2024-09-06 12:31:00 +03:00
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// Copyright 2023 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package ethapi
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"maps"
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"math/big"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/consensus/misc/eip1559"
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"github.com/ethereum/go-ethereum/consensus/misc/eip4844"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/core/vm"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/ethereum/go-ethereum/trie"
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)
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const (
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// maxSimulateBlocks is the maximum number of blocks that can be simulated
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// in a single request.
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maxSimulateBlocks = 256
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// timestampIncrement is the default increment between block timestamps.
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timestampIncrement = 1
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)
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// simBlock is a batch of calls to be simulated sequentially.
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type simBlock struct {
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BlockOverrides *BlockOverrides
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StateOverrides *StateOverride
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Calls []TransactionArgs
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}
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// simCallResult is the result of a simulated call.
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type simCallResult struct {
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ReturnValue hexutil.Bytes `json:"returnData"`
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Logs []*types.Log `json:"logs"`
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GasUsed hexutil.Uint64 `json:"gasUsed"`
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Status hexutil.Uint64 `json:"status"`
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Error *callError `json:"error,omitempty"`
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}
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func (r *simCallResult) MarshalJSON() ([]byte, error) {
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type callResultAlias simCallResult
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// Marshal logs to be an empty array instead of nil when empty
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if r.Logs == nil {
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r.Logs = []*types.Log{}
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}
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return json.Marshal((*callResultAlias)(r))
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}
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// simOpts are the inputs to eth_simulateV1.
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type simOpts struct {
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BlockStateCalls []simBlock
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TraceTransfers bool
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Validation bool
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ReturnFullTransactions bool
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}
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// simulator is a stateful object that simulates a series of blocks.
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// it is not safe for concurrent use.
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type simulator struct {
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b Backend
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state *state.StateDB
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base *types.Header
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chainConfig *params.ChainConfig
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gp *core.GasPool
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traceTransfers bool
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validate bool
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fullTx bool
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}
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// execute runs the simulation of a series of blocks.
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func (sim *simulator) execute(ctx context.Context, blocks []simBlock) ([]map[string]interface{}, error) {
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if err := ctx.Err(); err != nil {
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return nil, err
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}
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var (
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cancel context.CancelFunc
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timeout = sim.b.RPCEVMTimeout()
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)
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if timeout > 0 {
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ctx, cancel = context.WithTimeout(ctx, timeout)
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} else {
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ctx, cancel = context.WithCancel(ctx)
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}
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// Make sure the context is cancelled when the call has completed
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// this makes sure resources are cleaned up.
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defer cancel()
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var err error
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blocks, err = sim.sanitizeChain(blocks)
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if err != nil {
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return nil, err
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}
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// Prepare block headers with preliminary fields for the response.
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headers, err := sim.makeHeaders(blocks)
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if err != nil {
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return nil, err
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}
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var (
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results = make([]map[string]interface{}, len(blocks))
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parent = sim.base
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)
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for bi, block := range blocks {
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result, callResults, err := sim.processBlock(ctx, &block, headers[bi], parent, headers[:bi], timeout)
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if err != nil {
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return nil, err
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}
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enc := RPCMarshalBlock(result, true, sim.fullTx, sim.chainConfig)
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enc["calls"] = callResults
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results[bi] = enc
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parent = headers[bi]
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}
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return results, nil
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}
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func (sim *simulator) processBlock(ctx context.Context, block *simBlock, header, parent *types.Header, headers []*types.Header, timeout time.Duration) (*types.Block, []simCallResult, error) {
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// Set header fields that depend only on parent block.
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// Parent hash is needed for evm.GetHashFn to work.
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header.ParentHash = parent.Hash()
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if sim.chainConfig.IsLondon(header.Number) {
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// In non-validation mode base fee is set to 0 if it is not overridden.
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// This is because it creates an edge case in EVM where gasPrice < baseFee.
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// Base fee could have been overridden.
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if header.BaseFee == nil {
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if sim.validate {
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header.BaseFee = eip1559.CalcBaseFee(sim.chainConfig, parent)
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} else {
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header.BaseFee = big.NewInt(0)
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}
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}
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}
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if sim.chainConfig.IsCancun(header.Number, header.Time) {
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var excess uint64
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if sim.chainConfig.IsCancun(parent.Number, parent.Time) {
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excess = eip4844.CalcExcessBlobGas(*parent.ExcessBlobGas, *parent.BlobGasUsed)
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} else {
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excess = eip4844.CalcExcessBlobGas(0, 0)
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}
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header.ExcessBlobGas = &excess
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}
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blockContext := core.NewEVMBlockContext(header, sim.newSimulatedChainContext(ctx, headers), nil)
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if block.BlockOverrides.BlobBaseFee != nil {
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blockContext.BlobBaseFee = block.BlockOverrides.BlobBaseFee.ToInt()
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}
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precompiles := sim.activePrecompiles(sim.base)
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// State overrides are applied prior to execution of a block
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if err := block.StateOverrides.Apply(sim.state, precompiles); err != nil {
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return nil, nil, err
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}
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var (
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gasUsed, blobGasUsed uint64
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txes = make([]*types.Transaction, len(block.Calls))
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callResults = make([]simCallResult, len(block.Calls))
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receipts = make([]*types.Receipt, len(block.Calls))
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// Block hash will be repaired after execution.
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tracer = newTracer(sim.traceTransfers, blockContext.BlockNumber.Uint64(), common.Hash{}, common.Hash{}, 0)
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vmConfig = &vm.Config{
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NoBaseFee: !sim.validate,
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Tracer: tracer.Hooks(),
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}
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evm = vm.NewEVM(blockContext, vm.TxContext{GasPrice: new(big.Int)}, sim.state, sim.chainConfig, *vmConfig)
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)
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core/state: move state log mechanism to a separate layer (#30569)
This PR moves the logging/tracing-facilities out of `*state.StateDB`,
in to a wrapping struct which implements `vm.StateDB` instead.
In most places, it is a pretty straight-forward change:
- First, hoisting the invocations from state objects up to the statedb.
- Then making the mutation-methods simply return the previous value, so
that the external logging layer could log everything.
Some internal code uses the direct object-accessors to mutate the state,
particularly in testing and in setting up state overrides, which means
that these changes are unobservable for the hooked layer. Thus, configuring
the overrides are not necessarily part of the API we want to publish.
The trickiest part about the layering is that when the selfdestructs are
finally deleted during `Finalise`, there's the possibility that someone
sent some ether to it, which is burnt at that point, and thus needs to
be logged. The hooked layer reaches into the inner layer to figure out
these events.
In package `vm`, the conversion from `state.StateDB + hooks` into a
hooked `vm.StateDB` is performed where needed.
---------
Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2024-10-23 09:03:36 +03:00
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var tracingStateDB = vm.StateDB(sim.state)
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if hooks := tracer.Hooks(); hooks != nil {
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tracingStateDB = state.NewHookedState(sim.state, hooks)
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}
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2024-09-06 12:31:00 +03:00
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// It is possible to override precompiles with EVM bytecode, or
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// move them to another address.
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if precompiles != nil {
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evm.SetPrecompiles(precompiles)
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}
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for i, call := range block.Calls {
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if err := ctx.Err(); err != nil {
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return nil, nil, err
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}
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if err := sim.sanitizeCall(&call, sim.state, header, blockContext, &gasUsed); err != nil {
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return nil, nil, err
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}
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tx := call.ToTransaction(types.DynamicFeeTxType)
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txes[i] = tx
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tracer.reset(tx.Hash(), uint(i))
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// EoA check is always skipped, even in validation mode.
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msg := call.ToMessage(header.BaseFee, !sim.validate, true)
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core/state: move state log mechanism to a separate layer (#30569)
This PR moves the logging/tracing-facilities out of `*state.StateDB`,
in to a wrapping struct which implements `vm.StateDB` instead.
In most places, it is a pretty straight-forward change:
- First, hoisting the invocations from state objects up to the statedb.
- Then making the mutation-methods simply return the previous value, so
that the external logging layer could log everything.
Some internal code uses the direct object-accessors to mutate the state,
particularly in testing and in setting up state overrides, which means
that these changes are unobservable for the hooked layer. Thus, configuring
the overrides are not necessarily part of the API we want to publish.
The trickiest part about the layering is that when the selfdestructs are
finally deleted during `Finalise`, there's the possibility that someone
sent some ether to it, which is burnt at that point, and thus needs to
be logged. The hooked layer reaches into the inner layer to figure out
these events.
In package `vm`, the conversion from `state.StateDB + hooks` into a
hooked `vm.StateDB` is performed where needed.
---------
Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2024-10-23 09:03:36 +03:00
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evm.Reset(core.NewEVMTxContext(msg), tracingStateDB)
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result, err := applyMessageWithEVM(ctx, evm, msg, timeout, sim.gp)
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2024-09-06 12:31:00 +03:00
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if err != nil {
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txErr := txValidationError(err)
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return nil, nil, txErr
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}
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// Update the state with pending changes.
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var root []byte
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if sim.chainConfig.IsByzantium(blockContext.BlockNumber) {
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core/state: move state log mechanism to a separate layer (#30569)
This PR moves the logging/tracing-facilities out of `*state.StateDB`,
in to a wrapping struct which implements `vm.StateDB` instead.
In most places, it is a pretty straight-forward change:
- First, hoisting the invocations from state objects up to the statedb.
- Then making the mutation-methods simply return the previous value, so
that the external logging layer could log everything.
Some internal code uses the direct object-accessors to mutate the state,
particularly in testing and in setting up state overrides, which means
that these changes are unobservable for the hooked layer. Thus, configuring
the overrides are not necessarily part of the API we want to publish.
The trickiest part about the layering is that when the selfdestructs are
finally deleted during `Finalise`, there's the possibility that someone
sent some ether to it, which is burnt at that point, and thus needs to
be logged. The hooked layer reaches into the inner layer to figure out
these events.
In package `vm`, the conversion from `state.StateDB + hooks` into a
hooked `vm.StateDB` is performed where needed.
---------
Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2024-10-23 09:03:36 +03:00
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tracingStateDB.Finalise(true)
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2024-09-06 12:31:00 +03:00
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} else {
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root = sim.state.IntermediateRoot(sim.chainConfig.IsEIP158(blockContext.BlockNumber)).Bytes()
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}
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gasUsed += result.UsedGas
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receipts[i] = core.MakeReceipt(evm, result, sim.state, blockContext.BlockNumber, common.Hash{}, tx, gasUsed, root)
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blobGasUsed += receipts[i].BlobGasUsed
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logs := tracer.Logs()
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callRes := simCallResult{ReturnValue: result.Return(), Logs: logs, GasUsed: hexutil.Uint64(result.UsedGas)}
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if result.Failed() {
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callRes.Status = hexutil.Uint64(types.ReceiptStatusFailed)
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if errors.Is(result.Err, vm.ErrExecutionReverted) {
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// If the result contains a revert reason, try to unpack it.
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revertErr := newRevertError(result.Revert())
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callRes.Error = &callError{Message: revertErr.Error(), Code: errCodeReverted, Data: revertErr.ErrorData().(string)}
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} else {
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callRes.Error = &callError{Message: result.Err.Error(), Code: errCodeVMError}
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}
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} else {
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callRes.Status = hexutil.Uint64(types.ReceiptStatusSuccessful)
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}
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callResults[i] = callRes
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}
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header.Root = sim.state.IntermediateRoot(true)
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header.GasUsed = gasUsed
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if sim.chainConfig.IsCancun(header.Number, header.Time) {
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header.BlobGasUsed = &blobGasUsed
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}
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var withdrawals types.Withdrawals
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if sim.chainConfig.IsShanghai(header.Number, header.Time) {
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withdrawals = make([]*types.Withdrawal, 0)
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}
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b := types.NewBlock(header, &types.Body{Transactions: txes, Withdrawals: withdrawals}, receipts, trie.NewStackTrie(nil))
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repairLogs(callResults, b.Hash())
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return b, callResults, nil
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}
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// repairLogs updates the block hash in the logs present in the result of
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// a simulated block. This is needed as during execution when logs are collected
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// the block hash is not known.
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func repairLogs(calls []simCallResult, hash common.Hash) {
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for i := range calls {
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for j := range calls[i].Logs {
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calls[i].Logs[j].BlockHash = hash
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}
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}
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}
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func (sim *simulator) sanitizeCall(call *TransactionArgs, state *state.StateDB, header *types.Header, blockContext vm.BlockContext, gasUsed *uint64) error {
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if call.Nonce == nil {
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nonce := state.GetNonce(call.from())
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call.Nonce = (*hexutil.Uint64)(&nonce)
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}
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// Let the call run wild unless explicitly specified.
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if call.Gas == nil {
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remaining := blockContext.GasLimit - *gasUsed
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call.Gas = (*hexutil.Uint64)(&remaining)
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}
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if *gasUsed+uint64(*call.Gas) > blockContext.GasLimit {
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return &blockGasLimitReachedError{fmt.Sprintf("block gas limit reached: %d >= %d", gasUsed, blockContext.GasLimit)}
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}
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if err := call.CallDefaults(sim.gp.Gas(), header.BaseFee, sim.chainConfig.ChainID); err != nil {
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return err
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}
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return nil
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}
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func (sim *simulator) activePrecompiles(base *types.Header) vm.PrecompiledContracts {
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var (
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isMerge = (base.Difficulty.Sign() == 0)
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rules = sim.chainConfig.Rules(base.Number, isMerge, base.Time)
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)
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return maps.Clone(vm.ActivePrecompiledContracts(rules))
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}
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// sanitizeChain checks the chain integrity. Specifically it checks that
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// block numbers and timestamp are strictly increasing, setting default values
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// when necessary. Gaps in block numbers are filled with empty blocks.
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// Note: It modifies the block's override object.
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func (sim *simulator) sanitizeChain(blocks []simBlock) ([]simBlock, error) {
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var (
|
|
|
|
res = make([]simBlock, 0, len(blocks))
|
|
|
|
base = sim.base
|
|
|
|
prevNumber = base.Number
|
|
|
|
prevTimestamp = base.Time
|
|
|
|
)
|
|
|
|
for _, block := range blocks {
|
|
|
|
if block.BlockOverrides == nil {
|
|
|
|
block.BlockOverrides = new(BlockOverrides)
|
|
|
|
}
|
|
|
|
if block.BlockOverrides.Number == nil {
|
|
|
|
n := new(big.Int).Add(prevNumber, big.NewInt(1))
|
|
|
|
block.BlockOverrides.Number = (*hexutil.Big)(n)
|
|
|
|
}
|
|
|
|
diff := new(big.Int).Sub(block.BlockOverrides.Number.ToInt(), prevNumber)
|
|
|
|
if diff.Cmp(common.Big0) <= 0 {
|
|
|
|
return nil, &invalidBlockNumberError{fmt.Sprintf("block numbers must be in order: %d <= %d", block.BlockOverrides.Number.ToInt().Uint64(), prevNumber)}
|
|
|
|
}
|
|
|
|
if total := new(big.Int).Sub(block.BlockOverrides.Number.ToInt(), base.Number); total.Cmp(big.NewInt(maxSimulateBlocks)) > 0 {
|
|
|
|
return nil, &clientLimitExceededError{message: "too many blocks"}
|
|
|
|
}
|
|
|
|
if diff.Cmp(big.NewInt(1)) > 0 {
|
|
|
|
// Fill the gap with empty blocks.
|
|
|
|
gap := new(big.Int).Sub(diff, big.NewInt(1))
|
|
|
|
// Assign block number to the empty blocks.
|
|
|
|
for i := uint64(0); i < gap.Uint64(); i++ {
|
|
|
|
n := new(big.Int).Add(prevNumber, big.NewInt(int64(i+1)))
|
|
|
|
t := prevTimestamp + timestampIncrement
|
|
|
|
b := simBlock{BlockOverrides: &BlockOverrides{Number: (*hexutil.Big)(n), Time: (*hexutil.Uint64)(&t)}}
|
|
|
|
prevTimestamp = t
|
|
|
|
res = append(res, b)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Only append block after filling a potential gap.
|
|
|
|
prevNumber = block.BlockOverrides.Number.ToInt()
|
|
|
|
var t uint64
|
|
|
|
if block.BlockOverrides.Time == nil {
|
|
|
|
t = prevTimestamp + timestampIncrement
|
|
|
|
block.BlockOverrides.Time = (*hexutil.Uint64)(&t)
|
|
|
|
} else {
|
|
|
|
t = uint64(*block.BlockOverrides.Time)
|
|
|
|
if t <= prevTimestamp {
|
|
|
|
return nil, &invalidBlockTimestampError{fmt.Sprintf("block timestamps must be in order: %d <= %d", t, prevTimestamp)}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
prevTimestamp = t
|
|
|
|
res = append(res, block)
|
|
|
|
}
|
|
|
|
return res, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// makeHeaders makes header object with preliminary fields based on a simulated block.
|
|
|
|
// Some fields have to be filled post-execution.
|
|
|
|
// It assumes blocks are in order and numbers have been validated.
|
|
|
|
func (sim *simulator) makeHeaders(blocks []simBlock) ([]*types.Header, error) {
|
|
|
|
var (
|
|
|
|
res = make([]*types.Header, len(blocks))
|
|
|
|
base = sim.base
|
|
|
|
header = base
|
|
|
|
)
|
|
|
|
for bi, block := range blocks {
|
|
|
|
if block.BlockOverrides == nil || block.BlockOverrides.Number == nil {
|
|
|
|
return nil, errors.New("empty block number")
|
|
|
|
}
|
|
|
|
overrides := block.BlockOverrides
|
|
|
|
|
|
|
|
var withdrawalsHash *common.Hash
|
|
|
|
if sim.chainConfig.IsShanghai(overrides.Number.ToInt(), (uint64)(*overrides.Time)) {
|
|
|
|
withdrawalsHash = &types.EmptyWithdrawalsHash
|
|
|
|
}
|
|
|
|
var parentBeaconRoot *common.Hash
|
|
|
|
if sim.chainConfig.IsCancun(overrides.Number.ToInt(), (uint64)(*overrides.Time)) {
|
|
|
|
parentBeaconRoot = &common.Hash{}
|
|
|
|
}
|
|
|
|
header = overrides.MakeHeader(&types.Header{
|
|
|
|
UncleHash: types.EmptyUncleHash,
|
|
|
|
ReceiptHash: types.EmptyReceiptsHash,
|
|
|
|
TxHash: types.EmptyTxsHash,
|
|
|
|
Coinbase: header.Coinbase,
|
|
|
|
Difficulty: header.Difficulty,
|
|
|
|
GasLimit: header.GasLimit,
|
|
|
|
WithdrawalsHash: withdrawalsHash,
|
|
|
|
ParentBeaconRoot: parentBeaconRoot,
|
|
|
|
})
|
|
|
|
res[bi] = header
|
|
|
|
}
|
|
|
|
return res, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (sim *simulator) newSimulatedChainContext(ctx context.Context, headers []*types.Header) *ChainContext {
|
|
|
|
return NewChainContext(ctx, &simBackend{base: sim.base, b: sim.b, headers: headers})
|
|
|
|
}
|
|
|
|
|
|
|
|
type simBackend struct {
|
|
|
|
b ChainContextBackend
|
|
|
|
base *types.Header
|
|
|
|
headers []*types.Header
|
|
|
|
}
|
|
|
|
|
|
|
|
func (b *simBackend) Engine() consensus.Engine {
|
|
|
|
return b.b.Engine()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (b *simBackend) HeaderByNumber(ctx context.Context, number rpc.BlockNumber) (*types.Header, error) {
|
|
|
|
if uint64(number) == b.base.Number.Uint64() {
|
|
|
|
return b.base, nil
|
|
|
|
}
|
|
|
|
if uint64(number) < b.base.Number.Uint64() {
|
|
|
|
// Resolve canonical header.
|
|
|
|
return b.b.HeaderByNumber(ctx, number)
|
|
|
|
}
|
|
|
|
// Simulated block.
|
|
|
|
for _, header := range b.headers {
|
|
|
|
if header.Number.Uint64() == uint64(number) {
|
|
|
|
return header, nil
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil, errors.New("header not found")
|
|
|
|
}
|