go-ethereum/cmd/blsync/engine_api.go
Felföldi Zsolt aadcb88675
cmd/blsync, beacon/light: beacon chain light client (#28822)
Here we add a beacon chain light client for use by geth.

Geth can now be configured to run against a beacon chain API endpoint,
without pointing a CL to it. To set this up, use the `--beacon.api` flag. Information
provided by the beacon chain is verified, i.e. geth does not blindly trust the beacon
API endpoint in this mode. The root of trust are the beacon chain 'sync committees'.

The configured beacon API endpoint must provide light client data. At this time, only
Lodestar and Nimbus provide the necessary APIs.

There is also a standalone tool, cmd/blsync, which uses the beacon chain light client
to drive any EL implementation via its engine API.

---------

Co-authored-by: Felix Lange <fjl@twurst.com>
2024-03-06 17:50:22 +01:00

70 lines
2.8 KiB
Go

// Copyright 2024 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"context"
"time"
"github.com/ethereum/go-ethereum/beacon/engine"
"github.com/ethereum/go-ethereum/beacon/types"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/rpc"
)
func updateEngineApi(client *rpc.Client, headCh chan types.ChainHeadEvent) {
for event := range headCh {
if client == nil { // dry run, no engine API specified
log.Info("New execution block retrieved", "block number", event.HeadBlock.Number, "block hash", event.HeadBlock.BlockHash, "finalized block hash", event.Finalized)
} else {
if status, err := callNewPayloadV2(client, event.HeadBlock); err == nil {
log.Info("Successful NewPayload", "block number", event.HeadBlock.Number, "block hash", event.HeadBlock.BlockHash, "status", status)
} else {
log.Error("Failed NewPayload", "block number", event.HeadBlock.Number, "block hash", event.HeadBlock.BlockHash, "error", err)
}
if status, err := callForkchoiceUpdatedV1(client, event.HeadBlock.BlockHash, event.Finalized); err == nil {
log.Info("Successful ForkchoiceUpdated", "head", event.HeadBlock.BlockHash, "status", status)
} else {
log.Error("Failed ForkchoiceUpdated", "head", event.HeadBlock.BlockHash, "error", err)
}
}
}
}
func callNewPayloadV2(client *rpc.Client, execData *engine.ExecutableData) (string, error) {
var resp engine.PayloadStatusV1
ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
err := client.CallContext(ctx, &resp, "engine_newPayloadV2", execData)
cancel()
return resp.Status, err
}
func callForkchoiceUpdatedV1(client *rpc.Client, headHash, finalizedHash common.Hash) (string, error) {
var resp engine.ForkChoiceResponse
update := engine.ForkchoiceStateV1{
HeadBlockHash: headHash,
SafeBlockHash: finalizedHash,
FinalizedBlockHash: finalizedHash,
}
ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
err := client.CallContext(ctx, &resp, "engine_forkchoiceUpdatedV1", update, nil)
cancel()
return resp.PayloadStatus.Status, err
}