core/types: remove BlockBy sorting code (#20355)
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@ -23,6 +23,7 @@ import (
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"io"
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"math/big"
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mrand "math/rand"
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"sort"
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"sync"
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"sync/atomic"
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"time"
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@ -855,8 +856,9 @@ func (bc *BlockChain) procFutureBlocks() {
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}
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}
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if len(blocks) > 0 {
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types.BlockBy(types.Number).Sort(blocks)
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sort.Slice(blocks, func(i, j int) bool {
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return blocks[i].NumberU64() < blocks[j].NumberU64()
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})
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// Insert one by one as chain insertion needs contiguous ancestry between blocks
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for i := range blocks {
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bc.InsertChain(blocks[i : i+1])
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@ -23,7 +23,6 @@ import (
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"io"
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"math/big"
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"reflect"
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"sort"
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"sync/atomic"
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"time"
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@ -394,26 +393,3 @@ func (b *Block) Hash() common.Hash {
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}
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type Blocks []*Block
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type BlockBy func(b1, b2 *Block) bool
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func (self BlockBy) Sort(blocks Blocks) {
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bs := blockSorter{
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blocks: blocks,
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by: self,
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}
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sort.Sort(bs)
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}
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type blockSorter struct {
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blocks Blocks
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by func(b1, b2 *Block) bool
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}
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func (self blockSorter) Len() int { return len(self.blocks) }
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func (self blockSorter) Swap(i, j int) {
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self.blocks[i], self.blocks[j] = self.blocks[j], self.blocks[i]
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}
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func (self blockSorter) Less(i, j int) bool { return self.by(self.blocks[i], self.blocks[j]) }
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func Number(b1, b2 *Block) bool { return b1.header.Number.Cmp(b2.header.Number) < 0 }
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