ca376ead88
This PR implements the new LES protocol version extensions: * new and more efficient Merkle proofs reply format (when replying to a multiple Merkle proofs request, we just send a single set of trie nodes containing all necessary nodes) * BBT (BloomBitsTrie) works similarly to the existing CHT and contains the bloombits search data to speed up log searches * GetTxStatusMsg returns the inclusion position or the pending/queued/unknown state of a transaction referenced by hash * an optional signature of new block data (number/hash/td) can be included in AnnounceMsg to provide an option for "very light clients" (mobile/embedded devices) to skip expensive Ethash check and accept multiple signatures of somewhat trusted servers (still a lot better than trusting a single server completely and retrieving everything through RPC). The new client mode is not implemented in this PR, just the protocol extension.
445 lines
14 KiB
Go
445 lines
14 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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"encoding/binary"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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)
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// ChainIndexerBackend defines the methods needed to process chain segments in
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// the background and write the segment results into the database. These can be
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// used to create filter blooms or CHTs.
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type ChainIndexerBackend interface {
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// Reset initiates the processing of a new chain segment, potentially terminating
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// any partially completed operations (in case of a reorg).
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Reset(section uint64, lastSectionHead common.Hash) error
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// Process crunches through the next header in the chain segment. The caller
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// will ensure a sequential order of headers.
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Process(header *types.Header)
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// Commit finalizes the section metadata and stores it into the database. This
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// interface will usually be a batch writer.
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Commit() error
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}
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// ChainIndexer does a post-processing job for equally sized sections of the
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// canonical chain (like BlooomBits and CHT structures). A ChainIndexer is
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// connected to the blockchain through the event system by starting a
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// ChainEventLoop in a goroutine.
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//
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// Further child ChainIndexers can be added which use the output of the parent
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// section indexer. These child indexers receive new head notifications only
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// after an entire section has been finished or in case of rollbacks that might
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// affect already finished sections.
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type ChainIndexer struct {
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chainDb ethdb.Database // Chain database to index the data from
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indexDb ethdb.Database // Prefixed table-view of the db to write index metadata into
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backend ChainIndexerBackend // Background processor generating the index data content
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children []*ChainIndexer // Child indexers to cascade chain updates to
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active uint32 // Flag whether the event loop was started
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update chan struct{} // Notification channel that headers should be processed
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quit chan chan error // Quit channel to tear down running goroutines
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sectionSize uint64 // Number of blocks in a single chain segment to process
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confirmsReq uint64 // Number of confirmations before processing a completed segment
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storedSections uint64 // Number of sections successfully indexed into the database
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knownSections uint64 // Number of sections known to be complete (block wise)
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cascadedHead uint64 // Block number of the last completed section cascaded to subindexers
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throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources
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log log.Logger
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lock sync.RWMutex
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}
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// NewChainIndexer creates a new chain indexer to do background processing on
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// chain segments of a given size after certain number of confirmations passed.
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// The throttling parameter might be used to prevent database thrashing.
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func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer {
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c := &ChainIndexer{
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chainDb: chainDb,
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indexDb: indexDb,
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backend: backend,
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update: make(chan struct{}, 1),
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quit: make(chan chan error),
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sectionSize: section,
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confirmsReq: confirm,
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throttling: throttling,
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log: log.New("type", kind),
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}
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// Initialize database dependent fields and start the updater
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c.loadValidSections()
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go c.updateLoop()
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return c
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}
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// AddKnownSectionHead marks a new section head as known/processed if it is newer
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// than the already known best section head
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func (c *ChainIndexer) AddKnownSectionHead(section uint64, shead common.Hash) {
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c.lock.Lock()
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defer c.lock.Unlock()
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if section < c.storedSections {
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return
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}
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c.setSectionHead(section, shead)
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c.setValidSections(section + 1)
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}
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// IndexerChain interface is used for connecting the indexer to a blockchain
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type IndexerChain interface {
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CurrentHeader() *types.Header
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SubscribeChainEvent(ch chan<- ChainEvent) event.Subscription
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}
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// Start creates a goroutine to feed chain head events into the indexer for
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// cascading background processing. Children do not need to be started, they
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// are notified about new events by their parents.
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func (c *ChainIndexer) Start(chain IndexerChain) {
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ch := make(chan ChainEvent, 10)
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sub := chain.SubscribeChainEvent(ch)
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currentHeader := chain.CurrentHeader()
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go c.eventLoop(currentHeader, ch, sub)
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}
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// Close tears down all goroutines belonging to the indexer and returns any error
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// that might have occurred internally.
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func (c *ChainIndexer) Close() error {
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var errs []error
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// Tear down the primary update loop
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errc := make(chan error)
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c.quit <- errc
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if err := <-errc; err != nil {
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errs = append(errs, err)
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}
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// If needed, tear down the secondary event loop
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if atomic.LoadUint32(&c.active) != 0 {
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c.quit <- errc
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if err := <-errc; err != nil {
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errs = append(errs, err)
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}
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}
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// Close all children
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for _, child := range c.children {
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if err := child.Close(); err != nil {
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errs = append(errs, err)
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}
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}
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// Return any failures
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switch {
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case len(errs) == 0:
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return nil
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case len(errs) == 1:
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return errs[0]
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default:
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return fmt.Errorf("%v", errs)
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}
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}
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// eventLoop is a secondary - optional - event loop of the indexer which is only
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// started for the outermost indexer to push chain head events into a processing
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// queue.
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func (c *ChainIndexer) eventLoop(currentHeader *types.Header, ch chan ChainEvent, sub event.Subscription) {
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// Mark the chain indexer as active, requiring an additional teardown
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atomic.StoreUint32(&c.active, 1)
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defer sub.Unsubscribe()
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// Fire the initial new head event to start any outstanding processing
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c.newHead(currentHeader.Number.Uint64(), false)
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var (
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prevHeader = currentHeader
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prevHash = currentHeader.Hash()
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)
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for {
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select {
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case errc := <-c.quit:
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// Chain indexer terminating, report no failure and abort
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errc <- nil
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return
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case ev, ok := <-ch:
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// Received a new event, ensure it's not nil (closing) and update
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if !ok {
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errc := <-c.quit
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errc <- nil
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return
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}
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header := ev.Block.Header()
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if header.ParentHash != prevHash {
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if h := FindCommonAncestor(c.chainDb, prevHeader, header); h != nil {
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c.newHead(h.Number.Uint64(), true)
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}
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}
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c.newHead(header.Number.Uint64(), false)
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prevHeader, prevHash = header, header.Hash()
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}
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}
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}
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// newHead notifies the indexer about new chain heads and/or reorgs.
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func (c *ChainIndexer) newHead(head uint64, reorg bool) {
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c.lock.Lock()
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defer c.lock.Unlock()
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// If a reorg happened, invalidate all sections until that point
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if reorg {
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// Revert the known section number to the reorg point
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changed := head / c.sectionSize
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if changed < c.knownSections {
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c.knownSections = changed
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}
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// Revert the stored sections from the database to the reorg point
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if changed < c.storedSections {
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c.setValidSections(changed)
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}
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// Update the new head number to te finalized section end and notify children
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head = changed * c.sectionSize
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if head < c.cascadedHead {
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c.cascadedHead = head
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for _, child := range c.children {
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child.newHead(c.cascadedHead, true)
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}
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}
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return
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}
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// No reorg, calculate the number of newly known sections and update if high enough
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var sections uint64
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if head >= c.confirmsReq {
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sections = (head + 1 - c.confirmsReq) / c.sectionSize
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if sections > c.knownSections {
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c.knownSections = sections
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select {
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case c.update <- struct{}{}:
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default:
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}
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}
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}
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}
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// updateLoop is the main event loop of the indexer which pushes chain segments
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// down into the processing backend.
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func (c *ChainIndexer) updateLoop() {
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var (
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updated time.Time
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updateMsg bool
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)
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for {
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select {
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case errc := <-c.quit:
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// Chain indexer terminating, report no failure and abort
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errc <- nil
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return
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case <-c.update:
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// Section headers completed (or rolled back), update the index
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c.lock.Lock()
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if c.knownSections > c.storedSections {
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// Periodically print an upgrade log message to the user
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if time.Since(updated) > 8*time.Second {
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if c.knownSections > c.storedSections+1 {
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updateMsg = true
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c.log.Info("Upgrading chain index", "percentage", c.storedSections*100/c.knownSections)
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}
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updated = time.Now()
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}
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// Cache the current section count and head to allow unlocking the mutex
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section := c.storedSections
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var oldHead common.Hash
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if section > 0 {
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oldHead = c.SectionHead(section - 1)
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}
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// Process the newly defined section in the background
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c.lock.Unlock()
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newHead, err := c.processSection(section, oldHead)
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if err != nil {
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c.log.Error("Section processing failed", "error", err)
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}
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c.lock.Lock()
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// If processing succeeded and no reorgs occcurred, mark the section completed
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if err == nil && oldHead == c.SectionHead(section-1) {
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c.setSectionHead(section, newHead)
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c.setValidSections(section + 1)
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if c.storedSections == c.knownSections && updateMsg {
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updateMsg = false
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c.log.Info("Finished upgrading chain index")
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}
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c.cascadedHead = c.storedSections*c.sectionSize - 1
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for _, child := range c.children {
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c.log.Trace("Cascading chain index update", "head", c.cascadedHead)
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child.newHead(c.cascadedHead, false)
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}
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} else {
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// If processing failed, don't retry until further notification
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c.log.Debug("Chain index processing failed", "section", section, "err", err)
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c.knownSections = c.storedSections
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}
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}
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// If there are still further sections to process, reschedule
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if c.knownSections > c.storedSections {
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time.AfterFunc(c.throttling, func() {
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select {
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case c.update <- struct{}{}:
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default:
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}
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})
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}
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c.lock.Unlock()
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}
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}
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}
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// processSection processes an entire section by calling backend functions while
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// ensuring the continuity of the passed headers. Since the chain mutex is not
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// held while processing, the continuity can be broken by a long reorg, in which
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// case the function returns with an error.
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func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) {
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c.log.Trace("Processing new chain section", "section", section)
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// Reset and partial processing
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if err := c.backend.Reset(section, lastHead); err != nil {
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c.setValidSections(0)
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return common.Hash{}, err
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}
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for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ {
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hash := GetCanonicalHash(c.chainDb, number)
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if hash == (common.Hash{}) {
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return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number)
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}
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header := GetHeader(c.chainDb, hash, number)
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if header == nil {
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return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4])
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} else if header.ParentHash != lastHead {
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return common.Hash{}, fmt.Errorf("chain reorged during section processing")
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}
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c.backend.Process(header)
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lastHead = header.Hash()
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}
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if err := c.backend.Commit(); err != nil {
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c.log.Error("Section commit failed", "error", err)
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return common.Hash{}, err
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}
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return lastHead, nil
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}
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// Sections returns the number of processed sections maintained by the indexer
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// and also the information about the last header indexed for potential canonical
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// verifications.
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func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) {
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c.lock.Lock()
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defer c.lock.Unlock()
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return c.storedSections, c.storedSections*c.sectionSize - 1, c.SectionHead(c.storedSections - 1)
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}
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// AddChildIndexer adds a child ChainIndexer that can use the output of this one
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func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) {
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c.lock.Lock()
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defer c.lock.Unlock()
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c.children = append(c.children, indexer)
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// Cascade any pending updates to new children too
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if c.storedSections > 0 {
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indexer.newHead(c.storedSections*c.sectionSize-1, false)
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}
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}
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// loadValidSections reads the number of valid sections from the index database
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// and caches is into the local state.
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func (c *ChainIndexer) loadValidSections() {
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data, _ := c.indexDb.Get([]byte("count"))
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if len(data) == 8 {
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c.storedSections = binary.BigEndian.Uint64(data[:])
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}
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}
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// setValidSections writes the number of valid sections to the index database
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func (c *ChainIndexer) setValidSections(sections uint64) {
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// Set the current number of valid sections in the database
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], sections)
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c.indexDb.Put([]byte("count"), data[:])
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// Remove any reorged sections, caching the valids in the mean time
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for c.storedSections > sections {
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c.storedSections--
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c.removeSectionHead(c.storedSections)
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}
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c.storedSections = sections // needed if new > old
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}
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// sectionHead retrieves the last block hash of a processed section from the
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// index database.
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func (c *ChainIndexer) SectionHead(section uint64) common.Hash {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...))
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if len(hash) == len(common.Hash{}) {
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return common.BytesToHash(hash)
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}
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return common.Hash{}
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}
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// setSectionHead writes the last block hash of a processed section to the index
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// database.
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func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes())
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}
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// removeSectionHead removes the reference to a processed section from the index
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// database.
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func (c *ChainIndexer) removeSectionHead(section uint64) {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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c.indexDb.Delete(append([]byte("shead"), data[:]...))
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}
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