Merge pull request #1642 from ethereum/fix-js-console-windows

cmd/geth, jsre: restore command line editing on windows
This commit is contained in:
Jeffrey Wilcke 2015-08-14 04:14:11 -07:00
commit 3a66c4ed47
27 changed files with 1941 additions and 872 deletions

18
Godeps/Godeps.json generated

@ -24,14 +24,18 @@
"Comment": "v23.1-227-g8f6ccaa",
"Rev": "8f6ccaaef9b418553807a73a95cb5f49cd3ea39f"
},
{
"ImportPath": "github.com/fatih/color",
"Comment": "v0.1-5-gf773d4c",
"Rev": "f773d4c806cc8e4a5749d6a35e2a4bbcd71443d6"
},
{
"ImportPath": "github.com/gizak/termui",
"Rev": "bab8dce01c193d82bc04888a0a9a7814d505f532"
},
{
"ImportPath": "github.com/howeyc/fsnotify",
"Comment": "v0.9.0-11-g6b1ef89",
"Rev": "6b1ef893dc11e0447abda6da20a5203481878dda"
"ImportPath": "github.com/hashicorp/golang-lru",
"Rev": "7f9ef20a0256f494e24126014135cf893ab71e9e"
},
{
"ImportPath": "github.com/huin/goupnp",
@ -45,10 +49,6 @@
"ImportPath": "github.com/kardianos/osext",
"Rev": "ccfcd0245381f0c94c68f50626665eed3c6b726a"
},
{
"ImportPath": "github.com/mattn/go-colorable",
"Rev": "043ae16291351db8465272edf465c9f388161627"
},
{
"ImportPath": "github.com/mattn/go-isatty",
"Rev": "fdbe02a1b44e75977b2690062b83cf507d70c013"
@ -78,6 +78,10 @@
"ImportPath": "github.com/rs/cors",
"Rev": "6e0c3cb65fc0fdb064c743d176a620e3ca446dfb"
},
{
"ImportPath": "github.com/shiena/ansicolor",
"Rev": "a5e2b567a4dd6cc74545b8a4f27c9d63b9e7735b"
},
{
"ImportPath": "github.com/syndtr/goleveldb/leveldb",
"Rev": "4875955338b0a434238a31165cb87255ab6e9e4a"

@ -0,0 +1,3 @@
language: go
go: 1.3

@ -0,0 +1,20 @@
The MIT License (MIT)
Copyright (c) 2013 Fatih Arslan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

151
Godeps/_workspace/src/github.com/fatih/color/README.md generated vendored Normal file

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# Color [![GoDoc](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](http://godoc.org/github.com/fatih/color) [![Build Status](http://img.shields.io/travis/fatih/color.svg?style=flat-square)](https://travis-ci.org/fatih/color)
Color lets you use colorized outputs in terms of [ANSI Escape Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It has support for Windows too! The API can be used in several ways, pick one that suits you.
![Color](http://i.imgur.com/c1JI0lA.png)
## Install
```bash
go get github.com/fatih/color
```
## Examples
### Standard colors
```go
// Print with default helper functions
color.Cyan("Prints text in cyan.")
// A newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// These are using the default foreground colors
color.Red("We have red")
color.Magenta("And many others ..")
```
### Mix and reuse colors
```go
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with white background.")
```
### Custom print functions (PrintFunc)
```go
// Create a custom print function for convenience
red := color.New(color.FgRed).PrintfFunc()
red("Warning")
red("Error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("Don't forget this...")
```
### Insert into noncolor strings (SprintFunc)
```go
// Create SprintXxx functions to mix strings with other non-colorized strings:
yellow := color.New(color.FgYellow).SprintFunc()
red := color.New(color.FgRed).SprintFunc()
fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
fmt.Printf("This %s rocks!\n", info("package"))
// Use helper functions
fmt.Printf("This", color.RedString("warning"), "should be not neglected.")
fmt.Printf(color.GreenString("Info:"), "an important message." )
// Windows supported too! Just don't forget to change the output to color.Output
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
```
### Plug into existing code
```go
// Use handy standard colors
color.Set(color.FgYellow)
fmt.Println("Existing text will now be in yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // Don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // Use it in your function
fmt.Println("All text will now be bold magenta.")
```
### Disable color
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
```go
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
```
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
```go
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
```
## Todo
* Save/Return previous values
* Evaluate fmt.Formatter interface
## Credits
* [Fatih Arslan](https://github.com/fatih)
* Windows support via @shiena: [ansicolor](https://github.com/shiena/ansicolor)
## License
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details

353
Godeps/_workspace/src/github.com/fatih/color/color.go generated vendored Normal file

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package color
import (
"fmt"
"os"
"strconv"
"strings"
"github.com/mattn/go-isatty"
"github.com/shiena/ansicolor"
)
// NoColor defines if the output is colorized or not. It's dynamically set to
// false or true based on the stdout's file descriptor referring to a terminal
// or not. This is a global option and affects all colors. For more control
// over each color block use the methods DisableColor() individually.
var NoColor = !isatty.IsTerminal(os.Stdout.Fd())
// Color defines a custom color object which is defined by SGR parameters.
type Color struct {
params []Attribute
noColor *bool
}
// Attribute defines a single SGR Code
type Attribute int
const escape = "\x1b"
// Base attributes
const (
Reset Attribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack Attribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Background text colors
const (
BgBlack Attribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// New returns a newly created color object.
func New(value ...Attribute) *Color {
c := &Color{params: make([]Attribute, 0)}
c.Add(value...)
return c
}
// Set sets the given parameters immediately. It will change the color of
// output with the given SGR parameters until color.Unset() is called.
func Set(p ...Attribute) *Color {
c := New(p...)
c.Set()
return c
}
// Unset resets all escape attributes and clears the output. Usually should
// be called after Set().
func Unset() {
if NoColor {
return
}
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
}
// Set sets the SGR sequence.
func (c *Color) Set() *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(Output, c.format())
return c
}
func (c *Color) unset() {
if c.isNoColorSet() {
return
}
Unset()
}
// Add is used to chain SGR parameters. Use as many as parameters to combine
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
func (c *Color) Add(value ...Attribute) *Color {
c.params = append(c.params, value...)
return c
}
func (c *Color) prepend(value Attribute) {
c.params = append(c.params, 0)
copy(c.params[1:], c.params[0:])
c.params[0] = value
}
// Output defines the standard output of the print functions. By default
// os.Stdout is used.
var Output = ansicolor.NewAnsiColorWriter(os.Stdout)
// Print formats using the default formats for its operands and writes to
// standard output. Spaces are added between operands when neither is a
// string. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Print(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprint(Output, a...)
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
// This is the standard fmt.Printf() method wrapped with the given color.
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintf(Output, format, a...)
}
// Println formats using the default formats for its operands and writes to
// standard output. Spaces are always added between operands and a newline is
// appended. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Println(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintln(Output, a...)
}
// PrintFunc returns a new function that prints the passed arguments as
// colorized with color.Print().
func (c *Color) PrintFunc() func(a ...interface{}) {
return func(a ...interface{}) { c.Print(a...) }
}
// PrintfFunc returns a new function that prints the passed arguments as
// colorized with color.Printf().
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
return func(format string, a ...interface{}) { c.Printf(format, a...) }
}
// PrintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Println().
func (c *Color) PrintlnFunc() func(a ...interface{}) {
return func(a ...interface{}) { c.Println(a...) }
}
// SprintFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprint(). Useful to put into or mix into other
// string. Windows users should use this in conjuction with color.Output, example:
//
// put := New(FgYellow).SprintFunc()
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
func (c *Color) SprintFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
}
// SprintfFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
// string. Windows users should use this in conjuction with color.Output.
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
return func(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
}
// SprintlnFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
// string. Windows users should use this in conjuction with color.Output.
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
}
// sequence returns a formated SGR sequence to be plugged into a "\x1b[...m"
// an example output might be: "1;36" -> bold cyan
func (c *Color) sequence() string {
format := make([]string, len(c.params))
for i, v := range c.params {
format[i] = strconv.Itoa(int(v))
}
return strings.Join(format, ";")
}
// wrap wraps the s string with the colors attributes. The string is ready to
// be printed.
func (c *Color) wrap(s string) string {
if c.isNoColorSet() {
return s
}
return c.format() + s + c.unformat()
}
func (c *Color) format() string {
return fmt.Sprintf("%s[%sm", escape, c.sequence())
}
func (c *Color) unformat() string {
return fmt.Sprintf("%s[%dm", escape, Reset)
}
// DisableColor disables the color output. Useful to not change any existing
// code and still being able to output. Can be used for flags like
// "--no-color". To enable back use EnableColor() method.
func (c *Color) DisableColor() {
c.noColor = boolPtr(true)
}
// EnableColor enables the color output. Use it in conjuction with
// DisableColor(). Otherwise this method has no side effects.
func (c *Color) EnableColor() {
c.noColor = boolPtr(false)
}
func (c *Color) isNoColorSet() bool {
// check first if we have user setted action
if c.noColor != nil {
return *c.noColor
}
// if not return the global option, which is disabled by default
return NoColor
}
func boolPtr(v bool) *bool {
return &v
}
// Black is an convenient helper function to print with black foreground. A
// newline is appended to format by default.
func Black(format string, a ...interface{}) { printColor(format, FgBlack, a...) }
// Red is an convenient helper function to print with red foreground. A
// newline is appended to format by default.
func Red(format string, a ...interface{}) { printColor(format, FgRed, a...) }
// Green is an convenient helper function to print with green foreground. A
// newline is appended to format by default.
func Green(format string, a ...interface{}) { printColor(format, FgGreen, a...) }
// Yellow is an convenient helper function to print with yellow foreground.
// A newline is appended to format by default.
func Yellow(format string, a ...interface{}) { printColor(format, FgYellow, a...) }
// Blue is an convenient helper function to print with blue foreground. A
// newline is appended to format by default.
func Blue(format string, a ...interface{}) { printColor(format, FgBlue, a...) }
// Magenta is an convenient helper function to print with magenta foreground.
// A newline is appended to format by default.
func Magenta(format string, a ...interface{}) { printColor(format, FgMagenta, a...) }
// Cyan is an convenient helper function to print with cyan foreground. A
// newline is appended to format by default.
func Cyan(format string, a ...interface{}) { printColor(format, FgCyan, a...) }
// White is an convenient helper function to print with white foreground. A
// newline is appended to format by default.
func White(format string, a ...interface{}) { printColor(format, FgWhite, a...) }
func printColor(format string, p Attribute, a ...interface{}) {
if !strings.HasSuffix(format, "\n") {
format += "\n"
}
c := &Color{params: []Attribute{p}}
c.Printf(format, a...)
}
// BlackString is an convenient helper function to return a string with black
// foreground.
func BlackString(format string, a ...interface{}) string {
return New(FgBlack).SprintfFunc()(format, a...)
}
// RedString is an convenient helper function to return a string with red
// foreground.
func RedString(format string, a ...interface{}) string {
return New(FgRed).SprintfFunc()(format, a...)
}
// GreenString is an convenient helper function to return a string with green
// foreground.
func GreenString(format string, a ...interface{}) string {
return New(FgGreen).SprintfFunc()(format, a...)
}
// YellowString is an convenient helper function to return a string with yellow
// foreground.
func YellowString(format string, a ...interface{}) string {
return New(FgYellow).SprintfFunc()(format, a...)
}
// BlueString is an convenient helper function to return a string with blue
// foreground.
func BlueString(format string, a ...interface{}) string {
return New(FgBlue).SprintfFunc()(format, a...)
}
// MagentaString is an convenient helper function to return a string with magenta
// foreground.
func MagentaString(format string, a ...interface{}) string {
return New(FgMagenta).SprintfFunc()(format, a...)
}
// CyanString is an convenient helper function to return a string with cyan
// foreground.
func CyanString(format string, a ...interface{}) string {
return New(FgCyan).SprintfFunc()(format, a...)
}
// WhiteString is an convenient helper function to return a string with white
// foreground.
func WhiteString(format string, a ...interface{}) string {
return New(FgWhite).SprintfFunc()(format, a...)
}

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package color
import (
"bytes"
"fmt"
"os"
"testing"
"github.com/shiena/ansicolor"
)
// Testing colors is kinda different. First we test for given colors and their
// escaped formatted results. Next we create some visual tests to be tested.
// Each visual test includes the color name to be compared.
func TestColor(t *testing.T) {
rb := new(bytes.Buffer)
Output = rb
testColors := []struct {
text string
code Attribute
}{
{text: "black", code: FgBlack},
{text: "red", code: FgRed},
{text: "green", code: FgGreen},
{text: "yellow", code: FgYellow},
{text: "blue", code: FgBlue},
{text: "magent", code: FgMagenta},
{text: "cyan", code: FgCyan},
{text: "white", code: FgWhite},
}
for _, c := range testColors {
New(c.code).Print(c.text)
line, _ := rb.ReadString('\n')
scannedLine := fmt.Sprintf("%q", line)
colored := fmt.Sprintf("\x1b[%dm%s\x1b[0m", c.code, c.text)
escapedForm := fmt.Sprintf("%q", colored)
fmt.Printf("%s\t: %s\n", c.text, line)
if scannedLine != escapedForm {
t.Errorf("Expecting %s, got '%s'\n", escapedForm, scannedLine)
}
}
}
func TestNoColor(t *testing.T) {
rb := new(bytes.Buffer)
Output = rb
testColors := []struct {
text string
code Attribute
}{
{text: "black", code: FgBlack},
{text: "red", code: FgRed},
{text: "green", code: FgGreen},
{text: "yellow", code: FgYellow},
{text: "blue", code: FgBlue},
{text: "magent", code: FgMagenta},
{text: "cyan", code: FgCyan},
{text: "white", code: FgWhite},
}
for _, c := range testColors {
p := New(c.code)
p.DisableColor()
p.Print(c.text)
line, _ := rb.ReadString('\n')
if line != c.text {
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
}
}
// global check
NoColor = true
defer func() {
NoColor = false
}()
for _, c := range testColors {
p := New(c.code)
p.Print(c.text)
line, _ := rb.ReadString('\n')
if line != c.text {
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
}
}
}
func TestColorVisual(t *testing.T) {
// First Visual Test
fmt.Println("")
Output = ansicolor.NewAnsiColorWriter(os.Stdout)
New(FgRed).Printf("red\t")
New(BgRed).Print(" ")
New(FgRed, Bold).Println(" red")
New(FgGreen).Printf("green\t")
New(BgGreen).Print(" ")
New(FgGreen, Bold).Println(" green")
New(FgYellow).Printf("yellow\t")
New(BgYellow).Print(" ")
New(FgYellow, Bold).Println(" yellow")
New(FgBlue).Printf("blue\t")
New(BgBlue).Print(" ")
New(FgBlue, Bold).Println(" blue")
New(FgMagenta).Printf("magenta\t")
New(BgMagenta).Print(" ")
New(FgMagenta, Bold).Println(" magenta")
New(FgCyan).Printf("cyan\t")
New(BgCyan).Print(" ")
New(FgCyan, Bold).Println(" cyan")
New(FgWhite).Printf("white\t")
New(BgWhite).Print(" ")
New(FgWhite, Bold).Println(" white")
fmt.Println("")
// Second Visual test
Black("black")
Red("red")
Green("green")
Yellow("yellow")
Blue("blue")
Magenta("magenta")
Cyan("cyan")
White("white")
// Third visual test
fmt.Println()
Set(FgBlue)
fmt.Println("is this blue?")
Unset()
Set(FgMagenta)
fmt.Println("and this magenta?")
Unset()
// Fourth Visual test
fmt.Println()
blue := New(FgBlue).PrintlnFunc()
blue("blue text with custom print func")
red := New(FgRed).PrintfFunc()
red("red text with a printf func: %d\n", 123)
put := New(FgYellow).SprintFunc()
warn := New(FgRed).SprintFunc()
fmt.Fprintf(Output, "this is a %s and this is %s.\n", put("warning"), warn("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(Output, "this %s rocks!\n", info("package"))
// Fifth Visual Test
fmt.Println()
fmt.Fprintln(Output, BlackString("black"))
fmt.Fprintln(Output, RedString("red"))
fmt.Fprintln(Output, GreenString("green"))
fmt.Fprintln(Output, YellowString("yellow"))
fmt.Fprintln(Output, BlueString("blue"))
fmt.Fprintln(Output, MagentaString("magenta"))
fmt.Fprintln(Output, CyanString("cyan"))
fmt.Fprintln(Output, WhiteString("white"))
}

114
Godeps/_workspace/src/github.com/fatih/color/doc.go generated vendored Normal file

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/*
Package color is an ANSI color package to output colorized or SGR defined
output to the standard output. The API can be used in several way, pick one
that suits you.
Use simple and default helper functions with predefined foreground colors:
color.Cyan("Prints text in cyan.")
// a newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// More default foreground colors..
color.Red("We have red")
color.Yellow("Yellow color too!")
color.Magenta("And many others ..")
However there are times where custom color mixes are required. Below are some
examples to create custom color objects and use the print functions of each
separate color object.
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with White background.")
You can create PrintXxx functions to simplify even more:
// Create a custom print function for convenient
red := color.New(color.FgRed).PrintfFunc()
red("warning")
red("error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("don't forget this...")
Or create SprintXxx functions to mix strings with other non-colorized strings:
yellow := New(FgYellow).SprintFunc()
red := New(FgRed).SprintFunc()
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Printf("this %s rocks!\n", info("package"))
Windows support is enabled by default. All Print functions works as intended.
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
set the output to color.Output:
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
Using with existing code is possible. Just use the Set() method to set the
standard output to the given parameters. That way a rewrite of an existing
code is not required.
// Use handy standard colors.
color.Set(color.FgYellow)
fmt.Println("Existing text will be now in Yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // use it in your function
fmt.Println("All text will be now bold magenta.")
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
*/
package color

@ -1,42 +0,0 @@
# go-colorable
Colorable writer for windows.
For example, most of logger packages doesn't show colors on windows. (I know we can do it with ansicon. But I don't want.)
This package is possible to handle escape sequence for ansi color on windows.
## Too Bad!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/bad.png)
## So Good!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/good.png)
## Usage
```go
logrus.SetOutput(colorable.NewColorableStdout())
logrus.Info("succeeded")
logrus.Warn("not correct")
logrus.Error("something error")
logrus.Fatal("panic")
```
You can compile above code on non-windows OSs.
## Installation
```
$ go get github.com/mattn/go-colorable
```
# License
MIT
# Author
Yasuhiro Matsumoto (a.k.a mattn)

@ -1,16 +0,0 @@
// +build !windows
package colorable
import (
"io"
"os"
)
func NewColorableStdout() io.Writer {
return os.Stdout
}
func NewColorableStderr() io.Writer {
return os.Stderr
}

@ -1,594 +0,0 @@
package colorable
import (
"bytes"
"fmt"
"io"
"os"
"strconv"
"strings"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
)
type Writer struct {
out io.Writer
handle syscall.Handle
lastbuf bytes.Buffer
oldattr word
}
func NewColorableStdout() io.Writer {
var csbi consoleScreenBufferInfo
out := os.Stdout
if !isatty.IsTerminal(out.Fd()) {
return out
}
handle := syscall.Handle(out.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: out, handle: handle, oldattr: csbi.attributes}
}
func NewColorableStderr() io.Writer {
var csbi consoleScreenBufferInfo
out := os.Stderr
if !isatty.IsTerminal(out.Fd()) {
return out
}
handle := syscall.Handle(out.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: out, handle: handle, oldattr: csbi.attributes}
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
func (w *Writer) Write(data []byte) (n int, err error) {
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
er := bytes.NewBuffer(data)
loop:
for {
r1, _, err := procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
if r1 == 0 {
break loop
}
c1, _, err := er.ReadRune()
if err != nil {
break loop
}
if c1 != 0x1b {
fmt.Fprint(w.out, string(c1))
continue
}
c2, _, err := er.ReadRune()
if err != nil {
w.lastbuf.WriteRune(c1)
break loop
}
if c2 != 0x5b {
w.lastbuf.WriteRune(c1)
w.lastbuf.WriteRune(c2)
continue
}
var buf bytes.Buffer
var m rune
for {
c, _, err := er.ReadRune()
if err != nil {
w.lastbuf.WriteRune(c1)
w.lastbuf.WriteRune(c2)
w.lastbuf.Write(buf.Bytes())
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
break
}
buf.Write([]byte(string(c)))
}
switch m {
case 'm':
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i, ns := range token {
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case 1 <= n && n <= 5:
attr |= foregroundIntensity
case n == 7:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 22 == n || n == 25 || n == 25:
attr |= foregroundIntensity
case n == 27:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 30 <= n && n <= 37:
attr = (attr & backgroundMask)
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr = (attr & foregroundMask)
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
}
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr))
}
}
}
}
return len(data) - w.lastbuf.Len(), nil
}
type consoleColor struct {
red bool
green bool
blue bool
intensity bool
}
func minmax3(a, b, c int) (min, max int) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
func toConsoleColor(rgb int) (c consoleColor) {
r, g, b := (rgb&0xFF0000)>>16, (rgb&0x00FF00)>>8, rgb&0x0000FF
min, max := minmax3(r, g, b)
a := (min + max) / 2
if r < 128 && g < 128 && b < 128 {
if r >= a {
c.red = true
}
if g >= a {
c.green = true
}
if b >= a {
c.blue = true
}
// non-intensed white is lighter than intensed black, so swap those.
if c.red && c.green && c.blue {
c.red, c.green, c.blue = false, false, false
c.intensity = true
}
} else {
if min < 128 {
min = 128
a = (min + max) / 2
}
if r >= a {
c.red = true
}
if g >= a {
c.green = true
}
if b >= a {
c.blue = true
}
c.intensity = true
// intensed black is darker than non-intensed white, so swap those.
if !c.red && !c.green && !c.blue {
c.red, c.green, c.blue = true, true, true
c.intensity = false
}
}
return c
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
for i, rgb := range color256 {
c := toConsoleColor(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}

@ -0,0 +1,27 @@
# Created by http://www.gitignore.io
### Go ###
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test

@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) [2014] [shiena]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

@ -0,0 +1,100 @@
[![GoDoc](https://godoc.org/github.com/shiena/ansicolor?status.svg)](https://godoc.org/github.com/shiena/ansicolor)
# ansicolor
Ansicolor library provides color console in Windows as ANSICON for Golang.
## Features
|Escape sequence|Text attributes|
|---------------|----|
|\x1b[0m|All attributes off(color at startup)|
|\x1b[1m|Bold on(enable foreground intensity)|
|\x1b[4m|Underline on|
|\x1b[5m|Blink on(enable background intensity)|
|\x1b[21m|Bold off(disable foreground intensity)|
|\x1b[24m|Underline off|
|\x1b[25m|Blink off(disable background intensity)|
|Escape sequence|Foreground colors|
|---------------|----|
|\x1b[30m|Black|
|\x1b[31m|Red|
|\x1b[32m|Green|
|\x1b[33m|Yellow|
|\x1b[34m|Blue|
|\x1b[35m|Magenta|
|\x1b[36m|Cyan|
|\x1b[37m|White|
|\x1b[39m|Default(foreground color at startup)|
|\x1b[90m|Light Gray|
|\x1b[91m|Light Red|
|\x1b[92m|Light Green|
|\x1b[93m|Light Yellow|
|\x1b[94m|Light Blue|
|\x1b[95m|Light Magenta|
|\x1b[96m|Light Cyan|
|\x1b[97m|Light White|
|Escape sequence|Background colors|
|---------------|----|
|\x1b[40m|Black|
|\x1b[41m|Red|
|\x1b[42m|Green|
|\x1b[43m|Yellow|
|\x1b[44m|Blue|
|\x1b[45m|Magenta|
|\x1b[46m|Cyan|
|\x1b[47m|White|
|\x1b[49m|Default(background color at startup)|
|\x1b[100m|Light Gray|
|\x1b[101m|Light Red|
|\x1b[102m|Light Green|
|\x1b[103m|Light Yellow|
|\x1b[104m|Light Blue|
|\x1b[105m|Light Magenta|
|\x1b[106m|Light Cyan|
|\x1b[107m|Light White|
## Example
```go
package main
import (
"fmt"
"os"
"github.com/shiena/ansicolor"
)
func main() {
w := ansicolor.NewAnsiColorWriter(os.Stdout)
text := "%sforeground %sbold%s %sbackground%s\n"
fmt.Fprintf(w, text, "\x1b[31m", "\x1b[1m", "\x1b[21m", "\x1b[41;32m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[32m", "\x1b[1m", "\x1b[21m", "\x1b[42;31m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[33m", "\x1b[1m", "\x1b[21m", "\x1b[43;34m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[34m", "\x1b[1m", "\x1b[21m", "\x1b[44;33m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[35m", "\x1b[1m", "\x1b[21m", "\x1b[45;36m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[36m", "\x1b[1m", "\x1b[21m", "\x1b[46;35m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[37m", "\x1b[1m", "\x1b[21m", "\x1b[47;30m", "\x1b[0m")
}
```
![screenshot](https://gist.githubusercontent.com/shiena/a1bada24b525314a7d5e/raw/c763aa7cda6e4fefaccf831e2617adc40b6151c7/main.png)
## See also:
- https://github.com/daviddengcn/go-colortext
- https://github.com/adoxa/ansicon
- https://github.com/aslakhellesoy/wac
- https://github.com/wsxiaoys/terminal
## Contributing
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Add some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create new Pull Request

@ -0,0 +1,20 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// Package ansicolor provides color console in Windows as ANSICON.
package ansicolor
import "io"
// NewAnsiColorWriter creates and initializes a new ansiColorWriter
// using io.Writer w as its initial contents.
// In the console of Windows, which change the foreground and background
// colors of the text by the escape sequence.
// In the console of other systems, which writes to w all text.
func NewAnsiColorWriter(w io.Writer) io.Writer {
if _, ok := w.(*ansiColorWriter); !ok {
return &ansiColorWriter{w: w}
}
return w
}

@ -0,0 +1,27 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
/*
The ansicolor command colors a console text by ANSI escape sequence like wac.
$ go get github.com/shiena/ansicolor/ansicolor
See also:
https://github.com/aslakhellesoy/wac
*/
package main
import (
"io"
"os"
"github.com/shiena/ansicolor"
)
func main() {
w := ansicolor.NewAnsiColorWriter(os.Stdout)
io.Copy(w, os.Stdin)
}

@ -0,0 +1,17 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// +build !windows
package ansicolor
import "io"
type ansiColorWriter struct {
w io.Writer
}
func (cw *ansiColorWriter) Write(p []byte) (int, error) {
return cw.w.Write(p)
}

@ -0,0 +1,25 @@
package ansicolor_test
import (
"bytes"
"testing"
"github.com/shiena/ansicolor"
)
func TestNewAnsiColor1(t *testing.T) {
inner := bytes.NewBufferString("")
w := ansicolor.NewAnsiColorWriter(inner)
if w == inner {
t.Errorf("Get %#v, want %#v", w, inner)
}
}
func TestNewAnsiColor2(t *testing.T) {
inner := bytes.NewBufferString("")
w1 := ansicolor.NewAnsiColorWriter(inner)
w2 := ansicolor.NewAnsiColorWriter(w1)
if w1 != w2 {
t.Errorf("Get %#v, want %#v", w1, w2)
}
}

@ -0,0 +1,351 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// +build windows
package ansicolor
import (
"bytes"
"io"
"strings"
"syscall"
"unsafe"
)
type csiState int
const (
outsideCsiCode csiState = iota
firstCsiCode
secondCsiCode
)
type ansiColorWriter struct {
w io.Writer
state csiState
paramBuf bytes.Buffer
}
const (
firstCsiChar byte = '\x1b'
secondeCsiChar byte = '['
separatorChar byte = ';'
sgrCode byte = 'm'
)
const (
foregroundBlue = uint16(0x0001)
foregroundGreen = uint16(0x0002)
foregroundRed = uint16(0x0004)
foregroundIntensity = uint16(0x0008)
backgroundBlue = uint16(0x0010)
backgroundGreen = uint16(0x0020)
backgroundRed = uint16(0x0040)
backgroundIntensity = uint16(0x0080)
underscore = uint16(0x8000)
foregroundMask = foregroundBlue | foregroundGreen | foregroundRed | foregroundIntensity
backgroundMask = backgroundBlue | backgroundGreen | backgroundRed | backgroundIntensity
)
const (
ansiReset = "0"
ansiIntensityOn = "1"
ansiIntensityOff = "21"
ansiUnderlineOn = "4"
ansiUnderlineOff = "24"
ansiBlinkOn = "5"
ansiBlinkOff = "25"
ansiForegroundBlack = "30"
ansiForegroundRed = "31"
ansiForegroundGreen = "32"
ansiForegroundYellow = "33"
ansiForegroundBlue = "34"
ansiForegroundMagenta = "35"
ansiForegroundCyan = "36"
ansiForegroundWhite = "37"
ansiForegroundDefault = "39"
ansiBackgroundBlack = "40"
ansiBackgroundRed = "41"
ansiBackgroundGreen = "42"
ansiBackgroundYellow = "43"
ansiBackgroundBlue = "44"
ansiBackgroundMagenta = "45"
ansiBackgroundCyan = "46"
ansiBackgroundWhite = "47"
ansiBackgroundDefault = "49"
ansiLightForegroundGray = "90"
ansiLightForegroundRed = "91"
ansiLightForegroundGreen = "92"
ansiLightForegroundYellow = "93"
ansiLightForegroundBlue = "94"
ansiLightForegroundMagenta = "95"
ansiLightForegroundCyan = "96"
ansiLightForegroundWhite = "97"
ansiLightBackgroundGray = "100"
ansiLightBackgroundRed = "101"
ansiLightBackgroundGreen = "102"
ansiLightBackgroundYellow = "103"
ansiLightBackgroundBlue = "104"
ansiLightBackgroundMagenta = "105"
ansiLightBackgroundCyan = "106"
ansiLightBackgroundWhite = "107"
)
type drawType int
const (
foreground drawType = iota
background
)
type winColor struct {
code uint16
drawType drawType
}
var colorMap = map[string]winColor{
ansiForegroundBlack: {0, foreground},
ansiForegroundRed: {foregroundRed, foreground},
ansiForegroundGreen: {foregroundGreen, foreground},
ansiForegroundYellow: {foregroundRed | foregroundGreen, foreground},
ansiForegroundBlue: {foregroundBlue, foreground},
ansiForegroundMagenta: {foregroundRed | foregroundBlue, foreground},
ansiForegroundCyan: {foregroundGreen | foregroundBlue, foreground},
ansiForegroundWhite: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiForegroundDefault: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiBackgroundBlack: {0, background},
ansiBackgroundRed: {backgroundRed, background},
ansiBackgroundGreen: {backgroundGreen, background},
ansiBackgroundYellow: {backgroundRed | backgroundGreen, background},
ansiBackgroundBlue: {backgroundBlue, background},
ansiBackgroundMagenta: {backgroundRed | backgroundBlue, background},
ansiBackgroundCyan: {backgroundGreen | backgroundBlue, background},
ansiBackgroundWhite: {backgroundRed | backgroundGreen | backgroundBlue, background},
ansiBackgroundDefault: {0, background},
ansiLightForegroundGray: {foregroundIntensity, foreground},
ansiLightForegroundRed: {foregroundIntensity | foregroundRed, foreground},
ansiLightForegroundGreen: {foregroundIntensity | foregroundGreen, foreground},
ansiLightForegroundYellow: {foregroundIntensity | foregroundRed | foregroundGreen, foreground},
ansiLightForegroundBlue: {foregroundIntensity | foregroundBlue, foreground},
ansiLightForegroundMagenta: {foregroundIntensity | foregroundRed | foregroundBlue, foreground},
ansiLightForegroundCyan: {foregroundIntensity | foregroundGreen | foregroundBlue, foreground},
ansiLightForegroundWhite: {foregroundIntensity | foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiLightBackgroundGray: {backgroundIntensity, background},
ansiLightBackgroundRed: {backgroundIntensity | backgroundRed, background},
ansiLightBackgroundGreen: {backgroundIntensity | backgroundGreen, background},
ansiLightBackgroundYellow: {backgroundIntensity | backgroundRed | backgroundGreen, background},
ansiLightBackgroundBlue: {backgroundIntensity | backgroundBlue, background},
ansiLightBackgroundMagenta: {backgroundIntensity | backgroundRed | backgroundBlue, background},
ansiLightBackgroundCyan: {backgroundIntensity | backgroundGreen | backgroundBlue, background},
ansiLightBackgroundWhite: {backgroundIntensity | backgroundRed | backgroundGreen | backgroundBlue, background},
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
defaultAttr *textAttributes
)
func init() {
screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo != nil {
colorMap[ansiForegroundDefault] = winColor{
screenInfo.WAttributes & (foregroundRed | foregroundGreen | foregroundBlue),
foreground,
}
colorMap[ansiBackgroundDefault] = winColor{
screenInfo.WAttributes & (backgroundRed | backgroundGreen | backgroundBlue),
background,
}
defaultAttr = convertTextAttr(screenInfo.WAttributes)
}
}
type coord struct {
X, Y int16
}
type smallRect struct {
Left, Top, Right, Bottom int16
}
type consoleScreenBufferInfo struct {
DwSize coord
DwCursorPosition coord
WAttributes uint16
SrWindow smallRect
DwMaximumWindowSize coord
}
func getConsoleScreenBufferInfo(hConsoleOutput uintptr) *consoleScreenBufferInfo {
var csbi consoleScreenBufferInfo
ret, _, _ := procGetConsoleScreenBufferInfo.Call(
hConsoleOutput,
uintptr(unsafe.Pointer(&csbi)))
if ret == 0 {
return nil
}
return &csbi
}
func setConsoleTextAttribute(hConsoleOutput uintptr, wAttributes uint16) bool {
ret, _, _ := procSetConsoleTextAttribute.Call(
hConsoleOutput,
uintptr(wAttributes))
return ret != 0
}
type textAttributes struct {
foregroundColor uint16
backgroundColor uint16
foregroundIntensity uint16
backgroundIntensity uint16
underscore uint16
otherAttributes uint16
}
func convertTextAttr(winAttr uint16) *textAttributes {
fgColor := winAttr & (foregroundRed | foregroundGreen | foregroundBlue)
bgColor := winAttr & (backgroundRed | backgroundGreen | backgroundBlue)
fgIntensity := winAttr & foregroundIntensity
bgIntensity := winAttr & backgroundIntensity
underline := winAttr & underscore
otherAttributes := winAttr &^ (foregroundMask | backgroundMask | underscore)
return &textAttributes{fgColor, bgColor, fgIntensity, bgIntensity, underline, otherAttributes}
}
func convertWinAttr(textAttr *textAttributes) uint16 {
var winAttr uint16 = 0
winAttr |= textAttr.foregroundColor
winAttr |= textAttr.backgroundColor
winAttr |= textAttr.foregroundIntensity
winAttr |= textAttr.backgroundIntensity
winAttr |= textAttr.underscore
winAttr |= textAttr.otherAttributes
return winAttr
}
func changeColor(param []byte) {
if defaultAttr == nil {
return
}
screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo == nil {
return
}
winAttr := convertTextAttr(screenInfo.WAttributes)
strParam := string(param)
if len(strParam) <= 0 {
strParam = "0"
}
csiParam := strings.Split(strParam, string(separatorChar))
for _, p := range csiParam {
c, ok := colorMap[p]
switch {
case !ok:
switch p {
case ansiReset:
winAttr.foregroundColor = defaultAttr.foregroundColor
winAttr.backgroundColor = defaultAttr.backgroundColor
winAttr.foregroundIntensity = defaultAttr.foregroundIntensity
winAttr.backgroundIntensity = defaultAttr.backgroundIntensity
winAttr.underscore = 0
winAttr.otherAttributes = 0
case ansiIntensityOn:
winAttr.foregroundIntensity = foregroundIntensity
case ansiIntensityOff:
winAttr.foregroundIntensity = 0
case ansiUnderlineOn:
winAttr.underscore = underscore
case ansiUnderlineOff:
winAttr.underscore = 0
case ansiBlinkOn:
winAttr.backgroundIntensity = backgroundIntensity
case ansiBlinkOff:
winAttr.backgroundIntensity = 0
default:
// unknown code
}
case c.drawType == foreground:
winAttr.foregroundColor = c.code
case c.drawType == background:
winAttr.backgroundColor = c.code
}
}
winTextAttribute := convertWinAttr(winAttr)
setConsoleTextAttribute(uintptr(syscall.Stdout), winTextAttribute)
}
func parseEscapeSequence(command byte, param []byte) {
switch command {
case sgrCode:
changeColor(param)
}
}
func isParameterChar(b byte) bool {
return ('0' <= b && b <= '9') || b == separatorChar
}
func (cw *ansiColorWriter) Write(p []byte) (int, error) {
r, nw, nc, first, last := 0, 0, 0, 0, 0
var err error
for i, ch := range p {
switch cw.state {
case outsideCsiCode:
if ch == firstCsiChar {
nc++
cw.state = firstCsiCode
}
case firstCsiCode:
switch ch {
case firstCsiChar:
nc++
break
case secondeCsiChar:
nc++
cw.state = secondCsiCode
last = i - 1
default:
cw.state = outsideCsiCode
}
case secondCsiCode:
nc++
if isParameterChar(ch) {
cw.paramBuf.WriteByte(ch)
} else {
nw, err = cw.w.Write(p[first:last])
r += nw
if err != nil {
return r, err
}
first = i + 1
param := cw.paramBuf.Bytes()
cw.paramBuf.Reset()
parseEscapeSequence(ch, param)
cw.state = outsideCsiCode
}
default:
cw.state = outsideCsiCode
}
}
if cw.state == outsideCsiCode {
nw, err = cw.w.Write(p[first:len(p)])
}
return r + nw + nc, err
}

@ -0,0 +1,236 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// +build windows
package ansicolor_test
import (
"bytes"
"fmt"
"syscall"
"testing"
"github.com/shiena/ansicolor"
. "github.com/shiena/ansicolor"
)
func TestWritePlanText(t *testing.T) {
inner := bytes.NewBufferString("")
w := ansicolor.NewAnsiColorWriter(inner)
expected := "plain text"
fmt.Fprintf(w, expected)
actual := inner.String()
if actual != expected {
t.Errorf("Get %s, want %s", actual, expected)
}
}
func TestWriteParseText(t *testing.T) {
inner := bytes.NewBufferString("")
w := ansicolor.NewAnsiColorWriter(inner)
inputTail := "\x1b[0mtail text"
expectedTail := "tail text"
fmt.Fprintf(w, inputTail)
actualTail := inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %s, want %s", actualTail, expectedTail)
}
inputHead := "head text\x1b[0m"
expectedHead := "head text"
fmt.Fprintf(w, inputHead)
actualHead := inner.String()
inner.Reset()
if actualHead != expectedHead {
t.Errorf("Get %s, want %s", actualHead, expectedHead)
}
inputBothEnds := "both ends \x1b[0m text"
expectedBothEnds := "both ends text"
fmt.Fprintf(w, inputBothEnds)
actualBothEnds := inner.String()
inner.Reset()
if actualBothEnds != expectedBothEnds {
t.Errorf("Get %s, want %s", actualBothEnds, expectedBothEnds)
}
inputManyEsc := "\x1b\x1b\x1b\x1b[0m many esc"
expectedManyEsc := "\x1b\x1b\x1b many esc"
fmt.Fprintf(w, inputManyEsc)
actualManyEsc := inner.String()
inner.Reset()
if actualManyEsc != expectedManyEsc {
t.Errorf("Get %s, want %s", actualManyEsc, expectedManyEsc)
}
expectedSplit := "split text"
for _, ch := range "split \x1b[0m text" {
fmt.Fprintf(w, string(ch))
}
actualSplit := inner.String()
inner.Reset()
if actualSplit != expectedSplit {
t.Errorf("Get %s, want %s", actualSplit, expectedSplit)
}
}
type screenNotFoundError struct {
error
}
func writeAnsiColor(expectedText, colorCode string) (actualText string, actualAttributes uint16, err error) {
inner := bytes.NewBufferString("")
w := ansicolor.NewAnsiColorWriter(inner)
fmt.Fprintf(w, "\x1b[%sm%s", colorCode, expectedText)
actualText = inner.String()
screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo != nil {
actualAttributes = screenInfo.WAttributes
} else {
err = &screenNotFoundError{}
}
return
}
type testParam struct {
text string
attributes uint16
ansiColor string
}
func TestWriteAnsiColorText(t *testing.T) {
screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo == nil {
t.Fatal("Could not get ConsoleScreenBufferInfo")
}
defer ChangeColor(screenInfo.WAttributes)
defaultFgColor := screenInfo.WAttributes & uint16(0x0007)
defaultBgColor := screenInfo.WAttributes & uint16(0x0070)
defaultFgIntensity := screenInfo.WAttributes & uint16(0x0008)
defaultBgIntensity := screenInfo.WAttributes & uint16(0x0080)
fgParam := []testParam{
{"foreground black ", uint16(0x0000 | 0x0000), "30"},
{"foreground red ", uint16(0x0004 | 0x0000), "31"},
{"foreground green ", uint16(0x0002 | 0x0000), "32"},
{"foreground yellow ", uint16(0x0006 | 0x0000), "33"},
{"foreground blue ", uint16(0x0001 | 0x0000), "34"},
{"foreground magenta", uint16(0x0005 | 0x0000), "35"},
{"foreground cyan ", uint16(0x0003 | 0x0000), "36"},
{"foreground white ", uint16(0x0007 | 0x0000), "37"},
{"foreground default", defaultFgColor | 0x0000, "39"},
{"foreground light gray ", uint16(0x0000 | 0x0008 | 0x0000), "90"},
{"foreground light red ", uint16(0x0004 | 0x0008 | 0x0000), "91"},
{"foreground light green ", uint16(0x0002 | 0x0008 | 0x0000), "92"},
{"foreground light yellow ", uint16(0x0006 | 0x0008 | 0x0000), "93"},
{"foreground light blue ", uint16(0x0001 | 0x0008 | 0x0000), "94"},
{"foreground light magenta", uint16(0x0005 | 0x0008 | 0x0000), "95"},
{"foreground light cyan ", uint16(0x0003 | 0x0008 | 0x0000), "96"},
{"foreground light white ", uint16(0x0007 | 0x0008 | 0x0000), "97"},
}
bgParam := []testParam{
{"background black ", uint16(0x0007 | 0x0000), "40"},
{"background red ", uint16(0x0007 | 0x0040), "41"},
{"background green ", uint16(0x0007 | 0x0020), "42"},
{"background yellow ", uint16(0x0007 | 0x0060), "43"},
{"background blue ", uint16(0x0007 | 0x0010), "44"},
{"background magenta", uint16(0x0007 | 0x0050), "45"},
{"background cyan ", uint16(0x0007 | 0x0030), "46"},
{"background white ", uint16(0x0007 | 0x0070), "47"},
{"background default", uint16(0x0007) | defaultBgColor, "49"},
{"background light gray ", uint16(0x0007 | 0x0000 | 0x0080), "100"},
{"background light red ", uint16(0x0007 | 0x0040 | 0x0080), "101"},
{"background light green ", uint16(0x0007 | 0x0020 | 0x0080), "102"},
{"background light yellow ", uint16(0x0007 | 0x0060 | 0x0080), "103"},
{"background light blue ", uint16(0x0007 | 0x0010 | 0x0080), "104"},
{"background light magenta", uint16(0x0007 | 0x0050 | 0x0080), "105"},
{"background light cyan ", uint16(0x0007 | 0x0030 | 0x0080), "106"},
{"background light white ", uint16(0x0007 | 0x0070 | 0x0080), "107"},
}
resetParam := []testParam{
{"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, "0"},
{"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, ""},
}
boldParam := []testParam{
{"bold on", uint16(0x0007 | 0x0008), "1"},
{"bold off", uint16(0x0007), "21"},
}
underscoreParam := []testParam{
{"underscore on", uint16(0x0007 | 0x8000), "4"},
{"underscore off", uint16(0x0007), "24"},
}
blinkParam := []testParam{
{"blink on", uint16(0x0007 | 0x0080), "5"},
{"blink off", uint16(0x0007), "25"},
}
mixedParam := []testParam{
{"both black, bold, underline, blink", uint16(0x0000 | 0x0000 | 0x0008 | 0x8000 | 0x0080), "30;40;1;4;5"},
{"both red, bold, underline, blink", uint16(0x0004 | 0x0040 | 0x0008 | 0x8000 | 0x0080), "31;41;1;4;5"},
{"both green, bold, underline, blink", uint16(0x0002 | 0x0020 | 0x0008 | 0x8000 | 0x0080), "32;42;1;4;5"},
{"both yellow, bold, underline, blink", uint16(0x0006 | 0x0060 | 0x0008 | 0x8000 | 0x0080), "33;43;1;4;5"},
{"both blue, bold, underline, blink", uint16(0x0001 | 0x0010 | 0x0008 | 0x8000 | 0x0080), "34;44;1;4;5"},
{"both magenta, bold, underline, blink", uint16(0x0005 | 0x0050 | 0x0008 | 0x8000 | 0x0080), "35;45;1;4;5"},
{"both cyan, bold, underline, blink", uint16(0x0003 | 0x0030 | 0x0008 | 0x8000 | 0x0080), "36;46;1;4;5"},
{"both white, bold, underline, blink", uint16(0x0007 | 0x0070 | 0x0008 | 0x8000 | 0x0080), "37;47;1;4;5"},
{"both default, bold, underline, blink", uint16(defaultFgColor | defaultBgColor | 0x0008 | 0x8000 | 0x0080), "39;49;1;4;5"},
}
assertTextAttribute := func(expectedText string, expectedAttributes uint16, ansiColor string) {
actualText, actualAttributes, err := writeAnsiColor(expectedText, ansiColor)
if actualText != expectedText {
t.Errorf("Get %s, want %s", actualText, expectedText)
}
if err != nil {
t.Fatal("Could not get ConsoleScreenBufferInfo")
}
if actualAttributes != expectedAttributes {
t.Errorf("Text: %s, Get 0x%04x, want 0x%04x", expectedText, actualAttributes, expectedAttributes)
}
}
for _, v := range fgParam {
ResetColor()
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range bgParam {
ChangeColor(uint16(0x0070 | 0x0007))
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range resetParam {
ChangeColor(uint16(0x0000 | 0x0070 | 0x0008))
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range boldParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range underscoreParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range blinkParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range mixedParam {
ResetColor()
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
}

@ -0,0 +1,24 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package ansicolor_test
import (
"fmt"
"os"
"github.com/shiena/ansicolor"
)
func ExampleNewAnsiColorWriter() {
w := ansicolor.NewAnsiColorWriter(os.Stdout)
text := "%sforeground %sbold%s %sbackground%s\n"
fmt.Fprintf(w, text, "\x1b[31m", "\x1b[1m", "\x1b[21m", "\x1b[41;32m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[32m", "\x1b[1m", "\x1b[21m", "\x1b[42;31m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[33m", "\x1b[1m", "\x1b[21m", "\x1b[43;34m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[34m", "\x1b[1m", "\x1b[21m", "\x1b[44;33m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[35m", "\x1b[1m", "\x1b[21m", "\x1b[45;36m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[36m", "\x1b[1m", "\x1b[21m", "\x1b[46;35m", "\x1b[0m")
fmt.Fprintf(w, text, "\x1b[37m", "\x1b[1m", "\x1b[21m", "\x1b[47;30m", "\x1b[0m")
}

@ -0,0 +1,19 @@
// Copyright 2014 shiena Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// +build windows
package ansicolor
import "syscall"
var GetConsoleScreenBufferInfo = getConsoleScreenBufferInfo
func ChangeColor(color uint16) {
setConsoleTextAttribute(uintptr(syscall.Stdout), color)
}
func ResetColor() {
ChangeColor(uint16(0x0007))
}

@ -248,22 +248,22 @@ func (self *jsre) batch(statement string) {
// show summary of current geth instance
func (self *jsre) welcome() {
self.re.Eval(`console.log('instance: ' + web3.version.client);`)
self.re.Eval(`console.log(' datadir: ' + admin.datadir);`)
self.re.Eval(`console.log("coinbase: " + eth.coinbase);`)
self.re.Eval(`var lastBlockTimestamp = 1000 * eth.getBlock(eth.blockNumber).timestamp`)
self.re.Eval(`console.log("at block: " + eth.blockNumber + " (" + new Date(lastBlockTimestamp).toLocaleDateString()
+ " " + new Date(lastBlockTimestamp).toLocaleTimeString() + ")");`)
self.re.Run(`
(function () {
console.log('instance: ' + web3.version.client);
console.log(' datadir: ' + admin.datadir);
console.log("coinbase: " + eth.coinbase);
var ts = 1000 * eth.getBlock(eth.blockNumber).timestamp;
console.log("at block: " + eth.blockNumber + " (" + new Date(ts) + ")");
})();
`)
if modules, err := self.supportedApis(); err == nil {
loadedModules := make([]string, 0)
for api, version := range modules {
loadedModules = append(loadedModules, fmt.Sprintf("%s:%s", api, version))
}
sort.Strings(loadedModules)
self.re.Eval(fmt.Sprintf("var modules = '%s';", strings.Join(loadedModules, " ")))
self.re.Eval(`console.log(" modules: " + modules);`)
fmt.Println("modules:", strings.Join(loadedModules, " "))
}
}
@ -305,12 +305,12 @@ func (js *jsre) apiBindings(f xeth.Frontend) error {
utils.Fatalf("Error loading web3.js: %v", err)
}
_, err = js.re.Eval("var web3 = require('web3');")
_, err = js.re.Run("var web3 = require('web3');")
if err != nil {
utils.Fatalf("Error requiring web3: %v", err)
}
_, err = js.re.Eval("web3.setProvider(jeth)")
_, err = js.re.Run("web3.setProvider(jeth)")
if err != nil {
utils.Fatalf("Error setting web3 provider: %v", err)
}
@ -329,13 +329,13 @@ func (js *jsre) apiBindings(f xeth.Frontend) error {
}
}
_, err = js.re.Eval(shortcuts)
_, err = js.re.Run(shortcuts)
if err != nil {
utils.Fatalf("Error setting namespaces: %v", err)
}
js.re.Eval(`var GlobalRegistrar = eth.contract(` + registrar.GlobalRegistrarAbi + `); registrar = GlobalRegistrar.at("` + registrar.GlobalRegistrarAddr + `");`)
js.re.Run(`var GlobalRegistrar = eth.contract(` + registrar.GlobalRegistrarAbi + `); registrar = GlobalRegistrar.at("` + registrar.GlobalRegistrarAddr + `");`)
return nil
}
@ -454,8 +454,7 @@ func (self *jsre) parseInput(code string) {
fmt.Println("[native] error", r)
}
}()
value, err := self.re.Run(code)
if err != nil {
if err := self.re.EvalAndPrettyPrint(code); err != nil {
if ottoErr, ok := err.(*otto.Error); ok {
fmt.Println(ottoErr.String())
} else {
@ -463,7 +462,6 @@ func (self *jsre) parseInput(code string) {
}
return
}
self.printValue(value)
}
var indentCount = 0
@ -482,10 +480,3 @@ func (self *jsre) setIndent() {
self.ps1 += " "
}
}
func (self *jsre) printValue(v interface{}) {
val, err := self.re.PrettyPrint(v)
if err == nil {
fmt.Printf("%v", val)
}
}

@ -19,7 +19,6 @@ package main
import (
"fmt"
"io"
"io/ioutil"
_ "net/http/pprof"
"os"
@ -46,8 +45,6 @@ import (
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/rpc/codec"
"github.com/ethereum/go-ethereum/rpc/comms"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
)
const (
@ -398,14 +395,6 @@ func run(ctx *cli.Context) {
func attach(ctx *cli.Context) {
utils.CheckLegalese(ctx.GlobalString(utils.DataDirFlag.Name))
// Wrap the standard output with a colorified stream (windows)
if isatty.IsTerminal(os.Stdout.Fd()) {
if pr, pw, err := os.Pipe(); err == nil {
go io.Copy(colorable.NewColorableStdout(), pr)
os.Stdout = pw
}
}
var client comms.EthereumClient
var err error
if ctx.Args().Present() {
@ -438,14 +427,6 @@ func attach(ctx *cli.Context) {
func console(ctx *cli.Context) {
utils.CheckLegalese(ctx.GlobalString(utils.DataDirFlag.Name))
// Wrap the standard output with a colorified stream (windows)
if isatty.IsTerminal(os.Stdout.Fd()) {
if pr, pw, err := os.Pipe(); err == nil {
go io.Copy(colorable.NewColorableStdout(), pr)
os.Stdout = pw
}
}
cfg := utils.MakeEthConfig(ClientIdentifier, nodeNameVersion, ctx)
ethereum, err := eth.New(cfg)
if err != nil {

@ -65,7 +65,6 @@ func New(assetPath string) *JSRE {
}
re.loopWg.Add(1)
go re.runEventLoop()
re.Compile("pp.js", pp_js) // load prettyprint func definition
re.Set("loadScript", re.loadScript)
return re
}
@ -255,35 +254,19 @@ func (self *JSRE) loadScript(call otto.FunctionCall) otto.Value {
return otto.TrueValue()
}
// PrettyPrint writes v to standard output.
func (self *JSRE) PrettyPrint(v interface{}) (val otto.Value, err error) {
var method otto.Value
// EvalAndPrettyPrint evaluates code and pretty prints the result to
// standard output.
func (self *JSRE) EvalAndPrettyPrint(code string) (err error) {
self.do(func(vm *otto.Otto) {
val, err = vm.ToValue(v)
var val otto.Value
val, err = vm.Run(code)
if err != nil {
return
}
method, err = vm.Get("prettyPrint")
if err != nil {
return
}
val, err = method.Call(method, val)
prettyPrint(vm, val)
fmt.Println()
})
return val, err
}
// Eval evaluates JS function and returns result in a pretty printed string format.
func (self *JSRE) Eval(code string) (s string, err error) {
var val otto.Value
val, err = self.Run(code)
if err != nil {
return
}
val, err = self.PrettyPrint(val)
if err != nil {
return
}
return fmt.Sprintf("%v", val), nil
return err
}
// Compile compiles and then runs a piece of JS code.

@ -103,19 +103,14 @@ func TestNatto(t *testing.T) {
func TestBind(t *testing.T) {
jsre := New("")
defer jsre.Stop(false)
jsre.Bind("no", &testNativeObjectBinding{})
val, err := jsre.Run(`no.TestMethod("testMsg")`)
_, err := jsre.Run(`no.TestMethod("testMsg")`)
if err != nil {
t.Errorf("expected no error, got %v", err)
}
pp, err := jsre.PrettyPrint(val)
if err != nil {
t.Errorf("expected no error, got %v", err)
}
t.Logf("no: %v", pp)
jsre.Stop(false)
}
func TestLoadScript(t *testing.T) {
@ -139,4 +134,4 @@ func TestLoadScript(t *testing.T) {
t.Errorf("expected '%v', got '%v'", exp, got)
}
jsre.Stop(false)
}
}

@ -1,137 +0,0 @@
// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package jsre
const pp_js = `
function pp(object, indent) {
try {
JSON.stringify(object)
} catch(e) {
return pp(e, indent);
}
var str = "";
if(object instanceof Array) {
str += "[";
for(var i = 0, l = object.length; i < l; i++) {
str += pp(object[i], indent);
if(i < l-1) {
str += ", ";
}
}
str += " ]";
} else if (object instanceof Error) {
str += "\033[31m" + "Error:\033[0m " + object.message;
} else if (isBigNumber(object)) {
str += "\033[32m'" + object.toString(10) + "'";
} else if(typeof(object) === "object") {
str += "{\n";
indent += " ";
var fields = getFields(object);
var last = fields[fields.length - 1];
fields.forEach(function (key) {
str += indent + key + ": ";
try {
str += pp(object[key], indent);
} catch (e) {
str += pp(e, indent);
}
if(key !== last) {
str += ",";
}
str += "\n";
});
str += indent.substr(2, indent.length) + "}";
} else if(typeof(object) === "string") {
str += "\033[32m'" + object + "'";
} else if(typeof(object) === "undefined") {
str += "\033[1m\033[30m" + object;
} else if(typeof(object) === "number") {
str += "\033[31m" + object;
} else if(typeof(object) === "function") {
str += "\033[35m" + object.toString().split(" {")[0];
} else {
str += object;
}
str += "\033[0m";
return str;
}
var redundantFields = [
'valueOf',
'toString',
'toLocaleString',
'hasOwnProperty',
'isPrototypeOf',
'propertyIsEnumerable',
'constructor'
];
var getFields = function (object) {
var members = Object.getOwnPropertyNames(object);
if (object.constructor && object.constructor.prototype) {
members = members.concat(Object.getOwnPropertyNames(object.constructor.prototype));
}
var fields = members.filter(function (member) {
return !isMemberFunction(object, member)
}).sort()
var funcs = members.filter(function (member) {
return isMemberFunction(object, member)
}).sort()
var results = fields.concat(funcs);
return results.filter(function (field) {
return redundantFields.indexOf(field) === -1;
});
};
var isMemberFunction = function(object, member) {
try {
return typeof(object[member]) === "function";
} catch(e) {
return false;
}
}
var isBigNumber = function (object) {
var result = typeof BigNumber !== 'undefined' && object instanceof BigNumber;
if (!result) {
if (typeof(object) === "object" && object.constructor != null) {
result = object.constructor.toString().indexOf("function BigNumber(") == 0;
}
}
return result
};
function prettyPrint(/* */) {
var args = arguments;
var ret = "";
for(var i = 0, l = args.length; i < l; i++) {
ret += pp(args[i], "") + "\n";
}
return ret;
}
var print = prettyPrint;
`

220
jsre/pretty.go Normal file

@ -0,0 +1,220 @@
// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package jsre
import (
"fmt"
"sort"
"strconv"
"strings"
"github.com/fatih/color"
"github.com/robertkrimen/otto"
)
const (
maxPrettyPrintLevel = 3
indentString = " "
)
var (
functionColor = color.New(color.FgMagenta)
specialColor = color.New(color.Bold)
numberColor = color.New(color.FgRed)
stringColor = color.New(color.FgGreen)
)
// these fields are hidden when printing objects.
var boringKeys = map[string]bool{
"valueOf": true,
"toString": true,
"toLocaleString": true,
"hasOwnProperty": true,
"isPrototypeOf": true,
"propertyIsEnumerable": true,
"constructor": true,
}
// prettyPrint writes value to standard output.
func prettyPrint(vm *otto.Otto, value otto.Value) {
ppctx{vm}.printValue(value, 0)
}
type ppctx struct{ vm *otto.Otto }
func (ctx ppctx) indent(level int) string {
return strings.Repeat(indentString, level)
}
func (ctx ppctx) printValue(v otto.Value, level int) {
switch {
case v.IsObject():
ctx.printObject(v.Object(), level)
case v.IsNull():
specialColor.Print("null")
case v.IsUndefined():
specialColor.Print("undefined")
case v.IsString():
s, _ := v.ToString()
stringColor.Printf("%q", s)
case v.IsBoolean():
b, _ := v.ToBoolean()
specialColor.Printf("%t", b)
case v.IsNaN():
numberColor.Printf("NaN")
case v.IsNumber():
s, _ := v.ToString()
numberColor.Printf("%s", s)
default:
fmt.Printf("<unprintable>")
}
}
func (ctx ppctx) printObject(obj *otto.Object, level int) {
switch obj.Class() {
case "Array":
lv, _ := obj.Get("length")
len, _ := lv.ToInteger()
if len == 0 {
fmt.Printf("[]")
return
}
if level > maxPrettyPrintLevel {
fmt.Print("[...]")
return
}
fmt.Print("[")
for i := int64(0); i < len; i++ {
el, err := obj.Get(strconv.FormatInt(i, 10))
if err == nil {
ctx.printValue(el, level+1)
}
if i < len-1 {
fmt.Printf(", ")
}
}
fmt.Print("]")
case "Object":
// Print values from bignumber.js as regular numbers.
if ctx.isBigNumber(obj) {
numberColor.Print(toString(obj))
return
}
// Otherwise, print all fields indented, but stop if we're too deep.
keys := ctx.fields(obj)
if len(keys) == 0 {
fmt.Print("{}")
return
}
if level > maxPrettyPrintLevel {
fmt.Print("{...}")
return
}
fmt.Println("{")
for i, k := range keys {
v, _ := obj.Get(k)
fmt.Printf("%s%s: ", ctx.indent(level+1), k)
ctx.printValue(v, level+1)
if i < len(keys)-1 {
fmt.Printf(",")
}
fmt.Println()
}
fmt.Printf("%s}", ctx.indent(level))
case "Function":
// Use toString() to display the argument list if possible.
if robj, err := obj.Call("toString"); err != nil {
functionColor.Print("function()")
} else {
desc := strings.Trim(strings.Split(robj.String(), "{")[0], " \t\n")
desc = strings.Replace(desc, " (", "(", 1)
functionColor.Print(desc)
}
case "RegExp":
stringColor.Print(toString(obj))
default:
if v, _ := obj.Get("toString"); v.IsFunction() && level <= maxPrettyPrintLevel {
s, _ := obj.Call("toString")
fmt.Printf("<%s %s>", obj.Class(), s.String())
} else {
fmt.Printf("<%s>", obj.Class())
}
}
}
func (ctx ppctx) fields(obj *otto.Object) []string {
var (
vals, methods []string
seen = make(map[string]bool)
)
add := func(k string) {
if seen[k] || boringKeys[k] {
return
}
seen[k] = true
if v, _ := obj.Get(k); v.IsFunction() {
methods = append(methods, k)
} else {
vals = append(vals, k)
}
}
// add own properties
ctx.doOwnProperties(obj.Value(), add)
// add properties of the constructor
if cp := constructorPrototype(obj); cp != nil {
ctx.doOwnProperties(cp.Value(), add)
}
sort.Strings(vals)
sort.Strings(methods)
return append(vals, methods...)
}
func (ctx ppctx) doOwnProperties(v otto.Value, f func(string)) {
Object, _ := ctx.vm.Object("Object")
rv, _ := Object.Call("getOwnPropertyNames", v)
gv, _ := rv.Export()
for _, v := range gv.([]interface{}) {
f(v.(string))
}
}
func (ctx ppctx) isBigNumber(v *otto.Object) bool {
BigNumber, err := ctx.vm.Run("BigNumber.prototype")
if err != nil {
panic(err)
}
cp := constructorPrototype(v)
return cp != nil && cp.Value() == BigNumber
}
func toString(obj *otto.Object) string {
s, _ := obj.Call("toString")
return s.String()
}
func constructorPrototype(obj *otto.Object) *otto.Object {
if v, _ := obj.Get("constructor"); v.Object() != nil {
if v, _ = v.Object().Get("prototype"); v.Object() != nil {
return v.Object()
}
}
return nil
}