core: fix dev mode genesis difficulty (#29469)
The dev mode is nowadays in Merge-mode from genesis, hence the difficulty of the first block should be zero.
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@ -582,7 +582,7 @@ func DeveloperGenesisBlock(gasLimit uint64, faucet *common.Address) *Genesis {
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Config: &config,
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Config: &config,
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GasLimit: gasLimit,
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GasLimit: gasLimit,
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BaseFee: big.NewInt(params.InitialBaseFee),
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BaseFee: big.NewInt(params.InitialBaseFee),
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Difficulty: big.NewInt(1),
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Difficulty: big.NewInt(0),
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Alloc: map[common.Address]types.Account{
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Alloc: map[common.Address]types.Account{
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common.BytesToAddress([]byte{1}): {Balance: big.NewInt(1)}, // ECRecover
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common.BytesToAddress([]byte{1}): {Balance: big.NewInt(1)}, // ECRecover
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common.BytesToAddress([]byte{2}): {Balance: big.NewInt(1)}, // SHA256
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common.BytesToAddress([]byte{2}): {Balance: big.NewInt(1)}, // SHA256
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