p2p, p2p/discover: track bootstrap state in p2p/discover
This change simplifies the dial scheduling logic because it no longer needs to track whether the discovery table has been bootstrapped.
This commit is contained in:
parent
d1f507b7f1
commit
04c6369a09
31
p2p/dial.go
31
p2p/dial.go
@ -46,7 +46,6 @@ type dialstate struct {
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ntab discoverTable
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lookupRunning bool
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bootstrapped bool
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dialing map[discover.NodeID]connFlag
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lookupBuf []*discover.Node // current discovery lookup results
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@ -58,7 +57,6 @@ type dialstate struct {
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type discoverTable interface {
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Self() *discover.Node
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Close()
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Bootstrap([]*discover.Node)
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Lookup(target discover.NodeID) []*discover.Node
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ReadRandomNodes([]*discover.Node) int
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}
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@ -84,12 +82,8 @@ type dialTask struct {
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// discoverTask runs discovery table operations.
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// Only one discoverTask is active at any time.
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//
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// If bootstrap is true, the task runs Table.Bootstrap,
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// otherwise it performs a random lookup and leaves the
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// results in the task.
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// discoverTask.Do performs a random lookup.
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type discoverTask struct {
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bootstrap bool
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results []*discover.Node
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}
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@ -154,7 +148,7 @@ func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now
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// Use random nodes from the table for half of the necessary
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// dynamic dials.
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randomCandidates := needDynDials / 2
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if randomCandidates > 0 && s.bootstrapped {
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if randomCandidates > 0 {
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n := s.ntab.ReadRandomNodes(s.randomNodes)
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for i := 0; i < randomCandidates && i < n; i++ {
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if addDial(dynDialedConn, s.randomNodes[i]) {
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@ -171,12 +165,10 @@ func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now
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}
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}
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s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
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// Launch a discovery lookup if more candidates are needed. The
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// first discoverTask bootstraps the table and won't return any
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// results.
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// Launch a discovery lookup if more candidates are needed.
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if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
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s.lookupRunning = true
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newtasks = append(newtasks, &discoverTask{bootstrap: !s.bootstrapped})
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newtasks = append(newtasks, &discoverTask{})
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}
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// Launch a timer to wait for the next node to expire if all
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@ -196,9 +188,6 @@ func (s *dialstate) taskDone(t task, now time.Time) {
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s.hist.add(t.dest.ID, now.Add(dialHistoryExpiration))
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delete(s.dialing, t.dest.ID)
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case *discoverTask:
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if t.bootstrap {
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s.bootstrapped = true
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}
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s.lookupRunning = false
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s.lookupBuf = append(s.lookupBuf, t.results...)
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}
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@ -221,10 +210,6 @@ func (t *dialTask) String() string {
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}
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func (t *discoverTask) Do(srv *Server) {
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if t.bootstrap {
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srv.ntab.Bootstrap(srv.BootstrapNodes)
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return
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}
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// newTasks generates a lookup task whenever dynamic dials are
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// necessary. Lookups need to take some time, otherwise the
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// event loop spins too fast.
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@ -238,12 +223,8 @@ func (t *discoverTask) Do(srv *Server) {
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t.results = srv.ntab.Lookup(target)
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}
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func (t *discoverTask) String() (s string) {
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if t.bootstrap {
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s = "discovery bootstrap"
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} else {
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s = "discovery lookup"
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}
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func (t *discoverTask) String() string {
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s := "discovery lookup"
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if len(t.results) > 0 {
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s += fmt.Sprintf(" (%d results)", len(t.results))
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}
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@ -78,13 +78,8 @@ type fakeTable []*discover.Node
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func (t fakeTable) Self() *discover.Node { return new(discover.Node) }
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func (t fakeTable) Close() {}
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func (t fakeTable) Bootstrap([]*discover.Node) {}
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func (t fakeTable) Lookup(target discover.NodeID) []*discover.Node {
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return nil
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}
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func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int {
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return copy(buf, t)
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}
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func (t fakeTable) Lookup(discover.NodeID) []*discover.Node { return nil }
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func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int { return copy(buf, t) }
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// This test checks that dynamic dials are launched from discovery results.
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func TestDialStateDynDial(t *testing.T) {
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@ -98,7 +93,7 @@ func TestDialStateDynDial(t *testing.T) {
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{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
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{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
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},
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new: []task{&discoverTask{bootstrap: true}},
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new: []task{&discoverTask{}},
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},
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// Dynamic dials are launched when it completes.
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{
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@ -108,7 +103,7 @@ func TestDialStateDynDial(t *testing.T) {
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{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
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},
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done: []task{
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&discoverTask{bootstrap: true, results: []*discover.Node{
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&discoverTask{results: []*discover.Node{
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{ID: uintID(2)}, // this one is already connected and not dialed.
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{ID: uintID(3)},
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{ID: uintID(4)},
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@ -238,22 +233,15 @@ func TestDialStateDynDialFromTable(t *testing.T) {
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runDialTest(t, dialtest{
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init: newDialState(nil, table, 10),
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rounds: []round{
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// Discovery bootstrap is launched.
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{
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new: []task{&discoverTask{bootstrap: true}},
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},
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// 5 out of 8 of the nodes returned by ReadRandomNodes are dialed.
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{
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done: []task{
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&discoverTask{bootstrap: true},
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},
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new: []task{
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(1)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(2)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(3)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(4)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(5)}},
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&discoverTask{bootstrap: false},
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&discoverTask{},
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},
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},
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// Dialing nodes 1,2 succeeds. Dials from the lookup are launched.
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@ -275,7 +263,7 @@ func TestDialStateDynDialFromTable(t *testing.T) {
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(10)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(11)}},
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&dialTask{dynDialedConn, &discover.Node{ID: uintID(12)}},
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&discoverTask{bootstrap: false},
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&discoverTask{},
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},
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},
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// Dialing nodes 3,4,5 fails. The dials from the lookup succeed.
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@ -80,6 +80,24 @@ func (n *Node) Incomplete() bool {
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return n.IP == nil
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}
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// checks whether n is a valid complete node.
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func (n *Node) validateComplete() error {
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if n.Incomplete() {
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return errors.New("incomplete node")
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}
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if n.UDP == 0 {
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return errors.New("missing UDP port")
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}
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if n.TCP == 0 {
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return errors.New("missing TCP port")
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}
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if n.IP.IsMulticast() || n.IP.IsUnspecified() {
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return errors.New("invalid IP (multicast/unspecified)")
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}
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_, err := n.ID.Pubkey() // validate the key (on curve, etc.)
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return err
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}
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// The string representation of a Node is a URL.
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// Please see ParseNode for a description of the format.
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func (n *Node) String() string {
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@ -249,7 +267,7 @@ func (id NodeID) Pubkey() (*ecdsa.PublicKey, error) {
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p.X.SetBytes(id[:half])
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p.Y.SetBytes(id[half:])
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if !p.Curve.IsOnCurve(p.X, p.Y) {
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return nil, errors.New("not a point on the S256 curve")
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return nil, errors.New("id is invalid secp256k1 curve point")
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}
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return p, nil
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}
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@ -25,6 +25,7 @@ package discover
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import (
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"crypto/rand"
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"encoding/binary"
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"fmt"
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"net"
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"sort"
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"sync"
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@ -56,7 +57,7 @@ type Table struct {
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nursery []*Node // bootstrap nodes
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db *nodeDB // database of known nodes
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refreshReq chan struct{}
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refreshReq chan chan struct{}
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closeReq chan struct{}
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closed chan struct{}
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@ -102,7 +103,7 @@ func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr, nodeDBPath string
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self: NewNode(ourID, ourAddr.IP, uint16(ourAddr.Port), uint16(ourAddr.Port)),
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bonding: make(map[NodeID]*bondproc),
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bondslots: make(chan struct{}, maxBondingPingPongs),
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refreshReq: make(chan struct{}),
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refreshReq: make(chan chan struct{}),
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closeReq: make(chan struct{}),
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closed: make(chan struct{}),
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}
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@ -179,21 +180,27 @@ func (tab *Table) Close() {
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}
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}
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// Bootstrap sets the bootstrap nodes. These nodes are used to connect
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// to the network if the table is empty. Bootstrap will also attempt to
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// fill the table by performing random lookup operations on the
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// network.
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func (tab *Table) Bootstrap(nodes []*Node) {
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// SetFallbackNodes sets the initial points of contact. These nodes
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// are used to connect to the network if the table is empty and there
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// are no known nodes in the database.
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func (tab *Table) SetFallbackNodes(nodes []*Node) error {
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for _, n := range nodes {
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if err := n.validateComplete(); err != nil {
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return fmt.Errorf("bad bootstrap/fallback node %q (%v)", n, err)
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}
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}
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tab.mutex.Lock()
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// TODO: maybe filter nodes with bad fields (nil, etc.) to avoid strange crashes
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tab.nursery = make([]*Node, 0, len(nodes))
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for _, n := range nodes {
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cpy := *n
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// Recompute cpy.sha because the node might not have been
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// created by NewNode or ParseNode.
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cpy.sha = crypto.Sha3Hash(n.ID[:])
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tab.nursery = append(tab.nursery, &cpy)
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}
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tab.mutex.Unlock()
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tab.requestRefresh()
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tab.refresh()
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return nil
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}
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// Resolve searches for a specific node with the given ID.
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@ -224,26 +231,36 @@ func (tab *Table) Resolve(targetID NodeID) *Node {
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// The given target does not need to be an actual node
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// identifier.
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func (tab *Table) Lookup(targetID NodeID) []*Node {
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return tab.lookup(targetID, true)
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}
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func (tab *Table) lookup(targetID NodeID, refreshIfEmpty bool) []*Node {
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var (
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target = crypto.Sha3Hash(targetID[:])
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asked = make(map[NodeID]bool)
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seen = make(map[NodeID]bool)
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reply = make(chan []*Node, alpha)
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pendingQueries = 0
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result *nodesByDistance
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)
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// don't query further if we hit ourself.
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// unlikely to happen often in practice.
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asked[tab.self.ID] = true
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for {
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tab.mutex.Lock()
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// generate initial result set
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result := tab.closest(target, bucketSize)
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result = tab.closest(target, bucketSize)
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tab.mutex.Unlock()
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// If the result set is empty, all nodes were dropped, refresh.
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if len(result.entries) == 0 {
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tab.requestRefresh()
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return nil
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if len(result.entries) > 0 || !refreshIfEmpty {
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break
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}
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// The result set is empty, all nodes were dropped, refresh.
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// We actually wait for the refresh to complete here. The very
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// first query will hit this case and run the bootstrapping
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// logic.
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<-tab.refresh()
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refreshIfEmpty = false
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}
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for {
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@ -287,24 +304,24 @@ func (tab *Table) Lookup(targetID NodeID) []*Node {
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return result.entries
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}
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func (tab *Table) requestRefresh() {
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func (tab *Table) refresh() <-chan struct{} {
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done := make(chan struct{})
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select {
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case tab.refreshReq <- struct{}{}:
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case tab.refreshReq <- done:
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case <-tab.closed:
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close(done)
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}
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return done
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}
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// refreshLoop schedules doRefresh runs and coordinates shutdown.
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func (tab *Table) refreshLoop() {
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defer func() {
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tab.db.close()
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if tab.net != nil {
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tab.net.close()
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}
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close(tab.closed)
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}()
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timer := time.NewTicker(autoRefreshInterval)
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var done chan struct{}
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var (
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timer = time.NewTicker(autoRefreshInterval)
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waiting []chan struct{} // accumulates waiting callers while doRefresh runs
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done chan struct{} // where doRefresh reports completion
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)
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loop:
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for {
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select {
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case <-timer.C:
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@ -312,20 +329,34 @@ func (tab *Table) refreshLoop() {
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done = make(chan struct{})
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go tab.doRefresh(done)
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}
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case <-tab.refreshReq:
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case req := <-tab.refreshReq:
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waiting = append(waiting, req)
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if done == nil {
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done = make(chan struct{})
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go tab.doRefresh(done)
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}
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case <-done:
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for _, ch := range waiting {
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close(ch)
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}
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waiting = nil
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done = nil
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case <-tab.closeReq:
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break loop
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}
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}
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if tab.net != nil {
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tab.net.close()
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}
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if done != nil {
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<-done
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}
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return
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}
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for _, ch := range waiting {
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close(ch)
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}
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tab.db.close()
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close(tab.closed)
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}
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// doRefresh performs a lookup for a random target to keep buckets
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@ -342,7 +373,7 @@ func (tab *Table) doRefresh(done chan struct{}) {
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// We perform a lookup with a random target instead.
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var target NodeID
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rand.Read(target[:])
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result := tab.Lookup(target)
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result := tab.lookup(target, false)
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if len(result) > 0 {
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return
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}
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@ -366,7 +397,7 @@ func (tab *Table) doRefresh(done chan struct{}) {
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tab.mutex.Unlock()
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// Finally, do a self lookup to fill up the buckets.
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tab.Lookup(tab.self.ID)
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tab.lookup(tab.self.ID, false)
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}
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// closest returns the n nodes in the table that are closest to the
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@ -114,13 +114,11 @@ func makeEndpoint(addr *net.UDPAddr, tcpPort uint16) rpcEndpoint {
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return rpcEndpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
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}
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func nodeFromRPC(rn rpcNode) (n *Node, valid bool) {
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func nodeFromRPC(rn rpcNode) (*Node, error) {
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// TODO: don't accept localhost, LAN addresses from internet hosts
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// TODO: check public key is on secp256k1 curve
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if rn.IP.IsMulticast() || rn.IP.IsUnspecified() || rn.UDP == 0 {
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return nil, false
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}
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return NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP), true
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n := NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP)
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err := n.validateComplete()
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return n, err
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}
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func nodeToRPC(n *Node) rpcNode {
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@ -271,7 +269,7 @@ func (t *udp) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node
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reply := r.(*neighbors)
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for _, rn := range reply.Nodes {
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nreceived++
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if n, valid := nodeFromRPC(rn); valid {
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if n, err := nodeFromRPC(rn); err == nil {
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nodes = append(nodes, n)
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}
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}
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@ -334,6 +334,9 @@ func (srv *Server) Start() (err error) {
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if err != nil {
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return err
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}
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if err := ntab.SetFallbackNodes(srv.BootstrapNodes); err != nil {
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return err
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}
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srv.ntab = ntab
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}
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