go-ethereum/p2p/simulations/adapters/inproc.go
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00

315 lines
8.4 KiB
Go

// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package adapters
import (
"errors"
"fmt"
"math"
"net"
"sync"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rpc"
)
// SimAdapter is a NodeAdapter which creates in-memory simulation nodes and
// connects them using in-memory net.Pipe connections
type SimAdapter struct {
mtx sync.RWMutex
nodes map[discover.NodeID]*SimNode
services map[string]ServiceFunc
}
// NewSimAdapter creates a SimAdapter which is capable of running in-memory
// simulation nodes running any of the given services (the services to run on a
// particular node are passed to the NewNode function in the NodeConfig)
func NewSimAdapter(services map[string]ServiceFunc) *SimAdapter {
return &SimAdapter{
nodes: make(map[discover.NodeID]*SimNode),
services: services,
}
}
// Name returns the name of the adapter for logging purposes
func (s *SimAdapter) Name() string {
return "sim-adapter"
}
// NewNode returns a new SimNode using the given config
func (s *SimAdapter) NewNode(config *NodeConfig) (Node, error) {
s.mtx.Lock()
defer s.mtx.Unlock()
// check a node with the ID doesn't already exist
id := config.ID
if _, exists := s.nodes[id]; exists {
return nil, fmt.Errorf("node already exists: %s", id)
}
// check the services are valid
if len(config.Services) == 0 {
return nil, errors.New("node must have at least one service")
}
for _, service := range config.Services {
if _, exists := s.services[service]; !exists {
return nil, fmt.Errorf("unknown node service %q", service)
}
}
n, err := node.New(&node.Config{
P2P: p2p.Config{
PrivateKey: config.PrivateKey,
MaxPeers: math.MaxInt32,
NoDiscovery: true,
Dialer: s,
EnableMsgEvents: true,
},
NoUSB: true,
})
if err != nil {
return nil, err
}
simNode := &SimNode{
ID: id,
config: config,
node: n,
adapter: s,
running: make(map[string]node.Service),
}
s.nodes[id] = simNode
return simNode, nil
}
// Dial implements the p2p.NodeDialer interface by connecting to the node using
// an in-memory net.Pipe connection
func (s *SimAdapter) Dial(dest *discover.Node) (conn net.Conn, err error) {
node, ok := s.GetNode(dest.ID)
if !ok {
return nil, fmt.Errorf("unknown node: %s", dest.ID)
}
srv := node.Server()
if srv == nil {
return nil, fmt.Errorf("node not running: %s", dest.ID)
}
pipe1, pipe2 := net.Pipe()
go srv.SetupConn(pipe1, 0, nil)
return pipe2, nil
}
// DialRPC implements the RPCDialer interface by creating an in-memory RPC
// client of the given node
func (s *SimAdapter) DialRPC(id discover.NodeID) (*rpc.Client, error) {
node, ok := s.GetNode(id)
if !ok {
return nil, fmt.Errorf("unknown node: %s", id)
}
handler, err := node.node.RPCHandler()
if err != nil {
return nil, err
}
return rpc.DialInProc(handler), nil
}
// GetNode returns the node with the given ID if it exists
func (s *SimAdapter) GetNode(id discover.NodeID) (*SimNode, bool) {
s.mtx.RLock()
defer s.mtx.RUnlock()
node, ok := s.nodes[id]
return node, ok
}
// SimNode is an in-memory simulation node which connects to other nodes using
// an in-memory net.Pipe connection (see SimAdapter.Dial), running devp2p
// protocols directly over that pipe
type SimNode struct {
lock sync.RWMutex
ID discover.NodeID
config *NodeConfig
adapter *SimAdapter
node *node.Node
running map[string]node.Service
client *rpc.Client
registerOnce sync.Once
}
// Addr returns the node's discovery address
func (self *SimNode) Addr() []byte {
return []byte(self.Node().String())
}
// Node returns a discover.Node representing the SimNode
func (self *SimNode) Node() *discover.Node {
return discover.NewNode(self.ID, net.IP{127, 0, 0, 1}, 30303, 30303)
}
// Client returns an rpc.Client which can be used to communicate with the
// underlying services (it is set once the node has started)
func (self *SimNode) Client() (*rpc.Client, error) {
self.lock.RLock()
defer self.lock.RUnlock()
if self.client == nil {
return nil, errors.New("node not started")
}
return self.client, nil
}
// ServeRPC serves RPC requests over the given connection by creating an
// in-memory client to the node's RPC server
func (self *SimNode) ServeRPC(conn net.Conn) error {
handler, err := self.node.RPCHandler()
if err != nil {
return err
}
handler.ServeCodec(rpc.NewJSONCodec(conn), rpc.OptionMethodInvocation|rpc.OptionSubscriptions)
return nil
}
// Snapshots creates snapshots of the services by calling the
// simulation_snapshot RPC method
func (self *SimNode) Snapshots() (map[string][]byte, error) {
self.lock.RLock()
services := make(map[string]node.Service, len(self.running))
for name, service := range self.running {
services[name] = service
}
self.lock.RUnlock()
if len(services) == 0 {
return nil, errors.New("no running services")
}
snapshots := make(map[string][]byte)
for name, service := range services {
if s, ok := service.(interface {
Snapshot() ([]byte, error)
}); ok {
snap, err := s.Snapshot()
if err != nil {
return nil, err
}
snapshots[name] = snap
}
}
return snapshots, nil
}
// Start registers the services and starts the underlying devp2p node
func (self *SimNode) Start(snapshots map[string][]byte) error {
newService := func(name string) func(ctx *node.ServiceContext) (node.Service, error) {
return func(nodeCtx *node.ServiceContext) (node.Service, error) {
ctx := &ServiceContext{
RPCDialer: self.adapter,
NodeContext: nodeCtx,
Config: self.config,
}
if snapshots != nil {
ctx.Snapshot = snapshots[name]
}
serviceFunc := self.adapter.services[name]
service, err := serviceFunc(ctx)
if err != nil {
return nil, err
}
self.running[name] = service
return service, nil
}
}
// ensure we only register the services once in the case of the node
// being stopped and then started again
var regErr error
self.registerOnce.Do(func() {
for _, name := range self.config.Services {
if err := self.node.Register(newService(name)); err != nil {
regErr = err
return
}
}
})
if regErr != nil {
return regErr
}
if err := self.node.Start(); err != nil {
return err
}
// create an in-process RPC client
handler, err := self.node.RPCHandler()
if err != nil {
return err
}
self.lock.Lock()
self.client = rpc.DialInProc(handler)
self.lock.Unlock()
return nil
}
// Stop closes the RPC client and stops the underlying devp2p node
func (self *SimNode) Stop() error {
self.lock.Lock()
if self.client != nil {
self.client.Close()
self.client = nil
}
self.lock.Unlock()
return self.node.Stop()
}
// Services returns a copy of the underlying services
func (self *SimNode) Services() []node.Service {
self.lock.RLock()
defer self.lock.RUnlock()
services := make([]node.Service, 0, len(self.running))
for _, service := range self.running {
services = append(services, service)
}
return services
}
// Server returns the underlying p2p.Server
func (self *SimNode) Server() *p2p.Server {
return self.node.Server()
}
// SubscribeEvents subscribes the given channel to peer events from the
// underlying p2p.Server
func (self *SimNode) SubscribeEvents(ch chan *p2p.PeerEvent) event.Subscription {
srv := self.Server()
if srv == nil {
panic("node not running")
}
return srv.SubscribeEvents(ch)
}
// NodeInfo returns information about the node
func (self *SimNode) NodeInfo() *p2p.NodeInfo {
server := self.Server()
if server == nil {
return &p2p.NodeInfo{
ID: self.ID.String(),
Enode: self.Node().String(),
}
}
return server.NodeInfo()
}