go-ethereum/p2p/message.go
Ivan Daniluk 8522b31221 p2p: remove unused code (#16158)
* p2p: remove unused code

* p2p: remove unused imports
2018-02-22 19:20:28 +02:00

314 lines
8.4 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"bytes"
"errors"
"fmt"
"io"
"io/ioutil"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rlp"
)
// Msg defines the structure of a p2p message.
//
// Note that a Msg can only be sent once since the Payload reader is
// consumed during sending. It is not possible to create a Msg and
// send it any number of times. If you want to reuse an encoded
// structure, encode the payload into a byte array and create a
// separate Msg with a bytes.Reader as Payload for each send.
type Msg struct {
Code uint64
Size uint32 // size of the paylod
Payload io.Reader
ReceivedAt time.Time
}
// Decode parses the RLP content of a message into
// the given value, which must be a pointer.
//
// For the decoding rules, please see package rlp.
func (msg Msg) Decode(val interface{}) error {
s := rlp.NewStream(msg.Payload, uint64(msg.Size))
if err := s.Decode(val); err != nil {
return newPeerError(errInvalidMsg, "(code %x) (size %d) %v", msg.Code, msg.Size, err)
}
return nil
}
func (msg Msg) String() string {
return fmt.Sprintf("msg #%v (%v bytes)", msg.Code, msg.Size)
}
// Discard reads any remaining payload data into a black hole.
func (msg Msg) Discard() error {
_, err := io.Copy(ioutil.Discard, msg.Payload)
return err
}
type MsgReader interface {
ReadMsg() (Msg, error)
}
type MsgWriter interface {
// WriteMsg sends a message. It will block until the message's
// Payload has been consumed by the other end.
//
// Note that messages can be sent only once because their
// payload reader is drained.
WriteMsg(Msg) error
}
// MsgReadWriter provides reading and writing of encoded messages.
// Implementations should ensure that ReadMsg and WriteMsg can be
// called simultaneously from multiple goroutines.
type MsgReadWriter interface {
MsgReader
MsgWriter
}
// Send writes an RLP-encoded message with the given code.
// data should encode as an RLP list.
func Send(w MsgWriter, msgcode uint64, data interface{}) error {
size, r, err := rlp.EncodeToReader(data)
if err != nil {
return err
}
return w.WriteMsg(Msg{Code: msgcode, Size: uint32(size), Payload: r})
}
// SendItems writes an RLP with the given code and data elements.
// For a call such as:
//
// SendItems(w, code, e1, e2, e3)
//
// the message payload will be an RLP list containing the items:
//
// [e1, e2, e3]
//
func SendItems(w MsgWriter, msgcode uint64, elems ...interface{}) error {
return Send(w, msgcode, elems)
}
// eofSignal wraps a reader with eof signaling. the eof channel is
// closed when the wrapped reader returns an error or when count bytes
// have been read.
type eofSignal struct {
wrapped io.Reader
count uint32 // number of bytes left
eof chan<- struct{}
}
// note: when using eofSignal to detect whether a message payload
// has been read, Read might not be called for zero sized messages.
func (r *eofSignal) Read(buf []byte) (int, error) {
if r.count == 0 {
if r.eof != nil {
r.eof <- struct{}{}
r.eof = nil
}
return 0, io.EOF
}
max := len(buf)
if int(r.count) < len(buf) {
max = int(r.count)
}
n, err := r.wrapped.Read(buf[:max])
r.count -= uint32(n)
if (err != nil || r.count == 0) && r.eof != nil {
r.eof <- struct{}{} // tell Peer that msg has been consumed
r.eof = nil
}
return n, err
}
// MsgPipe creates a message pipe. Reads on one end are matched
// with writes on the other. The pipe is full-duplex, both ends
// implement MsgReadWriter.
func MsgPipe() (*MsgPipeRW, *MsgPipeRW) {
var (
c1, c2 = make(chan Msg), make(chan Msg)
closing = make(chan struct{})
closed = new(int32)
rw1 = &MsgPipeRW{c1, c2, closing, closed}
rw2 = &MsgPipeRW{c2, c1, closing, closed}
)
return rw1, rw2
}
// ErrPipeClosed is returned from pipe operations after the
// pipe has been closed.
var ErrPipeClosed = errors.New("p2p: read or write on closed message pipe")
// MsgPipeRW is an endpoint of a MsgReadWriter pipe.
type MsgPipeRW struct {
w chan<- Msg
r <-chan Msg
closing chan struct{}
closed *int32
}
// WriteMsg sends a messsage on the pipe.
// It blocks until the receiver has consumed the message payload.
func (p *MsgPipeRW) WriteMsg(msg Msg) error {
if atomic.LoadInt32(p.closed) == 0 {
consumed := make(chan struct{}, 1)
msg.Payload = &eofSignal{msg.Payload, msg.Size, consumed}
select {
case p.w <- msg:
if msg.Size > 0 {
// wait for payload read or discard
select {
case <-consumed:
case <-p.closing:
}
}
return nil
case <-p.closing:
}
}
return ErrPipeClosed
}
// ReadMsg returns a message sent on the other end of the pipe.
func (p *MsgPipeRW) ReadMsg() (Msg, error) {
if atomic.LoadInt32(p.closed) == 0 {
select {
case msg := <-p.r:
return msg, nil
case <-p.closing:
}
}
return Msg{}, ErrPipeClosed
}
// Close unblocks any pending ReadMsg and WriteMsg calls on both ends
// of the pipe. They will return ErrPipeClosed. Close also
// interrupts any reads from a message payload.
func (p *MsgPipeRW) Close() error {
if atomic.AddInt32(p.closed, 1) != 1 {
// someone else is already closing
atomic.StoreInt32(p.closed, 1) // avoid overflow
return nil
}
close(p.closing)
return nil
}
// ExpectMsg reads a message from r and verifies that its
// code and encoded RLP content match the provided values.
// If content is nil, the payload is discarded and not verified.
func ExpectMsg(r MsgReader, code uint64, content interface{}) error {
msg, err := r.ReadMsg()
if err != nil {
return err
}
if msg.Code != code {
return fmt.Errorf("message code mismatch: got %d, expected %d", msg.Code, code)
}
if content == nil {
return msg.Discard()
} else {
contentEnc, err := rlp.EncodeToBytes(content)
if err != nil {
panic("content encode error: " + err.Error())
}
if int(msg.Size) != len(contentEnc) {
return fmt.Errorf("message size mismatch: got %d, want %d", msg.Size, len(contentEnc))
}
actualContent, err := ioutil.ReadAll(msg.Payload)
if err != nil {
return err
}
if !bytes.Equal(actualContent, contentEnc) {
return fmt.Errorf("message payload mismatch:\ngot: %x\nwant: %x", actualContent, contentEnc)
}
}
return nil
}
// msgEventer wraps a MsgReadWriter and sends events whenever a message is sent
// or received
type msgEventer struct {
MsgReadWriter
feed *event.Feed
peerID discover.NodeID
Protocol string
}
// newMsgEventer returns a msgEventer which sends message events to the given
// feed
func newMsgEventer(rw MsgReadWriter, feed *event.Feed, peerID discover.NodeID, proto string) *msgEventer {
return &msgEventer{
MsgReadWriter: rw,
feed: feed,
peerID: peerID,
Protocol: proto,
}
}
// ReadMsg reads a message from the underlying MsgReadWriter and emits a
// "message received" event
func (self *msgEventer) ReadMsg() (Msg, error) {
msg, err := self.MsgReadWriter.ReadMsg()
if err != nil {
return msg, err
}
self.feed.Send(&PeerEvent{
Type: PeerEventTypeMsgRecv,
Peer: self.peerID,
Protocol: self.Protocol,
MsgCode: &msg.Code,
MsgSize: &msg.Size,
})
return msg, nil
}
// WriteMsg writes a message to the underlying MsgReadWriter and emits a
// "message sent" event
func (self *msgEventer) WriteMsg(msg Msg) error {
err := self.MsgReadWriter.WriteMsg(msg)
if err != nil {
return err
}
self.feed.Send(&PeerEvent{
Type: PeerEventTypeMsgSend,
Peer: self.peerID,
Protocol: self.Protocol,
MsgCode: &msg.Code,
MsgSize: &msg.Size,
})
return nil
}
// Close closes the underlying MsgReadWriter if it implements the io.Closer
// interface
func (self *msgEventer) Close() error {
if v, ok := self.MsgReadWriter.(io.Closer); ok {
return v.Close()
}
return nil
}