trie: Implemented a batch write approach for flushing
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@ -1,6 +1,11 @@
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package trie
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import "github.com/ethereum/go-ethereum/logger/glog"
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import (
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"github.com/ethereum/go-ethereum/compression/rle"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/syndtr/goleveldb/leveldb"
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)
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type Backend interface {
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Get([]byte) ([]byte, error)
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@ -8,12 +13,13 @@ type Backend interface {
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}
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type Cache struct {
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batch *leveldb.Batch
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store map[string][]byte
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backend Backend
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}
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func NewCache(backend Backend) *Cache {
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return &Cache{make(map[string][]byte), backend}
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return &Cache{new(leveldb.Batch), make(map[string][]byte), backend}
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}
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func (self *Cache) Get(key []byte) []byte {
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@ -26,19 +32,23 @@ func (self *Cache) Get(key []byte) []byte {
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}
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func (self *Cache) Put(key []byte, data []byte) {
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// write the data to the ldb batch
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self.batch.Put(key, rle.Compress(data))
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self.store[string(key)] = data
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}
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// Flush flushes the trie to the backing layer. If this is a leveldb instance
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// we'll use a batched write, otherwise we'll use regular put.
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func (self *Cache) Flush() {
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for k, v := range self.store {
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if err := self.backend.Put([]byte(k), v); err != nil {
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if db, ok := self.backend.(*ethdb.LDBDatabase); ok {
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if err := db.LDB().Write(self.batch, nil); err != nil {
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glog.Fatal("db write err:", err)
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}
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} else {
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for k, v := range self.store {
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self.backend.Put([]byte(k), v)
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}
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}
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// This will eventually grow too large. We'd could
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// do a make limit on storage and push out not-so-popular nodes.
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//self.Reset()
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}
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func (self *Cache) Copy() *Cache {
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