core/state: remove slot dirtyness if it's set back to origin value (#29731)
* core/state: remove slot dirtiness if it's set back to origin value * core/state: suggestion from martin
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74edc93864
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@ -131,7 +131,8 @@ type (
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storageChange struct {
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storageChange struct {
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account *common.Address
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account *common.Address
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key common.Hash
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key common.Hash
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prevvalue *common.Hash
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prevvalue common.Hash
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origvalue common.Hash
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}
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}
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codeChange struct {
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codeChange struct {
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account *common.Address
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account *common.Address
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@ -278,7 +279,7 @@ func (ch codeChange) copy() journalEntry {
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}
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}
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func (ch storageChange) revert(s *StateDB) {
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func (ch storageChange) revert(s *StateDB) {
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s.getStateObject(*ch.account).setState(ch.key, ch.prevvalue)
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s.getStateObject(*ch.account).setState(ch.key, ch.prevvalue, ch.origvalue)
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}
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}
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func (ch storageChange) dirtied() *common.Address {
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func (ch storageChange) dirtied() *common.Address {
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@ -145,16 +145,15 @@ func (s *stateObject) GetState(key common.Hash) common.Hash {
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return value
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return value
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}
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}
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// getState retrieves a value from the account storage trie and also returns if
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// getState retrieves a value associated with the given storage key, along with
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// the slot is already dirty or not.
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// it's original value.
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func (s *stateObject) getState(key common.Hash) (common.Hash, bool) {
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func (s *stateObject) getState(key common.Hash) (common.Hash, common.Hash) {
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// If we have a dirty value for this state entry, return it
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origin := s.GetCommittedState(key)
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value, dirty := s.dirtyStorage[key]
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value, dirty := s.dirtyStorage[key]
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if dirty {
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if dirty {
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return value, true
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return value, origin
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}
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}
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// Otherwise return the entry's original value
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return origin, origin
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return s.GetCommittedState(key), false
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}
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}
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// GetCommittedState retrieves a value from the committed account storage trie.
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// GetCommittedState retrieves a value from the committed account storage trie.
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@ -219,36 +218,32 @@ func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {
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func (s *stateObject) SetState(key, value common.Hash) {
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func (s *stateObject) SetState(key, value common.Hash) {
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// If the new value is the same as old, don't set. Otherwise, track only the
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// If the new value is the same as old, don't set. Otherwise, track only the
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// dirty changes, supporting reverting all of it back to no change.
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// dirty changes, supporting reverting all of it back to no change.
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prev, dirty := s.getState(key)
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prev, origin := s.getState(key)
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if prev == value {
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if prev == value {
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return
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return
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}
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}
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var prevvalue *common.Hash
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if dirty {
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prevvalue = &prev
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}
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// New value is different, update and journal the change
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// New value is different, update and journal the change
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s.db.journal.append(storageChange{
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s.db.journal.append(storageChange{
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account: &s.address,
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account: &s.address,
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key: key,
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key: key,
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prevvalue: prevvalue,
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prevvalue: prev,
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origvalue: origin,
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})
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})
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if s.db.logger != nil && s.db.logger.OnStorageChange != nil {
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if s.db.logger != nil && s.db.logger.OnStorageChange != nil {
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s.db.logger.OnStorageChange(s.address, key, prev, value)
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s.db.logger.OnStorageChange(s.address, key, prev, value)
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}
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}
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s.setState(key, &value)
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s.setState(key, value, origin)
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}
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}
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// setState updates a value in account dirty storage. If the value being set is
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// setState updates a value in account dirty storage. The dirtiness will be
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// nil (assuming journal revert), the dirtyness is removed.
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// removed if the value being set equals to the original value.
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func (s *stateObject) setState(key common.Hash, value *common.Hash) {
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func (s *stateObject) setState(key common.Hash, value common.Hash, origin common.Hash) {
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// If the first set is being reverted, undo the dirty marker
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// Storage slot is set back to its original value, undo the dirty marker
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if value == nil {
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if value == origin {
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delete(s.dirtyStorage, key)
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delete(s.dirtyStorage, key)
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return
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return
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}
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}
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// Otherwise restore the previous value
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s.dirtyStorage[key] = value
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s.dirtyStorage[key] = *value
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}
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// finalise moves all dirty storage slots into the pending area to be hashed or
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@ -264,7 +259,7 @@ func (s *stateObject) finalise(prefetch bool) {
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slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
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slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
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} else {
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} else {
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// Otherwise, the slot was reverted to its original value, remove it
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// Otherwise, the slot was reverted to its original value, remove it
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// from the pending area to avoid thrashing the data strutures.
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// from the pending area to avoid thrashing the data structure.
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delete(s.pendingStorage, key)
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delete(s.pendingStorage, key)
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}
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}
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}
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}
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@ -1329,3 +1329,47 @@ func TestDeleteStorage(t *testing.T) {
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t.Fatalf("difference found:\nfast: %v\nslow: %v\n", fastRes, slowRes)
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t.Fatalf("difference found:\nfast: %v\nslow: %v\n", fastRes, slowRes)
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}
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}
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}
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}
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func TestStorageDirtiness(t *testing.T) {
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var (
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disk = rawdb.NewMemoryDatabase()
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tdb = triedb.NewDatabase(disk, nil)
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db = NewDatabaseWithNodeDB(disk, tdb)
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state, _ = New(types.EmptyRootHash, db, nil)
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addr = common.HexToAddress("0x1")
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checkDirty = func(key common.Hash, value common.Hash, dirty bool) {
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obj := state.getStateObject(addr)
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v, exist := obj.dirtyStorage[key]
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if exist != dirty {
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t.Fatalf("Unexpected dirty marker, want: %t, got: %t", dirty, exist)
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}
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if v != value {
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t.Fatalf("Unexpected storage slot, want: %t, got: %t", value, v)
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}
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}
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)
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state.CreateAccount(addr)
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// the storage change is noop, no dirty marker
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state.SetState(addr, common.Hash{0x1}, common.Hash{})
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checkDirty(common.Hash{0x1}, common.Hash{}, false)
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// the storage change is valid, dirty marker is expected
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snap := state.Snapshot()
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state.SetState(addr, common.Hash{0x1}, common.Hash{0x1})
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checkDirty(common.Hash{0x1}, common.Hash{0x1}, true)
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// the storage change is reverted, dirtiness should be revoked
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state.RevertToSnapshot(snap)
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checkDirty(common.Hash{0x1}, common.Hash{}, false)
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// the storage is reset back to its original value, dirtiness should be revoked
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state.SetState(addr, common.Hash{0x1}, common.Hash{0x1})
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snap = state.Snapshot()
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state.SetState(addr, common.Hash{0x1}, common.Hash{})
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checkDirty(common.Hash{0x1}, common.Hash{}, false)
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// the storage change is reverted, dirty value should be set back
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state.RevertToSnapshot(snap)
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checkDirty(common.Hash{0x1}, common.Hash{0x1}, true)
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}
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