go-ethereum/swarm/network/protocol.go
Felix Lange 30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00

389 lines
11 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package network
import (
"context"
"errors"
"fmt"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/protocols"
"github.com/ethereum/go-ethereum/rpc"
"github.com/ethereum/go-ethereum/swarm/log"
"github.com/ethereum/go-ethereum/swarm/state"
)
const (
DefaultNetworkID = 3
// ProtocolMaxMsgSize maximum allowed message size
ProtocolMaxMsgSize = 10 * 1024 * 1024
// timeout for waiting
bzzHandshakeTimeout = 3000 * time.Millisecond
)
// BzzSpec is the spec of the generic swarm handshake
var BzzSpec = &protocols.Spec{
Name: "bzz",
Version: 7,
MaxMsgSize: 10 * 1024 * 1024,
Messages: []interface{}{
HandshakeMsg{},
},
}
// DiscoverySpec is the spec for the bzz discovery subprotocols
var DiscoverySpec = &protocols.Spec{
Name: "hive",
Version: 6,
MaxMsgSize: 10 * 1024 * 1024,
Messages: []interface{}{
peersMsg{},
subPeersMsg{},
},
}
// BzzConfig captures the config params used by the hive
type BzzConfig struct {
OverlayAddr []byte // base address of the overlay network
UnderlayAddr []byte // node's underlay address
HiveParams *HiveParams
NetworkID uint64
LightNode bool
}
// Bzz is the swarm protocol bundle
type Bzz struct {
*Hive
NetworkID uint64
LightNode bool
localAddr *BzzAddr
mtx sync.Mutex
handshakes map[enode.ID]*HandshakeMsg
streamerSpec *protocols.Spec
streamerRun func(*BzzPeer) error
}
// NewBzz is the swarm protocol constructor
// arguments
// * bzz config
// * overlay driver
// * peer store
func NewBzz(config *BzzConfig, kad *Kademlia, store state.Store, streamerSpec *protocols.Spec, streamerRun func(*BzzPeer) error) *Bzz {
return &Bzz{
Hive: NewHive(config.HiveParams, kad, store),
NetworkID: config.NetworkID,
LightNode: config.LightNode,
localAddr: &BzzAddr{config.OverlayAddr, config.UnderlayAddr},
handshakes: make(map[enode.ID]*HandshakeMsg),
streamerRun: streamerRun,
streamerSpec: streamerSpec,
}
}
// UpdateLocalAddr updates underlayaddress of the running node
func (b *Bzz) UpdateLocalAddr(byteaddr []byte) *BzzAddr {
b.localAddr = b.localAddr.Update(&BzzAddr{
UAddr: byteaddr,
OAddr: b.localAddr.OAddr,
})
return b.localAddr
}
// NodeInfo returns the node's overlay address
func (b *Bzz) NodeInfo() interface{} {
return b.localAddr.Address()
}
// Protocols return the protocols swarm offers
// Bzz implements the node.Service interface
// * handshake/hive
// * discovery
func (b *Bzz) Protocols() []p2p.Protocol {
protocol := []p2p.Protocol{
{
Name: BzzSpec.Name,
Version: BzzSpec.Version,
Length: BzzSpec.Length(),
Run: b.runBzz,
NodeInfo: b.NodeInfo,
},
{
Name: DiscoverySpec.Name,
Version: DiscoverySpec.Version,
Length: DiscoverySpec.Length(),
Run: b.RunProtocol(DiscoverySpec, b.Hive.Run),
NodeInfo: b.Hive.NodeInfo,
PeerInfo: b.Hive.PeerInfo,
},
}
if b.streamerSpec != nil && b.streamerRun != nil {
protocol = append(protocol, p2p.Protocol{
Name: b.streamerSpec.Name,
Version: b.streamerSpec.Version,
Length: b.streamerSpec.Length(),
Run: b.RunProtocol(b.streamerSpec, b.streamerRun),
})
}
return protocol
}
// APIs returns the APIs offered by bzz
// * hive
// Bzz implements the node.Service interface
func (b *Bzz) APIs() []rpc.API {
return []rpc.API{{
Namespace: "hive",
Version: "3.0",
Service: b.Hive,
}}
}
// RunProtocol is a wrapper for swarm subprotocols
// returns a p2p protocol run function that can be assigned to p2p.Protocol#Run field
// arguments:
// * p2p protocol spec
// * run function taking BzzPeer as argument
// this run function is meant to block for the duration of the protocol session
// on return the session is terminated and the peer is disconnected
// the protocol waits for the bzz handshake is negotiated
// the overlay address on the BzzPeer is set from the remote handshake
func (b *Bzz) RunProtocol(spec *protocols.Spec, run func(*BzzPeer) error) func(*p2p.Peer, p2p.MsgReadWriter) error {
return func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
// wait for the bzz protocol to perform the handshake
handshake, _ := b.GetHandshake(p.ID())
defer b.removeHandshake(p.ID())
select {
case <-handshake.done:
case <-time.After(bzzHandshakeTimeout):
return fmt.Errorf("%08x: %s protocol timeout waiting for handshake on %08x", b.BaseAddr()[:4], spec.Name, p.ID().Bytes()[:4])
}
if handshake.err != nil {
return fmt.Errorf("%08x: %s protocol closed: %v", b.BaseAddr()[:4], spec.Name, handshake.err)
}
// the handshake has succeeded so construct the BzzPeer and run the protocol
peer := &BzzPeer{
Peer: protocols.NewPeer(p, rw, spec),
BzzAddr: handshake.peerAddr,
lastActive: time.Now(),
LightNode: handshake.LightNode,
}
log.Debug("peer created", "addr", handshake.peerAddr.String())
return run(peer)
}
}
// performHandshake implements the negotiation of the bzz handshake
// shared among swarm subprotocols
func (b *Bzz) performHandshake(p *protocols.Peer, handshake *HandshakeMsg) error {
ctx, cancel := context.WithTimeout(context.Background(), bzzHandshakeTimeout)
defer func() {
close(handshake.done)
cancel()
}()
rsh, err := p.Handshake(ctx, handshake, b.checkHandshake)
if err != nil {
handshake.err = err
return err
}
handshake.peerAddr = rsh.(*HandshakeMsg).Addr
handshake.LightNode = rsh.(*HandshakeMsg).LightNode
return nil
}
// runBzz is the p2p protocol run function for the bzz base protocol
// that negotiates the bzz handshake
func (b *Bzz) runBzz(p *p2p.Peer, rw p2p.MsgReadWriter) error {
handshake, _ := b.GetHandshake(p.ID())
if !<-handshake.init {
return fmt.Errorf("%08x: bzz already started on peer %08x", b.localAddr.Over()[:4], p.ID().Bytes()[:4])
}
close(handshake.init)
defer b.removeHandshake(p.ID())
peer := protocols.NewPeer(p, rw, BzzSpec)
err := b.performHandshake(peer, handshake)
if err != nil {
log.Warn(fmt.Sprintf("%08x: handshake failed with remote peer %08x: %v", b.localAddr.Over()[:4], p.ID().Bytes()[:4], err))
return err
}
// fail if we get another handshake
msg, err := rw.ReadMsg()
if err != nil {
return err
}
msg.Discard()
return errors.New("received multiple handshakes")
}
// BzzPeer is the bzz protocol view of a protocols.Peer (itself an extension of p2p.Peer)
// implements the Peer interface and all interfaces Peer implements: Addr, OverlayPeer
type BzzPeer struct {
*protocols.Peer // represents the connection for online peers
*BzzAddr // remote address -> implements Addr interface = protocols.Peer
lastActive time.Time // time is updated whenever mutexes are releasing
LightNode bool
}
func NewBzzPeer(p *protocols.Peer) *BzzPeer {
return &BzzPeer{Peer: p, BzzAddr: NewAddr(p.Node())}
}
// LastActive returns the time the peer was last active
func (p *BzzPeer) LastActive() time.Time {
return p.lastActive
}
// ID returns the peer's underlay node identifier.
func (p *BzzPeer) ID() enode.ID {
// This is here to resolve a method tie: both protocols.Peer and BzzAddr are embedded
// into the struct and provide ID(). The protocols.Peer version is faster, ensure it
// gets used.
return p.Peer.ID()
}
/*
Handshake
* Version: 8 byte integer version of the protocol
* NetworkID: 8 byte integer network identifier
* Addr: the address advertised by the node including underlay and overlay connecctions
*/
type HandshakeMsg struct {
Version uint64
NetworkID uint64
Addr *BzzAddr
LightNode bool
// peerAddr is the address received in the peer handshake
peerAddr *BzzAddr
init chan bool
done chan struct{}
err error
}
// String pretty prints the handshake
func (bh *HandshakeMsg) String() string {
return fmt.Sprintf("Handshake: Version: %v, NetworkID: %v, Addr: %v, LightNode: %v, peerAddr: %v", bh.Version, bh.NetworkID, bh.Addr, bh.LightNode, bh.peerAddr)
}
// Perform initiates the handshake and validates the remote handshake message
func (b *Bzz) checkHandshake(hs interface{}) error {
rhs := hs.(*HandshakeMsg)
if rhs.NetworkID != b.NetworkID {
return fmt.Errorf("network id mismatch %d (!= %d)", rhs.NetworkID, b.NetworkID)
}
if rhs.Version != uint64(BzzSpec.Version) {
return fmt.Errorf("version mismatch %d (!= %d)", rhs.Version, BzzSpec.Version)
}
return nil
}
// removeHandshake removes handshake for peer with peerID
// from the bzz handshake store
func (b *Bzz) removeHandshake(peerID enode.ID) {
b.mtx.Lock()
defer b.mtx.Unlock()
delete(b.handshakes, peerID)
}
// GetHandshake returns the bzz handhake that the remote peer with peerID sent
func (b *Bzz) GetHandshake(peerID enode.ID) (*HandshakeMsg, bool) {
b.mtx.Lock()
defer b.mtx.Unlock()
handshake, found := b.handshakes[peerID]
if !found {
handshake = &HandshakeMsg{
Version: uint64(BzzSpec.Version),
NetworkID: b.NetworkID,
Addr: b.localAddr,
LightNode: b.LightNode,
init: make(chan bool, 1),
done: make(chan struct{}),
}
// when handhsake is first created for a remote peer
// it is initialised with the init
handshake.init <- true
b.handshakes[peerID] = handshake
}
return handshake, found
}
// BzzAddr implements the PeerAddr interface
type BzzAddr struct {
OAddr []byte
UAddr []byte
}
// Address implements OverlayPeer interface to be used in Overlay.
func (a *BzzAddr) Address() []byte {
return a.OAddr
}
// Over returns the overlay address.
func (a *BzzAddr) Over() []byte {
return a.OAddr
}
// Under returns the underlay address.
func (a *BzzAddr) Under() []byte {
return a.UAddr
}
// ID returns the node identifier in the underlay.
func (a *BzzAddr) ID() enode.ID {
n, err := enode.ParseV4(string(a.UAddr))
if err != nil {
return enode.ID{}
}
return n.ID()
}
// Update updates the underlay address of a peer record
func (a *BzzAddr) Update(na *BzzAddr) *BzzAddr {
return &BzzAddr{a.OAddr, na.UAddr}
}
// String pretty prints the address
func (a *BzzAddr) String() string {
return fmt.Sprintf("%x <%s>", a.OAddr, a.UAddr)
}
// RandomAddr is a utility method generating an address from a public key
func RandomAddr() *BzzAddr {
key, err := crypto.GenerateKey()
if err != nil {
panic("unable to generate key")
}
node := enode.NewV4(&key.PublicKey, net.IP{127, 0, 0, 1}, 30303, 30303)
return NewAddr(node)
}
// NewAddr constucts a BzzAddr from a node record.
func NewAddr(node *enode.Node) *BzzAddr {
return &BzzAddr{OAddr: node.ID().Bytes(), UAddr: []byte(node.String())}
}