p2p: ensure Server.loop is ticking even if discovery hangs (#20573)
This is a temporary fix for a problem which started happening when the dialer was changed to read nodes from an enode.Iterator. Before the iterator change, discovery queries would always return within a couple seconds even if there was no Internet access. Since the iterator won't return unless a node is actually found, discoverTask can take much longer. This means that the 'emergency connect' logic might not execute in time, leading to a stuck node.
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@ -650,9 +650,12 @@ func (srv *Server) run(dialstate dialer) {
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inboundCount = 0
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trusted = make(map[enode.ID]bool, len(srv.TrustedNodes))
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taskdone = make(chan task, maxActiveDialTasks)
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tick = time.NewTicker(30 * time.Second)
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runningTasks []task
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queuedTasks []task // tasks that can't run yet
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)
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defer tick.Stop()
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// Put trusted nodes into a map to speed up checks.
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// Trusted peers are loaded on startup or added via AddTrustedPeer RPC.
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for _, n := range srv.TrustedNodes {
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@ -694,6 +697,9 @@ running:
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scheduleTasks()
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select {
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case <-tick.C:
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// This is just here to ensure the dial scheduler runs occasionally.
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case <-srv.quit:
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// The server was stopped. Run the cleanup logic.
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break running
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