Commit Graph

25 Commits

Author SHA1 Message Date
Felix Lange
bc6569462d
p2p: use netip.Addr where possible (#29891)
enode.Node was recently changed to store a cache of endpoint information. The IP address in the cache is a netip.Addr. I chose that type over net.IP because it is just better. netip.Addr is meant to be used as a value type. Copying it does not allocate, it can be compared with ==, and can be used as a map key.

This PR changes most uses of Node.IP() into Node.IPAddr(), which returns the cached value directly without allocating.
While there are still some public APIs left where net.IP is used, I have converted all code used internally by p2p/discover to the new types. So this does change some public Go API, but hopefully not APIs any external code actually uses.

There weren't supposed to be any semantic differences resulting from this refactoring, however it does introduce one: In package p2p/netutil we treated the 0.0.0.0/8 network (addresses 0.x.y.z) as LAN, but netip.Addr.IsPrivate() doesn't. The treatment of this particular IP address range is controversial, with some software supporting it and others not. IANA lists it as special-purpose and invalid as a destination for a long time, so I don't know why I put it into the LAN list. It has now been marked as special in p2p/netutil as well.
2024-06-05 19:31:04 +02:00
Felix Lange
94a8b296e4
p2p/discover: refactor node and endpoint representation (#29844)
Here we clean up internal uses of type discover.node, converting most code to use
enode.Node instead. The discover.node type used to be the canonical representation of
network hosts before ENR was introduced. Most code worked with *node to avoid conversions
when interacting with Table methods. Since *node also contains internal state of Table and
is a mutable type, using *node outside of Table code is prone to data races. It's also
cleaner not having to wrap/unwrap *enode.Node all the time.

discover.node has been renamed to tableNode to clarify its purpose.

While here, we also change most uses of net.UDPAddr into netip.AddrPort. While this is
technically a separate refactoring from the *node -> *enode.Node change, it is more
convenient because *enode.Node handles IP addresses as netip.Addr. The switch to package
netip in discovery would've happened very soon anyway.

The change to netip.AddrPort stops at certain interface points. For example, since package
p2p/netutil has not been converted to use netip.Addr yet, we still have to convert to
net.IP/net.UDPAddr in a few places.
2024-05-29 15:02:26 +02:00
Felix Lange
af0a3274be
p2p/discover: fix crash when revalidated node is removed (#29864)
In #29572, I assumed the revalidation list that the node is contained in could only ever
be changed by the outcome of a revalidation request. But turns out that's not true: if the
node gets removed due to FINDNODE failure, it will also be removed from the list it is in.
This causes a crash.

The invariant is: while node is in table, it is always in exactly one of the two lists. So
it seems best to store a pointer to the current list within the node itself.
2024-05-28 18:13:03 +02:00
Felix Lange
6a9158bb1b
p2p/discover: improved node revalidation (#29572)
Node discovery periodically revalidates the nodes in its table by sending PING, checking
if they are still alive. I recently noticed some issues with the implementation of this
process, which can cause strange results such as nodes dropping unexpectedly, certain
nodes not getting revalidated often enough, and bad results being returned to incoming
FINDNODE queries.

In this change, the revalidation process is improved with the following logic:

- We maintain two 'revalidation lists' containing the table nodes, named 'fast' and 'slow'.
- The process chooses random nodes from each list on a randomized interval, the interval being
  faster for the 'fast' list, and performs revalidation for the chosen node.
- Whenever a node is newly inserted into the table, it goes into the 'fast' list.
  Once validation passes, it transfers to the 'slow' list. If a request fails, or the
  node changes endpoint, it transfers back into 'fast'.
- livenessChecks is incremented by one for successful checks. Unlike the old implementation,
  we will not drop the node on the first failing check. We instead quickly decay the
  livenessChecks give it another chance.
- Order of nodes in bucket doesn't matter anymore.

I am also adding a debug API endpoint to dump the node table content.

Co-authored-by: Martin HS <martin@swende.se>
2024-05-23 14:26:09 +02:00
Martin HS
14cc967d19
all: remove dependency on golang.org/exp (#29314)
This change includes a leftovers from https://github.com/ethereum/go-ethereum/pull/29307
- using the [new `slices` package](https://go.dev/doc/go1.21#slices) and
- using the [new `cmp.Ordered`](https://go.dev/doc/go1.21#cmp) instead of exp `constraints.Ordered`
2024-03-25 07:50:18 +01:00
Felix Lange
5b22a472d6
p2p/discover: add liveness check in collectTableNodes (#28686)
* p2p/discover: add liveness check in collectTableNodes

* p2p/discover: fix test

* p2p/discover: rename to appendLiveNodes

* p2p/discover: add dedup logic back

* p2p/discover: simplify

* p2p/discover: fix issue found by test
2023-12-18 10:47:21 +01:00
Péter Szilágyi
be65b47645
all: update golang/x/ext and fix slice sorting fallout (#27909)
The Go authors updated golang/x/ext to change the function signature of the slices sort method. 
It's an entire shitshow now because x/ext is not tagged, so everyone's codebase just 
picked a new version that some other dep depends on, causing our code to fail building.

This PR updates the dep on our code too and does all the refactorings to follow upstream...
2023-08-12 00:04:12 +02:00
Dan Laine
289c6c3b15
p2p: use slices package for sorting (#27494)
Co-authored-by: Felix Lange <fjl@twurst.com>
2023-06-19 07:48:12 +02:00
Felix Lange
ac86547b01
p2p/discover: add Table configuration and Nodes method (#27387)
* p2p/discover: remove ReadRandomNodes

Even though it's public, this method is not callable by code outside of
package p2p/discover because one can't get a valid instance of Table.

* p2p/discover: add Table.Nodes

* p2p/discover: make Table settings configurable

In unit tests and externally developed cmd/devp2p test runs, it can be
useful to tune the timer intervals used by Table.
2023-05-31 13:37:10 +02:00
ucwong
ae7db289b8
p2p: initialize maps with known size (#27229) 2023-05-10 10:52:26 +02:00
Felix Lange
47cdea5ac5
p2p/discover: concurrent TALKREQ handling (#27112)
This changes TALKREQ message processing to run the handler on separate goroutine,
instead of running on the main discv5 dispatcher goroutine. It's better this way because
it allows the handler to perform blocking actions.

I'm also adding a new method TalkRequestToID here. The method allows implementing
a request flow where one node A sends TALKREQ to another node B, and node B later
sends a TALKREQ back. With TalkRequestToID, node B does not need the ENR of A to
send its request.
2023-04-28 11:03:43 +02:00
Seungbae.yu
b3fc9574ec
p2p/discover: fix typos in comments (#25272) 2022-07-10 10:15:54 +02:00
Felix Lange
524aaf5ec6
p2p/discover: implement v5.1 wire protocol (#21647)
This change implements the Discovery v5.1 wire protocol and
also adds an interactive test suite for this protocol.
2020-10-14 12:28:17 +02:00
Felix Lange
b7394d7942
p2p/discover: add initial discovery v5 implementation (#20750)
This adds an implementation of the current discovery v5 spec.

There is full integration with cmd/devp2p and enode.Iterator in this
version. In theory we could enable the new protocol as a replacement of
discovery v4 at any time. In practice, there will likely be a few more
changes to the spec and implementation before this can happen.
2020-04-08 09:57:23 +02:00
Felix Lange
2c37142d2f cmd/devp2p, p2p: dial using node iterator, discovery crawler (#20132)
* p2p/enode: add Iterator and associated utilities

* p2p/discover: add RandomNodes iterator

* p2p: dial using iterator

* cmd/devp2p: add discv4 crawler

* cmd/devp2p: WIP nodeset filter

* cmd/devp2p: fixup lesFilter

* core/forkid: add NewStaticFilter

* cmd/devp2p: make -eth-network filter actually work

* cmd/devp2p: improve crawl timestamp handling

* cmd/devp2p: fix typo

* p2p/enode: fix comment typos

* p2p/discover: fix comment typos

* p2p/discover: rename lookup.next to 'advance'

* p2p: lower discovery mixer timeout

* p2p/enode: implement dynamic FairMix timeouts

* cmd/devp2p: add ropsten support in -eth-network filter

* cmd/devp2p: tweak crawler log message
2019-10-29 17:08:57 +02:00
Péter Szilágyi
1a83114c74
all: update author list and licenses 2019-07-22 12:17:27 +03:00
Felix Lange
896322bf88
cmd/devp2p: add devp2p debug tool (#19657)
* p2p/discover: export Ping and RequestENR

These two are useful for checking the status of a node.

* cmd/devp2p: add devp2p debug tool

This is a new tool for debugging p2p issues. It supports a few
basic tasks for now, but many more things can and will be added
in the near future.

   devp2p enrdump            -- prints ENRs readably
   devp2p discv4 ping        -- checks if a node is up
   devp2p discv4 requestenr  -- gets a node's record
   devp2p discv4 resolve     -- finds a node through the DHT
2019-06-07 15:29:16 +02:00
Felix Lange
350a87dd3c
p2p/discover: add support for EIP-868 (v4 ENR extension) (#19540)
This change implements EIP-868. The UDPv4 transport announces support
for the extension in ping/pong and handles enrRequest messages.

There are two uses of the extension: If a remote node announces support
for EIP-868 in their pong, node revalidation pulls the node's record.
The Resolve method requests the record unconditionally.
2019-05-15 06:47:45 +02:00
Martin Holst Swende
95263914fc
p2p/discover: fix a race where table loop would self-lookup before returning from constructor 2019-05-13 11:30:31 +02:00
Felix Lange
dba1750eda p2p/discover: split out discv4 code
This change restructures the internals of p2p/discover to make room for
the discv5 code which will soon be added to this package.

- packet type names now have a "V4" suffix.
- ListenUDP returns *UDPv4 instead of *Table. This technically breaks
  the API but the only caller in go-ethereum is package p2p, which uses
  a compatible interface and doesn't need changes.
- The internal transport interface is changed to make Table reusable for v5.
- The 'lookup' code moves from table to transport. This required
  updating the lookup unit test to use udpTest instead of a custom transport.
2019-04-30 13:13:22 +02:00
Felix Lange
cf147c71d5 p2p/discover: remove unused function 2019-02-19 13:29:19 +01:00
Felix Lange
a89170cfb2
p2p/discover: improve table addition code (#18974)
This change clears up confusion around the two ways in which nodes
can be added to the table.

When a neighbors packet is received as a reply to findnode, the nodes
contained in the reply are added as 'seen' entries if sufficient space
is available.

When a ping is received and the endpoint verification has taken place,
the remote node is added as a 'verified' entry or moved to the front of
the bucket if present. This also updates the node's IP address and port
if they have changed.
2019-01-31 11:48:54 +01:00
Felix Lange
f0c6f92140
p2p/discover, p2p/enode: rework endpoint proof handling, packet logging (#18963)
This change resolves multiple issues around handling of endpoint proofs.
The proof is now done separately for each IP and completing the proof
requires a matching ping hash.

Also remove waitping because it's equivalent to sleep. waitping was
slightly more efficient, but that may cause issues with findnode if
packets are reordered and the remote end sees findnode before pong.

Logging of received packets was hitherto done after handling the packet,
which meant that sent replies were logged before the packet that
generated them. This change splits up packet handling into 'preverify'
and 'handle'. The error from 'preverify' is logged, but 'handle' happens
after the message is logged. This fixes the order. Packet logs now
contain the node ID.
2019-01-29 17:39:20 +01:00
Felix Lange
6f607de5d5
p2p, p2p/discover: add signed ENR generation (#17753)
This PR adds enode.LocalNode and integrates it into the p2p
subsystem. This new object is the keeper of the local node
record. For now, a new version of the record is produced every
time the client restarts. We'll make it smarter to avoid that in
the future.

There are a couple of other changes in this commit: discovery now
waits for all of its goroutines at shutdown and the p2p server
now closes the node database after discovery has shut down. This
fixes a leveldb crash in tests. p2p server startup is faster
because it doesn't need to wait for the external IP query
anymore.
2018-10-12 11:47:24 +02:00
Felix Lange
30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00