go-ethereum/node/api.go
Felix Lange 6a9158bb1b
p2p/discover: improved node revalidation (#29572)
Node discovery periodically revalidates the nodes in its table by sending PING, checking
if they are still alive. I recently noticed some issues with the implementation of this
process, which can cause strange results such as nodes dropping unexpectedly, certain
nodes not getting revalidated often enough, and bad results being returned to incoming
FINDNODE queries.

In this change, the revalidation process is improved with the following logic:

- We maintain two 'revalidation lists' containing the table nodes, named 'fast' and 'slow'.
- The process chooses random nodes from each list on a randomized interval, the interval being
  faster for the 'fast' list, and performs revalidation for the chosen node.
- Whenever a node is newly inserted into the table, it goes into the 'fast' list.
  Once validation passes, it transfers to the 'slow' list. If a request fails, or the
  node changes endpoint, it transfers back into 'fast'.
- livenessChecks is incremented by one for successful checks. Unlike the old implementation,
  we will not drop the node on the first failing check. We instead quickly decay the
  livenessChecks give it another chance.
- Order of nodes in bucket doesn't matter anymore.

I am also adding a debug API endpoint to dump the node table content.

Co-authored-by: Martin HS <martin@swende.se>
2024-05-23 14:26:09 +02:00

353 lines
9.7 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package node
import (
"context"
"fmt"
"strings"
"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/internal/debug"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/rpc"
)
// apis returns the collection of built-in RPC APIs.
func (n *Node) apis() []rpc.API {
return []rpc.API{
{
Namespace: "admin",
Service: &adminAPI{n},
}, {
Namespace: "debug",
Service: debug.Handler,
}, {
Namespace: "debug",
Service: &p2pDebugAPI{n},
}, {
Namespace: "web3",
Service: &web3API{n},
},
}
}
// adminAPI is the collection of administrative API methods exposed over
// both secure and unsecure RPC channels.
type adminAPI struct {
node *Node // Node interfaced by this API
}
// AddPeer requests connecting to a remote node, and also maintaining the new
// connection at all times, even reconnecting if it is lost.
func (api *adminAPI) AddPeer(url string) (bool, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return false, ErrNodeStopped
}
// Try to add the url as a static peer and return
node, err := enode.Parse(enode.ValidSchemes, url)
if err != nil {
return false, fmt.Errorf("invalid enode: %v", err)
}
server.AddPeer(node)
return true, nil
}
// RemovePeer disconnects from a remote node if the connection exists
func (api *adminAPI) RemovePeer(url string) (bool, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return false, ErrNodeStopped
}
// Try to remove the url as a static peer and return
node, err := enode.Parse(enode.ValidSchemes, url)
if err != nil {
return false, fmt.Errorf("invalid enode: %v", err)
}
server.RemovePeer(node)
return true, nil
}
// AddTrustedPeer allows a remote node to always connect, even if slots are full
func (api *adminAPI) AddTrustedPeer(url string) (bool, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return false, ErrNodeStopped
}
node, err := enode.Parse(enode.ValidSchemes, url)
if err != nil {
return false, fmt.Errorf("invalid enode: %v", err)
}
server.AddTrustedPeer(node)
return true, nil
}
// RemoveTrustedPeer removes a remote node from the trusted peer set, but it
// does not disconnect it automatically.
func (api *adminAPI) RemoveTrustedPeer(url string) (bool, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return false, ErrNodeStopped
}
node, err := enode.Parse(enode.ValidSchemes, url)
if err != nil {
return false, fmt.Errorf("invalid enode: %v", err)
}
server.RemoveTrustedPeer(node)
return true, nil
}
// PeerEvents creates an RPC subscription which receives peer events from the
// node's p2p.Server
func (api *adminAPI) PeerEvents(ctx context.Context) (*rpc.Subscription, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return nil, ErrNodeStopped
}
// Create the subscription
notifier, supported := rpc.NotifierFromContext(ctx)
if !supported {
return nil, rpc.ErrNotificationsUnsupported
}
rpcSub := notifier.CreateSubscription()
go func() {
events := make(chan *p2p.PeerEvent)
sub := server.SubscribeEvents(events)
defer sub.Unsubscribe()
for {
select {
case event := <-events:
notifier.Notify(rpcSub.ID, event)
case <-sub.Err():
return
case <-rpcSub.Err():
return
}
}
}()
return rpcSub, nil
}
// StartHTTP starts the HTTP RPC API server.
func (api *adminAPI) StartHTTP(host *string, port *int, cors *string, apis *string, vhosts *string) (bool, error) {
api.node.lock.Lock()
defer api.node.lock.Unlock()
// Determine host and port.
if host == nil {
h := DefaultHTTPHost
if api.node.config.HTTPHost != "" {
h = api.node.config.HTTPHost
}
host = &h
}
if port == nil {
port = &api.node.config.HTTPPort
}
// Determine config.
config := httpConfig{
CorsAllowedOrigins: api.node.config.HTTPCors,
Vhosts: api.node.config.HTTPVirtualHosts,
Modules: api.node.config.HTTPModules,
rpcEndpointConfig: rpcEndpointConfig{
batchItemLimit: api.node.config.BatchRequestLimit,
batchResponseSizeLimit: api.node.config.BatchResponseMaxSize,
},
}
if cors != nil {
config.CorsAllowedOrigins = nil
for _, origin := range strings.Split(*cors, ",") {
config.CorsAllowedOrigins = append(config.CorsAllowedOrigins, strings.TrimSpace(origin))
}
}
if vhosts != nil {
config.Vhosts = nil
for _, vhost := range strings.Split(*host, ",") {
config.Vhosts = append(config.Vhosts, strings.TrimSpace(vhost))
}
}
if apis != nil {
config.Modules = nil
for _, m := range strings.Split(*apis, ",") {
config.Modules = append(config.Modules, strings.TrimSpace(m))
}
}
if err := api.node.http.setListenAddr(*host, *port); err != nil {
return false, err
}
if err := api.node.http.enableRPC(api.node.rpcAPIs, config); err != nil {
return false, err
}
if err := api.node.http.start(); err != nil {
return false, err
}
return true, nil
}
// StartRPC starts the HTTP RPC API server.
// Deprecated: use StartHTTP instead.
func (api *adminAPI) StartRPC(host *string, port *int, cors *string, apis *string, vhosts *string) (bool, error) {
log.Warn("Deprecation warning", "method", "admin.StartRPC", "use-instead", "admin.StartHTTP")
return api.StartHTTP(host, port, cors, apis, vhosts)
}
// StopHTTP shuts down the HTTP server.
func (api *adminAPI) StopHTTP() (bool, error) {
api.node.http.stop()
return true, nil
}
// StopRPC shuts down the HTTP server.
// Deprecated: use StopHTTP instead.
func (api *adminAPI) StopRPC() (bool, error) {
log.Warn("Deprecation warning", "method", "admin.StopRPC", "use-instead", "admin.StopHTTP")
return api.StopHTTP()
}
// StartWS starts the websocket RPC API server.
func (api *adminAPI) StartWS(host *string, port *int, allowedOrigins *string, apis *string) (bool, error) {
api.node.lock.Lock()
defer api.node.lock.Unlock()
// Determine host and port.
if host == nil {
h := DefaultWSHost
if api.node.config.WSHost != "" {
h = api.node.config.WSHost
}
host = &h
}
if port == nil {
port = &api.node.config.WSPort
}
// Determine config.
config := wsConfig{
Modules: api.node.config.WSModules,
Origins: api.node.config.WSOrigins,
// ExposeAll: api.node.config.WSExposeAll,
rpcEndpointConfig: rpcEndpointConfig{
batchItemLimit: api.node.config.BatchRequestLimit,
batchResponseSizeLimit: api.node.config.BatchResponseMaxSize,
},
}
if apis != nil {
config.Modules = nil
for _, m := range strings.Split(*apis, ",") {
config.Modules = append(config.Modules, strings.TrimSpace(m))
}
}
if allowedOrigins != nil {
config.Origins = nil
for _, origin := range strings.Split(*allowedOrigins, ",") {
config.Origins = append(config.Origins, strings.TrimSpace(origin))
}
}
// Enable WebSocket on the server.
server := api.node.wsServerForPort(*port, false)
if err := server.setListenAddr(*host, *port); err != nil {
return false, err
}
openApis, _ := api.node.getAPIs()
if err := server.enableWS(openApis, config); err != nil {
return false, err
}
if err := server.start(); err != nil {
return false, err
}
api.node.http.log.Info("WebSocket endpoint opened", "url", api.node.WSEndpoint())
return true, nil
}
// StopWS terminates all WebSocket servers.
func (api *adminAPI) StopWS() (bool, error) {
api.node.http.stopWS()
api.node.ws.stop()
return true, nil
}
// Peers retrieves all the information we know about each individual peer at the
// protocol granularity.
func (api *adminAPI) Peers() ([]*p2p.PeerInfo, error) {
server := api.node.Server()
if server == nil {
return nil, ErrNodeStopped
}
return server.PeersInfo(), nil
}
// NodeInfo retrieves all the information we know about the host node at the
// protocol granularity.
func (api *adminAPI) NodeInfo() (*p2p.NodeInfo, error) {
server := api.node.Server()
if server == nil {
return nil, ErrNodeStopped
}
return server.NodeInfo(), nil
}
// Datadir retrieves the current data directory the node is using.
func (api *adminAPI) Datadir() string {
return api.node.DataDir()
}
// web3API offers helper utils
type web3API struct {
stack *Node
}
// ClientVersion returns the node name
func (s *web3API) ClientVersion() string {
return s.stack.Server().Name
}
// Sha3 applies the ethereum sha3 implementation on the input.
// It assumes the input is hex encoded.
func (s *web3API) Sha3(input hexutil.Bytes) hexutil.Bytes {
return crypto.Keccak256(input)
}
// p2pDebugAPI provides access to p2p internals for debugging.
type p2pDebugAPI struct {
stack *Node
}
func (s *p2pDebugAPI) DiscoveryV4Table() [][]discover.BucketNode {
disc := s.stack.server.DiscoveryV4()
if disc != nil {
return disc.TableBuckets()
}
return nil
}