go-ethereum/les/api.go
Péter Szilágyi 1e556d220c
all: remove notion of trusted checkpoints in the post-merge world (#27147)
* all: remove notion of trusted checkpoints in the post-merge world

* light: remove unused function

* eth/ethconfig, les: remove unused config option

* les: make linter happy

---------

Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2023-04-24 09:37:10 +03:00

350 lines
11 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"errors"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
"github.com/ethereum/go-ethereum/p2p/enode"
)
var errUnknownBenchmarkType = errors.New("unknown benchmark type")
// LightServerAPI provides an API to access the LES light server.
type LightServerAPI struct {
server *LesServer
defaultPosFactors, defaultNegFactors vfs.PriceFactors
}
// NewLightServerAPI creates a new LES light server API.
func NewLightServerAPI(server *LesServer) *LightServerAPI {
return &LightServerAPI{
server: server,
defaultPosFactors: defaultPosFactors,
defaultNegFactors: defaultNegFactors,
}
}
// parseNode parses either an enode address a raw hex node id
func parseNode(node string) (enode.ID, error) {
if id, err := enode.ParseID(node); err == nil {
return id, nil
}
if node, err := enode.Parse(enode.ValidSchemes, node); err == nil {
return node.ID(), nil
} else {
return enode.ID{}, err
}
}
// ServerInfo returns global server parameters
func (api *LightServerAPI) ServerInfo() map[string]interface{} {
res := make(map[string]interface{})
res["minimumCapacity"] = api.server.minCapacity
res["maximumCapacity"] = api.server.maxCapacity
_, res["totalCapacity"] = api.server.clientPool.Limits()
_, res["totalConnectedCapacity"] = api.server.clientPool.Active()
res["priorityConnectedCapacity"] = 0 //TODO connect when token sale module is added
return res
}
// ClientInfo returns information about clients listed in the ids list or matching the given tags
func (api *LightServerAPI) ClientInfo(nodes []string) map[enode.ID]map[string]interface{} {
var ids []enode.ID
for _, node := range nodes {
if id, err := parseNode(node); err == nil {
ids = append(ids, id)
}
}
res := make(map[enode.ID]map[string]interface{})
if len(ids) == 0 {
ids = api.server.peers.ids()
}
for _, id := range ids {
if peer := api.server.peers.peer(id); peer != nil {
res[id] = api.clientInfo(peer, peer.balance)
} else {
api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
res[id] = api.clientInfo(nil, balance)
})
}
}
return res
}
// PriorityClientInfo returns information about clients with a positive balance
// in the given ID range (stop excluded). If stop is null then the iterator stops
// only at the end of the ID space. MaxCount limits the number of results returned.
// If maxCount limit is applied but there are more potential results then the ID
// of the next potential result is included in the map with an empty structure
// assigned to it.
func (api *LightServerAPI) PriorityClientInfo(start, stop enode.ID, maxCount int) map[enode.ID]map[string]interface{} {
res := make(map[enode.ID]map[string]interface{})
ids := api.server.clientPool.GetPosBalanceIDs(start, stop, maxCount+1)
if len(ids) > maxCount {
res[ids[maxCount]] = make(map[string]interface{})
ids = ids[:maxCount]
}
for _, id := range ids {
if peer := api.server.peers.peer(id); peer != nil {
res[id] = api.clientInfo(peer, peer.balance)
} else {
api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
res[id] = api.clientInfo(nil, balance)
})
}
}
return res
}
// clientInfo creates a client info data structure
func (api *LightServerAPI) clientInfo(peer *clientPeer, balance vfs.ReadOnlyBalance) map[string]interface{} {
info := make(map[string]interface{})
pb, nb := balance.GetBalance()
info["isConnected"] = peer != nil
info["pricing/balance"] = pb
info["priority"] = pb != 0
// cb := api.server.clientPool.ndb.getCurrencyBalance(id)
// info["pricing/currency"] = cb.amount
if peer != nil {
info["connectionTime"] = float64(mclock.Now()-peer.connectedAt) / float64(time.Second)
info["capacity"] = peer.getCapacity()
info["pricing/negBalance"] = nb
}
return info
}
// setParams either sets the given parameters for a single connected client (if specified)
// or the default parameters applicable to clients connected in the future
func (api *LightServerAPI) setParams(params map[string]interface{}, client *clientPeer, posFactors, negFactors *vfs.PriceFactors) (updateFactors bool, err error) {
defParams := client == nil
for name, value := range params {
errValue := func() error {
return fmt.Errorf("invalid value for parameter '%s'", name)
}
setFactor := func(v *float64) {
if val, ok := value.(float64); ok && val >= 0 {
*v = val / float64(time.Second)
updateFactors = true
} else {
err = errValue()
}
}
switch {
case name == "pricing/timeFactor":
setFactor(&posFactors.TimeFactor)
case name == "pricing/capacityFactor":
setFactor(&posFactors.CapacityFactor)
case name == "pricing/requestCostFactor":
setFactor(&posFactors.RequestFactor)
case name == "pricing/negative/timeFactor":
setFactor(&negFactors.TimeFactor)
case name == "pricing/negative/capacityFactor":
setFactor(&negFactors.CapacityFactor)
case name == "pricing/negative/requestCostFactor":
setFactor(&negFactors.RequestFactor)
case !defParams && name == "capacity":
if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
_, err = api.server.clientPool.SetCapacity(client.Node(), uint64(capacity), 0, false)
// time factor recalculation is performed automatically by the balance tracker
} else {
err = errValue()
}
default:
if defParams {
err = fmt.Errorf("invalid default parameter '%s'", name)
} else {
err = fmt.Errorf("invalid client parameter '%s'", name)
}
}
if err != nil {
return
}
}
return
}
// SetClientParams sets client parameters for all clients listed in the ids list
// or all connected clients if the list is empty
func (api *LightServerAPI) SetClientParams(nodes []string, params map[string]interface{}) error {
var err error
for _, node := range nodes {
var id enode.ID
if id, err = parseNode(node); err != nil {
return err
}
if peer := api.server.peers.peer(id); peer != nil {
posFactors, negFactors := peer.balance.GetPriceFactors()
update, e := api.setParams(params, peer, &posFactors, &negFactors)
if update {
peer.balance.SetPriceFactors(posFactors, negFactors)
}
if e != nil {
err = e
}
} else {
err = fmt.Errorf("client %064x is not connected", id)
}
}
return err
}
// SetDefaultParams sets the default parameters applicable to clients connected in the future
func (api *LightServerAPI) SetDefaultParams(params map[string]interface{}) error {
update, err := api.setParams(params, nil, &api.defaultPosFactors, &api.defaultNegFactors)
if update {
api.server.clientPool.SetDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
}
return err
}
// SetConnectedBias set the connection bias, which is applied to already connected clients
// So that already connected client won't be kicked out very soon and we can ensure all
// connected clients can have enough time to request or sync some data.
// When the input parameter `bias` < 0 (illegal), return error.
func (api *LightServerAPI) SetConnectedBias(bias time.Duration) error {
if bias < time.Duration(0) {
return fmt.Errorf("bias illegal: %v less than 0", bias)
}
api.server.clientPool.SetConnectedBias(bias)
return nil
}
// AddBalance adds the given amount to the balance of a client if possible and returns
// the balance before and after the operation
func (api *LightServerAPI) AddBalance(node string, amount int64) (balance [2]uint64, err error) {
var id enode.ID
if id, err = parseNode(node); err != nil {
return
}
api.server.clientPool.BalanceOperation(id, "", func(nb vfs.AtomicBalanceOperator) {
balance[0], balance[1], err = nb.AddBalance(amount)
})
return
}
// Benchmark runs a request performance benchmark with a given set of measurement setups
// in multiple passes specified by passCount. The measurement time for each setup in each
// pass is specified in milliseconds by length.
//
// Note: measurement time is adjusted for each pass depending on the previous ones.
// Therefore a controlled total measurement time is achievable in multiple passes.
func (api *LightServerAPI) Benchmark(setups []map[string]interface{}, passCount, length int) ([]map[string]interface{}, error) {
benchmarks := make([]requestBenchmark, len(setups))
for i, setup := range setups {
if t, ok := setup["type"].(string); ok {
getInt := func(field string, def int) int {
if value, ok := setup[field].(float64); ok {
return int(value)
}
return def
}
getBool := func(field string, def bool) bool {
if value, ok := setup[field].(bool); ok {
return value
}
return def
}
switch t {
case "header":
benchmarks[i] = &benchmarkBlockHeaders{
amount: getInt("amount", 1),
skip: getInt("skip", 1),
byHash: getBool("byHash", false),
reverse: getBool("reverse", false),
}
case "body":
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: false}
case "receipts":
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: true}
case "proof":
benchmarks[i] = &benchmarkProofsOrCode{code: false}
case "code":
benchmarks[i] = &benchmarkProofsOrCode{code: true}
case "cht":
benchmarks[i] = &benchmarkHelperTrie{
bloom: false,
reqCount: getInt("amount", 1),
}
case "bloom":
benchmarks[i] = &benchmarkHelperTrie{
bloom: true,
reqCount: getInt("amount", 1),
}
case "txSend":
benchmarks[i] = &benchmarkTxSend{}
case "txStatus":
benchmarks[i] = &benchmarkTxStatus{}
default:
return nil, errUnknownBenchmarkType
}
} else {
return nil, errUnknownBenchmarkType
}
}
rs := api.server.handler.runBenchmark(benchmarks, passCount, time.Millisecond*time.Duration(length))
result := make([]map[string]interface{}, len(setups))
for i, r := range rs {
res := make(map[string]interface{})
if r.err == nil {
res["totalCount"] = r.totalCount
res["avgTime"] = r.avgTime
res["maxInSize"] = r.maxInSize
res["maxOutSize"] = r.maxOutSize
} else {
res["error"] = r.err.Error()
}
result[i] = res
}
return result, nil
}
// DebugAPI provides an API to debug LES light server functionality.
type DebugAPI struct {
server *LesServer
}
// NewDebugAPI creates a new LES light server debug API.
func NewDebugAPI(server *LesServer) *DebugAPI {
return &DebugAPI{
server: server,
}
}
// FreezeClient forces a temporary client freeze which normally happens when the server is overloaded
func (api *DebugAPI) FreezeClient(node string) error {
var (
id enode.ID
err error
)
if id, err = parseNode(node); err != nil {
return err
}
if peer := api.server.peers.peer(id); peer != nil {
peer.freeze()
return nil
} else {
return fmt.Errorf("client %064x is not connected", id[:])
}
}