Explicitly check memory's data store. #515
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@ -15,10 +15,17 @@ func NewMemory() *Memory {
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}
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func (m *Memory) Set(offset, size uint64, value []byte) {
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// If the length of the store is 0 this is a complete failure
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// memory size is set prior to calling this method so enough size
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// should always be available.
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if len(m.store) == 0 {
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panic("INVALID memory: store empty")
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}
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value = common.RightPadBytes(value, int(size))
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totSize := offset + size
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lenSize := uint64(len(m.store) - 1)
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lenSize := int64(len(m.store) - 1)
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if totSize > lenSize {
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// Calculate the diff between the sizes
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diff := totSize - lenSize
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