b2b0e1da8c
* core: fix typo * rpc: fix typo * snap: fix typo * trie: fix typo * main: fix typo * abi: fix typo * main: fix field comment for basicOp
254 lines
6.7 KiB
Go
254 lines
6.7 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rpc
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"math"
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"strings"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/hexutil"
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)
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// API describes the set of methods offered over the RPC interface
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type API struct {
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Namespace string // namespace under which the rpc methods of Service are exposed
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Version string // deprecated - this field is no longer used, but retained for compatibility
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Service interface{} // receiver instance which holds the methods
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Public bool // deprecated - this field is no longer used, but retained for compatibility
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Authenticated bool // whether the api should only be available behind authentication.
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}
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// ServerCodec implements reading, parsing and writing RPC messages for the server side of
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// an RPC session. Implementations must be go-routine safe since the codec can be called in
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// multiple go-routines concurrently.
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type ServerCodec interface {
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peerInfo() PeerInfo
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readBatch() (msgs []*jsonrpcMessage, isBatch bool, err error)
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close()
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jsonWriter
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}
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// jsonWriter can write JSON messages to its underlying connection.
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// Implementations must be safe for concurrent use.
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type jsonWriter interface {
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// writeJSON writes a message to the connection.
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writeJSON(ctx context.Context, msg interface{}, isError bool) error
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// Closed returns a channel which is closed when the connection is closed.
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closed() <-chan interface{}
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// RemoteAddr returns the peer address of the connection.
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remoteAddr() string
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}
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type BlockNumber int64
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const (
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SafeBlockNumber = BlockNumber(-4)
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FinalizedBlockNumber = BlockNumber(-3)
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LatestBlockNumber = BlockNumber(-2)
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PendingBlockNumber = BlockNumber(-1)
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EarliestBlockNumber = BlockNumber(0)
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)
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// UnmarshalJSON parses the given JSON fragment into a BlockNumber. It supports:
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// - "safe", "finalized", "latest", "earliest" or "pending" as string arguments
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// - the block number
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// Returned errors:
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// - an invalid block number error when the given argument isn't a known strings
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// - an out of range error when the given block number is either too little or too large
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func (bn *BlockNumber) UnmarshalJSON(data []byte) error {
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input := strings.TrimSpace(string(data))
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if len(input) >= 2 && input[0] == '"' && input[len(input)-1] == '"' {
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input = input[1 : len(input)-1]
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}
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switch input {
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case "earliest":
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*bn = EarliestBlockNumber
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return nil
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case "latest":
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*bn = LatestBlockNumber
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return nil
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case "pending":
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*bn = PendingBlockNumber
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return nil
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case "finalized":
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*bn = FinalizedBlockNumber
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return nil
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case "safe":
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*bn = SafeBlockNumber
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return nil
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}
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blckNum, err := hexutil.DecodeUint64(input)
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if err != nil {
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return err
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}
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if blckNum > math.MaxInt64 {
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return errors.New("block number larger than int64")
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}
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*bn = BlockNumber(blckNum)
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return nil
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}
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// Int64 returns the block number as int64.
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func (bn BlockNumber) Int64() int64 {
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return (int64)(bn)
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}
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// MarshalText implements encoding.TextMarshaler. It marshals:
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// - "safe", "finalized", "latest", "earliest" or "pending" as strings
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// - other numbers as hex
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func (bn BlockNumber) MarshalText() ([]byte, error) {
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return []byte(bn.String()), nil
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}
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func (bn BlockNumber) String() string {
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switch bn {
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case EarliestBlockNumber:
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return "earliest"
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case LatestBlockNumber:
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return "latest"
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case PendingBlockNumber:
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return "pending"
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case FinalizedBlockNumber:
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return "finalized"
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case SafeBlockNumber:
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return "safe"
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default:
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if bn < 0 {
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return fmt.Sprintf("<invalid %d>", bn)
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}
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return hexutil.Uint64(bn).String()
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}
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}
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type BlockNumberOrHash struct {
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BlockNumber *BlockNumber `json:"blockNumber,omitempty"`
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BlockHash *common.Hash `json:"blockHash,omitempty"`
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RequireCanonical bool `json:"requireCanonical,omitempty"`
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}
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func (bnh *BlockNumberOrHash) UnmarshalJSON(data []byte) error {
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type erased BlockNumberOrHash
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e := erased{}
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err := json.Unmarshal(data, &e)
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if err == nil {
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if e.BlockNumber != nil && e.BlockHash != nil {
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return errors.New("cannot specify both BlockHash and BlockNumber, choose one or the other")
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}
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bnh.BlockNumber = e.BlockNumber
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bnh.BlockHash = e.BlockHash
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bnh.RequireCanonical = e.RequireCanonical
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return nil
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}
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var input string
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err = json.Unmarshal(data, &input)
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if err != nil {
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return err
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}
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switch input {
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case "earliest":
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bn := EarliestBlockNumber
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bnh.BlockNumber = &bn
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return nil
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case "latest":
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bn := LatestBlockNumber
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bnh.BlockNumber = &bn
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return nil
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case "pending":
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bn := PendingBlockNumber
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bnh.BlockNumber = &bn
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return nil
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case "finalized":
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bn := FinalizedBlockNumber
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bnh.BlockNumber = &bn
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return nil
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case "safe":
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bn := SafeBlockNumber
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bnh.BlockNumber = &bn
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return nil
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default:
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if len(input) == 66 {
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hash := common.Hash{}
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err := hash.UnmarshalText([]byte(input))
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if err != nil {
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return err
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}
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bnh.BlockHash = &hash
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return nil
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} else {
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blckNum, err := hexutil.DecodeUint64(input)
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if err != nil {
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return err
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}
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if blckNum > math.MaxInt64 {
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return errors.New("blocknumber too high")
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}
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bn := BlockNumber(blckNum)
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bnh.BlockNumber = &bn
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return nil
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}
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}
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}
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func (bnh *BlockNumberOrHash) Number() (BlockNumber, bool) {
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if bnh.BlockNumber != nil {
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return *bnh.BlockNumber, true
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}
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return BlockNumber(0), false
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}
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func (bnh *BlockNumberOrHash) String() string {
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if bnh.BlockNumber != nil {
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return bnh.BlockNumber.String()
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}
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if bnh.BlockHash != nil {
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return bnh.BlockHash.String()
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}
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return "nil"
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}
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func (bnh *BlockNumberOrHash) Hash() (common.Hash, bool) {
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if bnh.BlockHash != nil {
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return *bnh.BlockHash, true
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}
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return common.Hash{}, false
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}
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func BlockNumberOrHashWithNumber(blockNr BlockNumber) BlockNumberOrHash {
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return BlockNumberOrHash{
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BlockNumber: &blockNr,
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BlockHash: nil,
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RequireCanonical: false,
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}
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}
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func BlockNumberOrHashWithHash(hash common.Hash, canonical bool) BlockNumberOrHash {
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return BlockNumberOrHash{
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BlockNumber: nil,
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BlockHash: &hash,
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RequireCanonical: canonical,
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}
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}
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