go-ethereum/beacon/light/sync/head_sync_test.go
Felföldi Zsolt aadcb88675
cmd/blsync, beacon/light: beacon chain light client (#28822)
Here we add a beacon chain light client for use by geth.

Geth can now be configured to run against a beacon chain API endpoint,
without pointing a CL to it. To set this up, use the `--beacon.api` flag. Information
provided by the beacon chain is verified, i.e. geth does not blindly trust the beacon
API endpoint in this mode. The root of trust are the beacon chain 'sync committees'.

The configured beacon API endpoint must provide light client data. At this time, only
Lodestar and Nimbus provide the necessary APIs.

There is also a standalone tool, cmd/blsync, which uses the beacon chain light client
to drive any EL implementation via its engine API.

---------

Co-authored-by: Felix Lange <fjl@twurst.com>
2024-03-06 17:50:22 +01:00

152 lines
5.0 KiB
Go

// Copyright 2023 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package sync
import (
"testing"
"github.com/ethereum/go-ethereum/beacon/types"
"github.com/ethereum/go-ethereum/common"
)
var (
testServer1 = "testServer1"
testServer2 = "testServer2"
testServer3 = "testServer3"
testServer4 = "testServer4"
testHead0 = types.HeadInfo{}
testHead1 = types.HeadInfo{Slot: 123, BlockRoot: common.Hash{1}}
testHead2 = types.HeadInfo{Slot: 124, BlockRoot: common.Hash{2}}
testHead3 = types.HeadInfo{Slot: 124, BlockRoot: common.Hash{3}}
testHead4 = types.HeadInfo{Slot: 125, BlockRoot: common.Hash{4}}
testSHead1 = types.SignedHeader{SignatureSlot: 0x0124, Header: types.Header{Slot: 0x0123, StateRoot: common.Hash{1}}}
testSHead2 = types.SignedHeader{SignatureSlot: 0x2010, Header: types.Header{Slot: 0x200e, StateRoot: common.Hash{2}}}
// testSHead3 is at the end of period 1 but signed in period 2
testSHead3 = types.SignedHeader{SignatureSlot: 0x4000, Header: types.Header{Slot: 0x3fff, StateRoot: common.Hash{3}}}
testSHead4 = types.SignedHeader{SignatureSlot: 0x6444, Header: types.Header{Slot: 0x6443, StateRoot: common.Hash{4}}}
)
func TestValidatedHead(t *testing.T) {
chain := &TestCommitteeChain{}
ht := &TestHeadTracker{}
headSync := NewHeadSync(ht, chain)
ts := NewTestScheduler(t, headSync)
ht.ExpValidated(t, 0, nil)
ts.AddServer(testServer1, 1)
ts.ServerEvent(EvNewSignedHead, testServer1, testSHead1)
ts.Run(1)
// announced head should be queued because of uninitialized chain
ht.ExpValidated(t, 1, nil)
chain.SetNextSyncPeriod(0) // initialize chain
ts.Run(2)
// expect previously queued head to be validated
ht.ExpValidated(t, 2, []types.SignedHeader{testSHead1})
chain.SetNextSyncPeriod(1)
ts.ServerEvent(EvNewSignedHead, testServer1, testSHead2)
ts.AddServer(testServer2, 1)
ts.ServerEvent(EvNewSignedHead, testServer2, testSHead2)
ts.Run(3)
// expect both head announcements to be validated instantly
ht.ExpValidated(t, 3, []types.SignedHeader{testSHead2, testSHead2})
ts.ServerEvent(EvNewSignedHead, testServer1, testSHead3)
ts.AddServer(testServer3, 1)
ts.ServerEvent(EvNewSignedHead, testServer3, testSHead4)
ts.Run(4)
// future period annonced heads should be queued
ht.ExpValidated(t, 4, nil)
chain.SetNextSyncPeriod(2)
ts.Run(5)
// testSHead3 can be validated now but not testSHead4
ht.ExpValidated(t, 5, []types.SignedHeader{testSHead3})
// server 3 disconnected without proving period 3, its announced head should be dropped
ts.RemoveServer(testServer3)
ts.Run(6)
ht.ExpValidated(t, 6, nil)
chain.SetNextSyncPeriod(3)
ts.Run(7)
// testSHead4 could be validated now but it's not queued by any registered server
ht.ExpValidated(t, 7, nil)
ts.ServerEvent(EvNewSignedHead, testServer2, testSHead4)
ts.Run(8)
// now testSHead4 should be validated
ht.ExpValidated(t, 8, []types.SignedHeader{testSHead4})
}
func TestPrefetchHead(t *testing.T) {
chain := &TestCommitteeChain{}
ht := &TestHeadTracker{}
headSync := NewHeadSync(ht, chain)
ts := NewTestScheduler(t, headSync)
ht.ExpPrefetch(t, 0, testHead0) // no servers registered
ts.AddServer(testServer1, 1)
ts.ServerEvent(EvNewHead, testServer1, testHead1)
ts.Run(1)
ht.ExpPrefetch(t, 1, testHead1) // s1: h1
ts.AddServer(testServer2, 1)
ts.ServerEvent(EvNewHead, testServer2, testHead2)
ts.Run(2)
ht.ExpPrefetch(t, 2, testHead2) // s1: h1, s2: h2
ts.ServerEvent(EvNewHead, testServer1, testHead2)
ts.Run(3)
ht.ExpPrefetch(t, 3, testHead2) // s1: h2, s2: h2
ts.AddServer(testServer3, 1)
ts.ServerEvent(EvNewHead, testServer3, testHead3)
ts.Run(4)
ht.ExpPrefetch(t, 4, testHead2) // s1: h2, s2: h2, s3: h3
ts.AddServer(testServer4, 1)
ts.ServerEvent(EvNewHead, testServer4, testHead4)
ts.Run(5)
ht.ExpPrefetch(t, 5, testHead2) // s1: h2, s2: h2, s3: h3, s4: h4
ts.ServerEvent(EvNewHead, testServer2, testHead3)
ts.Run(6)
ht.ExpPrefetch(t, 6, testHead3) // s1: h2, s2: h3, s3: h3, s4: h4
ts.RemoveServer(testServer3)
ts.Run(7)
ht.ExpPrefetch(t, 7, testHead4) // s1: h2, s2: h3, s4: h4
ts.RemoveServer(testServer1)
ts.Run(8)
ht.ExpPrefetch(t, 8, testHead4) // s2: h3, s4: h4
ts.RemoveServer(testServer4)
ts.Run(9)
ht.ExpPrefetch(t, 9, testHead3) // s2: h3
ts.RemoveServer(testServer2)
ts.Run(10)
ht.ExpPrefetch(t, 10, testHead0) // no servers registered
}