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package core
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import (
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"bytes"
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"fmt"
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"math/big"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/state"
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)
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var (
chainlogger = logger . NewLogger ( "CHAIN" )
jsonlogger = logger . NewJsonLogger ( )
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blockHashPre = [ ] byte ( "block-hash-" )
blockNumPre = [ ] byte ( "block-num-" )
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)
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type StateQuery interface {
GetAccount ( addr [ ] byte ) * state . StateObject
}
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func CalcDifficulty ( block , parent * types . Header ) * big . Int {
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diff := new ( big . Int )
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min := big . NewInt ( 2048 )
adjust := new ( big . Int ) . Div ( parent . Difficulty , min )
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if ( block . Time - parent . Time ) < 8 {
diff . Add ( parent . Difficulty , adjust )
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} else {
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diff . Sub ( parent . Difficulty , adjust )
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}
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if diff . Cmp ( GenesisDiff ) < 0 {
return GenesisDiff
}
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return diff
}
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func CalculateTD ( block , parent * types . Block ) * big . Int {
uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles ( ) {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
// TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty
td := new ( big . Int )
td = td . Add ( parent . Td , uncleDiff )
td = td . Add ( td , block . Header ( ) . Difficulty )
return td
}
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func CalcGasLimit ( parent , block * types . Block ) * big . Int {
if block . Number ( ) . Cmp ( big . NewInt ( 0 ) ) == 0 {
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return common . BigPow ( 10 , 6 )
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}
// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
previous := new ( big . Int ) . Mul ( big . NewInt ( 1024 - 1 ) , parent . GasLimit ( ) )
current := new ( big . Rat ) . Mul ( new ( big . Rat ) . SetInt ( parent . GasUsed ( ) ) , big . NewRat ( 6 , 5 ) )
curInt := new ( big . Int ) . Div ( current . Num ( ) , current . Denom ( ) )
result := new ( big . Int ) . Add ( previous , curInt )
result . Div ( result , big . NewInt ( 1024 ) )
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return common . BigMax ( GenesisGasLimit , result )
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}
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type ChainManager struct {
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//eth EthManager
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blockDb common . Database
stateDb common . Database
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processor types . BlockProcessor
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eventMux * event . TypeMux
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genesisBlock * types . Block
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// Last known total difficulty
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mu sync . RWMutex
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tsmu sync . RWMutex
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td * big . Int
currentBlock * types . Block
lastBlockHash [ ] byte
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transState * state . StateDB
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txState * state . ManagedState
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quit chan struct { }
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}
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func NewChainManager ( blockDb , stateDb common . Database , mux * event . TypeMux ) * ChainManager {
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bc := & ChainManager { blockDb : blockDb , stateDb : stateDb , genesisBlock : GenesisBlock ( stateDb ) , eventMux : mux , quit : make ( chan struct { } ) }
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bc . setLastBlock ( )
bc . transState = bc . State ( ) . Copy ( )
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// Take ownership of this particular state
bc . txState = state . ManageState ( bc . State ( ) . Copy ( ) )
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go bc . update ( )
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return bc
}
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func ( self * ChainManager ) Td ( ) * big . Int {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
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return self . td
}
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func ( self * ChainManager ) LastBlockHash ( ) [ ] byte {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . lastBlockHash
}
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func ( self * ChainManager ) CurrentBlock ( ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . currentBlock
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}
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func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock [ ] byte , genesisBlock [ ] byte ) {
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self . mu . RLock ( )
defer self . mu . RUnlock ( )
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return self . td , self . currentBlock . Hash ( ) , self . genesisBlock . Hash ( )
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}
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func ( self * ChainManager ) SetProcessor ( proc types . BlockProcessor ) {
self . processor = proc
}
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func ( self * ChainManager ) State ( ) * state . StateDB {
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return state . New ( self . CurrentBlock ( ) . Root ( ) , self . stateDb )
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}
func ( self * ChainManager ) TransState ( ) * state . StateDB {
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self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
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return self . transState
}
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func ( self * ChainManager ) TxState ( ) * state . ManagedState {
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self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
return self . txState
}
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func ( self * ChainManager ) setTxState ( statedb * state . StateDB ) {
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self . tsmu . Lock ( )
defer self . tsmu . Unlock ( )
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self . txState = state . ManageState ( statedb )
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}
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func ( self * ChainManager ) setTransState ( statedb * state . StateDB ) {
self . transState = statedb
}
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func ( bc * ChainManager ) setLastBlock ( ) {
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data , _ := bc . blockDb . Get ( [ ] byte ( "LastBlock" ) )
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if len ( data ) != 0 {
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block := bc . GetBlock ( data )
bc . currentBlock = block
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bc . lastBlockHash = block . Hash ( )
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// Set the last know difficulty (might be 0x0 as initial value, Genesis)
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bc . td = common . BigD ( bc . blockDb . LastKnownTD ( ) )
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} else {
bc . Reset ( )
}
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chainlogger . Infof ( "Last block (#%v) %x TD=%v\n" , bc . currentBlock . Number ( ) , bc . currentBlock . Hash ( ) , bc . td )
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}
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// Block creation & chain handling
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func ( bc * ChainManager ) NewBlock ( coinbase [ ] byte ) * types . Block {
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bc . mu . RLock ( )
defer bc . mu . RUnlock ( )
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var root [ ] byte
parentHash := ZeroHash256
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if bc . currentBlock != nil {
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root = bc . currentBlock . Header ( ) . Root
parentHash = bc . lastBlockHash
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}
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block := types . NewBlock (
parentHash ,
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coinbase ,
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root ,
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common . BigPow ( 2 , 32 ) ,
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0 ,
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"" )
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block . SetUncles ( nil )
block . SetTransactions ( nil )
block . SetReceipts ( nil )
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parent := bc . currentBlock
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if parent != nil {
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header := block . Header ( )
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header . Difficulty = CalcDifficulty ( block . Header ( ) , parent . Header ( ) )
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header . Number = new ( big . Int ) . Add ( parent . Header ( ) . Number , common . Big1 )
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header . GasLimit = CalcGasLimit ( parent , block )
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}
return block
}
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func ( bc * ChainManager ) Reset ( ) {
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bc . mu . Lock ( )
defer bc . mu . Unlock ( )
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for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
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bc . removeBlock ( block )
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}
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// Prepare the genesis block
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bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
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bc . currentBlock = bc . genesisBlock
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bc . setTotalDifficulty ( common . Big ( "0" ) )
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}
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func ( bc * ChainManager ) removeBlock ( block * types . Block ) {
bc . blockDb . Delete ( append ( blockHashPre , block . Hash ( ) ... ) )
}
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func ( bc * ChainManager ) ResetWithGenesisBlock ( gb * types . Block ) {
bc . mu . Lock ( )
defer bc . mu . Unlock ( )
for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
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bc . removeBlock ( block )
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}
// Prepare the genesis block
bc . genesisBlock = gb
bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
bc . currentBlock = bc . genesisBlock
}
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func ( self * ChainManager ) Export ( ) [ ] byte {
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self . mu . RLock ( )
defer self . mu . RUnlock ( )
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chainlogger . Infof ( "exporting %v blocks...\n" , self . currentBlock . Header ( ) . Number )
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blocks := make ( [ ] * types . Block , int ( self . currentBlock . NumberU64 ( ) ) + 1 )
for block := self . currentBlock ; block != nil ; block = self . GetBlock ( block . Header ( ) . ParentHash ) {
blocks [ block . NumberU64 ( ) ] = block
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}
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return common . Encode ( blocks )
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}
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func ( bc * ChainManager ) insert ( block * types . Block ) {
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//encodedBlock := common.Encode(block)
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bc . blockDb . Put ( [ ] byte ( "LastBlock" ) , block . Hash ( ) )
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bc . currentBlock = block
bc . lastBlockHash = block . Hash ( )
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key := append ( blockNumPre , block . Number ( ) . Bytes ( ) ... )
bc . blockDb . Put ( key , bc . lastBlockHash )
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}
func ( bc * ChainManager ) write ( block * types . Block ) {
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encodedBlock := common . Encode ( block . RlpDataForStorage ( ) )
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key := append ( blockHashPre , block . Hash ( ) ... )
bc . blockDb . Put ( key , encodedBlock )
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}
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// Accessors
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func ( bc * ChainManager ) Genesis ( ) * types . Block {
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return bc . genesisBlock
}
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// Block fetching methods
func ( bc * ChainManager ) HasBlock ( hash [ ] byte ) bool {
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data , _ := bc . blockDb . Get ( append ( blockHashPre , hash ... ) )
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return len ( data ) != 0
}
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func ( self * ChainManager ) GetBlockHashesFromHash ( hash [ ] byte , max uint64 ) ( chain [ ] [ ] byte ) {
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block := self . GetBlock ( hash )
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64 ( 0 ) ; i < max ; i ++ {
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parentHash := block . Header ( ) . ParentHash
block = self . GetBlock ( parentHash )
if block == nil {
chainlogger . Infof ( "GetBlockHashesFromHash Parent UNKNOWN %x\n" , parentHash )
break
}
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chain = append ( chain , block . Hash ( ) )
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if block . Header ( ) . Number . Cmp ( common . Big0 ) <= 0 {
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break
}
}
return
}
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func ( self * ChainManager ) GetBlock ( hash [ ] byte ) * types . Block {
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data , _ := self . blockDb . Get ( append ( blockHashPre , hash ... ) )
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if len ( data ) == 0 {
return nil
}
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var block types . Block
if err := rlp . Decode ( bytes . NewReader ( data ) , & block ) ; err != nil {
fmt . Println ( err )
return nil
}
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return & block
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}
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func ( self * ChainManager ) GetBlockByNumber ( num uint64 ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
key , _ := self . blockDb . Get ( append ( blockNumPre , big . NewInt ( int64 ( num ) ) . Bytes ( ) ... ) )
if len ( key ) == 0 {
return nil
}
return self . GetBlock ( key )
}
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func ( self * ChainManager ) GetUnclesInChain ( block * types . Block , length int ) ( uncles [ ] * types . Header ) {
for i := 0 ; block != nil && i < length ; i ++ {
uncles = append ( uncles , block . Uncles ( ) ... )
block = self . GetBlock ( block . ParentHash ( ) )
}
return
}
func ( self * ChainManager ) GetAncestors ( block * types . Block , length int ) ( blocks [ ] * types . Block ) {
for i := 0 ; i < length ; i ++ {
block = self . GetBlock ( block . ParentHash ( ) )
if block == nil {
break
}
blocks = append ( blocks , block )
}
return
}
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func ( bc * ChainManager ) setTotalDifficulty ( td * big . Int ) {
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bc . blockDb . Put ( [ ] byte ( "LTD" ) , td . Bytes ( ) )
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bc . td = td
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}
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func ( self * ChainManager ) CalcTotalDiff ( block * types . Block ) ( * big . Int , error ) {
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parent := self . GetBlock ( block . Header ( ) . ParentHash )
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if parent == nil {
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return nil , fmt . Errorf ( "Unable to calculate total diff without known parent %x" , block . Header ( ) . ParentHash )
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}
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parentTd := parent . Td
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uncleDiff := new ( big . Int )
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for _ , uncle := range block . Uncles ( ) {
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uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
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td := new ( big . Int )
td = td . Add ( parentTd , uncleDiff )
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td = td . Add ( td , block . Header ( ) . Difficulty )
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return td , nil
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}
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func ( bc * ChainManager ) Stop ( ) {
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close ( bc . quit )
}
type queueEvent struct {
queue [ ] interface { }
canonicalCount int
sideCount int
splitCount int
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}
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func ( self * ChainManager ) InsertChain ( chain types . Blocks ) error {
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//self.tsmu.Lock()
//defer self.tsmu.Unlock()
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// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
var queue = make ( [ ] interface { } , len ( chain ) )
var queueEvent = queueEvent { queue : queue }
for i , block := range chain {
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// Call in to the block processor and check for errors. It's likely that if one block fails
// all others will fail too (unless a known block is returned).
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td , logs , err := self . processor . Process ( block )
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if err != nil {
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if IsKnownBlockErr ( err ) {
continue
}
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h := block . Header ( )
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chainlogger . Infof ( "INVALID block #%v (%x)\n" , h . Number , h . Hash ( ) [ : 4 ] )
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chainlogger . Infoln ( err )
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chainlogger . Debugln ( block )
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return err
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}
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block . Td = td
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self . mu . Lock ( )
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cblock := self . currentBlock
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{
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// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
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self . write ( block )
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// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
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if td . Cmp ( self . td ) > 0 {
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if block . Header ( ) . Number . Cmp ( new ( big . Int ) . Add ( cblock . Header ( ) . Number , common . Big1 ) ) < 0 {
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chainlogger . Infof ( "Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n" , block . Header ( ) . Number , block . Hash ( ) [ : 4 ] , td , cblock . Header ( ) . Number , cblock . Hash ( ) [ : 4 ] , self . td )
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queue [ i ] = ChainSplitEvent { block , logs }
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queueEvent . splitCount ++
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}
self . setTotalDifficulty ( td )
self . insert ( block )
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jsonlogger . LogJson ( & logger . EthChainNewHead {
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BlockHash : common . Bytes2Hex ( block . Hash ( ) ) ,
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BlockNumber : block . Number ( ) ,
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ChainHeadHash : common . Bytes2Hex ( cblock . Hash ( ) ) ,
BlockPrevHash : common . Bytes2Hex ( block . ParentHash ( ) ) ,
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} )
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self . setTransState ( state . New ( block . Root ( ) , self . stateDb ) )
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self . setTxState ( state . New ( block . Root ( ) , self . stateDb ) )
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queue [ i ] = ChainEvent { block , logs }
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queueEvent . canonicalCount ++
} else {
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queue [ i ] = ChainSideEvent { block , logs }
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queueEvent . sideCount ++
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}
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}
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self . mu . Unlock ( )
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}
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// XXX put this in a goroutine?
go self . eventMux . Post ( queueEvent )
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return nil
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}
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func ( self * ChainManager ) update ( ) {
events := self . eventMux . Subscribe ( queueEvent { } )
out :
for {
select {
case ev := <- events . Chan ( ) :
switch ev := ev . ( type ) {
case queueEvent :
for i , event := range ev . queue {
switch event := event . ( type ) {
case ChainEvent :
// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
// and in most cases isn't even necessary.
if i == ev . canonicalCount {
self . eventMux . Post ( ChainHeadEvent { event . Block } )
}
case ChainSplitEvent :
// On chain splits we need to reset the transaction state. We can't be sure whether the actual
// state of the accounts are still valid.
if i == ev . splitCount {
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self . setTxState ( state . New ( event . Block . Root ( ) , self . stateDb ) )
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}
}
self . eventMux . Post ( event )
}
}
case <- self . quit :
break out
}
}
}
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// Satisfy state query interface
func ( self * ChainManager ) GetAccount ( addr [ ] byte ) * state . StateObject {
return self . State ( ) . GetAccount ( addr )
}