2016-11-09 04:01:56 +03:00
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// Copyright 2016 The go-ethereum Authors
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2016-10-19 14:04:55 +03:00
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package discv5
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import (
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"crypto/ecdsa"
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"fmt"
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"math/rand"
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"net"
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"reflect"
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"testing"
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"testing/quick"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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)
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type nullTransport struct{}
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func (nullTransport) sendPing(remote *Node, remoteAddr *net.UDPAddr) []byte { return []byte{1} }
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func (nullTransport) sendPong(remote *Node, pingHash []byte) {}
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func (nullTransport) sendFindnode(remote *Node, target NodeID) {}
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func (nullTransport) sendNeighbours(remote *Node, nodes []*Node) {}
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func (nullTransport) localAddr() *net.UDPAddr { return new(net.UDPAddr) }
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func (nullTransport) Close() {}
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// func TestTable_pingReplace(t *testing.T) {
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// doit := func(newNodeIsResponding, lastInBucketIsResponding bool) {
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// transport := newPingRecorder()
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// tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{})
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// defer tab.Close()
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// pingSender := NewNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99)
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//
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// // fill up the sender's bucket.
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// last := fillBucket(tab, 253)
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//
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// // this call to bond should replace the last node
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// // in its bucket if the node is not responding.
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// transport.responding[last.ID] = lastInBucketIsResponding
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// transport.responding[pingSender.ID] = newNodeIsResponding
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// tab.bond(true, pingSender.ID, &net.UDPAddr{}, 0)
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//
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// // first ping goes to sender (bonding pingback)
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// if !transport.pinged[pingSender.ID] {
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// t.Error("table did not ping back sender")
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// }
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// if newNodeIsResponding {
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// // second ping goes to oldest node in bucket
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// // to see whether it is still alive.
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// if !transport.pinged[last.ID] {
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// t.Error("table did not ping last node in bucket")
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// }
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// }
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//
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// tab.mutex.Lock()
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// defer tab.mutex.Unlock()
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// if l := len(tab.buckets[253].entries); l != bucketSize {
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// t.Errorf("wrong bucket size after bond: got %d, want %d", l, bucketSize)
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// }
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//
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// if lastInBucketIsResponding || !newNodeIsResponding {
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// if !contains(tab.buckets[253].entries, last.ID) {
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// t.Error("last entry was removed")
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// }
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// if contains(tab.buckets[253].entries, pingSender.ID) {
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// t.Error("new entry was added")
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// }
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// } else {
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// if contains(tab.buckets[253].entries, last.ID) {
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// t.Error("last entry was not removed")
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// }
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// if !contains(tab.buckets[253].entries, pingSender.ID) {
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// t.Error("new entry was not added")
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// }
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// }
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// }
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//
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// doit(true, true)
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// doit(false, true)
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// doit(true, false)
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// doit(false, false)
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// }
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func TestBucket_bumpNoDuplicates(t *testing.T) {
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t.Parallel()
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cfg := &quick.Config{
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MaxCount: 1000,
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Rand: rand.New(rand.NewSource(time.Now().Unix())),
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Values: func(args []reflect.Value, rand *rand.Rand) {
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// generate a random list of nodes. this will be the content of the bucket.
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n := rand.Intn(bucketSize-1) + 1
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nodes := make([]*Node, n)
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for i := range nodes {
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nodes[i] = nodeAtDistance(common.Hash{}, 200)
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}
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args[0] = reflect.ValueOf(nodes)
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// generate random bump positions.
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bumps := make([]int, rand.Intn(100))
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for i := range bumps {
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bumps[i] = rand.Intn(len(nodes))
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}
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args[1] = reflect.ValueOf(bumps)
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},
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}
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prop := func(nodes []*Node, bumps []int) (ok bool) {
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b := &bucket{entries: make([]*Node, len(nodes))}
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copy(b.entries, nodes)
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for i, pos := range bumps {
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b.bump(b.entries[pos])
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if hasDuplicates(b.entries) {
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t.Logf("bucket has duplicates after %d/%d bumps:", i+1, len(bumps))
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for _, n := range b.entries {
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t.Logf(" %p", n)
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}
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return false
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}
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}
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return true
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}
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if err := quick.Check(prop, cfg); err != nil {
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t.Error(err)
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}
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}
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// fillBucket inserts nodes into the given bucket until
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// it is full. The node's IDs dont correspond to their
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// hashes.
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func fillBucket(tab *Table, ld int) (last *Node) {
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b := tab.buckets[ld]
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for len(b.entries) < bucketSize {
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b.entries = append(b.entries, nodeAtDistance(tab.self.sha, ld))
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}
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return b.entries[bucketSize-1]
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}
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// nodeAtDistance creates a node for which logdist(base, n.sha) == ld.
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// The node's ID does not correspond to n.sha.
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func nodeAtDistance(base common.Hash, ld int) (n *Node) {
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n = new(Node)
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n.sha = hashAtDistance(base, ld)
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copy(n.ID[:], n.sha[:]) // ensure the node still has a unique ID
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return n
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}
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type pingRecorder struct{ responding, pinged map[NodeID]bool }
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func newPingRecorder() *pingRecorder {
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return &pingRecorder{make(map[NodeID]bool), make(map[NodeID]bool)}
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}
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func (t *pingRecorder) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) {
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panic("findnode called on pingRecorder")
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}
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func (t *pingRecorder) close() {}
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func (t *pingRecorder) waitping(from NodeID) error {
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return nil // remote always pings
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}
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func (t *pingRecorder) ping(toid NodeID, toaddr *net.UDPAddr) error {
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t.pinged[toid] = true
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if t.responding[toid] {
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return nil
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} else {
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return errTimeout
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}
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}
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func TestTable_closest(t *testing.T) {
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t.Parallel()
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test := func(test *closeTest) bool {
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// for any node table, Target and N
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tab := newTable(test.Self, &net.UDPAddr{})
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tab.stuff(test.All)
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// check that doClosest(Target, N) returns nodes
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result := tab.closest(test.Target, test.N).entries
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if hasDuplicates(result) {
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t.Errorf("result contains duplicates")
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return false
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}
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if !sortedByDistanceTo(test.Target, result) {
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t.Errorf("result is not sorted by distance to target")
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return false
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}
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// check that the number of results is min(N, tablen)
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wantN := test.N
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if tab.count < test.N {
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wantN = tab.count
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}
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if len(result) != wantN {
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t.Errorf("wrong number of nodes: got %d, want %d", len(result), wantN)
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return false
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} else if len(result) == 0 {
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return true // no need to check distance
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}
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// check that the result nodes have minimum distance to target.
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for _, b := range tab.buckets {
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for _, n := range b.entries {
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if contains(result, n.ID) {
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continue // don't run the check below for nodes in result
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}
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farthestResult := result[len(result)-1].sha
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if distcmp(test.Target, n.sha, farthestResult) < 0 {
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t.Errorf("table contains node that is closer to target but it's not in result")
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t.Logf(" Target: %v", test.Target)
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t.Logf(" Farthest Result: %v", farthestResult)
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t.Logf(" ID: %v", n.ID)
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return false
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}
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}
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}
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return true
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}
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if err := quick.Check(test, quickcfg()); err != nil {
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t.Error(err)
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}
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}
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func TestTable_ReadRandomNodesGetAll(t *testing.T) {
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cfg := &quick.Config{
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MaxCount: 200,
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Rand: rand.New(rand.NewSource(time.Now().Unix())),
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Values: func(args []reflect.Value, rand *rand.Rand) {
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args[0] = reflect.ValueOf(make([]*Node, rand.Intn(1000)))
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},
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}
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test := func(buf []*Node) bool {
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tab := newTable(NodeID{}, &net.UDPAddr{})
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for i := 0; i < len(buf); i++ {
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ld := cfg.Rand.Intn(len(tab.buckets))
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tab.stuff([]*Node{nodeAtDistance(tab.self.sha, ld)})
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}
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gotN := tab.readRandomNodes(buf)
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if gotN != tab.count {
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t.Errorf("wrong number of nodes, got %d, want %d", gotN, tab.count)
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return false
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}
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if hasDuplicates(buf[:gotN]) {
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t.Errorf("result contains duplicates")
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return false
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}
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return true
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}
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if err := quick.Check(test, cfg); err != nil {
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t.Error(err)
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}
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}
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type closeTest struct {
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Self NodeID
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Target common.Hash
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All []*Node
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N int
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}
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func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value {
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t := &closeTest{
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Self: gen(NodeID{}, rand).(NodeID),
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Target: gen(common.Hash{}, rand).(common.Hash),
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N: rand.Intn(bucketSize),
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}
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for _, id := range gen([]NodeID{}, rand).([]NodeID) {
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t.All = append(t.All, &Node{ID: id})
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}
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return reflect.ValueOf(t)
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}
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func hasDuplicates(slice []*Node) bool {
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seen := make(map[NodeID]bool)
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for i, e := range slice {
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if e == nil {
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panic(fmt.Sprintf("nil *Node at %d", i))
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}
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if seen[e.ID] {
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return true
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}
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seen[e.ID] = true
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}
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return false
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}
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func sortedByDistanceTo(distbase common.Hash, slice []*Node) bool {
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var last common.Hash
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for i, e := range slice {
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if i > 0 && distcmp(distbase, e.sha, last) < 0 {
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return false
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}
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last = e.sha
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}
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return true
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}
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func contains(ns []*Node, id NodeID) bool {
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for _, n := range ns {
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if n.ID == id {
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return true
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}
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}
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return false
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}
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// gen wraps quick.Value so it's easier to use.
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// it generates a random value of the given value's type.
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func gen(typ interface{}, rand *rand.Rand) interface{} {
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v, ok := quick.Value(reflect.TypeOf(typ), rand)
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if !ok {
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panic(fmt.Sprintf("couldn't generate random value of type %T", typ))
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}
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return v.Interface()
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}
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func newkey() *ecdsa.PrivateKey {
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key, err := crypto.GenerateKey()
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if err != nil {
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panic("couldn't generate key: " + err.Error())
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}
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return key
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}
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