trie/utils: change Div+Mod to DivMod (#29413)
* trie/utils: change Div+Mod to DivMod * trie/utils: gofmt
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@ -206,9 +206,8 @@ func CodeSizeKey(address []byte) []byte {
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func codeChunkIndex(chunk *uint256.Int) (*uint256.Int, byte) {
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func codeChunkIndex(chunk *uint256.Int) (*uint256.Int, byte) {
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var (
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var (
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chunkOffset = new(uint256.Int).Add(codeOffset, chunk)
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chunkOffset = new(uint256.Int).Add(codeOffset, chunk)
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treeIndex = new(uint256.Int).Div(chunkOffset, verkleNodeWidth)
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treeIndex, subIndexMod = new(uint256.Int).DivMod(chunkOffset, verkleNodeWidth, new(uint256.Int))
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subIndexMod = new(uint256.Int).Mod(chunkOffset, verkleNodeWidth)
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)
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)
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var subIndex byte
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var subIndex byte
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if len(subIndexMod) != 0 {
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if len(subIndexMod) != 0 {
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