go-ethereum/p2p/protocols/protocol_test.go
Felix Lange 30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00

389 lines
9.8 KiB
Go

// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package protocols
import (
"context"
"errors"
"fmt"
"testing"
"time"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
p2ptest "github.com/ethereum/go-ethereum/p2p/testing"
)
// handshake message type
type hs0 struct {
C uint
}
// message to kill/drop the peer with nodeID
type kill struct {
C enode.ID
}
// message to drop connection
type drop struct {
}
/// protoHandshake represents module-independent aspects of the protocol and is
// the first message peers send and receive as part the initial exchange
type protoHandshake struct {
Version uint // local and remote peer should have identical version
NetworkID string // local and remote peer should have identical network id
}
// checkProtoHandshake verifies local and remote protoHandshakes match
func checkProtoHandshake(testVersion uint, testNetworkID string) func(interface{}) error {
return func(rhs interface{}) error {
remote := rhs.(*protoHandshake)
if remote.NetworkID != testNetworkID {
return fmt.Errorf("%s (!= %s)", remote.NetworkID, testNetworkID)
}
if remote.Version != testVersion {
return fmt.Errorf("%d (!= %d)", remote.Version, testVersion)
}
return nil
}
}
// newProtocol sets up a protocol
// the run function here demonstrates a typical protocol using peerPool, handshake
// and messages registered to handlers
func newProtocol(pp *p2ptest.TestPeerPool) func(*p2p.Peer, p2p.MsgReadWriter) error {
spec := &Spec{
Name: "test",
Version: 42,
MaxMsgSize: 10 * 1024,
Messages: []interface{}{
protoHandshake{},
hs0{},
kill{},
drop{},
},
}
return func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := NewPeer(p, rw, spec)
// initiate one-off protohandshake and check validity
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
phs := &protoHandshake{42, "420"}
hsCheck := checkProtoHandshake(phs.Version, phs.NetworkID)
_, err := peer.Handshake(ctx, phs, hsCheck)
if err != nil {
return err
}
lhs := &hs0{42}
// module handshake demonstrating a simple repeatable exchange of same-type message
hs, err := peer.Handshake(ctx, lhs, nil)
if err != nil {
return err
}
if rmhs := hs.(*hs0); rmhs.C > lhs.C {
return fmt.Errorf("handshake mismatch remote %v > local %v", rmhs.C, lhs.C)
}
handle := func(ctx context.Context, msg interface{}) error {
switch msg := msg.(type) {
case *protoHandshake:
return errors.New("duplicate handshake")
case *hs0:
rhs := msg
if rhs.C > lhs.C {
return fmt.Errorf("handshake mismatch remote %v > local %v", rhs.C, lhs.C)
}
lhs.C += rhs.C
return peer.Send(ctx, lhs)
case *kill:
// demonstrates use of peerPool, killing another peer connection as a response to a message
id := msg.C
pp.Get(id).Drop(errors.New("killed"))
return nil
case *drop:
// for testing we can trigger self induced disconnect upon receiving drop message
return errors.New("dropped")
default:
return fmt.Errorf("unknown message type: %T", msg)
}
}
pp.Add(peer)
defer pp.Remove(peer)
return peer.Run(handle)
}
}
func protocolTester(t *testing.T, pp *p2ptest.TestPeerPool) *p2ptest.ProtocolTester {
conf := adapters.RandomNodeConfig()
return p2ptest.NewProtocolTester(t, conf.ID, 2, newProtocol(pp))
}
func protoHandshakeExchange(id enode.ID, proto *protoHandshake) []p2ptest.Exchange {
return []p2ptest.Exchange{
{
Expects: []p2ptest.Expect{
{
Code: 0,
Msg: &protoHandshake{42, "420"},
Peer: id,
},
},
},
{
Triggers: []p2ptest.Trigger{
{
Code: 0,
Msg: proto,
Peer: id,
},
},
},
}
}
func runProtoHandshake(t *testing.T, proto *protoHandshake, errs ...error) {
pp := p2ptest.NewTestPeerPool()
s := protocolTester(t, pp)
// TODO: make this more than one handshake
node := s.Nodes[0]
if err := s.TestExchanges(protoHandshakeExchange(node.ID(), proto)...); err != nil {
t.Fatal(err)
}
var disconnects []*p2ptest.Disconnect
for i, err := range errs {
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
}
if err := s.TestDisconnected(disconnects...); err != nil {
t.Fatal(err)
}
}
func TestProtoHandshakeVersionMismatch(t *testing.T) {
runProtoHandshake(t, &protoHandshake{41, "420"}, errorf(ErrHandshake, errorf(ErrHandler, "(msg code 0): 41 (!= 42)").Error()))
}
func TestProtoHandshakeNetworkIDMismatch(t *testing.T) {
runProtoHandshake(t, &protoHandshake{42, "421"}, errorf(ErrHandshake, errorf(ErrHandler, "(msg code 0): 421 (!= 420)").Error()))
}
func TestProtoHandshakeSuccess(t *testing.T) {
runProtoHandshake(t, &protoHandshake{42, "420"})
}
func moduleHandshakeExchange(id enode.ID, resp uint) []p2ptest.Exchange {
return []p2ptest.Exchange{
{
Expects: []p2ptest.Expect{
{
Code: 1,
Msg: &hs0{42},
Peer: id,
},
},
},
{
Triggers: []p2ptest.Trigger{
{
Code: 1,
Msg: &hs0{resp},
Peer: id,
},
},
},
}
}
func runModuleHandshake(t *testing.T, resp uint, errs ...error) {
pp := p2ptest.NewTestPeerPool()
s := protocolTester(t, pp)
node := s.Nodes[0]
if err := s.TestExchanges(protoHandshakeExchange(node.ID(), &protoHandshake{42, "420"})...); err != nil {
t.Fatal(err)
}
if err := s.TestExchanges(moduleHandshakeExchange(node.ID(), resp)...); err != nil {
t.Fatal(err)
}
var disconnects []*p2ptest.Disconnect
for i, err := range errs {
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
}
if err := s.TestDisconnected(disconnects...); err != nil {
t.Fatal(err)
}
}
func TestModuleHandshakeError(t *testing.T) {
runModuleHandshake(t, 43, fmt.Errorf("handshake mismatch remote 43 > local 42"))
}
func TestModuleHandshakeSuccess(t *testing.T) {
runModuleHandshake(t, 42)
}
// testing complex interactions over multiple peers, relaying, dropping
func testMultiPeerSetup(a, b enode.ID) []p2ptest.Exchange {
return []p2ptest.Exchange{
{
Label: "primary handshake",
Expects: []p2ptest.Expect{
{
Code: 0,
Msg: &protoHandshake{42, "420"},
Peer: a,
},
{
Code: 0,
Msg: &protoHandshake{42, "420"},
Peer: b,
},
},
},
{
Label: "module handshake",
Triggers: []p2ptest.Trigger{
{
Code: 0,
Msg: &protoHandshake{42, "420"},
Peer: a,
},
{
Code: 0,
Msg: &protoHandshake{42, "420"},
Peer: b,
},
},
Expects: []p2ptest.Expect{
{
Code: 1,
Msg: &hs0{42},
Peer: a,
},
{
Code: 1,
Msg: &hs0{42},
Peer: b,
},
},
},
{Label: "alternative module handshake", Triggers: []p2ptest.Trigger{{Code: 1, Msg: &hs0{41}, Peer: a},
{Code: 1, Msg: &hs0{41}, Peer: b}}},
{Label: "repeated module handshake", Triggers: []p2ptest.Trigger{{Code: 1, Msg: &hs0{1}, Peer: a}}},
{Label: "receiving repeated module handshake", Expects: []p2ptest.Expect{{Code: 1, Msg: &hs0{43}, Peer: a}}}}
}
func runMultiplePeers(t *testing.T, peer int, errs ...error) {
pp := p2ptest.NewTestPeerPool()
s := protocolTester(t, pp)
if err := s.TestExchanges(testMultiPeerSetup(s.Nodes[0].ID(), s.Nodes[1].ID())...); err != nil {
t.Fatal(err)
}
// after some exchanges of messages, we can test state changes
// here this is simply demonstrated by the peerPool
// after the handshake negotiations peers must be added to the pool
// time.Sleep(1)
tick := time.NewTicker(10 * time.Millisecond)
timeout := time.NewTimer(1 * time.Second)
WAIT:
for {
select {
case <-tick.C:
if pp.Has(s.Nodes[0].ID()) {
break WAIT
}
case <-timeout.C:
t.Fatal("timeout")
}
}
if !pp.Has(s.Nodes[1].ID()) {
t.Fatalf("missing peer test-1: %v (%v)", pp, s.Nodes)
}
// peer 0 sends kill request for peer with index <peer>
err := s.TestExchanges(p2ptest.Exchange{
Triggers: []p2ptest.Trigger{
{
Code: 2,
Msg: &kill{s.Nodes[peer].ID()},
Peer: s.Nodes[0].ID(),
},
},
})
if err != nil {
t.Fatal(err)
}
// the peer not killed sends a drop request
err = s.TestExchanges(p2ptest.Exchange{
Triggers: []p2ptest.Trigger{
{
Code: 3,
Msg: &drop{},
Peer: s.Nodes[(peer+1)%2].ID(),
},
},
})
if err != nil {
t.Fatal(err)
}
// check the actual discconnect errors on the individual peers
var disconnects []*p2ptest.Disconnect
for i, err := range errs {
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
}
if err := s.TestDisconnected(disconnects...); err != nil {
t.Fatal(err)
}
// test if disconnected peers have been removed from peerPool
if pp.Has(s.Nodes[peer].ID()) {
t.Fatalf("peer test-%v not dropped: %v (%v)", peer, pp, s.Nodes)
}
}
func XTestMultiplePeersDropSelf(t *testing.T) {
runMultiplePeers(t, 0,
fmt.Errorf("subprotocol error"),
fmt.Errorf("Message handler error: (msg code 3): dropped"),
)
}
func XTestMultiplePeersDropOther(t *testing.T) {
runMultiplePeers(t, 1,
fmt.Errorf("Message handler error: (msg code 3): dropped"),
fmt.Errorf("subprotocol error"),
)
}