go-ethereum/triedb/pathdb/nodebuffer.go
maskpp 2c67fab0d7
trie/pathdb: preallocate map capacity (#29690)
* preallocated capacity for map's certain usege of memory

* preallocated capacity for map's certain usege of memory
2024-05-02 12:35:45 +03:00

285 lines
9.4 KiB
Go

// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package pathdb
import (
"bytes"
"fmt"
"time"
"github.com/VictoriaMetrics/fastcache"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie/trienode"
)
// nodebuffer is a collection of modified trie nodes to aggregate the disk
// write. The content of the nodebuffer must be checked before diving into
// disk (since it basically is not-yet-written data).
type nodebuffer struct {
layers uint64 // The number of diff layers aggregated inside
size uint64 // The size of aggregated writes
limit uint64 // The maximum memory allowance in bytes
nodes map[common.Hash]map[string]*trienode.Node // The dirty node set, mapped by owner and path
}
// newNodeBuffer initializes the node buffer with the provided nodes.
func newNodeBuffer(limit int, nodes map[common.Hash]map[string]*trienode.Node, layers uint64) *nodebuffer {
if nodes == nil {
nodes = make(map[common.Hash]map[string]*trienode.Node)
}
var size uint64
for _, subset := range nodes {
for path, n := range subset {
size += uint64(len(n.Blob) + len(path))
}
}
return &nodebuffer{
layers: layers,
nodes: nodes,
size: size,
limit: uint64(limit),
}
}
// node retrieves the trie node with given node info.
func (b *nodebuffer) node(owner common.Hash, path []byte) (*trienode.Node, bool) {
subset, ok := b.nodes[owner]
if !ok {
return nil, false
}
n, ok := subset[string(path)]
if !ok {
return nil, false
}
return n, true
}
// commit merges the dirty nodes into the nodebuffer. This operation won't take
// the ownership of the nodes map which belongs to the bottom-most diff layer.
// It will just hold the node references from the given map which are safe to
// copy.
func (b *nodebuffer) commit(nodes map[common.Hash]map[string]*trienode.Node) *nodebuffer {
var (
delta int64
overwrite int64
overwriteSize int64
)
for owner, subset := range nodes {
current, exist := b.nodes[owner]
if !exist {
// Allocate a new map for the subset instead of claiming it directly
// from the passed map to avoid potential concurrent map read/write.
// The nodes belong to original diff layer are still accessible even
// after merging, thus the ownership of nodes map should still belong
// to original layer and any mutation on it should be prevented.
current = make(map[string]*trienode.Node, len(subset))
for path, n := range subset {
current[path] = n
delta += int64(len(n.Blob) + len(path))
}
b.nodes[owner] = current
continue
}
for path, n := range subset {
if orig, exist := current[path]; !exist {
delta += int64(len(n.Blob) + len(path))
} else {
delta += int64(len(n.Blob) - len(orig.Blob))
overwrite++
overwriteSize += int64(len(orig.Blob) + len(path))
}
current[path] = n
}
b.nodes[owner] = current
}
b.updateSize(delta)
b.layers++
gcNodesMeter.Mark(overwrite)
gcBytesMeter.Mark(overwriteSize)
return b
}
// revert is the reverse operation of commit. It also merges the provided nodes
// into the nodebuffer, the difference is that the provided node set should
// revert the changes made by the last state transition.
func (b *nodebuffer) revert(db ethdb.KeyValueReader, nodes map[common.Hash]map[string]*trienode.Node) error {
// Short circuit if no embedded state transition to revert.
if b.layers == 0 {
return errStateUnrecoverable
}
b.layers--
// Reset the entire buffer if only a single transition left.
if b.layers == 0 {
b.reset()
return nil
}
var delta int64
for owner, subset := range nodes {
current, ok := b.nodes[owner]
if !ok {
panic(fmt.Sprintf("non-existent subset (%x)", owner))
}
for path, n := range subset {
orig, ok := current[path]
if !ok {
// There is a special case in MPT that one child is removed from
// a fullNode which only has two children, and then a new child
// with different position is immediately inserted into the fullNode.
// In this case, the clean child of the fullNode will also be
// marked as dirty because of node collapse and expansion.
//
// In case of database rollback, don't panic if this "clean"
// node occurs which is not present in buffer.
var blob []byte
if owner == (common.Hash{}) {
blob = rawdb.ReadAccountTrieNode(db, []byte(path))
} else {
blob = rawdb.ReadStorageTrieNode(db, owner, []byte(path))
}
// Ignore the clean node in the case described above.
if bytes.Equal(blob, n.Blob) {
continue
}
panic(fmt.Sprintf("non-existent node (%x %v) blob: %v", owner, path, crypto.Keccak256Hash(n.Blob).Hex()))
}
current[path] = n
delta += int64(len(n.Blob)) - int64(len(orig.Blob))
}
}
b.updateSize(delta)
return nil
}
// updateSize updates the total cache size by the given delta.
func (b *nodebuffer) updateSize(delta int64) {
size := int64(b.size) + delta
if size >= 0 {
b.size = uint64(size)
return
}
s := b.size
b.size = 0
log.Error("Invalid pathdb buffer size", "prev", common.StorageSize(s), "delta", common.StorageSize(delta))
}
// reset cleans up the disk cache.
func (b *nodebuffer) reset() {
b.layers = 0
b.size = 0
b.nodes = make(map[common.Hash]map[string]*trienode.Node)
}
// empty returns an indicator if nodebuffer contains any state transition inside.
func (b *nodebuffer) empty() bool {
return b.layers == 0
}
// setSize sets the buffer size to the provided number, and invokes a flush
// operation if the current memory usage exceeds the new limit.
func (b *nodebuffer) setSize(size int, db ethdb.KeyValueStore, clean *fastcache.Cache, id uint64) error {
b.limit = uint64(size)
return b.flush(db, clean, id, false)
}
// allocBatch returns a database batch with pre-allocated buffer.
func (b *nodebuffer) allocBatch(db ethdb.KeyValueStore) ethdb.Batch {
var metasize int
for owner, nodes := range b.nodes {
if owner == (common.Hash{}) {
metasize += len(nodes) * len(rawdb.TrieNodeAccountPrefix) // database key prefix
} else {
metasize += len(nodes) * (len(rawdb.TrieNodeStoragePrefix) + common.HashLength) // database key prefix + owner
}
}
return db.NewBatchWithSize((metasize + int(b.size)) * 11 / 10) // extra 10% for potential pebble internal stuff
}
// flush persists the in-memory dirty trie node into the disk if the configured
// memory threshold is reached. Note, all data must be written atomically.
func (b *nodebuffer) flush(db ethdb.KeyValueStore, clean *fastcache.Cache, id uint64, force bool) error {
if b.size <= b.limit && !force {
return nil
}
// Ensure the target state id is aligned with the internal counter.
head := rawdb.ReadPersistentStateID(db)
if head+b.layers != id {
return fmt.Errorf("buffer layers (%d) cannot be applied on top of persisted state id (%d) to reach requested state id (%d)", b.layers, head, id)
}
var (
start = time.Now()
batch = b.allocBatch(db)
)
nodes := writeNodes(batch, b.nodes, clean)
rawdb.WritePersistentStateID(batch, id)
// Flush all mutations in a single batch
size := batch.ValueSize()
if err := batch.Write(); err != nil {
return err
}
commitBytesMeter.Mark(int64(size))
commitNodesMeter.Mark(int64(nodes))
commitTimeTimer.UpdateSince(start)
log.Debug("Persisted pathdb nodes", "nodes", len(b.nodes), "bytes", common.StorageSize(size), "elapsed", common.PrettyDuration(time.Since(start)))
b.reset()
return nil
}
// writeNodes writes the trie nodes into the provided database batch.
// Note this function will also inject all the newly written nodes
// into clean cache.
func writeNodes(batch ethdb.Batch, nodes map[common.Hash]map[string]*trienode.Node, clean *fastcache.Cache) (total int) {
for owner, subset := range nodes {
for path, n := range subset {
if n.IsDeleted() {
if owner == (common.Hash{}) {
rawdb.DeleteAccountTrieNode(batch, []byte(path))
} else {
rawdb.DeleteStorageTrieNode(batch, owner, []byte(path))
}
if clean != nil {
clean.Del(cacheKey(owner, []byte(path)))
}
} else {
if owner == (common.Hash{}) {
rawdb.WriteAccountTrieNode(batch, []byte(path), n.Blob)
} else {
rawdb.WriteStorageTrieNode(batch, owner, []byte(path), n.Blob)
}
if clean != nil {
clean.Set(cacheKey(owner, []byte(path)), n.Blob)
}
}
}
total += len(subset)
}
return total
}
// cacheKey constructs the unique key of clean cache.
func cacheKey(owner common.Hash, path []byte) []byte {
if owner == (common.Hash{}) {
return path
}
return append(owner.Bytes(), path...)
}