// Copyright 2022 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package pathdb import ( "fmt" "sync" "github.com/VictoriaMetrics/fastcache" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/core/rawdb" "github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/trie/trienode" "github.com/ethereum/go-ethereum/trie/triestate" ) // diskLayer is a low level persistent layer built on top of a key-value store. type diskLayer struct { root common.Hash // Immutable, root hash to which this layer was made for id uint64 // Immutable, corresponding state id db *Database // Path-based trie database cleans *fastcache.Cache // GC friendly memory cache of clean node RLPs buffer *nodebuffer // Node buffer to aggregate writes stale bool // Signals that the layer became stale (state progressed) lock sync.RWMutex // Lock used to protect stale flag } // newDiskLayer creates a new disk layer based on the passing arguments. func newDiskLayer(root common.Hash, id uint64, db *Database, cleans *fastcache.Cache, buffer *nodebuffer) *diskLayer { // Initialize a clean cache if the memory allowance is not zero // or reuse the provided cache if it is not nil (inherited from // the original disk layer). if cleans == nil && db.config.CleanCacheSize != 0 { cleans = fastcache.New(db.config.CleanCacheSize) } return &diskLayer{ root: root, id: id, db: db, cleans: cleans, buffer: buffer, } } // rootHash implements the layer interface, returning root hash of corresponding state. func (dl *diskLayer) rootHash() common.Hash { return dl.root } // stateID implements the layer interface, returning the state id of disk layer. func (dl *diskLayer) stateID() uint64 { return dl.id } // parentLayer implements the layer interface, returning nil as there's no layer // below the disk. func (dl *diskLayer) parentLayer() layer { return nil } // isStale return whether this layer has become stale (was flattened across) or if // it's still live. func (dl *diskLayer) isStale() bool { dl.lock.RLock() defer dl.lock.RUnlock() return dl.stale } // markStale sets the stale flag as true. func (dl *diskLayer) markStale() { dl.lock.Lock() defer dl.lock.Unlock() if dl.stale { panic("triedb disk layer is stale") // we've committed into the same base from two children, boom } dl.stale = true } // node implements the layer interface, retrieving the trie node with the // provided node info. No error will be returned if the node is not found. func (dl *diskLayer) node(owner common.Hash, path []byte, depth int) ([]byte, common.Hash, *nodeLoc, error) { dl.lock.RLock() defer dl.lock.RUnlock() if dl.stale { return nil, common.Hash{}, nil, errSnapshotStale } // Try to retrieve the trie node from the not-yet-written // node buffer first. Note the buffer is lock free since // it's impossible to mutate the buffer before tagging the // layer as stale. n, found := dl.buffer.node(owner, path) if found { dirtyHitMeter.Mark(1) dirtyReadMeter.Mark(int64(len(n.Blob))) dirtyNodeHitDepthHist.Update(int64(depth)) return n.Blob, n.Hash, &nodeLoc{loc: locDirtyCache, depth: depth}, nil } dirtyMissMeter.Mark(1) // Try to retrieve the trie node from the clean memory cache h := newHasher() defer h.release() key := cacheKey(owner, path) if dl.cleans != nil { if blob := dl.cleans.Get(nil, key); len(blob) > 0 { cleanHitMeter.Mark(1) cleanReadMeter.Mark(int64(len(blob))) return blob, h.hash(blob), &nodeLoc{loc: locCleanCache, depth: depth}, nil } cleanMissMeter.Mark(1) } // Try to retrieve the trie node from the disk. var blob []byte if owner == (common.Hash{}) { blob = rawdb.ReadAccountTrieNode(dl.db.diskdb, path) } else { blob = rawdb.ReadStorageTrieNode(dl.db.diskdb, owner, path) } if dl.cleans != nil && len(blob) > 0 { dl.cleans.Set(key, blob) cleanWriteMeter.Mark(int64(len(blob))) } return blob, h.hash(blob), &nodeLoc{loc: locDiskLayer, depth: depth}, nil } // update implements the layer interface, returning a new diff layer on top // with the given state set. func (dl *diskLayer) update(root common.Hash, id uint64, block uint64, nodes map[common.Hash]map[string]*trienode.Node, states *triestate.Set) *diffLayer { return newDiffLayer(dl, root, id, block, nodes, states) } // commit merges the given bottom-most diff layer into the node buffer // and returns a newly constructed disk layer. Note the current disk // layer must be tagged as stale first to prevent re-access. func (dl *diskLayer) commit(bottom *diffLayer, force bool) (*diskLayer, error) { dl.lock.Lock() defer dl.lock.Unlock() // Construct and store the state history first. If crash happens after storing // the state history but without flushing the corresponding states(journal), // the stored state history will be truncated from head in the next restart. var ( overflow bool oldest uint64 ) if dl.db.freezer != nil { err := writeHistory(dl.db.freezer, bottom) if err != nil { return nil, err } // Determine if the persisted history object has exceeded the configured // limitation, set the overflow as true if so. tail, err := dl.db.freezer.Tail() if err != nil { return nil, err } limit := dl.db.config.StateHistory if limit != 0 && bottom.stateID()-tail > limit { overflow = true oldest = bottom.stateID() - limit + 1 // track the id of history **after truncation** } } // Mark the diskLayer as stale before applying any mutations on top. dl.stale = true // Store the root->id lookup afterwards. All stored lookups are identified // by the **unique** state root. It's impossible that in the same chain // blocks are not adjacent but have the same root. if dl.id == 0 { rawdb.WriteStateID(dl.db.diskdb, dl.root, 0) } rawdb.WriteStateID(dl.db.diskdb, bottom.rootHash(), bottom.stateID()) // Construct a new disk layer by merging the nodes from the provided diff // layer, and flush the content in disk layer if there are too many nodes // cached. The clean cache is inherited from the original disk layer. ndl := newDiskLayer(bottom.root, bottom.stateID(), dl.db, dl.cleans, dl.buffer.commit(bottom.nodes)) // In a unique scenario where the ID of the oldest history object (after tail // truncation) surpasses the persisted state ID, we take the necessary action // of forcibly committing the cached dirty nodes to ensure that the persisted // state ID remains higher. if !force && rawdb.ReadPersistentStateID(dl.db.diskdb) < oldest { force = true } if err := ndl.buffer.flush(ndl.db.diskdb, ndl.cleans, ndl.id, force); err != nil { return nil, err } // To remove outdated history objects from the end, we set the 'tail' parameter // to 'oldest-1' due to the offset between the freezer index and the history ID. if overflow { pruned, err := truncateFromTail(ndl.db.diskdb, ndl.db.freezer, oldest-1) if err != nil { return nil, err } log.Debug("Pruned state history", "items", pruned, "tailid", oldest) } return ndl, nil } // revert applies the given state history and return a reverted disk layer. func (dl *diskLayer) revert(h *history, loader triestate.TrieLoader) (*diskLayer, error) { if h.meta.root != dl.rootHash() { return nil, errUnexpectedHistory } if dl.id == 0 { return nil, fmt.Errorf("%w: zero state id", errStateUnrecoverable) } // Apply the reverse state changes upon the current state. This must // be done before holding the lock in order to access state in "this" // layer. nodes, err := triestate.Apply(h.meta.parent, h.meta.root, h.accounts, h.storages, loader) if err != nil { return nil, err } // Mark the diskLayer as stale before applying any mutations on top. dl.lock.Lock() defer dl.lock.Unlock() dl.stale = true // State change may be applied to node buffer, or the persistent // state, depends on if node buffer is empty or not. If the node // buffer is not empty, it means that the state transition that // needs to be reverted is not yet flushed and cached in node // buffer, otherwise, manipulate persistent state directly. if !dl.buffer.empty() { err := dl.buffer.revert(dl.db.diskdb, nodes) if err != nil { return nil, err } } else { batch := dl.db.diskdb.NewBatch() writeNodes(batch, nodes, dl.cleans) rawdb.WritePersistentStateID(batch, dl.id-1) if err := batch.Write(); err != nil { log.Crit("Failed to write states", "err", err) } } return newDiskLayer(h.meta.parent, dl.id-1, dl.db, dl.cleans, dl.buffer), nil } // setBufferSize sets the node buffer size to the provided value. func (dl *diskLayer) setBufferSize(size int) error { dl.lock.RLock() defer dl.lock.RUnlock() if dl.stale { return errSnapshotStale } return dl.buffer.setSize(size, dl.db.diskdb, dl.cleans, dl.id) } // size returns the approximate size of cached nodes in the disk layer. func (dl *diskLayer) size() common.StorageSize { dl.lock.RLock() defer dl.lock.RUnlock() if dl.stale { return 0 } return common.StorageSize(dl.buffer.size) } // resetCache releases the memory held by clean cache to prevent memory leak. func (dl *diskLayer) resetCache() { dl.lock.RLock() defer dl.lock.RUnlock() // Stale disk layer loses the ownership of clean cache. if dl.stale { return } if dl.cleans != nil { dl.cleans.Reset() } } // hasher is used to compute the sha256 hash of the provided data. type hasher struct{ sha crypto.KeccakState } var hasherPool = sync.Pool{ New: func() interface{} { return &hasher{sha: crypto.NewKeccakState()} }, } func newHasher() *hasher { return hasherPool.Get().(*hasher) } func (h *hasher) hash(data []byte) common.Hash { return crypto.HashData(h.sha, data) } func (h *hasher) release() { hasherPool.Put(h) }