247 lines
8.5 KiB
Go
247 lines
8.5 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package node
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import (
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"crypto/ecdsa"
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"encoding/json"
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"fmt"
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"io/ioutil"
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"net"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/nat"
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)
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var (
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datadirPrivateKey = "nodekey" // Path within the datadir to the node's private key
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datadirStaticNodes = "static-nodes.json" // Path within the datadir to the static node list
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datadirTrustedNodes = "trusted-nodes.json" // Path within the datadir to the trusted node list
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datadirNodeDatabase = "nodes" // Path within the datadir to store the node infos
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)
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// Config represents a small collection of configuration values to fine tune the
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// P2P network layer of a protocol stack. These values can be further extended by
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// all registered services.
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type Config struct {
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// DataDir is the file system folder the node should use for any data storage
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// requirements. The configured data directory will not be directly shared with
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// registered services, instead those can use utility methods to create/access
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// databases or flat files. This enables ephemeral nodes which can fully reside
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// in memory.
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DataDir string
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// IpcPath is the requested location to place the IPC endpoint. If the path is
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// a simple file name, it is placed inside the data directory (or on the root
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// pipe path on Windows), whereas if it's a resolvable path name (absolute or
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// relative), then that specific path is enforced. An empty path disables IPC.
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IpcPath string
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// This field should be a valid secp256k1 private key that will be used for both
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// remote peer identification as well as network traffic encryption. If no key
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// is configured, the preset one is loaded from the data dir, generating it if
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// needed.
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PrivateKey *ecdsa.PrivateKey
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// Name sets the node name of this server. Use common.MakeName to create a name
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// that follows existing conventions.
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Name string
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// NoDiscovery specifies whether the peer discovery mechanism should be started
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// or not. Disabling is usually useful for protocol debugging (manual topology).
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NoDiscovery bool
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// Bootstrap nodes used to establish connectivity with the rest of the network.
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BootstrapNodes []*discover.Node
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// Network interface address on which the node should listen for inbound peers.
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ListenAddr string
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// If set to a non-nil value, the given NAT port mapper is used to make the
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// listening port available to the Internet.
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NAT nat.Interface
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// If Dialer is set to a non-nil value, the given Dialer is used to dial outbound
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// peer connections.
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Dialer *net.Dialer
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// If NoDial is true, the node will not dial any peers.
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NoDial bool
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// MaxPeers is the maximum number of peers that can be connected. If this is
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// set to zero, then only the configured static and trusted peers can connect.
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MaxPeers int
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// MaxPendingPeers is the maximum number of peers that can be pending in the
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// handshake phase, counted separately for inbound and outbound connections.
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// Zero defaults to preset values.
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MaxPendingPeers int
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// HttpHost is the host interface on which to start the HTTP RPC server. If this
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// field is empty, no HTTP API endpoint will be started.
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HttpHost string
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// HttpPort is the TCP port number on which to start the HTTP RPC server. The
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// default zero value is/ valid and will pick a port number randomly (useful
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// for ephemeral nodes).
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HttpPort int
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// HttpCors is the Cross-Origin Resource Sharing header to send to requesting
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// clients. Please be aware that CORS is a browser enforced security, it's fully
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// useless for custom HTTP clients.
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HttpCors string
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// HttpModules is a list of API modules to expose via the HTTP RPC interface.
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// If the module list is empty, all RPC API endpoints designated public will be
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// exposed.
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HttpModules []string
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}
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// IpcEndpoint resolves an IPC endpoint based on a configured value, taking into
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// account the set data folders as well as the designated platform we're currently
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// running on.
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func (c *Config) IpcEndpoint() string {
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// Short circuit if IPC has not been enabled
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if c.IpcPath == "" {
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return ""
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}
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// On windows we can only use plain top-level pipes
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if runtime.GOOS == "windows" {
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if strings.HasPrefix(c.IpcPath, `\\.\pipe\`) {
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return c.IpcPath
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}
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return `\\.\pipe\` + c.IpcPath
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}
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// Resolve names into the data directory full paths otherwise
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if filepath.Base(c.IpcPath) == c.IpcPath {
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if c.DataDir == "" {
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return filepath.Join(os.TempDir(), c.IpcPath)
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}
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return filepath.Join(c.DataDir, c.IpcPath)
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}
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return c.IpcPath
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}
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// DefaultIpcEndpoint returns the IPC path used by default.
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func DefaultIpcEndpoint() string {
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config := &Config{DataDir: common.DefaultDataDir(), IpcPath: common.DefaultIpcSocket}
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return config.IpcEndpoint()
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}
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// HttpEndpoint resolves an HTTP endpoint based on the configured host interface
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// and port parameters.
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func (c *Config) HttpEndpoint() string {
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if c.HttpHost == "" {
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return ""
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}
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return fmt.Sprintf("%s:%d", c.HttpHost, c.HttpPort)
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}
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// DefaultHttpEndpoint returns the HTTP endpoint used by default.
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func DefaultHttpEndpoint() string {
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config := &Config{HttpHost: common.DefaultHttpHost, HttpPort: common.DefaultHttpPort}
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return config.HttpEndpoint()
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}
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// NodeKey retrieves the currently configured private key of the node, checking
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// first any manually set key, falling back to the one found in the configured
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// data folder. If no key can be found, a new one is generated.
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func (c *Config) NodeKey() *ecdsa.PrivateKey {
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// Use any specifically configured key
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if c.PrivateKey != nil {
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return c.PrivateKey
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}
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// Generate ephemeral key if no datadir is being used
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if c.DataDir == "" {
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key, err := crypto.GenerateKey()
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if err != nil {
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glog.Fatalf("Failed to generate ephemeral node key: %v", err)
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}
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return key
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}
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// Fall back to persistent key from the data directory
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keyfile := filepath.Join(c.DataDir, datadirPrivateKey)
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if key, err := crypto.LoadECDSA(keyfile); err == nil {
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return key
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}
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// No persistent key found, generate and store a new one
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key, err := crypto.GenerateKey()
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if err != nil {
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glog.Fatalf("Failed to generate node key: %v", err)
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}
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if err := crypto.SaveECDSA(keyfile, key); err != nil {
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glog.V(logger.Error).Infof("Failed to persist node key: %v", err)
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}
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return key
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}
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// StaticNodes returns a list of node enode URLs configured as static nodes.
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func (c *Config) StaticNodes() []*discover.Node {
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return c.parsePersistentNodes(datadirStaticNodes)
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}
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// TrusterNodes returns a list of node enode URLs configured as trusted nodes.
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func (c *Config) TrusterNodes() []*discover.Node {
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return c.parsePersistentNodes(datadirTrustedNodes)
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}
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// parsePersistentNodes parses a list of discovery node URLs loaded from a .json
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// file from within the data directory.
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func (c *Config) parsePersistentNodes(file string) []*discover.Node {
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// Short circuit if no node config is present
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if c.DataDir == "" {
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return nil
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}
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path := filepath.Join(c.DataDir, file)
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if _, err := os.Stat(path); err != nil {
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return nil
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}
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// Load the nodes from the config file
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blob, err := ioutil.ReadFile(path)
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if err != nil {
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glog.V(logger.Error).Infof("Failed to access nodes: %v", err)
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return nil
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}
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nodelist := []string{}
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if err := json.Unmarshal(blob, &nodelist); err != nil {
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glog.V(logger.Error).Infof("Failed to load nodes: %v", err)
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return nil
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}
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// Interpret the list as a discovery node array
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var nodes []*discover.Node
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for _, url := range nodelist {
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if url == "" {
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continue
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}
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node, err := discover.ParseNode(url)
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if err != nil {
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glog.V(logger.Error).Infof("Node URL %s: %v\n", url, err)
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continue
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}
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nodes = append(nodes, node)
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}
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return nodes
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}
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