2019-07-22 12:17:27 +03:00
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// Copyright 2018 The go-ethereum Authors
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2019-05-26 19:15:05 +03:00
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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2019-01-24 14:18:26 +03:00
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package les
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import (
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"crypto/rand"
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"fmt"
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2018-09-24 15:57:49 +03:00
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"net"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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2019-08-21 12:29:34 +03:00
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func TestULCAnnounceThresholdLes2(t *testing.T) { testULCAnnounceThreshold(t, 2) }
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func TestULCAnnounceThresholdLes3(t *testing.T) { testULCAnnounceThreshold(t, 3) }
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func testULCAnnounceThreshold(t *testing.T, protocol int) {
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// todo figure out why it takes fetcher so longer to fetcher the announced header.
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t.Skip("Sometimes it can failed")
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var cases = []struct {
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height []int
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threshold int
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expect uint64
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}{
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{[]int{1}, 100, 1},
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{[]int{0, 0, 0}, 100, 0},
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{[]int{1, 2, 3}, 30, 3},
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{[]int{1, 2, 3}, 60, 2},
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{[]int{3, 2, 1}, 67, 1},
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{[]int{3, 2, 1}, 100, 1},
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}
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for _, testcase := range cases {
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var (
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servers []*testServer
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teardowns []func()
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nodes []*enode.Node
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ids []string
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)
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for i := 0; i < len(testcase.height); i++ {
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s, n, teardown := newServerPeer(t, 0, protocol)
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servers = append(servers, s)
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nodes = append(nodes, n)
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teardowns = append(teardowns, teardown)
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ids = append(ids, n.String())
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}
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c, teardown := newLightPeer(t, protocol, ids, testcase.threshold)
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// Connect all servers.
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for i := 0; i < len(servers); i++ {
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connect(servers[i].handler, nodes[i].ID(), c.handler, protocol)
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}
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for i := 0; i < len(servers); i++ {
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for j := 0; j < testcase.height[i]; j++ {
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servers[i].backend.Commit()
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}
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}
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time.Sleep(1500 * time.Millisecond) // Ensure the fetcher has done its work.
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head := c.handler.backend.blockchain.CurrentHeader().Number.Uint64()
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if head != testcase.expect {
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t.Fatalf("chain height mismatch, want %d, got %d", testcase.expect, head)
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}
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// Release all servers and client resources.
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teardown()
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for i := 0; i < len(teardowns); i++ {
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teardowns[i]()
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}
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}
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}
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func connect(server *serverHandler, serverId enode.ID, client *clientHandler, protocol int) (*peer, *peer, error) {
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// Create a message pipe to communicate through
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app, net := p2p.MsgPipe()
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var id enode.ID
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rand.Read(id[:])
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peer1 := newPeer(protocol, NetworkId, true, p2p.NewPeer(serverId, "", nil), net) // Mark server as trusted
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peer2 := newPeer(protocol, NetworkId, false, p2p.NewPeer(id, "", nil), app)
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// Start the peerLight on a new thread
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errc1 := make(chan error, 1)
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errc2 := make(chan error, 1)
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go func() {
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select {
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case <-server.closeCh:
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errc1 <- p2p.DiscQuitting
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case errc1 <- server.handle(peer2):
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}
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}()
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go func() {
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select {
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case <-client.closeCh:
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errc1 <- p2p.DiscQuitting
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case errc1 <- client.handle(peer1):
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}
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}()
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select {
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case <-time.After(time.Millisecond * 100):
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case err := <-errc1:
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return nil, nil, fmt.Errorf("peerLight handshake error: %v", err)
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case err := <-errc2:
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return nil, nil, fmt.Errorf("peerFull handshake error: %v", err)
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}
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return peer1, peer2, nil
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}
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2019-08-21 12:29:34 +03:00
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// newServerPeer creates server peer.
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func newServerPeer(t *testing.T, blocks int, protocol int) (*testServer, *enode.Node, func()) {
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s, teardown := newServerEnv(t, blocks, protocol, nil, false, false, 0)
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key, err := crypto.GenerateKey()
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if err != nil {
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t.Fatal("generate key err:", err)
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}
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s.handler.server.privateKey = key
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n := enode.NewV4(&key.PublicKey, net.ParseIP("127.0.0.1"), 35000, 35000)
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return s, n, teardown
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}
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// newLightPeer creates node with light sync mode
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func newLightPeer(t *testing.T, protocol int, ulcServers []string, ulcFraction int) (*testClient, func()) {
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_, c, teardown := newClientServerEnv(t, 0, protocol, nil, ulcServers, ulcFraction, false, false)
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return c, teardown
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}
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