2015-11-20 14:45:37 +02:00
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// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package abi
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import (
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"fmt"
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"strings"
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"github.com/ethereum/go-ethereum/crypto"
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)
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2020-04-20 10:01:04 +03:00
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// FunctionType represents different types of functions a contract might have.
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type FunctionType int
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const (
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// Constructor represents the constructor of the contract.
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// The constructor function is called while deploying a contract.
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Constructor FunctionType = iota
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// Fallback represents the fallback function.
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// This function is executed if no other function matches the given function
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// signature and no receive function is specified.
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Fallback
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// Receive represents the receive function.
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// This function is executed on plain Ether transfers.
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Receive
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// Function represents a normal function.
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Function
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)
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// Method represents a callable given a `Name` and whether the method is a constant.
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// If the method is `Const` no transaction needs to be created for this
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// particular Method call. It can easily be simulated using a local VM.
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// For example a `Balance()` method only needs to retrieve something
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// from the storage and therefore requires no Tx to be send to the
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// network. A method such as `Transact` does require a Tx and thus will
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// be flagged `false`.
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// Input specifies the required input parameters for this gives method.
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type Method struct {
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// Name is the method name used for internal representation. It's derived from
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// the raw name and a suffix will be added in the case of a function overload.
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//
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// e.g.
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// There are two functions have same name:
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// * foo(int,int)
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// * foo(uint,uint)
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// The method name of the first one will be resolved as foo while the second one
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// will be resolved as foo0.
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Name string
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RawName string // RawName is the raw method name parsed from ABI
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// Type indicates whether the method is a
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// special fallback introduced in solidity v0.6.0
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Type FunctionType
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// StateMutability indicates the mutability state of method,
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// the default value is nonpayable. It can be empty if the abi
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// is generated by legacy compiler.
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StateMutability string
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// Legacy indicators generated by compiler before v0.6.0
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Constant bool
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Payable bool
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2017-12-21 12:26:30 +03:00
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Inputs Arguments
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Outputs Arguments
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str string
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// Sig returns the methods string signature according to the ABI spec.
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// e.g. function foo(uint32 a, int b) = "foo(uint32,int256)"
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// Please note that "int" is substitute for its canonical representation "int256"
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Sig string
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// ID returns the canonical representation of the method's signature used by the
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// abi definition to identify method names and types.
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ID []byte
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}
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// NewMethod creates a new Method.
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// A method should always be created using NewMethod.
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// It also precomputes the sig representation and the string representation
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// of the method.
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func NewMethod(name string, rawName string, funType FunctionType, mutability string, isConst, isPayable bool, inputs Arguments, outputs Arguments) Method {
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var (
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types = make([]string, len(inputs))
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inputNames = make([]string, len(inputs))
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outputNames = make([]string, len(outputs))
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)
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for i, input := range inputs {
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inputNames[i] = fmt.Sprintf("%v %v", input.Type, input.Name)
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types[i] = input.Type.String()
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}
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for i, output := range outputs {
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outputNames[i] = output.Type.String()
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if len(output.Name) > 0 {
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outputNames[i] += fmt.Sprintf(" %v", output.Name)
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}
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}
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// calculate the signature and method id. Note only function
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// has meaningful signature and id.
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var (
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sig string
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id []byte
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)
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if funType == Function {
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sig = fmt.Sprintf("%v(%v)", rawName, strings.Join(types, ","))
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id = crypto.Keccak256([]byte(sig))[:4]
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}
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// Extract meaningful state mutability of solidity method.
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// If it's default value, never print it.
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state := mutability
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if state == "nonpayable" {
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state = ""
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}
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if state != "" {
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state = state + " "
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}
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identity := fmt.Sprintf("function %v", rawName)
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if funType == Fallback {
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identity = "fallback"
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} else if funType == Receive {
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identity = "receive"
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} else if funType == Constructor {
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identity = "constructor"
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}
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str := fmt.Sprintf("%v(%v) %sreturns(%v)", identity, strings.Join(inputNames, ", "), state, strings.Join(outputNames, ", "))
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return Method{
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Name: name,
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RawName: rawName,
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Type: funType,
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StateMutability: mutability,
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Constant: isConst,
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Payable: isPayable,
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Inputs: inputs,
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Outputs: outputs,
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str: str,
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Sig: sig,
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ID: id,
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2020-04-15 10:23:58 +03:00
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}
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}
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func (method Method) String() string {
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return method.str
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}
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// IsConstant returns the indicator whether the method is read-only.
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func (method Method) IsConstant() bool {
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return method.StateMutability == "view" || method.StateMutability == "pure" || method.Constant
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}
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// IsPayable returns the indicator whether the method can process
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// plain ether transfers.
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func (method Method) IsPayable() bool {
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return method.StateMutability == "payable" || method.Payable
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}
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