695a5cce1e
* swarm/network/stream/: added stream protocol version match tests * Increase BZZ version due to streamer version change; version tests * swarm/network: increased hive and test protocol version
389 lines
11 KiB
Go
389 lines
11 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package network
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/protocols"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/ethereum/go-ethereum/swarm/log"
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"github.com/ethereum/go-ethereum/swarm/state"
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)
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const (
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DefaultNetworkID = 3
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// ProtocolMaxMsgSize maximum allowed message size
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ProtocolMaxMsgSize = 10 * 1024 * 1024
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// timeout for waiting
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bzzHandshakeTimeout = 3000 * time.Millisecond
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)
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// BzzSpec is the spec of the generic swarm handshake
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var BzzSpec = &protocols.Spec{
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Name: "bzz",
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Version: 8,
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MaxMsgSize: 10 * 1024 * 1024,
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Messages: []interface{}{
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HandshakeMsg{},
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},
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}
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// DiscoverySpec is the spec for the bzz discovery subprotocols
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var DiscoverySpec = &protocols.Spec{
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Name: "hive",
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Version: 8,
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MaxMsgSize: 10 * 1024 * 1024,
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Messages: []interface{}{
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peersMsg{},
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subPeersMsg{},
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},
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}
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// BzzConfig captures the config params used by the hive
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type BzzConfig struct {
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OverlayAddr []byte // base address of the overlay network
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UnderlayAddr []byte // node's underlay address
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HiveParams *HiveParams
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NetworkID uint64
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LightNode bool
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}
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// Bzz is the swarm protocol bundle
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type Bzz struct {
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*Hive
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NetworkID uint64
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LightNode bool
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localAddr *BzzAddr
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mtx sync.Mutex
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handshakes map[enode.ID]*HandshakeMsg
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streamerSpec *protocols.Spec
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streamerRun func(*BzzPeer) error
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}
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// NewBzz is the swarm protocol constructor
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// arguments
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// * bzz config
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// * overlay driver
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// * peer store
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func NewBzz(config *BzzConfig, kad *Kademlia, store state.Store, streamerSpec *protocols.Spec, streamerRun func(*BzzPeer) error) *Bzz {
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return &Bzz{
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Hive: NewHive(config.HiveParams, kad, store),
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NetworkID: config.NetworkID,
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LightNode: config.LightNode,
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localAddr: &BzzAddr{config.OverlayAddr, config.UnderlayAddr},
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handshakes: make(map[enode.ID]*HandshakeMsg),
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streamerRun: streamerRun,
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streamerSpec: streamerSpec,
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}
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}
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// UpdateLocalAddr updates underlayaddress of the running node
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func (b *Bzz) UpdateLocalAddr(byteaddr []byte) *BzzAddr {
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b.localAddr = b.localAddr.Update(&BzzAddr{
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UAddr: byteaddr,
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OAddr: b.localAddr.OAddr,
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})
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return b.localAddr
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}
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// NodeInfo returns the node's overlay address
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func (b *Bzz) NodeInfo() interface{} {
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return b.localAddr.Address()
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}
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// Protocols return the protocols swarm offers
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// Bzz implements the node.Service interface
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// * handshake/hive
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// * discovery
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func (b *Bzz) Protocols() []p2p.Protocol {
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protocol := []p2p.Protocol{
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{
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Name: BzzSpec.Name,
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Version: BzzSpec.Version,
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Length: BzzSpec.Length(),
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Run: b.runBzz,
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NodeInfo: b.NodeInfo,
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},
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{
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Name: DiscoverySpec.Name,
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Version: DiscoverySpec.Version,
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Length: DiscoverySpec.Length(),
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Run: b.RunProtocol(DiscoverySpec, b.Hive.Run),
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NodeInfo: b.Hive.NodeInfo,
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PeerInfo: b.Hive.PeerInfo,
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},
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}
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if b.streamerSpec != nil && b.streamerRun != nil {
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protocol = append(protocol, p2p.Protocol{
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Name: b.streamerSpec.Name,
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Version: b.streamerSpec.Version,
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Length: b.streamerSpec.Length(),
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Run: b.RunProtocol(b.streamerSpec, b.streamerRun),
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})
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}
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return protocol
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}
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// APIs returns the APIs offered by bzz
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// * hive
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// Bzz implements the node.Service interface
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func (b *Bzz) APIs() []rpc.API {
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return []rpc.API{{
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Namespace: "hive",
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Version: "3.0",
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Service: b.Hive,
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}}
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}
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// RunProtocol is a wrapper for swarm subprotocols
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// returns a p2p protocol run function that can be assigned to p2p.Protocol#Run field
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// arguments:
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// * p2p protocol spec
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// * run function taking BzzPeer as argument
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// this run function is meant to block for the duration of the protocol session
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// on return the session is terminated and the peer is disconnected
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// the protocol waits for the bzz handshake is negotiated
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// the overlay address on the BzzPeer is set from the remote handshake
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func (b *Bzz) RunProtocol(spec *protocols.Spec, run func(*BzzPeer) error) func(*p2p.Peer, p2p.MsgReadWriter) error {
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return func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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// wait for the bzz protocol to perform the handshake
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handshake, _ := b.GetHandshake(p.ID())
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defer b.removeHandshake(p.ID())
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select {
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case <-handshake.done:
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case <-time.After(bzzHandshakeTimeout):
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return fmt.Errorf("%08x: %s protocol timeout waiting for handshake on %08x", b.BaseAddr()[:4], spec.Name, p.ID().Bytes()[:4])
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}
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if handshake.err != nil {
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return fmt.Errorf("%08x: %s protocol closed: %v", b.BaseAddr()[:4], spec.Name, handshake.err)
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}
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// the handshake has succeeded so construct the BzzPeer and run the protocol
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peer := &BzzPeer{
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Peer: protocols.NewPeer(p, rw, spec),
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BzzAddr: handshake.peerAddr,
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lastActive: time.Now(),
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LightNode: handshake.LightNode,
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}
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log.Debug("peer created", "addr", handshake.peerAddr.String())
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return run(peer)
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}
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}
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// performHandshake implements the negotiation of the bzz handshake
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// shared among swarm subprotocols
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func (b *Bzz) performHandshake(p *protocols.Peer, handshake *HandshakeMsg) error {
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ctx, cancel := context.WithTimeout(context.Background(), bzzHandshakeTimeout)
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defer func() {
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close(handshake.done)
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cancel()
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}()
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rsh, err := p.Handshake(ctx, handshake, b.checkHandshake)
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if err != nil {
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handshake.err = err
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return err
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}
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handshake.peerAddr = rsh.(*HandshakeMsg).Addr
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handshake.LightNode = rsh.(*HandshakeMsg).LightNode
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return nil
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}
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// runBzz is the p2p protocol run function for the bzz base protocol
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// that negotiates the bzz handshake
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func (b *Bzz) runBzz(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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handshake, _ := b.GetHandshake(p.ID())
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if !<-handshake.init {
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return fmt.Errorf("%08x: bzz already started on peer %08x", b.localAddr.Over()[:4], p.ID().Bytes()[:4])
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}
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close(handshake.init)
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defer b.removeHandshake(p.ID())
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peer := protocols.NewPeer(p, rw, BzzSpec)
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err := b.performHandshake(peer, handshake)
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if err != nil {
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log.Warn(fmt.Sprintf("%08x: handshake failed with remote peer %08x: %v", b.localAddr.Over()[:4], p.ID().Bytes()[:4], err))
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return err
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}
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// fail if we get another handshake
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msg, err := rw.ReadMsg()
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if err != nil {
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return err
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}
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msg.Discard()
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return errors.New("received multiple handshakes")
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}
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// BzzPeer is the bzz protocol view of a protocols.Peer (itself an extension of p2p.Peer)
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// implements the Peer interface and all interfaces Peer implements: Addr, OverlayPeer
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type BzzPeer struct {
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*protocols.Peer // represents the connection for online peers
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*BzzAddr // remote address -> implements Addr interface = protocols.Peer
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lastActive time.Time // time is updated whenever mutexes are releasing
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LightNode bool
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}
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func NewBzzPeer(p *protocols.Peer) *BzzPeer {
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return &BzzPeer{Peer: p, BzzAddr: NewAddr(p.Node())}
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}
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// LastActive returns the time the peer was last active
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func (p *BzzPeer) LastActive() time.Time {
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return p.lastActive
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}
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// ID returns the peer's underlay node identifier.
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func (p *BzzPeer) ID() enode.ID {
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// This is here to resolve a method tie: both protocols.Peer and BzzAddr are embedded
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// into the struct and provide ID(). The protocols.Peer version is faster, ensure it
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// gets used.
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return p.Peer.ID()
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}
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/*
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Handshake
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* Version: 8 byte integer version of the protocol
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* NetworkID: 8 byte integer network identifier
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* Addr: the address advertised by the node including underlay and overlay connecctions
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*/
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type HandshakeMsg struct {
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Version uint64
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NetworkID uint64
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Addr *BzzAddr
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LightNode bool
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// peerAddr is the address received in the peer handshake
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peerAddr *BzzAddr
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init chan bool
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done chan struct{}
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err error
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}
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// String pretty prints the handshake
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func (bh *HandshakeMsg) String() string {
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return fmt.Sprintf("Handshake: Version: %v, NetworkID: %v, Addr: %v, LightNode: %v, peerAddr: %v", bh.Version, bh.NetworkID, bh.Addr, bh.LightNode, bh.peerAddr)
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}
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// Perform initiates the handshake and validates the remote handshake message
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func (b *Bzz) checkHandshake(hs interface{}) error {
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rhs := hs.(*HandshakeMsg)
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if rhs.NetworkID != b.NetworkID {
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return fmt.Errorf("network id mismatch %d (!= %d)", rhs.NetworkID, b.NetworkID)
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}
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if rhs.Version != uint64(BzzSpec.Version) {
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return fmt.Errorf("version mismatch %d (!= %d)", rhs.Version, BzzSpec.Version)
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}
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return nil
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}
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// removeHandshake removes handshake for peer with peerID
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// from the bzz handshake store
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func (b *Bzz) removeHandshake(peerID enode.ID) {
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b.mtx.Lock()
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defer b.mtx.Unlock()
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delete(b.handshakes, peerID)
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}
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// GetHandshake returns the bzz handhake that the remote peer with peerID sent
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func (b *Bzz) GetHandshake(peerID enode.ID) (*HandshakeMsg, bool) {
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b.mtx.Lock()
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defer b.mtx.Unlock()
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handshake, found := b.handshakes[peerID]
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if !found {
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handshake = &HandshakeMsg{
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Version: uint64(BzzSpec.Version),
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NetworkID: b.NetworkID,
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Addr: b.localAddr,
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LightNode: b.LightNode,
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init: make(chan bool, 1),
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done: make(chan struct{}),
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}
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// when handhsake is first created for a remote peer
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// it is initialised with the init
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handshake.init <- true
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b.handshakes[peerID] = handshake
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}
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return handshake, found
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}
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// BzzAddr implements the PeerAddr interface
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type BzzAddr struct {
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OAddr []byte
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UAddr []byte
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}
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// Address implements OverlayPeer interface to be used in Overlay.
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func (a *BzzAddr) Address() []byte {
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return a.OAddr
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}
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// Over returns the overlay address.
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func (a *BzzAddr) Over() []byte {
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return a.OAddr
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}
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// Under returns the underlay address.
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func (a *BzzAddr) Under() []byte {
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return a.UAddr
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}
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// ID returns the node identifier in the underlay.
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func (a *BzzAddr) ID() enode.ID {
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n, err := enode.ParseV4(string(a.UAddr))
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if err != nil {
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return enode.ID{}
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}
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return n.ID()
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}
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// Update updates the underlay address of a peer record
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func (a *BzzAddr) Update(na *BzzAddr) *BzzAddr {
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return &BzzAddr{a.OAddr, na.UAddr}
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}
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// String pretty prints the address
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func (a *BzzAddr) String() string {
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return fmt.Sprintf("%x <%s>", a.OAddr, a.UAddr)
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}
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// RandomAddr is a utility method generating an address from a public key
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func RandomAddr() *BzzAddr {
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key, err := crypto.GenerateKey()
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if err != nil {
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panic("unable to generate key")
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}
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node := enode.NewV4(&key.PublicKey, net.IP{127, 0, 0, 1}, 30303, 30303)
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return NewAddr(node)
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}
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// NewAddr constucts a BzzAddr from a node record.
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func NewAddr(node *enode.Node) *BzzAddr {
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return &BzzAddr{OAddr: node.ID().Bytes(), UAddr: []byte(node.String())}
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}
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