go-ethereum/p2p/util_test.go

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// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"testing"
"time"
p2p: new dial scheduler (#20592) * p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks
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"github.com/ethereum/go-ethereum/common/mclock"
)
func TestExpHeap(t *testing.T) {
var h expHeap
var (
p2p: new dial scheduler (#20592) * p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks
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basetime = mclock.AbsTime(10)
exptimeA = basetime.Add(2 * time.Second)
exptimeB = basetime.Add(3 * time.Second)
exptimeC = basetime.Add(4 * time.Second)
)
h.add("b", exptimeB)
p2p: new dial scheduler (#20592) * p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks
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h.add("a", exptimeA)
h.add("c", exptimeC)
p2p: new dial scheduler (#20592) * p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks
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if h.nextExpiry() != exptimeA {
t.Fatal("wrong nextExpiry")
}
if !h.contains("a") || !h.contains("b") || !h.contains("c") {
t.Fatal("heap doesn't contain all live items")
}
p2p: new dial scheduler (#20592) * p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks
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h.expire(exptimeA.Add(1), nil)
if h.nextExpiry() != exptimeB {
t.Fatal("wrong nextExpiry")
}
if h.contains("a") {
t.Fatal("heap contains a even though it has already expired")
}
if !h.contains("b") || !h.contains("c") {
t.Fatal("heap doesn't contain all live items")
}
}