go-ethereum/les/vflux/server/status.go
Felföldi Zsolt 2d89fe0883
les: move client pool to les/vflux/server (#22495)
* les: move client pool to les/vflux/server

* les/vflux/server: un-expose NodeBalance, remove unused fn, fix bugs

* tests/fuzzers/vflux: add ClientPool fuzzer

* les/vflux/server: fixed balance tests

* les: rebase fix

* les/vflux/server: fixed more bugs

* les/vflux/server: unexported NodeStateMachine fields and flags

* les/vflux/server: unexport all internal components and functions

* les/vflux/server: fixed priorityPool test

* les/vflux/server: polish balance

* les/vflux/server: fixed mutex locking error

* les/vflux/server: priorityPool bug fixed

* common/prque: make Prque wrap-around priority handling optional

* les/vflux/server: rename funcs, small optimizations

* les/vflux/server: fixed timeUntil

* les/vflux/server: separated balance.posValue and negValue

* les/vflux/server: polish setup

* les/vflux/server: enforce capacity curve monotonicity

* les/vflux/server: simplified requestCapacity

* les/vflux/server: requestCapacity with target range, no iterations in SetCapacity

* les/vflux/server: minor changes

* les/vflux/server: moved default factors to balanceTracker

* les/vflux/server: set inactiveFlag in priorityPool

* les/vflux/server: moved related metrics to vfs package

* les/vflux/client: make priorityPool temp state logic cleaner

* les/vflux/server: changed log.Crit to log.Error

* add vflux fuzzer to oss-fuzz

Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
2021-04-06 20:42:50 +02:00

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2.8 KiB
Go

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package server
import (
"reflect"
"github.com/ethereum/go-ethereum/p2p/nodestate"
)
type peerWrapper struct{ clientPeer } // the NodeStateMachine type system needs this wrapper
// serverSetup is a wrapper of the node state machine setup, which contains
// all the created flags and fields used in the vflux server side.
type serverSetup struct {
setup *nodestate.Setup
clientField nodestate.Field // Field contains the client peer handler
// Flags and fields controlled by balance tracker. BalanceTracker
// is responsible for setting/deleting these flags or fields.
priorityFlag nodestate.Flags // Flag is set if the node has a positive balance
updateFlag nodestate.Flags // Flag is set whenever the node balance is changed(priority changed)
balanceField nodestate.Field // Field contains the client balance for priority calculation
// Flags and fields controlled by priority queue. Priority queue
// is responsible for setting/deleting these flags or fields.
activeFlag nodestate.Flags // Flag is set if the node is active
inactiveFlag nodestate.Flags // Flag is set if the node is inactive
capacityField nodestate.Field // Field contains the capacity of the node
queueField nodestate.Field // Field contains the infomration in the priority queue
}
// newServerSetup initializes the setup for state machine and returns the flags/fields group.
func newServerSetup() *serverSetup {
setup := &serverSetup{setup: &nodestate.Setup{}}
setup.clientField = setup.setup.NewField("client", reflect.TypeOf(peerWrapper{}))
setup.priorityFlag = setup.setup.NewFlag("priority")
setup.updateFlag = setup.setup.NewFlag("update")
setup.balanceField = setup.setup.NewField("balance", reflect.TypeOf(&nodeBalance{}))
setup.activeFlag = setup.setup.NewFlag("active")
setup.inactiveFlag = setup.setup.NewFlag("inactive")
setup.capacityField = setup.setup.NewField("capacity", reflect.TypeOf(uint64(0)))
setup.queueField = setup.setup.NewField("queue", reflect.TypeOf(&ppNodeInfo{}))
return setup
}