922eb033d3
This pull request fixes a flaw in prefetcher. In verkle tree world, both accounts and storage slots are committed into a single tree instance for state hashing. If the prefetcher is activated, we will try to pull the trie for the prefetcher for performance speedup. However, we had a special logic to skip pulling storage trie if the storage root is empty. While it's true for merkle as we have nothing to do with an empty storage trie, it's totally wrong for verkle. The consequences for skipping pulling is the storage changes are committed into trie A, while the account changes are committed into trie B (pulled from the prefetcher), boom.
619 lines
21 KiB
Go
619 lines
21 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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"bytes"
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"fmt"
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"maps"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/tracing"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/trie/trienode"
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"github.com/holiman/uint256"
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)
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type Storage map[common.Hash]common.Hash
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func (s Storage) Copy() Storage {
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return maps.Clone(s)
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}
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// stateObject represents an Ethereum account which is being modified.
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//
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// The usage pattern is as follows:
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// - First you need to obtain a state object.
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// - Account values as well as storages can be accessed and modified through the object.
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// - Finally, call commit to return the changes of storage trie and update account data.
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type stateObject struct {
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db *StateDB
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address common.Address // address of ethereum account
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addrHash common.Hash // hash of ethereum address of the account
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origin *types.StateAccount // Account original data without any change applied, nil means it was not existent
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data types.StateAccount // Account data with all mutations applied in the scope of block
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// Write caches.
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trie Trie // storage trie, which becomes non-nil on first access
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code []byte // contract bytecode, which gets set when code is loaded
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originStorage Storage // Storage entries that have been accessed within the current block
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dirtyStorage Storage // Storage entries that have been modified within the current transaction
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pendingStorage Storage // Storage entries that have been modified within the current block
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// uncommittedStorage tracks a set of storage entries that have been modified
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// but not yet committed since the "last commit operation", along with their
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// original values before mutation.
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//
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// Specifically, the commit will be performed after each transaction before
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// the byzantium fork, therefore the map is already reset at the transaction
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// boundary; however post the byzantium fork, the commit will only be performed
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// at the end of block, this set essentially tracks all the modifications
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// made within the block.
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uncommittedStorage Storage
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// Cache flags.
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dirtyCode bool // true if the code was updated
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// Flag whether the account was marked as self-destructed. The self-destructed
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// account is still accessible in the scope of same transaction.
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selfDestructed bool
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// This is an EIP-6780 flag indicating whether the object is eligible for
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// self-destruct according to EIP-6780. The flag could be set either when
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// the contract is just created within the current transaction, or when the
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// object was previously existent and is being deployed as a contract within
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// the current transaction.
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newContract bool
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}
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// empty returns whether the account is considered empty.
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func (s *stateObject) empty() bool {
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return s.data.Nonce == 0 && s.data.Balance.IsZero() && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
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}
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// newObject creates a state object.
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func newObject(db *StateDB, address common.Address, acct *types.StateAccount) *stateObject {
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origin := acct
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if acct == nil {
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acct = types.NewEmptyStateAccount()
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}
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return &stateObject{
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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origin: origin,
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data: *acct,
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originStorage: make(Storage),
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dirtyStorage: make(Storage),
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pendingStorage: make(Storage),
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uncommittedStorage: make(Storage),
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}
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}
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func (s *stateObject) markSelfdestructed() {
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s.selfDestructed = true
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}
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func (s *stateObject) touch() {
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s.db.journal.touchChange(s.address)
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}
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// getTrie returns the associated storage trie. The trie will be opened if it's
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// not loaded previously. An error will be returned if trie can't be loaded.
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//
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// If a new trie is opened, it will be cached within the state object to allow
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// subsequent reads to expand the same trie instead of reloading from disk.
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func (s *stateObject) getTrie() (Trie, error) {
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if s.trie == nil {
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tr, err := s.db.db.OpenStorageTrie(s.db.originalRoot, s.address, s.data.Root, s.db.trie)
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if err != nil {
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return nil, err
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}
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s.trie = tr
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}
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return s.trie, nil
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}
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// getPrefetchedTrie returns the associated trie, as populated by the prefetcher
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// if it's available.
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//
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// Note, opposed to getTrie, this method will *NOT* blindly cache the resulting
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// trie in the state object. The caller might want to do that, but it's cleaner
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// to break the hidden interdependency between retrieving tries from the db or
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// from the prefetcher.
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func (s *stateObject) getPrefetchedTrie() Trie {
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// If there's nothing to meaningfully return, let the user figure it out by
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// pulling the trie from disk.
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if (s.data.Root == types.EmptyRootHash && !s.db.db.TrieDB().IsVerkle()) || s.db.prefetcher == nil {
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return nil
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}
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// Attempt to retrieve the trie from the prefetcher
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return s.db.prefetcher.trie(s.addrHash, s.data.Root)
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}
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// GetState retrieves a value associated with the given storage key.
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func (s *stateObject) GetState(key common.Hash) common.Hash {
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value, _ := s.getState(key)
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return value
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}
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// getState retrieves a value associated with the given storage key, along with
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// its original value.
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func (s *stateObject) getState(key common.Hash) (common.Hash, common.Hash) {
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origin := s.GetCommittedState(key)
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value, dirty := s.dirtyStorage[key]
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if dirty {
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return value, origin
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}
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return origin, origin
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}
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// GetCommittedState retrieves the value associated with the specific key
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// without any mutations caused in the current execution.
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func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {
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// If we have a pending write or clean cached, return that
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if value, pending := s.pendingStorage[key]; pending {
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return value
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}
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// If the object was destructed in *this* block (and potentially resurrected),
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// the storage has been cleared out, and we should *not* consult the previous
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// database about any storage values. The only possible alternatives are:
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// 1) resurrect happened, and new slot values were set -- those should
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// have been handles via pendingStorage above.
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// 2) we don't have new values, and can deliver empty response back
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if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
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s.originStorage[key] = common.Hash{} // track the empty slot as origin value
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return common.Hash{}
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}
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// If no live objects are available, attempt to use snapshots
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var (
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enc []byte
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err error
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value common.Hash
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)
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if s.db.snap != nil {
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start := time.Now()
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enc, err = s.db.snap.Storage(s.addrHash, crypto.Keccak256Hash(key.Bytes()))
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s.db.SnapshotStorageReads += time.Since(start)
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if len(enc) > 0 {
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_, content, _, err := rlp.Split(enc)
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if err != nil {
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s.db.setError(err)
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}
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value.SetBytes(content)
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}
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}
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// If the snapshot is unavailable or reading from it fails, load from the database.
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if s.db.snap == nil || err != nil {
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start := time.Now()
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tr, err := s.getTrie()
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if err != nil {
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s.db.setError(err)
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return common.Hash{}
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}
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val, err := tr.GetStorage(s.address, key.Bytes())
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s.db.StorageReads += time.Since(start)
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if err != nil {
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s.db.setError(err)
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return common.Hash{}
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}
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value.SetBytes(val)
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}
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// Independent of where we loaded the data from, add it to the prefetcher.
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// Whilst this would be a bit weird if snapshots are disabled, but we still
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// want the trie nodes to end up in the prefetcher too, so just push through.
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if s.db.prefetcher != nil && s.data.Root != types.EmptyRootHash {
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if err = s.db.prefetcher.prefetch(s.addrHash, s.origin.Root, s.address, [][]byte{key[:]}, true); err != nil {
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log.Error("Failed to prefetch storage slot", "addr", s.address, "key", key, "err", err)
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}
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}
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s.originStorage[key] = value
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s.db.StorageLoaded++
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return value
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}
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// SetState updates a value in account storage.
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func (s *stateObject) SetState(key, value common.Hash) {
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// If the new value is the same as old, don't set. Otherwise, track only the
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// dirty changes, supporting reverting all of it back to no change.
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prev, origin := s.getState(key)
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if prev == value {
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return
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}
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// New value is different, update and journal the change
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s.db.journal.storageChange(s.address, key, prev, origin)
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s.setState(key, value, origin)
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if s.db.logger != nil && s.db.logger.OnStorageChange != nil {
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s.db.logger.OnStorageChange(s.address, key, prev, value)
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}
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}
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// setState updates a value in account dirty storage. The dirtiness will be
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// removed if the value being set equals to the original value.
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func (s *stateObject) setState(key common.Hash, value common.Hash, origin common.Hash) {
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// Storage slot is set back to its original value, undo the dirty marker
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if value == origin {
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delete(s.dirtyStorage, key)
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return
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}
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s.dirtyStorage[key] = value
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// committed later. It is invoked at the end of every transaction.
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func (s *stateObject) finalise() {
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slotsToPrefetch := make([][]byte, 0, len(s.dirtyStorage))
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for key, value := range s.dirtyStorage {
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if origin, exist := s.uncommittedStorage[key]; exist && origin == value {
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// The slot is reverted to its original value, delete the entry
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// to avoid thrashing the data structures.
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delete(s.uncommittedStorage, key)
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} else if exist {
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// The slot is modified to another value and the slot has been
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// tracked for commit, do nothing here.
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} else {
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// The slot is different from its original value and hasn't been
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// tracked for commit yet.
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s.uncommittedStorage[key] = s.GetCommittedState(key)
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slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
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}
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// Aggregate the dirty storage slots into the pending area. It might
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// be possible that the value of tracked slot here is same with the
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// one in originStorage (e.g. the slot was modified in tx_a and then
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// modified back in tx_b). We can't blindly remove it from pending
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// map as the dirty slot might have been committed already (before the
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// byzantium fork) and entry is necessary to modify the value back.
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s.pendingStorage[key] = value
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}
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if s.db.prefetcher != nil && len(slotsToPrefetch) > 0 && s.data.Root != types.EmptyRootHash {
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if err := s.db.prefetcher.prefetch(s.addrHash, s.data.Root, s.address, slotsToPrefetch, false); err != nil {
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log.Error("Failed to prefetch slots", "addr", s.address, "slots", len(slotsToPrefetch), "err", err)
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}
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}
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if len(s.dirtyStorage) > 0 {
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s.dirtyStorage = make(Storage)
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}
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// Revoke the flag at the end of the transaction. It finalizes the status
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// of the newly-created object as it's no longer eligible for self-destruct
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// by EIP-6780. For non-newly-created objects, it's a no-op.
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s.newContract = false
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}
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// updateTrie is responsible for persisting cached storage changes into the
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// object's storage trie. In case the storage trie is not yet loaded, this
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// function will load the trie automatically. If any issues arise during the
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// loading or updating of the trie, an error will be returned. Furthermore,
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// this function will return the mutated storage trie, or nil if there is no
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// storage change at all.
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//
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// It assumes all the dirty storage slots have been finalized before.
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func (s *stateObject) updateTrie() (Trie, error) {
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// Short circuit if nothing was accessed, don't trigger a prefetcher warning
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if len(s.uncommittedStorage) == 0 {
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// Nothing was written, so we could stop early. Unless we have both reads
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// and witness collection enabled, in which case we need to fetch the trie.
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if s.db.witness == nil || len(s.originStorage) == 0 {
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return s.trie, nil
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}
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}
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// Retrieve a pretecher populated trie, or fall back to the database. This will
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// block until all prefetch tasks are done, which are needed for witnesses even
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// for unmodified state objects.
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tr := s.getPrefetchedTrie()
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if tr != nil {
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// Prefetcher returned a live trie, swap it out for the current one
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s.trie = tr
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} else {
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// Fetcher not running or empty trie, fallback to the database trie
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var err error
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tr, err = s.getTrie()
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if err != nil {
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s.db.setError(err)
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return nil, err
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}
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}
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// Short circuit if nothing changed, don't bother with hashing anything
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if len(s.uncommittedStorage) == 0 {
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return s.trie, nil
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}
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// Perform trie updates before deletions. This prevents resolution of unnecessary trie nodes
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// in circumstances similar to the following:
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//
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// Consider nodes `A` and `B` who share the same full node parent `P` and have no other siblings.
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// During the execution of a block:
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// - `A` is deleted,
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// - `C` is created, and also shares the parent `P`.
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// If the deletion is handled first, then `P` would be left with only one child, thus collapsed
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// into a shortnode. This requires `B` to be resolved from disk.
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// Whereas if the created node is handled first, then the collapse is avoided, and `B` is not resolved.
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var (
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deletions []common.Hash
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used = make([][]byte, 0, len(s.uncommittedStorage))
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)
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for key, origin := range s.uncommittedStorage {
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// Skip noop changes, persist actual changes
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value, exist := s.pendingStorage[key]
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if value == origin {
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log.Error("Storage update was noop", "address", s.address, "slot", key)
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continue
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}
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if !exist {
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log.Error("Storage slot is not found in pending area", s.address, "slot", key)
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continue
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}
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if (value != common.Hash{}) {
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if err := tr.UpdateStorage(s.address, key[:], common.TrimLeftZeroes(value[:])); err != nil {
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s.db.setError(err)
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return nil, err
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}
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s.db.StorageUpdated.Add(1)
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} else {
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deletions = append(deletions, key)
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}
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// Cache the items for preloading
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used = append(used, common.CopyBytes(key[:])) // Copy needed for closure
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}
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for _, key := range deletions {
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if err := tr.DeleteStorage(s.address, key[:]); err != nil {
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s.db.setError(err)
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return nil, err
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}
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s.db.StorageDeleted.Add(1)
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}
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if s.db.prefetcher != nil {
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s.db.prefetcher.used(s.addrHash, s.data.Root, used)
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}
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s.uncommittedStorage = make(Storage) // empties the commit markers
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return tr, nil
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}
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// updateRoot flushes all cached storage mutations to trie, recalculating the
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// new storage trie root.
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func (s *stateObject) updateRoot() {
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// Flush cached storage mutations into trie, short circuit if any error
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// is occurred or there is no change in the trie.
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tr, err := s.updateTrie()
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if err != nil || tr == nil {
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return
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}
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s.data.Root = tr.Hash()
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}
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// commitStorage overwrites the clean storage with the storage changes and
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// fulfills the storage diffs into the given accountUpdate struct.
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func (s *stateObject) commitStorage(op *accountUpdate) {
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var (
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buf = crypto.NewKeccakState()
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encode = func(val common.Hash) []byte {
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if val == (common.Hash{}) {
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return nil
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}
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blob, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(val[:]))
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return blob
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}
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)
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for key, val := range s.pendingStorage {
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// Skip the noop storage changes, it might be possible the value
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// of tracked slot is same in originStorage and pendingStorage
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// map, e.g. the storage slot is modified in tx_a and then reset
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// back in tx_b.
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if val == s.originStorage[key] {
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continue
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}
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hash := crypto.HashData(buf, key[:])
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if op.storages == nil {
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op.storages = make(map[common.Hash][]byte)
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}
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op.storages[hash] = encode(val)
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if op.storagesOrigin == nil {
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op.storagesOrigin = make(map[common.Hash][]byte)
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}
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op.storagesOrigin[hash] = encode(s.originStorage[key])
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// Overwrite the clean value of storage slots
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s.originStorage[key] = val
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}
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s.pendingStorage = make(Storage)
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}
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// commit obtains the account changes (metadata, storage slots, code) caused by
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// state execution along with the dirty storage trie nodes.
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//
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// Note, commit may run concurrently across all the state objects. Do not assume
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// thread-safe access to the statedb.
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func (s *stateObject) commit() (*accountUpdate, *trienode.NodeSet, error) {
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// commit the account metadata changes
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op := &accountUpdate{
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address: s.address,
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data: types.SlimAccountRLP(s.data),
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}
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if s.origin != nil {
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op.origin = types.SlimAccountRLP(*s.origin)
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}
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// commit the contract code if it's modified
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|
if s.dirtyCode {
|
|
op.code = &contractCode{
|
|
hash: common.BytesToHash(s.CodeHash()),
|
|
blob: s.code,
|
|
}
|
|
s.dirtyCode = false // reset the dirty flag
|
|
}
|
|
// Commit storage changes and the associated storage trie
|
|
s.commitStorage(op)
|
|
if len(op.storages) == 0 {
|
|
// nothing changed, don't bother to commit the trie
|
|
s.origin = s.data.Copy()
|
|
return op, nil, nil
|
|
}
|
|
root, nodes := s.trie.Commit(false)
|
|
s.data.Root = root
|
|
s.origin = s.data.Copy()
|
|
return op, nodes, nil
|
|
}
|
|
|
|
// AddBalance adds amount to s's balance.
|
|
// It is used to add funds to the destination account of a transfer.
|
|
func (s *stateObject) AddBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
|
|
// EIP161: We must check emptiness for the objects such that the account
|
|
// clearing (0,0,0 objects) can take effect.
|
|
if amount.IsZero() {
|
|
if s.empty() {
|
|
s.touch()
|
|
}
|
|
return
|
|
}
|
|
s.SetBalance(new(uint256.Int).Add(s.Balance(), amount), reason)
|
|
}
|
|
|
|
// SubBalance removes amount from s's balance.
|
|
// It is used to remove funds from the origin account of a transfer.
|
|
func (s *stateObject) SubBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
|
|
if amount.IsZero() {
|
|
return
|
|
}
|
|
s.SetBalance(new(uint256.Int).Sub(s.Balance(), amount), reason)
|
|
}
|
|
|
|
func (s *stateObject) SetBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
|
|
s.db.journal.balanceChange(s.address, s.data.Balance)
|
|
if s.db.logger != nil && s.db.logger.OnBalanceChange != nil {
|
|
s.db.logger.OnBalanceChange(s.address, s.Balance().ToBig(), amount.ToBig(), reason)
|
|
}
|
|
s.setBalance(amount)
|
|
}
|
|
|
|
func (s *stateObject) setBalance(amount *uint256.Int) {
|
|
s.data.Balance = amount
|
|
}
|
|
|
|
func (s *stateObject) deepCopy(db *StateDB) *stateObject {
|
|
obj := &stateObject{
|
|
db: db,
|
|
address: s.address,
|
|
addrHash: s.addrHash,
|
|
origin: s.origin,
|
|
data: s.data,
|
|
code: s.code,
|
|
originStorage: s.originStorage.Copy(),
|
|
pendingStorage: s.pendingStorage.Copy(),
|
|
dirtyStorage: s.dirtyStorage.Copy(),
|
|
uncommittedStorage: s.uncommittedStorage.Copy(),
|
|
dirtyCode: s.dirtyCode,
|
|
selfDestructed: s.selfDestructed,
|
|
newContract: s.newContract,
|
|
}
|
|
if s.trie != nil {
|
|
obj.trie = db.db.CopyTrie(s.trie)
|
|
}
|
|
return obj
|
|
}
|
|
|
|
//
|
|
// Attribute accessors
|
|
//
|
|
|
|
// Address returns the address of the contract/account
|
|
func (s *stateObject) Address() common.Address {
|
|
return s.address
|
|
}
|
|
|
|
// Code returns the contract code associated with this object, if any.
|
|
func (s *stateObject) Code() []byte {
|
|
if len(s.code) != 0 {
|
|
return s.code
|
|
}
|
|
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
|
|
return nil
|
|
}
|
|
code, err := s.db.db.ContractCode(s.address, common.BytesToHash(s.CodeHash()))
|
|
if err != nil {
|
|
s.db.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
|
|
}
|
|
s.code = code
|
|
return code
|
|
}
|
|
|
|
// CodeSize returns the size of the contract code associated with this object,
|
|
// or zero if none. This method is an almost mirror of Code, but uses a cache
|
|
// inside the database to avoid loading codes seen recently.
|
|
func (s *stateObject) CodeSize() int {
|
|
if len(s.code) != 0 {
|
|
return len(s.code)
|
|
}
|
|
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
|
|
return 0
|
|
}
|
|
size, err := s.db.db.ContractCodeSize(s.address, common.BytesToHash(s.CodeHash()))
|
|
if err != nil {
|
|
s.db.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
|
|
}
|
|
return size
|
|
}
|
|
|
|
func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
|
|
s.db.journal.setCode(s.address)
|
|
if s.db.logger != nil && s.db.logger.OnCodeChange != nil {
|
|
// TODO remove prevcode from this callback
|
|
s.db.logger.OnCodeChange(s.address, common.BytesToHash(s.CodeHash()), nil, codeHash, code)
|
|
}
|
|
s.setCode(codeHash, code)
|
|
}
|
|
|
|
func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
|
|
s.code = code
|
|
s.data.CodeHash = codeHash[:]
|
|
s.dirtyCode = true
|
|
}
|
|
|
|
func (s *stateObject) SetNonce(nonce uint64) {
|
|
s.db.journal.nonceChange(s.address, s.data.Nonce)
|
|
if s.db.logger != nil && s.db.logger.OnNonceChange != nil {
|
|
s.db.logger.OnNonceChange(s.address, s.data.Nonce, nonce)
|
|
}
|
|
s.setNonce(nonce)
|
|
}
|
|
|
|
func (s *stateObject) setNonce(nonce uint64) {
|
|
s.data.Nonce = nonce
|
|
}
|
|
|
|
func (s *stateObject) CodeHash() []byte {
|
|
return s.data.CodeHash
|
|
}
|
|
|
|
func (s *stateObject) Balance() *uint256.Int {
|
|
return s.data.Balance
|
|
}
|
|
|
|
func (s *stateObject) Nonce() uint64 {
|
|
return s.data.Nonce
|
|
}
|
|
|
|
func (s *stateObject) Root() common.Hash {
|
|
return s.data.Root
|
|
}
|