core: fix a lock annoyance and potential deadlock
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5f341e5db5
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@ -376,6 +376,8 @@ func (self *ChainManager) ExportN(w io.Writer, first uint64, last uint64) error
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return nil
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}
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// insert appends injects a block into the current chain block chain. Note, this
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// function assumes that the `mu` mutex is held!
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func (bc *ChainManager) insert(block *types.Block) {
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key := append(blockNumPre, block.Number().Bytes()...)
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bc.blockDb.Put(key, block.Hash().Bytes())
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@ -484,6 +486,8 @@ func (self *ChainManager) GetAncestors(block *types.Block, length int) (blocks [
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return
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}
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// setTotalDifficulty updates the TD of the chain manager. Note, this function
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// assumes that the `mu` mutex is held!
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func (bc *ChainManager) setTotalDifficulty(td *big.Int) {
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bc.td = new(big.Int).Set(td)
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}
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@ -540,9 +544,6 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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self.wg.Add(1)
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defer self.wg.Done()
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self.mu.Lock()
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defer self.mu.Unlock()
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self.chainmu.Lock()
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defer self.chainmu.Unlock()
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@ -625,7 +626,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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cblock := self.currentBlock
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// Compare the TD of the last known block in the canonical chain to make sure it's greater.
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// At this point it's possible that a different chain (fork) becomes the new canonical chain.
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if block.Td.Cmp(self.td) > 0 {
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if block.Td.Cmp(self.Td()) > 0 {
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// chain fork
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if block.ParentHash() != cblock.Hash() {
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// during split we merge two different chains and create the new canonical chain
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@ -638,8 +639,10 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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queueEvent.splitCount++
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}
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self.mu.Lock()
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self.setTotalDifficulty(block.Td)
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self.insert(block)
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self.mu.Unlock()
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jsonlogger.LogJson(&logger.EthChainNewHead{
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BlockHash: block.Hash().Hex(),
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@ -747,9 +750,11 @@ func (self *ChainManager) merge(oldBlock, newBlock *types.Block) error {
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}
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// insert blocks. Order does not matter. Last block will be written in ImportChain itself which creates the new head properly
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self.mu.Lock()
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for _, block := range newChain {
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self.insert(block)
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}
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self.mu.Unlock()
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return nil
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}
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