go-ethereum/beacon/light/sync/update_sync_test.go
Felföldi Zsolt 256d4b099c
beacon/light: request finality update explicitly when necessary (#29567)
This PR adds an extra mechanism to sync.HeadSync that tries to retrieve the latest finality update from every server each time it sends an optimistic update in a new epoch (unless we already have a validated finality update attested in the same epoch). 

Note that this is not necessary and does not happen if the new finality update is delivered before the optimistic update. The spec only mandates light_client_finality_update events when a new epoch is finalized. If the chain does not finalize for a while then we might need an explicit request that returns a finality proof that proves the same finality epoch from the latest attested epoch.
2024-04-23 13:31:32 +02:00

220 lines
9.2 KiB
Go

// Copyright 2024 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package sync
import (
"testing"
"github.com/ethereum/go-ethereum/beacon/light/request"
"github.com/ethereum/go-ethereum/beacon/types"
)
func TestCheckpointInit(t *testing.T) {
chain := &TestCommitteeChain{}
checkpoint := &types.BootstrapData{Header: types.Header{Slot: 0x2000*4 + 0x1000}} // period 4
checkpointHash := checkpoint.Header.Hash()
chkInit := NewCheckpointInit(chain, checkpointHash)
ts := NewTestScheduler(t, chkInit)
// add 2 servers
ts.AddServer(testServer1, 1)
ts.AddServer(testServer2, 1)
// expect bootstrap request to server 1
ts.Run(1, testServer1, ReqCheckpointData(checkpointHash))
// server 1 times out; expect request to server 2
ts.RequestEvent(request.EvTimeout, ts.Request(1, 1), nil)
ts.Run(2, testServer2, ReqCheckpointData(checkpointHash))
// invalid response from server 2; expect init state to still be false
ts.RequestEvent(request.EvResponse, ts.Request(2, 1), &types.BootstrapData{Header: types.Header{Slot: 123456}})
ts.ExpFail(testServer2)
ts.Run(3)
chain.ExpInit(t, false)
// server 1 fails (hard timeout)
ts.RequestEvent(request.EvFail, ts.Request(1, 1), nil)
ts.Run(4)
chain.ExpInit(t, false)
// server 3 is registered; expect bootstrap request to server 3
ts.AddServer(testServer3, 1)
ts.Run(5, testServer3, ReqCheckpointData(checkpointHash))
// valid response from server 3; expect chain to be initialized
ts.RequestEvent(request.EvResponse, ts.Request(5, 1), checkpoint)
ts.Run(6)
chain.ExpInit(t, true)
}
func TestUpdateSyncParallel(t *testing.T) {
chain := &TestCommitteeChain{}
chain.SetNextSyncPeriod(0)
updateSync := NewForwardUpdateSync(chain)
ts := NewTestScheduler(t, updateSync)
// add 2 servers, head at period 100; allow 3-3 parallel requests for each
ts.AddServer(testServer1, 3)
ts.ServerEvent(EvNewOptimisticUpdate, testServer1, types.OptimisticUpdate{SignatureSlot: 0x2000*100 + 0x1000})
ts.AddServer(testServer2, 3)
ts.ServerEvent(EvNewOptimisticUpdate, testServer2, types.OptimisticUpdate{SignatureSlot: 0x2000*100 + 0x1000})
// expect 6 requests to be sent
ts.Run(1,
testServer1, ReqUpdates{FirstPeriod: 0, Count: 8},
testServer1, ReqUpdates{FirstPeriod: 8, Count: 8},
testServer1, ReqUpdates{FirstPeriod: 16, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 24, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 32, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 40, Count: 8})
// valid response to request 1; expect 8 periods synced and a new request started
ts.RequestEvent(request.EvResponse, ts.Request(1, 1), testRespUpdate(ts.Request(1, 1)))
ts.AddAllowance(testServer1, 1)
ts.Run(2, testServer1, ReqUpdates{FirstPeriod: 48, Count: 8})
chain.ExpNextSyncPeriod(t, 8)
// valid response to requests 4 and 5
ts.RequestEvent(request.EvResponse, ts.Request(1, 4), testRespUpdate(ts.Request(1, 4)))
ts.RequestEvent(request.EvResponse, ts.Request(1, 5), testRespUpdate(ts.Request(1, 5)))
ts.AddAllowance(testServer2, 2)
// expect 2 more requests but no sync progress (responses 4 and 5 cannot be added before 2 and 3)
ts.Run(3,
testServer2, ReqUpdates{FirstPeriod: 56, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 64, Count: 8})
chain.ExpNextSyncPeriod(t, 8)
// soft timeout for requests 2 and 3 (server 1 is overloaded)
ts.RequestEvent(request.EvTimeout, ts.Request(1, 2), nil)
ts.RequestEvent(request.EvTimeout, ts.Request(1, 3), nil)
// no allowance, no more requests
ts.Run(4)
// valid response to requests 6 and 8 and 9
ts.RequestEvent(request.EvResponse, ts.Request(1, 6), testRespUpdate(ts.Request(1, 6)))
ts.RequestEvent(request.EvResponse, ts.Request(3, 1), testRespUpdate(ts.Request(3, 1)))
ts.RequestEvent(request.EvResponse, ts.Request(3, 2), testRespUpdate(ts.Request(3, 2)))
ts.AddAllowance(testServer2, 3)
// server 2 can now resend requests 2 and 3 (timed out by server 1) and also send a new one
ts.Run(5,
testServer2, ReqUpdates{FirstPeriod: 8, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 16, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 72, Count: 8})
// server 1 finally answers timed out request 2
ts.RequestEvent(request.EvResponse, ts.Request(1, 2), testRespUpdate(ts.Request(1, 2)))
ts.AddAllowance(testServer1, 1)
// expect sync progress and one new request
ts.Run(6, testServer1, ReqUpdates{FirstPeriod: 80, Count: 8})
chain.ExpNextSyncPeriod(t, 16)
// server 2 answers requests 11 and 12 (resends of requests 2 and 3)
ts.RequestEvent(request.EvResponse, ts.Request(5, 1), testRespUpdate(ts.Request(5, 1)))
ts.RequestEvent(request.EvResponse, ts.Request(5, 2), testRespUpdate(ts.Request(5, 2)))
ts.AddAllowance(testServer2, 2)
ts.Run(7,
testServer2, ReqUpdates{FirstPeriod: 88, Count: 8},
testServer2, ReqUpdates{FirstPeriod: 96, Count: 4})
// finally the gap is filled, update can process responses up to req6
chain.ExpNextSyncPeriod(t, 48)
// all remaining requests are answered
ts.RequestEvent(request.EvResponse, ts.Request(1, 3), testRespUpdate(ts.Request(1, 3)))
ts.RequestEvent(request.EvResponse, ts.Request(2, 1), testRespUpdate(ts.Request(2, 1)))
ts.RequestEvent(request.EvResponse, ts.Request(5, 3), testRespUpdate(ts.Request(5, 3)))
ts.RequestEvent(request.EvResponse, ts.Request(6, 1), testRespUpdate(ts.Request(6, 1)))
ts.RequestEvent(request.EvResponse, ts.Request(7, 1), testRespUpdate(ts.Request(7, 1)))
ts.RequestEvent(request.EvResponse, ts.Request(7, 2), testRespUpdate(ts.Request(7, 2)))
ts.Run(8)
// expect chain to be fully synced
chain.ExpNextSyncPeriod(t, 100)
}
func TestUpdateSyncDifferentHeads(t *testing.T) {
chain := &TestCommitteeChain{}
chain.SetNextSyncPeriod(10)
updateSync := NewForwardUpdateSync(chain)
ts := NewTestScheduler(t, updateSync)
// add 3 servers with different announced head periods
ts.AddServer(testServer1, 1)
ts.ServerEvent(EvNewOptimisticUpdate, testServer1, types.OptimisticUpdate{SignatureSlot: 0x2000*15 + 0x1000})
ts.AddServer(testServer2, 1)
ts.ServerEvent(EvNewOptimisticUpdate, testServer2, types.OptimisticUpdate{SignatureSlot: 0x2000*16 + 0x1000})
ts.AddServer(testServer3, 1)
ts.ServerEvent(EvNewOptimisticUpdate, testServer3, types.OptimisticUpdate{SignatureSlot: 0x2000*17 + 0x1000})
// expect request to the best announced head
ts.Run(1, testServer3, ReqUpdates{FirstPeriod: 10, Count: 7})
// request times out, expect request to the next best head
ts.RequestEvent(request.EvTimeout, ts.Request(1, 1), nil)
ts.Run(2, testServer2, ReqUpdates{FirstPeriod: 10, Count: 6})
// request times out, expect request to the last available server
ts.RequestEvent(request.EvTimeout, ts.Request(2, 1), nil)
ts.Run(3, testServer1, ReqUpdates{FirstPeriod: 10, Count: 5})
// valid response to request 3, expect chain synced to period 15
ts.RequestEvent(request.EvResponse, ts.Request(3, 1), testRespUpdate(ts.Request(3, 1)))
ts.AddAllowance(testServer1, 1)
ts.Run(4)
chain.ExpNextSyncPeriod(t, 15)
// invalid response to request 1, server can only deliver updates up to period 15 despite announced head
truncated := ts.Request(1, 1)
truncated.request = ReqUpdates{FirstPeriod: 10, Count: 5}
ts.RequestEvent(request.EvResponse, ts.Request(1, 1), testRespUpdate(truncated))
ts.ExpFail(testServer3)
ts.Run(5)
// expect no progress of chain head
chain.ExpNextSyncPeriod(t, 15)
// valid response to request 2, expect chain synced to period 16
ts.RequestEvent(request.EvResponse, ts.Request(2, 1), testRespUpdate(ts.Request(2, 1)))
ts.AddAllowance(testServer2, 1)
ts.Run(6)
chain.ExpNextSyncPeriod(t, 16)
// a new server is registered with announced head period 17
ts.AddServer(testServer4, 1)
ts.ServerEvent(EvNewOptimisticUpdate, testServer4, types.OptimisticUpdate{SignatureSlot: 0x2000*17 + 0x1000})
// expect request to sync one more period
ts.Run(7, testServer4, ReqUpdates{FirstPeriod: 16, Count: 1})
// valid response, expect chain synced to period 17
ts.RequestEvent(request.EvResponse, ts.Request(7, 1), testRespUpdate(ts.Request(7, 1)))
ts.AddAllowance(testServer4, 1)
ts.Run(8)
chain.ExpNextSyncPeriod(t, 17)
}
func testRespUpdate(request requestWithID) request.Response {
var resp RespUpdates
if request.request == nil {
return resp
}
req := request.request.(ReqUpdates)
resp.Updates = make([]*types.LightClientUpdate, int(req.Count))
resp.Committees = make([]*types.SerializedSyncCommittee, int(req.Count))
period := req.FirstPeriod
for i := range resp.Updates {
resp.Updates[i] = &types.LightClientUpdate{AttestedHeader: types.SignedHeader{Header: types.Header{Slot: 0x2000*period + 0x1000}}}
resp.Committees[i] = new(types.SerializedSyncCommittee)
period++
}
return resp
}