go-ethereum/p2p/enode/localnode.go
Felix Lange bc6569462d
p2p: use netip.Addr where possible (#29891)
enode.Node was recently changed to store a cache of endpoint information. The IP address in the cache is a netip.Addr. I chose that type over net.IP because it is just better. netip.Addr is meant to be used as a value type. Copying it does not allocate, it can be compared with ==, and can be used as a map key.

This PR changes most uses of Node.IP() into Node.IPAddr(), which returns the cached value directly without allocating.
While there are still some public APIs left where net.IP is used, I have converted all code used internally by p2p/discover to the new types. So this does change some public Go API, but hopefully not APIs any external code actually uses.

There weren't supposed to be any semantic differences resulting from this refactoring, however it does introduce one: In package p2p/netutil we treated the 0.0.0.0/8 network (addresses 0.x.y.z) as LAN, but netip.Addr.IsPrivate() doesn't. The treatment of this particular IP address range is controversial, with some software supporting it and others not. IANA lists it as special-purpose and invalid as a destination for a long time, so I don't know why I put it into the LAN list. It has now been marked as special in p2p/netutil as well.
2024-06-05 19:31:04 +02:00

317 lines
8.3 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package enode
import (
"crypto/ecdsa"
"fmt"
"net"
"net/netip"
"reflect"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
const (
// IP tracker configuration
iptrackMinStatements = 10
iptrackWindow = 5 * time.Minute
iptrackContactWindow = 10 * time.Minute
// time needed to wait between two updates to the local ENR
recordUpdateThrottle = time.Millisecond
)
// LocalNode produces the signed node record of a local node, i.e. a node run in the
// current process. Setting ENR entries via the Set method updates the record. A new version
// of the record is signed on demand when the Node method is called.
type LocalNode struct {
cur atomic.Value // holds a non-nil node pointer while the record is up-to-date
id ID
key *ecdsa.PrivateKey
db *DB
// everything below is protected by a lock
mu sync.RWMutex
seq uint64
update time.Time // timestamp when the record was last updated
entries map[string]enr.Entry
endpoint4 lnEndpoint
endpoint6 lnEndpoint
}
type lnEndpoint struct {
track *netutil.IPTracker
staticIP, fallbackIP net.IP
fallbackUDP uint16 // port
}
// NewLocalNode creates a local node.
func NewLocalNode(db *DB, key *ecdsa.PrivateKey) *LocalNode {
ln := &LocalNode{
id: PubkeyToIDV4(&key.PublicKey),
db: db,
key: key,
entries: make(map[string]enr.Entry),
endpoint4: lnEndpoint{
track: netutil.NewIPTracker(iptrackWindow, iptrackContactWindow, iptrackMinStatements),
},
endpoint6: lnEndpoint{
track: netutil.NewIPTracker(iptrackWindow, iptrackContactWindow, iptrackMinStatements),
},
}
ln.seq = db.localSeq(ln.id)
ln.update = time.Now()
ln.cur.Store((*Node)(nil))
return ln
}
// Database returns the node database associated with the local node.
func (ln *LocalNode) Database() *DB {
return ln.db
}
// Node returns the current version of the local node record.
func (ln *LocalNode) Node() *Node {
// If we have a valid record, return that
n := ln.cur.Load().(*Node)
if n != nil {
return n
}
// Record was invalidated, sign a new copy.
ln.mu.Lock()
defer ln.mu.Unlock()
// Double check the current record, since multiple goroutines might be waiting
// on the write mutex.
if n = ln.cur.Load().(*Node); n != nil {
return n
}
// The initial sequence number is the current timestamp in milliseconds. To ensure
// that the initial sequence number will always be higher than any previous sequence
// number (assuming the clock is correct), we want to avoid updating the record faster
// than once per ms. So we need to sleep here until the next possible update time has
// arrived.
lastChange := time.Since(ln.update)
if lastChange < recordUpdateThrottle {
time.Sleep(recordUpdateThrottle - lastChange)
}
ln.sign()
ln.update = time.Now()
return ln.cur.Load().(*Node)
}
// Seq returns the current sequence number of the local node record.
func (ln *LocalNode) Seq() uint64 {
ln.mu.Lock()
defer ln.mu.Unlock()
return ln.seq
}
// ID returns the local node ID.
func (ln *LocalNode) ID() ID {
return ln.id
}
// Set puts the given entry into the local record, overwriting any existing value.
// Use Set*IP and SetFallbackUDP to set IP addresses and UDP port, otherwise they'll
// be overwritten by the endpoint predictor.
//
// Since node record updates are throttled to one per second, Set is asynchronous.
// Any update will be queued up and published when at least one second passes from
// the last change.
func (ln *LocalNode) Set(e enr.Entry) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.set(e)
}
func (ln *LocalNode) set(e enr.Entry) {
val, exists := ln.entries[e.ENRKey()]
if !exists || !reflect.DeepEqual(val, e) {
ln.entries[e.ENRKey()] = e
ln.invalidate()
}
}
// Delete removes the given entry from the local record.
func (ln *LocalNode) Delete(e enr.Entry) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.delete(e)
}
func (ln *LocalNode) delete(e enr.Entry) {
_, exists := ln.entries[e.ENRKey()]
if exists {
delete(ln.entries, e.ENRKey())
ln.invalidate()
}
}
func (ln *LocalNode) endpointForIP(ip netip.Addr) *lnEndpoint {
if ip.Is4() {
return &ln.endpoint4
}
return &ln.endpoint6
}
// SetStaticIP sets the local IP to the given one unconditionally.
// This disables endpoint prediction.
func (ln *LocalNode) SetStaticIP(ip net.IP) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.endpointForIP(netutil.IPToAddr(ip)).staticIP = ip
ln.updateEndpoints()
}
// SetFallbackIP sets the last-resort IP address. This address is used
// if no endpoint prediction can be made and no static IP is set.
func (ln *LocalNode) SetFallbackIP(ip net.IP) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.endpointForIP(netutil.IPToAddr(ip)).fallbackIP = ip
ln.updateEndpoints()
}
// SetFallbackUDP sets the last-resort UDP-on-IPv4 port. This port is used
// if no endpoint prediction can be made.
func (ln *LocalNode) SetFallbackUDP(port int) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.endpoint4.fallbackUDP = uint16(port)
ln.endpoint6.fallbackUDP = uint16(port)
ln.updateEndpoints()
}
// UDPEndpointStatement should be called whenever a statement about the local node's
// UDP endpoint is received. It feeds the local endpoint predictor.
func (ln *LocalNode) UDPEndpointStatement(fromaddr, endpoint netip.AddrPort) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.endpointForIP(endpoint.Addr()).track.AddStatement(fromaddr.Addr(), endpoint)
ln.updateEndpoints()
}
// UDPContact should be called whenever the local node has announced itself to another node
// via UDP. It feeds the local endpoint predictor.
func (ln *LocalNode) UDPContact(toaddr netip.AddrPort) {
ln.mu.Lock()
defer ln.mu.Unlock()
ln.endpointForIP(toaddr.Addr()).track.AddContact(toaddr.Addr())
ln.updateEndpoints()
}
// updateEndpoints updates the record with predicted endpoints.
func (ln *LocalNode) updateEndpoints() {
ip4, udp4 := ln.endpoint4.get()
ip6, udp6 := ln.endpoint6.get()
if ip4 != nil && !ip4.IsUnspecified() {
ln.set(enr.IPv4(ip4))
} else {
ln.delete(enr.IPv4{})
}
if ip6 != nil && !ip6.IsUnspecified() {
ln.set(enr.IPv6(ip6))
} else {
ln.delete(enr.IPv6{})
}
if udp4 != 0 {
ln.set(enr.UDP(udp4))
} else {
ln.delete(enr.UDP(0))
}
if udp6 != 0 && udp6 != udp4 {
ln.set(enr.UDP6(udp6))
} else {
ln.delete(enr.UDP6(0))
}
}
// get returns the endpoint with highest precedence.
func (e *lnEndpoint) get() (newIP net.IP, newPort uint16) {
newPort = e.fallbackUDP
if e.fallbackIP != nil {
newIP = e.fallbackIP
}
if e.staticIP != nil {
newIP = e.staticIP
} else if ap := e.track.PredictEndpoint(); ap.IsValid() {
newIP = ap.Addr().AsSlice()
newPort = ap.Port()
}
return newIP, newPort
}
func (ln *LocalNode) invalidate() {
ln.cur.Store((*Node)(nil))
}
func (ln *LocalNode) sign() {
if n := ln.cur.Load().(*Node); n != nil {
return // no changes
}
var r enr.Record
for _, e := range ln.entries {
r.Set(e)
}
ln.bumpSeq()
r.SetSeq(ln.seq)
if err := SignV4(&r, ln.key); err != nil {
panic(fmt.Errorf("enode: can't sign record: %v", err))
}
n, err := New(ValidSchemes, &r)
if err != nil {
panic(fmt.Errorf("enode: can't verify local record: %v", err))
}
ln.cur.Store(n)
log.Info("New local node record", "seq", ln.seq, "id", n.ID(), "ip", n.IPAddr(), "udp", n.UDP(), "tcp", n.TCP())
}
func (ln *LocalNode) bumpSeq() {
ln.seq++
ln.db.storeLocalSeq(ln.id, ln.seq)
}
// nowMilliseconds gives the current timestamp at millisecond precision.
func nowMilliseconds() uint64 {
ns := time.Now().UnixNano()
if ns < 0 {
return 0
}
return uint64(ns / 1000 / 1000)
}