go-ethereum/light/lightchain.go
Felix Lange c213fd1fd8 all: import "context" instead of "golang.org/x/net/context"
There is no need to depend on the old context package now that the
minimum Go version is 1.7. The move to "context" eliminates our weird
vendoring setup. Some vendored code still uses golang.org/x/net/context
and it is now vendored in the normal way.

This change triggered new vet checks around context.WithTimeout which
didn't fire with golang.org/x/net/context.
2017-03-22 20:49:15 +01:00

502 lines
16 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package light
import (
"context"
"math/big"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/pow"
"github.com/ethereum/go-ethereum/rlp"
"github.com/hashicorp/golang-lru"
)
var (
bodyCacheLimit = 256
blockCacheLimit = 256
)
// LightChain represents a canonical chain that by default only handles block
// headers, downloading block bodies and receipts on demand through an ODR
// interface. It only does header validation during chain insertion.
type LightChain struct {
hc *core.HeaderChain
chainDb ethdb.Database
odr OdrBackend
eventMux *event.TypeMux
genesisBlock *types.Block
mu sync.RWMutex
chainmu sync.RWMutex
procmu sync.RWMutex
bodyCache *lru.Cache // Cache for the most recent block bodies
bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
blockCache *lru.Cache // Cache for the most recent entire blocks
quit chan struct{}
running int32 // running must be called automically
// procInterrupt must be atomically called
procInterrupt int32 // interrupt signaler for block processing
wg sync.WaitGroup
pow pow.PoW
validator core.HeaderValidator
}
// NewLightChain returns a fully initialised light chain using information
// available in the database. It initialises the default Ethereum header
// validator.
func NewLightChain(odr OdrBackend, config *params.ChainConfig, pow pow.PoW, mux *event.TypeMux) (*LightChain, error) {
bodyCache, _ := lru.New(bodyCacheLimit)
bodyRLPCache, _ := lru.New(bodyCacheLimit)
blockCache, _ := lru.New(blockCacheLimit)
bc := &LightChain{
chainDb: odr.Database(),
odr: odr,
eventMux: mux,
quit: make(chan struct{}),
bodyCache: bodyCache,
bodyRLPCache: bodyRLPCache,
blockCache: blockCache,
pow: pow,
}
var err error
bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.Validator, bc.getProcInterrupt)
bc.SetValidator(core.NewHeaderValidator(config, bc.hc, pow))
if err != nil {
return nil, err
}
bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
if bc.genesisBlock == nil {
bc.genesisBlock, err = core.WriteDefaultGenesisBlock(odr.Database())
if err != nil {
return nil, err
}
log.Warn("Wrote default ethereum genesis block")
}
if bc.genesisBlock.Hash() == params.MainNetGenesisHash {
// add trusted CHT
WriteTrustedCht(bc.chainDb, TrustedCht{Number: 805, Root: common.HexToHash("85e4286fe0a730390245c49de8476977afdae0eb5530b277f62a52b12313d50f")})
log.Info("Added trusted CHT for mainnet")
}
if err := bc.loadLastState(); err != nil {
return nil, err
}
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for hash := range core.BadHashes {
if header := bc.GetHeaderByHash(hash); header != nil {
log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
bc.SetHead(header.Number.Uint64() - 1)
log.Error("Chain rewind was successful, resuming normal operation")
}
}
return bc, nil
}
func (self *LightChain) getProcInterrupt() bool {
return atomic.LoadInt32(&self.procInterrupt) == 1
}
// Odr returns the ODR backend of the chain
func (self *LightChain) Odr() OdrBackend {
return self.odr
}
// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (self *LightChain) loadLastState() error {
if head := core.GetHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
// Corrupt or empty database, init from scratch
self.Reset()
} else {
if header := self.GetHeaderByHash(head); header != nil {
self.hc.SetCurrentHeader(header)
}
}
// Issue a status log and return
header := self.hc.CurrentHeader()
headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd)
// Try to be smart and issue a pow verification for the head to pre-generate caches
go self.pow.Verify(types.NewBlockWithHeader(header))
return nil
}
// SetHead rewinds the local chain to a new head. Everything above the new
// head will be deleted and the new one set.
func (bc *LightChain) SetHead(head uint64) {
bc.mu.Lock()
defer bc.mu.Unlock()
bc.hc.SetHead(head, nil)
bc.loadLastState()
}
// GasLimit returns the gas limit of the current HEAD block.
func (self *LightChain) GasLimit() *big.Int {
self.mu.RLock()
defer self.mu.RUnlock()
return self.hc.CurrentHeader().GasLimit
}
// LastBlockHash return the hash of the HEAD block.
func (self *LightChain) LastBlockHash() common.Hash {
self.mu.RLock()
defer self.mu.RUnlock()
return self.hc.CurrentHeader().Hash()
}
// Status returns status information about the current chain such as the HEAD Td,
// the HEAD hash and the hash of the genesis block.
func (self *LightChain) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
self.mu.RLock()
defer self.mu.RUnlock()
header := self.hc.CurrentHeader()
hash := header.Hash()
return self.GetTd(hash, header.Number.Uint64()), hash, self.genesisBlock.Hash()
}
// SetValidator sets the validator which is used to validate incoming headers.
func (self *LightChain) SetValidator(validator core.HeaderValidator) {
self.procmu.Lock()
defer self.procmu.Unlock()
self.validator = validator
}
// Validator returns the current header validator.
func (self *LightChain) Validator() core.HeaderValidator {
self.procmu.RLock()
defer self.procmu.RUnlock()
return self.validator
}
// State returns a new mutable state based on the current HEAD block.
func (self *LightChain) State() *LightState {
return NewLightState(StateTrieID(self.hc.CurrentHeader()), self.odr)
}
// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *LightChain) Reset() {
bc.ResetWithGenesisBlock(bc.genesisBlock)
}
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
// Dump the entire block chain and purge the caches
bc.SetHead(0)
bc.mu.Lock()
defer bc.mu.Unlock()
// Prepare the genesis block and reinitialise the chain
if err := core.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty()); err != nil {
log.Crit("Failed to write genesis block TD", "err", err)
}
if err := core.WriteBlock(bc.chainDb, genesis); err != nil {
log.Crit("Failed to write genesis block", "err", err)
}
bc.genesisBlock = genesis
bc.hc.SetGenesis(bc.genesisBlock.Header())
bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
}
// Accessors
// Genesis returns the genesis block
func (bc *LightChain) Genesis() *types.Block {
return bc.genesisBlock
}
// GetBody retrieves a block body (transactions and uncles) from the database
// or ODR service by hash, caching it if found.
func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := self.bodyCache.Get(hash); ok {
body := cached.(*types.Body)
return body, nil
}
body, err := GetBody(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
if err != nil {
return nil, err
}
// Cache the found body for next time and return
self.bodyCache.Add(hash, body)
return body, nil
}
// GetBodyRLP retrieves a block body in RLP encoding from the database or
// ODR service by hash, caching it if found.
func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := self.bodyRLPCache.Get(hash); ok {
return cached.(rlp.RawValue), nil
}
body, err := GetBodyRLP(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
if err != nil {
return nil, err
}
// Cache the found body for next time and return
self.bodyRLPCache.Add(hash, body)
return body, nil
}
// HasBlock checks if a block is fully present in the database or not, caching
// it if present.
func (bc *LightChain) HasBlock(hash common.Hash) bool {
blk, _ := bc.GetBlockByHash(NoOdr, hash)
return blk != nil
}
// GetBlock retrieves a block from the database or ODR service by hash and number,
// caching it if found.
func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
// Short circuit if the block's already in the cache, retrieve otherwise
if block, ok := self.blockCache.Get(hash); ok {
return block.(*types.Block), nil
}
block, err := GetBlock(ctx, self.odr, hash, number)
if err != nil {
return nil, err
}
// Cache the found block for next time and return
self.blockCache.Add(block.Hash(), block)
return block, nil
}
// GetBlockByHash retrieves a block from the database or ODR service by hash,
// caching it if found.
func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
return self.GetBlock(ctx, hash, self.hc.GetBlockNumber(hash))
}
// GetBlockByNumber retrieves a block from the database or ODR service by
// number, caching it (associated with its hash) if found.
func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
hash, err := GetCanonicalHash(ctx, self.odr, number)
if hash == (common.Hash{}) || err != nil {
return nil, err
}
return self.GetBlock(ctx, hash, number)
}
// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *LightChain) Stop() {
if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
return
}
close(bc.quit)
atomic.StoreInt32(&bc.procInterrupt, 1)
bc.wg.Wait()
log.Info("Blockchain manager stopped")
}
// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (self *LightChain) Rollback(chain []common.Hash) {
self.mu.Lock()
defer self.mu.Unlock()
for i := len(chain) - 1; i >= 0; i-- {
hash := chain[i]
if head := self.hc.CurrentHeader(); head.Hash() == hash {
self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
}
}
}
// postChainEvents iterates over the events generated by a chain insertion and
// posts them into the event mux.
func (self *LightChain) postChainEvents(events []interface{}) {
for _, event := range events {
if event, ok := event.(core.ChainEvent); ok {
if self.LastBlockHash() == event.Hash {
self.eventMux.Post(core.ChainHeadEvent{Block: event.Block})
}
}
// Fire the insertion events individually too
self.eventMux.Post(event)
}
}
// InsertHeaderChain attempts to insert the given header chain in to the local
// chain, possibly creating a reorg. If an error is returned, it will return the
// index number of the failing header as well an error describing what went wrong.
//
// The verify parameter can be used to fine tune whether nonce verification
// should be done or not. The reason behind the optional check is because some
// of the header retrieval mechanisms already need to verfy nonces, as well as
// because nonces can be verified sparsely, not needing to check each.
//
// In the case of a light chain, InsertHeaderChain also creates and posts light
// chain events when necessary.
func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
start := time.Now()
if i, err := self.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
return i, err
}
// Make sure only one thread manipulates the chain at once
self.chainmu.Lock()
defer func() {
self.chainmu.Unlock()
time.Sleep(time.Millisecond * 10) // ugly hack; do not hog chain lock in case syncing is CPU-limited by validation
}()
self.wg.Add(1)
defer self.wg.Done()
var events []interface{}
whFunc := func(header *types.Header) error {
self.mu.Lock()
defer self.mu.Unlock()
status, err := self.hc.WriteHeader(header)
switch status {
case core.CanonStatTy:
log.Debug("Inserted new header", "number", header.Number, "hash", header.Hash())
events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})
case core.SideStatTy:
log.Debug("Inserted forked header", "number", header.Number, "hash", header.Hash())
events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})
case core.SplitStatTy:
events = append(events, core.ChainSplitEvent{Block: types.NewBlockWithHeader(header)})
}
return err
}
i, err := self.hc.InsertHeaderChain(chain, whFunc, start)
go self.postChainEvents(events)
return i, err
}
// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (self *LightChain) CurrentHeader() *types.Header {
self.mu.RLock()
defer self.mu.RUnlock()
return self.hc.CurrentHeader()
}
// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
return self.hc.GetTd(hash, number)
}
// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
// database by hash, caching it if found.
func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
return self.hc.GetTdByHash(hash)
}
// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
return self.hc.GetHeader(hash, number)
}
// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
return self.hc.GetHeaderByHash(hash)
}
// HasHeader checks if a block header is present in the database or not, caching
// it if present.
func (bc *LightChain) HasHeader(hash common.Hash) bool {
return bc.hc.HasHeader(hash)
}
// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
// hash, fetching towards the genesis block.
func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
return self.hc.GetBlockHashesFromHash(hash, max)
}
// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
return self.hc.GetHeaderByNumber(number)
}
// GetHeaderByNumberOdr retrieves a block header from the database or network
// by number, caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
if header := self.hc.GetHeaderByNumber(number); header != nil {
return header, nil
}
return GetHeaderByNumber(ctx, self.odr, number)
}
func (self *LightChain) SyncCht(ctx context.Context) bool {
headNum := self.CurrentHeader().Number.Uint64()
cht := GetTrustedCht(self.chainDb)
if headNum+1 < cht.Number*ChtFrequency {
num := cht.Number*ChtFrequency - 1
header, err := GetHeaderByNumber(ctx, self.odr, num)
if header != nil && err == nil {
self.mu.Lock()
if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
self.hc.SetCurrentHeader(header)
}
self.mu.Unlock()
return true
}
}
return false
}
// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
// retrieved while it is guaranteed that they belong to the same version of the chain
func (self *LightChain) LockChain() {
self.chainmu.RLock()
}
// UnlockChain unlocks the chain mutex
func (self *LightChain) UnlockChain() {
self.chainmu.RUnlock()
}