Fixed issues with stalled remote miner
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parent
dc3a9379f5
commit
9be7853e34
@ -17,7 +17,6 @@ type RemoteAgent struct {
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func NewRemoteAgent() *RemoteAgent {
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func NewRemoteAgent() *RemoteAgent {
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agent := &RemoteAgent{}
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agent := &RemoteAgent{}
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go agent.run()
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return agent
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return agent
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}
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}
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@ -33,6 +32,7 @@ func (a *RemoteAgent) SetWorkCh(returnCh chan<- Work) {
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func (a *RemoteAgent) Start() {
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func (a *RemoteAgent) Start() {
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a.quit = make(chan struct{})
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a.quit = make(chan struct{})
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a.workCh = make(chan *types.Block, 1)
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a.workCh = make(chan *types.Block, 1)
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go a.run()
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}
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}
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func (a *RemoteAgent) Stop() {
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func (a *RemoteAgent) Stop() {
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@ -213,9 +213,11 @@ func (self *worker) commitNewWork() {
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transactions := self.eth.TxPool().GetTransactions()
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transactions := self.eth.TxPool().GetTransactions()
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sort.Sort(types.TxByNonce{transactions})
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sort.Sort(types.TxByNonce{transactions})
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minerlogger.Infof("committing new work with %d txs\n", len(transactions))
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// Keep track of transactions which return errors so they can be removed
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// Keep track of transactions which return errors so they can be removed
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var remove types.Transactions
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var (
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remove types.Transactions
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tcount = 0
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)
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gasLimit:
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gasLimit:
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for i, tx := range transactions {
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for i, tx := range transactions {
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err := self.commitTransaction(tx)
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err := self.commitTransaction(tx)
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@ -233,6 +235,8 @@ gasLimit:
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minerlogger.Infof("Gas limit reached for block. %d TXs included in this block\n", i)
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minerlogger.Infof("Gas limit reached for block. %d TXs included in this block\n", i)
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// Break on gas limit
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// Break on gas limit
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break gasLimit
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break gasLimit
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default:
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tcount++
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}
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}
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}
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}
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self.eth.TxPool().RemoveSet(remove)
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self.eth.TxPool().RemoveSet(remove)
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@ -251,7 +255,8 @@ gasLimit:
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uncles = append(uncles, uncle.Header())
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uncles = append(uncles, uncle.Header())
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}
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}
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}
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}
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minerlogger.Infoln("Included", len(uncles), "uncle(s)")
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minerlogger.Infof("commit new work with %d txs & %d uncles\n", tcount, len(uncles))
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self.current.block.SetUncles(uncles)
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self.current.block.SetUncles(uncles)
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self.current.state.AddBalance(self.coinbase, core.BlockReward)
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self.current.state.AddBalance(self.coinbase, core.BlockReward)
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