core/state: maintain destruction flag by default (#26371)
This changes moves the tracking of "deleted in this block" out from snap-only domain, so that it happens regardless of whether the execution is snapshot-backed or trie-backed.
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9921ca0f0a
commit
c87f321b8f
@ -156,8 +156,8 @@ func (ch createObjectChange) dirtied() *common.Address {
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func (ch resetObjectChange) revert(s *StateDB) {
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s.setStateObject(ch.prev)
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if !ch.prevdestruct && s.snap != nil {
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delete(s.snapDestructs, ch.prev.addrHash)
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if !ch.prevdestruct {
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delete(s.stateObjectsDestruct, ch.prev.address)
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}
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}
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@ -199,21 +199,21 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// If the object was destructed in *this* block (and potentially resurrected),
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// the storage has been cleared out, and we should *not* consult the previous
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// database about any storage values. The only possible alternatives are:
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// 1) resurrect happened, and new slot values were set -- those should
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// have been handles via pendingStorage above.
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// 2) we don't have new values, and can deliver empty response back
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if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
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return common.Hash{}
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}
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// If no live objects are available, attempt to use snapshots
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var (
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enc []byte
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err error
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)
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if s.db.snap != nil {
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// If the object was destructed in *this* block (and potentially resurrected),
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// the storage has been cleared out, and we should *not* consult the previous
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// snapshot about any storage values. The only possible alternatives are:
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// 1) resurrect happened, and new slot values were set -- those should
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// have been handles via pendingStorage above.
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// 2) we don't have new values, and can deliver empty response back
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if _, destructed := s.db.snapDestructs[s.addrHash]; destructed {
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return common.Hash{}
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}
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start := time.Now()
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enc, err = s.db.snap.Storage(s.addrHash, crypto.Keccak256Hash(key.Bytes()))
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if metrics.EnabledExpensive {
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@ -72,16 +72,16 @@ type StateDB struct {
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// It will be updated when the Commit is called.
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originalRoot common.Hash
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snaps *snapshot.Tree
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snap snapshot.Snapshot
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snapDestructs map[common.Hash]struct{}
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snapAccounts map[common.Hash][]byte
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snapStorage map[common.Hash]map[common.Hash][]byte
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snaps *snapshot.Tree
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snap snapshot.Snapshot
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snapAccounts map[common.Hash][]byte
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snapStorage map[common.Hash]map[common.Hash][]byte
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// This map holds 'live' objects, which will get modified while processing a state transition.
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stateObjects map[common.Address]*stateObject
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stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
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stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
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stateObjects map[common.Address]*stateObject
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stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
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stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
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stateObjectsDestruct map[common.Address]struct{} // State objects destructed in the block
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// DB error.
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// State objects are used by the consensus core and VM which are
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@ -139,23 +139,23 @@ func New(root common.Hash, db Database, snaps *snapshot.Tree) (*StateDB, error)
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return nil, err
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}
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sdb := &StateDB{
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db: db,
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trie: tr,
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originalRoot: root,
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snaps: snaps,
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stateObjects: make(map[common.Address]*stateObject),
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stateObjectsPending: make(map[common.Address]struct{}),
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stateObjectsDirty: make(map[common.Address]struct{}),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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journal: newJournal(),
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accessList: newAccessList(),
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transientStorage: newTransientStorage(),
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hasher: crypto.NewKeccakState(),
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db: db,
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trie: tr,
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originalRoot: root,
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snaps: snaps,
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stateObjects: make(map[common.Address]*stateObject),
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stateObjectsPending: make(map[common.Address]struct{}),
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stateObjectsDirty: make(map[common.Address]struct{}),
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stateObjectsDestruct: make(map[common.Address]struct{}),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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journal: newJournal(),
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accessList: newAccessList(),
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transientStorage: newTransientStorage(),
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hasher: crypto.NewKeccakState(),
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}
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if sdb.snaps != nil {
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if sdb.snap = sdb.snaps.Snapshot(root); sdb.snap != nil {
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sdb.snapDestructs = make(map[common.Hash]struct{})
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sdb.snapAccounts = make(map[common.Hash][]byte)
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sdb.snapStorage = make(map[common.Hash]map[common.Hash][]byte)
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}
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@ -622,10 +622,10 @@ func (s *StateDB) createObject(addr common.Address) (newobj, prev *stateObject)
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prev = s.getDeletedStateObject(addr) // Note, prev might have been deleted, we need that!
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var prevdestruct bool
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if s.snap != nil && prev != nil {
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_, prevdestruct = s.snapDestructs[prev.addrHash]
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if prev != nil {
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_, prevdestruct = s.stateObjectsDestruct[prev.address]
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if !prevdestruct {
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s.snapDestructs[prev.addrHash] = struct{}{}
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s.stateObjectsDestruct[prev.address] = struct{}{}
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}
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}
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newobj = newObject(s, addr, types.StateAccount{})
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@ -696,18 +696,19 @@ func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common
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func (s *StateDB) Copy() *StateDB {
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// Copy all the basic fields, initialize the memory ones
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state := &StateDB{
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db: s.db,
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trie: s.db.CopyTrie(s.trie),
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originalRoot: s.originalRoot,
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stateObjects: make(map[common.Address]*stateObject, len(s.journal.dirties)),
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stateObjectsPending: make(map[common.Address]struct{}, len(s.stateObjectsPending)),
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stateObjectsDirty: make(map[common.Address]struct{}, len(s.journal.dirties)),
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refund: s.refund,
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logs: make(map[common.Hash][]*types.Log, len(s.logs)),
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logSize: s.logSize,
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preimages: make(map[common.Hash][]byte, len(s.preimages)),
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journal: newJournal(),
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hasher: crypto.NewKeccakState(),
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db: s.db,
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trie: s.db.CopyTrie(s.trie),
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originalRoot: s.originalRoot,
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stateObjects: make(map[common.Address]*stateObject, len(s.journal.dirties)),
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stateObjectsPending: make(map[common.Address]struct{}, len(s.stateObjectsPending)),
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stateObjectsDirty: make(map[common.Address]struct{}, len(s.journal.dirties)),
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stateObjectsDestruct: make(map[common.Address]struct{}, len(s.stateObjectsDestruct)),
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refund: s.refund,
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logs: make(map[common.Hash][]*types.Log, len(s.logs)),
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logSize: s.logSize,
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preimages: make(map[common.Hash][]byte, len(s.preimages)),
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journal: newJournal(),
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hasher: crypto.NewKeccakState(),
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}
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// Copy the dirty states, logs, and preimages
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for addr := range s.journal.dirties {
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@ -725,9 +726,10 @@ func (s *StateDB) Copy() *StateDB {
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state.stateObjectsPending[addr] = struct{}{} // Mark the copy pending to force external (account) commits
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}
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}
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// Above, we don't copy the actual journal. This means that if the copy is copied, the
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// loop above will be a no-op, since the copy's journal is empty.
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// Thus, here we iterate over stateObjects, to enable copies of copies
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// Above, we don't copy the actual journal. This means that if the copy
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// is copied, the loop above will be a no-op, since the copy's journal
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// is empty. Thus, here we iterate over stateObjects, to enable copies
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// of copies.
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for addr := range s.stateObjectsPending {
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if _, exist := state.stateObjects[addr]; !exist {
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state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state)
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@ -740,6 +742,10 @@ func (s *StateDB) Copy() *StateDB {
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}
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state.stateObjectsDirty[addr] = struct{}{}
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}
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// Deep copy the destruction flag.
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for addr := range s.stateObjectsDestruct {
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state.stateObjectsDestruct[addr] = struct{}{}
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}
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for hash, logs := range s.logs {
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cpy := make([]*types.Log, len(logs))
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for i, l := range logs {
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@ -751,13 +757,13 @@ func (s *StateDB) Copy() *StateDB {
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for hash, preimage := range s.preimages {
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state.preimages[hash] = preimage
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}
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// Do we need to copy the access list? In practice: No. At the start of a
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// transaction, the access list is empty. In practice, we only ever copy state
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// _between_ transactions/blocks, never in the middle of a transaction.
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// However, it doesn't cost us much to copy an empty list, so we do it anyway
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// to not blow up if we ever decide copy it in the middle of a transaction
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// Do we need to copy the access list and transient storage?
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// In practice: No. At the start of a transaction, these two lists are empty.
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// In practice, we only ever copy state _between_ transactions/blocks, never
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// in the middle of a transaction. However, it doesn't cost us much to copy
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// empty lists, so we do it anyway to not blow up if we ever decide copy them
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// in the middle of a transaction.
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state.accessList = s.accessList.Copy()
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state.transientStorage = s.transientStorage.Copy()
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// If there's a prefetcher running, make an inactive copy of it that can
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@ -768,16 +774,13 @@ func (s *StateDB) Copy() *StateDB {
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}
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if s.snaps != nil {
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// In order for the miner to be able to use and make additions
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// to the snapshot tree, we need to copy that aswell.
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// to the snapshot tree, we need to copy that as well.
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// Otherwise, any block mined by ourselves will cause gaps in the tree,
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// and force the miner to operate trie-backed only
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state.snaps = s.snaps
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state.snap = s.snap
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// deep copy needed
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state.snapDestructs = make(map[common.Hash]struct{})
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for k, v := range s.snapDestructs {
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state.snapDestructs[k] = v
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}
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state.snapAccounts = make(map[common.Hash][]byte)
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for k, v := range s.snapAccounts {
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state.snapAccounts[k] = v
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@ -842,14 +845,17 @@ func (s *StateDB) Finalise(deleteEmptyObjects bool) {
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if obj.suicided || (deleteEmptyObjects && obj.empty()) {
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obj.deleted = true
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// We need to maintain account deletions explicitly (will remain
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// set indefinitely).
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s.stateObjectsDestruct[obj.address] = struct{}{}
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// If state snapshotting is active, also mark the destruction there.
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// Note, we can't do this only at the end of a block because multiple
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// transactions within the same block might self destruct and then
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// resurrect an account; but the snapshotter needs both events.
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if s.snap != nil {
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s.snapDestructs[obj.addrHash] = struct{}{} // We need to maintain account deletions explicitly (will remain set indefinitely)
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delete(s.snapAccounts, obj.addrHash) // Clear out any previously updated account data (may be recreated via a resurrect)
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delete(s.snapStorage, obj.addrHash) // Clear out any previously updated storage data (may be recreated via a resurrect)
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delete(s.snapAccounts, obj.addrHash) // Clear out any previously updated account data (may be recreated via a resurrect)
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delete(s.snapStorage, obj.addrHash) // Clear out any previously updated storage data (may be recreated via a resurrect)
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}
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} else {
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obj.finalise(true) // Prefetch slots in the background
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@ -1037,7 +1043,7 @@ func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
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start := time.Now()
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// Only update if there's a state transition (skip empty Clique blocks)
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if parent := s.snap.Root(); parent != root {
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if err := s.snaps.Update(root, parent, s.snapDestructs, s.snapAccounts, s.snapStorage); err != nil {
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if err := s.snaps.Update(root, parent, s.convertAccountSet(s.stateObjectsDestruct), s.snapAccounts, s.snapStorage); err != nil {
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log.Warn("Failed to update snapshot tree", "from", parent, "to", root, "err", err)
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}
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// Keep 128 diff layers in the memory, persistent layer is 129th.
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@ -1051,7 +1057,10 @@ func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
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if metrics.EnabledExpensive {
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s.SnapshotCommits += time.Since(start)
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}
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s.snap, s.snapDestructs, s.snapAccounts, s.snapStorage = nil, nil, nil, nil
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s.snap, s.snapAccounts, s.snapStorage = nil, nil, nil
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}
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if len(s.stateObjectsDestruct) > 0 {
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s.stateObjectsDestruct = make(map[common.Address]struct{})
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}
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if root == (common.Hash{}) {
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root = emptyRoot
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@ -1148,3 +1157,17 @@ func (s *StateDB) AddressInAccessList(addr common.Address) bool {
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func (s *StateDB) SlotInAccessList(addr common.Address, slot common.Hash) (addressPresent bool, slotPresent bool) {
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return s.accessList.Contains(addr, slot)
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}
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// convertAccountSet converts a provided account set from address keyed to hash keyed.
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func (s *StateDB) convertAccountSet(set map[common.Address]struct{}) map[common.Hash]struct{} {
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ret := make(map[common.Hash]struct{})
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for addr := range set {
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obj, exist := s.stateObjects[addr]
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if !exist {
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ret[crypto.Keccak256Hash(addr[:])] = struct{}{}
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} else {
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ret[obj.addrHash] = struct{}{}
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}
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}
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return ret
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}
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