go-ethereum/cmd/faucet/website.go

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// Code generated by go-bindata. DO NOT EDIT.
// sources:
// faucet.html (11.276kB)
package main
import (
"bytes"
"compress/gzip"
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
digest [sha256.Size]byte
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _faucetHtml = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xcc\x5a\x7b\x93\xdb\x36\x92\xff\x7b\xfc\x29\x3a\x3c\x7b\x25\x9d\x87\xa4\x66\xc6\xf6\xfa\x24\x52\x29\xaf\x37\xbb\xe7\xab\xbb\x24\x95\x38\x75\xb7\x95\x4d\x5d\x81\x64\x4b\x84\x07\x04\x18\x00\x94\x46\x99\xd2\x77\xbf\x6a\x80\xa4\xa8\xc7\x4c\xec\xb5\xaf\x6a\xfd\xc7\x98\xc4\xa3\xd1\x8f\x5f\xa3\x1f\x54\xf2\xd5\x9f\xbf\x7b\xfb\xfe\x6f\xdf\x7f\x03\xa5\xad\xc4\xe2\x49\x42\xff\x81\x60\x72\x95\x06\x28\x83\xc5\x93\x8b\xa4\x44\x56\x2c\x9e\x5c\x5c\x24\x15\x5a\x06\x79\xc9\xb4\x41\x9b\x06\x8d\x5d\x86\xaf\x83\xfd\x44\x69\x6d\x1d\xe2\xaf\x0d\x5f\xa7\xc1\xff\x84\x3f\xbd\x09\xdf\xaa\xaa\x66\x96\x67\x02\x03\xc8\x95\xb4\x28\x6d\x1a\xbc\xfb\x26\xc5\x62\x85\x83\x7d\x92\x55\x98\x06\x6b\x8e\x9b\x5a\x69\x3b\x58\xba\xe1\x85\x2d\xd3\x02\xd7\x3c\xc7\xd0\xbd\x5c\x02\x97\xdc\x72\x26\x42\x93\x33\x81\xe9\x55\xb0\x78\x42\x74\x2c\xb7\x02\x17\xf7\xf7\xd1\xb7\x68\x37\x4a\xdf\xee\x76\x33\x78\xd3\xd8\x12\xa5\xe5\x39\xb3\x58\xc0\x5f\x58\x93\xa3\x4d\x62\xbf\xd2\x6d\x12\x5c\xde\x42\xa9\x71\x99\x06\xc4\xba\x99\xc5\x71\x5e\xc8\x0f\x26\xca\x85\x6a\x8a\xa5\x60\x1a\xa3\x5c\x55\x31\xfb\xc0\xee\x62\xc1\x33\x13\xdb\x0d\xb7\x16\x75\x98\x29\x65\x8d\xd5\xac\x8e\x6f\xa2\x9b\xe8\x8f\x71\x6e\x4c\xdc\x8f\x45\x15\x97\x51\x6e\x4c\x00\x1a\x45\x1a\x18\xbb\x15\x68\x4a\x44\x1b\x40\xbc\xf8\xc7\xce\x5d\x2a\x69\x43\xb6\x41\xa3\x2a\x8c\x5f\x44\x7f\x8c\xa6\xee\xc8\xe1\xf0\xe3\xa7\xd2\xb1\x26\xd7\xbc\xb6\x60\x74\xfe\xd1\xe7\x7e\xf8\xb5\x41\xbd\x8d\x6f\xa2\xab\xe8\xaa\x7d\x71\xe7\x7c\x30\xc1\x22\x89\x3d\xc1\xc5\x67\xd1\x0e\xa5\xb2\xdb\xf8\x3a\x7a\x11\x5d\xc5\x35\xcb\x6f\xd9\x0a\x8b\xee\x24\x9a\x8a\xba\xc1\x2f\x76\xee\x43\x36\xfc\x70\x6c\xc2\x2f\x71\x58\xa5\x2a\x94\x36\xfa\x60\xe2\xeb\xe8\xea\x75\x34\xed\x06\x4e\xe9\xbb\x03\xc8\x68\x74\xd4\x45\xb4\x46\x4d\xc8\x15\x61\x8e\xd2\xa2\x86\x7b\x1a\xbd\xa8\xb8\x0c\x4b\xe4\xab\xd2\xce\xe0\x6a\x3a\x7d\x36\x3f\x37\xba\x2e\xfd\x70\xc1\x4d\x2d\xd8\x76\x06\x4b\x81\x77\x7e\x88\x09\xbe\x92\x21\xb7\x58\x99\x19\x78\xca\x6e\x62\xe7\xce\xac\xb5\x5a\x69\x34\xa6\x3d\xac\x56\x86\x5b\xae\xe4\x8c\x10\xc5\x2c\x5f\xe3\xb9\xb5\xa6\x66\xf2\x64\x03\xcb\x8c\x12\x8d\xc5\x23\x46\x32\xa1\xf2\x5b\x3f\xe6\xbc\x79\x28\x44\xae\x84\xd2\x33\xd8\x94\xbc\xdd\x06\xee\x20\xa8\x35\xb6\xe4\xa1\x66\x45\xc1\xe5\x6a\x06\xaf\xea\x56\x1e\xa8\x98\x5e\x71\x39\x83\xe9\x7e\x4b\x12\x77\x6a\x4c\x62\x7f\x71\x3d\xb9\x48\x32\x55\x6c\x9d\x0d\x0b\xbe\x86\x5c\x30\x63\xd2\xe0\x48\xc5\xee\x42\x3a\x58\x40\xf7\x10\xe3\xb2\x9b\x3a\x98\xd3\x6a\x13\x80\x3b\x28\x0d\x3c\x13\x61\xa6\xac\x55\xd5\x0c\xae\x88\xbd\x76\xcb\x11\x3d\x11\x8a\x55\x78\x75\xdd\x4d\x5e\x24\xe5\x55\x47\xc4\xe2\x9d\x0d\x9d\x7d\x7a\xcb\x04\x8b\x84\x77\x7b\x97\x0c\x96\x2c\xcc\x98\x2d\x03\x60\x9a\xb3\xb0\xe4\x45\x81\x32\x0d\xac\x6e\x90\x70\xc4\x17\x30\xbc\xfe\x1e\xb8\xfd\xca\xab\x8e\xaf\xb8\xe0\xeb\x56\xac\xc1\xe3\x91\x84\x0f\x0b\xf1\x1a\xda\x07\xb5\x5c\x1a\xb4\xe1\x40\xa6\xc1\x62\x2e\xeb\xc6\x86\x2b\xad\x9a\xba\x9f\xbf\x48\xdc\x28\xf0\x22\x0d\x1a\x2d\x82\xf6\xfa\x77\x8f\x76\x5b\xb7\xaa\x08\x7a\xc1\x95\xae\x42\xb2\x84\x56\x22\x80\x5a\xb0\x1c\x4b\x25\x0a\xd4\x69\xf0\xa3\xca\x39\x13\x20\xbd\xcc\xf0\xd3\x0f\xff\x09\xad\xc9\xb8\x5c\xc1\x56\x35\x1a\xbe\xb1\x25\x6a\x6c\x2a\x60\x45\x41\x70\x8d\xa2\x28\x88\xf7\x9c\x38\xf0\x9e\xf2\x1a\x66\x56\xee\xf9\xbd\x48\xb2\xc6\x5a\xd5\x2f\xcc\xac\x84\xcc\xca\xb0\xc0\x25\x6b\x84\x85\x42\xab\xba\x50\x1b\x19\x5a\xb5\x5a\x51\xa8\xf3\x52\xf8\x4d\x01\x14\xcc\xb2\x76\x2a\x0d\xba\xb5\x9d\x11\x99\xa9\x55\xdd\xd4\xad\x19\xfd\x20\xde\xd5\x4c\x16\x58\x90\xd1\x85\xc1\x60\xf1\x57\xbe\x46\xa8\xd0\x0b\x73\x71\x8c\x89\x9c\x69\xb4\xe1\x90\xe8\x09\x32\x92\xd8\x33\xe3\x45\x82\xf6\x5f\xd2\x88\x8e\x52\x2f\x42\x85\xb2\x81\x83\xb7\x50\xd3\xc5\x12\x2c\xee\xef\x35\x93\x2b\x84\xa7\xbc\xb8\xbb\x84\xa7\xac\x52\x8d\xb4\x30\x4b\x21\x7a\xe3\x1e\xcd\x6e\x77\x40\x1d\x20\x11\x7c\x91\xb0\xc7\xf0\x0d\x4a\xe6\x82\xe7\xb7\x69\x60\x39\xea\xf4\xfe\x9e\x88\xef\x76\x73\xb8\xbf\xe7\x4b\x78\x1a\xfd\x80\x39\xab\x6d\x5e\xb2\xdd\x6e\xa5\xbb\xe7\x08\xef\x30\x6f\x2c\x8e\x27\xf7\xf7\x28\x0c\xee\x76\xa6\xc9\x2a\x6e\xc7\xdd\x76\x1a\x97\xc5\x6e\x47\x3c\xb7\x7c\xee\x76\x10\x13\x51\x59\xe0\x1d\x3c\x8d\xbe\
func faucetHtmlBytes() ([]byte, error) {
return bindataRead(
_faucetHtml,
"faucet.html",
)
}
func faucetHtml() (*asset, error) {
bytes, err := faucetHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "faucet.html", size: 0, mode: os.FileMode(0), modTime: time.Unix(0, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xc5, 0x8d, 0xb, 0x7a, 0xfd, 0x70, 0x68, 0x68, 0xd2, 0xd8, 0xf3, 0xf6, 0xac, 0x72, 0xed, 0xc2, 0x76, 0x18, 0x2d, 0x1, 0xe5, 0x3b, 0x55, 0xb, 0xce, 0xfc, 0xb6, 0xd5, 0x59, 0xc3, 0x94, 0x5b}}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetString returns the asset contents as a string (instead of a []byte).
func AssetString(name string) (string, error) {
data, err := Asset(name)
return string(data), err
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// MustAssetString is like AssetString but panics when Asset would return an
// error. It simplifies safe initialization of global variables.
func MustAssetString(name string) string {
return string(MustAsset(name))
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetDigest returns the digest of the file with the given name. It returns an
// error if the asset could not be found or the digest could not be loaded.
func AssetDigest(name string) ([sha256.Size]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
}
return a.digest, nil
}
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
}
// Digests returns a map of all known files and their checksums.
func Digests() (map[string][sha256.Size]byte, error) {
mp := make(map[string][sha256.Size]byte, len(_bindata))
for name := range _bindata {
a, err := _bindata[name]()
if err != nil {
return nil, err
}
mp[name] = a.digest
}
return mp, nil
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"faucet.html": faucetHtml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"},
// AssetDir("data/img") would return []string{"a.png", "b.png"},
// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
canonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
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var _bintree = &bintree{nil, map[string]*bintree{
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"faucet.html": {faucetHtml, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory.
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively.
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
canonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
}