go-ethereum/p2p/discv5/table_test.go

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2016-11-09 04:01:56 +03:00
// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discv5
import (
"crypto/ecdsa"
"fmt"
"math/rand"
"net"
"reflect"
"testing"
"testing/quick"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/crypto"
)
func TestBucket_bumpNoDuplicates(t *testing.T) {
t.Parallel()
cfg := &quick.Config{
MaxCount: 1000,
Rand: rand.New(rand.NewSource(time.Now().Unix())),
Values: func(args []reflect.Value, rand *rand.Rand) {
// generate a random list of nodes. this will be the content of the bucket.
n := rand.Intn(bucketSize-1) + 1
nodes := make([]*Node, n)
for i := range nodes {
nodes[i] = nodeAtDistance(common.Hash{}, 200)
}
args[0] = reflect.ValueOf(nodes)
// generate random bump positions.
bumps := make([]int, rand.Intn(100))
for i := range bumps {
bumps[i] = rand.Intn(len(nodes))
}
args[1] = reflect.ValueOf(bumps)
},
}
prop := func(nodes []*Node, bumps []int) (ok bool) {
b := &bucket{entries: make([]*Node, len(nodes))}
copy(b.entries, nodes)
for i, pos := range bumps {
b.bump(b.entries[pos])
if hasDuplicates(b.entries) {
t.Logf("bucket has duplicates after %d/%d bumps:", i+1, len(bumps))
for _, n := range b.entries {
t.Logf(" %p", n)
}
return false
}
}
return true
}
if err := quick.Check(prop, cfg); err != nil {
t.Error(err)
}
}
// nodeAtDistance creates a node for which logdist(base, n.sha) == ld.
// The node's ID does not correspond to n.sha.
func nodeAtDistance(base common.Hash, ld int) (n *Node) {
n = new(Node)
n.sha = hashAtDistance(base, ld)
copy(n.ID[:], n.sha[:]) // ensure the node still has a unique ID
return n
}
func TestTable_closest(t *testing.T) {
t.Parallel()
test := func(test *closeTest) bool {
// for any node table, Target and N
tab := newTable(test.Self, &net.UDPAddr{})
tab.stuff(test.All)
// check that doClosest(Target, N) returns nodes
result := tab.closest(test.Target, test.N).entries
if hasDuplicates(result) {
t.Errorf("result contains duplicates")
return false
}
if !sortedByDistanceTo(test.Target, result) {
t.Errorf("result is not sorted by distance to target")
return false
}
// check that the number of results is min(N, tablen)
wantN := test.N
if tab.count < test.N {
wantN = tab.count
}
if len(result) != wantN {
t.Errorf("wrong number of nodes: got %d, want %d", len(result), wantN)
return false
} else if len(result) == 0 {
return true // no need to check distance
}
// check that the result nodes have minimum distance to target.
for _, b := range tab.buckets {
for _, n := range b.entries {
if contains(result, n.ID) {
continue // don't run the check below for nodes in result
}
farthestResult := result[len(result)-1].sha
if distcmp(test.Target, n.sha, farthestResult) < 0 {
t.Errorf("table contains node that is closer to target but it's not in result")
t.Logf(" Target: %v", test.Target)
t.Logf(" Farthest Result: %v", farthestResult)
t.Logf(" ID: %v", n.ID)
return false
}
}
}
return true
}
if err := quick.Check(test, quickcfg()); err != nil {
t.Error(err)
}
}
func TestTable_ReadRandomNodesGetAll(t *testing.T) {
cfg := &quick.Config{
MaxCount: 200,
Rand: rand.New(rand.NewSource(time.Now().Unix())),
Values: func(args []reflect.Value, rand *rand.Rand) {
args[0] = reflect.ValueOf(make([]*Node, rand.Intn(1000)))
},
}
test := func(buf []*Node) bool {
tab := newTable(NodeID{}, &net.UDPAddr{})
for i := 0; i < len(buf); i++ {
ld := cfg.Rand.Intn(len(tab.buckets))
tab.stuff([]*Node{nodeAtDistance(tab.self.sha, ld)})
}
gotN := tab.readRandomNodes(buf)
if gotN != tab.count {
t.Errorf("wrong number of nodes, got %d, want %d", gotN, tab.count)
return false
}
if hasDuplicates(buf[:gotN]) {
t.Errorf("result contains duplicates")
return false
}
return true
}
if err := quick.Check(test, cfg); err != nil {
t.Error(err)
}
}
type closeTest struct {
Self NodeID
Target common.Hash
All []*Node
N int
}
func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value {
t := &closeTest{
Self: gen(NodeID{}, rand).(NodeID),
Target: gen(common.Hash{}, rand).(common.Hash),
N: rand.Intn(bucketSize),
}
for _, id := range gen([]NodeID{}, rand).([]NodeID) {
t.All = append(t.All, &Node{ID: id})
}
return reflect.ValueOf(t)
}
func hasDuplicates(slice []*Node) bool {
seen := make(map[NodeID]bool)
for i, e := range slice {
if e == nil {
panic(fmt.Sprintf("nil *Node at %d", i))
}
if seen[e.ID] {
return true
}
seen[e.ID] = true
}
return false
}
func sortedByDistanceTo(distbase common.Hash, slice []*Node) bool {
var last common.Hash
for i, e := range slice {
if i > 0 && distcmp(distbase, e.sha, last) < 0 {
return false
}
last = e.sha
}
return true
}
func contains(ns []*Node, id NodeID) bool {
for _, n := range ns {
if n.ID == id {
return true
}
}
return false
}
// gen wraps quick.Value so it's easier to use.
// it generates a random value of the given value's type.
func gen(typ interface{}, rand *rand.Rand) interface{} {
v, ok := quick.Value(reflect.TypeOf(typ), rand)
if !ok {
panic(fmt.Sprintf("couldn't generate random value of type %T", typ))
}
return v.Interface()
}
func newkey() *ecdsa.PrivateKey {
key, err := crypto.GenerateKey()
if err != nil {
panic("couldn't generate key: " + err.Error())
}
return key
}