go-ethereum/p2p/simulations/http.go
Elad 1836366ac1 all: library changes for swarm-network-rewrite (#16898)
This commit adds all changes needed for the merge of swarm-network-rewrite.
The changes:

- build: increase linter timeout
- contracts/ens: export ensNode
- log: add Output method and enable fractional seconds in format
- metrics: relax test timeout
- p2p: reduced some log levels, updates to simulation packages
- rpc: increased maxClientSubscriptionBuffer to 20000
2018-06-14 11:21:17 +02:00

742 lines
21 KiB
Go

// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"bufio"
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"net/http"
"strconv"
"strings"
"sync"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
"github.com/julienschmidt/httprouter"
"golang.org/x/net/websocket"
)
// DefaultClient is the default simulation API client which expects the API
// to be running at http://localhost:8888
var DefaultClient = NewClient("http://localhost:8888")
// Client is a client for the simulation HTTP API which supports creating
// and managing simulation networks
type Client struct {
URL string
client *http.Client
}
// NewClient returns a new simulation API client
func NewClient(url string) *Client {
return &Client{
URL: url,
client: http.DefaultClient,
}
}
// GetNetwork returns details of the network
func (c *Client) GetNetwork() (*Network, error) {
network := &Network{}
return network, c.Get("/", network)
}
// StartNetwork starts all existing nodes in the simulation network
func (c *Client) StartNetwork() error {
return c.Post("/start", nil, nil)
}
// StopNetwork stops all existing nodes in a simulation network
func (c *Client) StopNetwork() error {
return c.Post("/stop", nil, nil)
}
// CreateSnapshot creates a network snapshot
func (c *Client) CreateSnapshot() (*Snapshot, error) {
snap := &Snapshot{}
return snap, c.Get("/snapshot", snap)
}
// LoadSnapshot loads a snapshot into the network
func (c *Client) LoadSnapshot(snap *Snapshot) error {
return c.Post("/snapshot", snap, nil)
}
// SubscribeOpts is a collection of options to use when subscribing to network
// events
type SubscribeOpts struct {
// Current instructs the server to send events for existing nodes and
// connections first
Current bool
// Filter instructs the server to only send a subset of message events
Filter string
}
// SubscribeNetwork subscribes to network events which are sent from the server
// as a server-sent-events stream, optionally receiving events for existing
// nodes and connections and filtering message events
func (c *Client) SubscribeNetwork(events chan *Event, opts SubscribeOpts) (event.Subscription, error) {
url := fmt.Sprintf("%s/events?current=%t&filter=%s", c.URL, opts.Current, opts.Filter)
req, err := http.NewRequest("GET", url, nil)
if err != nil {
return nil, err
}
req.Header.Set("Accept", "text/event-stream")
res, err := c.client.Do(req)
if err != nil {
return nil, err
}
if res.StatusCode != http.StatusOK {
response, _ := ioutil.ReadAll(res.Body)
res.Body.Close()
return nil, fmt.Errorf("unexpected HTTP status: %s: %s", res.Status, response)
}
// define a producer function to pass to event.Subscription
// which reads server-sent events from res.Body and sends
// them to the events channel
producer := func(stop <-chan struct{}) error {
defer res.Body.Close()
// read lines from res.Body in a goroutine so that we are
// always reading from the stop channel
lines := make(chan string)
errC := make(chan error, 1)
go func() {
s := bufio.NewScanner(res.Body)
for s.Scan() {
select {
case lines <- s.Text():
case <-stop:
return
}
}
errC <- s.Err()
}()
// detect any lines which start with "data:", decode the data
// into an event and send it to the events channel
for {
select {
case line := <-lines:
if !strings.HasPrefix(line, "data:") {
continue
}
data := strings.TrimSpace(strings.TrimPrefix(line, "data:"))
event := &Event{}
if err := json.Unmarshal([]byte(data), event); err != nil {
return fmt.Errorf("error decoding SSE event: %s", err)
}
select {
case events <- event:
case <-stop:
return nil
}
case err := <-errC:
return err
case <-stop:
return nil
}
}
}
return event.NewSubscription(producer), nil
}
// GetNodes returns all nodes which exist in the network
func (c *Client) GetNodes() ([]*p2p.NodeInfo, error) {
var nodes []*p2p.NodeInfo
return nodes, c.Get("/nodes", &nodes)
}
// CreateNode creates a node in the network using the given configuration
func (c *Client) CreateNode(config *adapters.NodeConfig) (*p2p.NodeInfo, error) {
node := &p2p.NodeInfo{}
return node, c.Post("/nodes", config, node)
}
// GetNode returns details of a node
func (c *Client) GetNode(nodeID string) (*p2p.NodeInfo, error) {
node := &p2p.NodeInfo{}
return node, c.Get(fmt.Sprintf("/nodes/%s", nodeID), node)
}
// StartNode starts a node
func (c *Client) StartNode(nodeID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/start", nodeID), nil, nil)
}
// StopNode stops a node
func (c *Client) StopNode(nodeID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/stop", nodeID), nil, nil)
}
// ConnectNode connects a node to a peer node
func (c *Client) ConnectNode(nodeID, peerID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/conn/%s", nodeID, peerID), nil, nil)
}
// DisconnectNode disconnects a node from a peer node
func (c *Client) DisconnectNode(nodeID, peerID string) error {
return c.Delete(fmt.Sprintf("/nodes/%s/conn/%s", nodeID, peerID))
}
// RPCClient returns an RPC client connected to a node
func (c *Client) RPCClient(ctx context.Context, nodeID string) (*rpc.Client, error) {
baseURL := strings.Replace(c.URL, "http", "ws", 1)
return rpc.DialWebsocket(ctx, fmt.Sprintf("%s/nodes/%s/rpc", baseURL, nodeID), "")
}
// Get performs a HTTP GET request decoding the resulting JSON response
// into "out"
func (c *Client) Get(path string, out interface{}) error {
return c.Send("GET", path, nil, out)
}
// Post performs a HTTP POST request sending "in" as the JSON body and
// decoding the resulting JSON response into "out"
func (c *Client) Post(path string, in, out interface{}) error {
return c.Send("POST", path, in, out)
}
// Delete performs a HTTP DELETE request
func (c *Client) Delete(path string) error {
return c.Send("DELETE", path, nil, nil)
}
// Send performs a HTTP request, sending "in" as the JSON request body and
// decoding the JSON response into "out"
func (c *Client) Send(method, path string, in, out interface{}) error {
var body []byte
if in != nil {
var err error
body, err = json.Marshal(in)
if err != nil {
return err
}
}
req, err := http.NewRequest(method, c.URL+path, bytes.NewReader(body))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
req.Header.Set("Accept", "application/json")
res, err := c.client.Do(req)
if err != nil {
return err
}
defer res.Body.Close()
if res.StatusCode != http.StatusOK && res.StatusCode != http.StatusCreated {
response, _ := ioutil.ReadAll(res.Body)
return fmt.Errorf("unexpected HTTP status: %s: %s", res.Status, response)
}
if out != nil {
if err := json.NewDecoder(res.Body).Decode(out); err != nil {
return err
}
}
return nil
}
// Server is an HTTP server providing an API to manage a simulation network
type Server struct {
router *httprouter.Router
network *Network
mockerStop chan struct{} // when set, stops the current mocker
mockerMtx sync.Mutex // synchronises access to the mockerStop field
}
// NewServer returns a new simulation API server
func NewServer(network *Network) *Server {
s := &Server{
router: httprouter.New(),
network: network,
}
s.OPTIONS("/", s.Options)
s.GET("/", s.GetNetwork)
s.POST("/start", s.StartNetwork)
s.POST("/stop", s.StopNetwork)
s.POST("/mocker/start", s.StartMocker)
s.POST("/mocker/stop", s.StopMocker)
s.GET("/mocker", s.GetMockers)
s.POST("/reset", s.ResetNetwork)
s.GET("/events", s.StreamNetworkEvents)
s.GET("/snapshot", s.CreateSnapshot)
s.POST("/snapshot", s.LoadSnapshot)
s.POST("/nodes", s.CreateNode)
s.GET("/nodes", s.GetNodes)
s.GET("/nodes/:nodeid", s.GetNode)
s.POST("/nodes/:nodeid/start", s.StartNode)
s.POST("/nodes/:nodeid/stop", s.StopNode)
s.POST("/nodes/:nodeid/conn/:peerid", s.ConnectNode)
s.DELETE("/nodes/:nodeid/conn/:peerid", s.DisconnectNode)
s.GET("/nodes/:nodeid/rpc", s.NodeRPC)
return s
}
// GetNetwork returns details of the network
func (s *Server) GetNetwork(w http.ResponseWriter, req *http.Request) {
s.JSON(w, http.StatusOK, s.network)
}
// StartNetwork starts all nodes in the network
func (s *Server) StartNetwork(w http.ResponseWriter, req *http.Request) {
if err := s.network.StartAll(); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
// StopNetwork stops all nodes in the network
func (s *Server) StopNetwork(w http.ResponseWriter, req *http.Request) {
if err := s.network.StopAll(); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
// StartMocker starts the mocker node simulation
func (s *Server) StartMocker(w http.ResponseWriter, req *http.Request) {
s.mockerMtx.Lock()
defer s.mockerMtx.Unlock()
if s.mockerStop != nil {
http.Error(w, "mocker already running", http.StatusInternalServerError)
return
}
mockerType := req.FormValue("mocker-type")
mockerFn := LookupMocker(mockerType)
if mockerFn == nil {
http.Error(w, fmt.Sprintf("unknown mocker type %q", mockerType), http.StatusBadRequest)
return
}
nodeCount, err := strconv.Atoi(req.FormValue("node-count"))
if err != nil {
http.Error(w, "invalid node-count provided", http.StatusBadRequest)
return
}
s.mockerStop = make(chan struct{})
go mockerFn(s.network, s.mockerStop, nodeCount)
w.WriteHeader(http.StatusOK)
}
// StopMocker stops the mocker node simulation
func (s *Server) StopMocker(w http.ResponseWriter, req *http.Request) {
s.mockerMtx.Lock()
defer s.mockerMtx.Unlock()
if s.mockerStop == nil {
http.Error(w, "stop channel not initialized", http.StatusInternalServerError)
return
}
close(s.mockerStop)
s.mockerStop = nil
w.WriteHeader(http.StatusOK)
}
// GetMockerList returns a list of available mockers
func (s *Server) GetMockers(w http.ResponseWriter, req *http.Request) {
list := GetMockerList()
s.JSON(w, http.StatusOK, list)
}
// ResetNetwork resets all properties of a network to its initial (empty) state
func (s *Server) ResetNetwork(w http.ResponseWriter, req *http.Request) {
s.network.Reset()
w.WriteHeader(http.StatusOK)
}
// StreamNetworkEvents streams network events as a server-sent-events stream
func (s *Server) StreamNetworkEvents(w http.ResponseWriter, req *http.Request) {
events := make(chan *Event)
sub := s.network.events.Subscribe(events)
defer sub.Unsubscribe()
// stop the stream if the client goes away
var clientGone <-chan bool
if cn, ok := w.(http.CloseNotifier); ok {
clientGone = cn.CloseNotify()
}
// write writes the given event and data to the stream like:
//
// event: <event>
// data: <data>
//
write := func(event, data string) {
fmt.Fprintf(w, "event: %s\n", event)
fmt.Fprintf(w, "data: %s\n\n", data)
if fw, ok := w.(http.Flusher); ok {
fw.Flush()
}
}
writeEvent := func(event *Event) error {
data, err := json.Marshal(event)
if err != nil {
return err
}
write("network", string(data))
return nil
}
writeErr := func(err error) {
write("error", err.Error())
}
// check if filtering has been requested
var filters MsgFilters
if filterParam := req.URL.Query().Get("filter"); filterParam != "" {
var err error
filters, err = NewMsgFilters(filterParam)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
}
w.Header().Set("Content-Type", "text/event-stream; charset=utf-8")
w.WriteHeader(http.StatusOK)
fmt.Fprintf(w, "\n\n")
if fw, ok := w.(http.Flusher); ok {
fw.Flush()
}
// optionally send the existing nodes and connections
if req.URL.Query().Get("current") == "true" {
snap, err := s.network.Snapshot()
if err != nil {
writeErr(err)
return
}
for _, node := range snap.Nodes {
event := NewEvent(&node.Node)
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
}
for _, conn := range snap.Conns {
event := NewEvent(&conn)
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
}
}
for {
select {
case event := <-events:
// only send message events which match the filters
if event.Msg != nil && !filters.Match(event.Msg) {
continue
}
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
case <-clientGone:
return
}
}
}
// NewMsgFilters constructs a collection of message filters from a URL query
// parameter.
//
// The parameter is expected to be a dash-separated list of individual filters,
// each having the format '<proto>:<codes>', where <proto> is the name of a
// protocol and <codes> is a comma-separated list of message codes.
//
// A message code of '*' or '-1' is considered a wildcard and matches any code.
func NewMsgFilters(filterParam string) (MsgFilters, error) {
filters := make(MsgFilters)
for _, filter := range strings.Split(filterParam, "-") {
protoCodes := strings.SplitN(filter, ":", 2)
if len(protoCodes) != 2 || protoCodes[0] == "" || protoCodes[1] == "" {
return nil, fmt.Errorf("invalid message filter: %s", filter)
}
proto := protoCodes[0]
for _, code := range strings.Split(protoCodes[1], ",") {
if code == "*" || code == "-1" {
filters[MsgFilter{Proto: proto, Code: -1}] = struct{}{}
continue
}
n, err := strconv.ParseUint(code, 10, 64)
if err != nil {
return nil, fmt.Errorf("invalid message code: %s", code)
}
filters[MsgFilter{Proto: proto, Code: int64(n)}] = struct{}{}
}
}
return filters, nil
}
// MsgFilters is a collection of filters which are used to filter message
// events
type MsgFilters map[MsgFilter]struct{}
// Match checks if the given message matches any of the filters
func (m MsgFilters) Match(msg *Msg) bool {
// check if there is a wildcard filter for the message's protocol
if _, ok := m[MsgFilter{Proto: msg.Protocol, Code: -1}]; ok {
return true
}
// check if there is a filter for the message's protocol and code
if _, ok := m[MsgFilter{Proto: msg.Protocol, Code: int64(msg.Code)}]; ok {
return true
}
return false
}
// MsgFilter is used to filter message events based on protocol and message
// code
type MsgFilter struct {
// Proto is matched against a message's protocol
Proto string
// Code is matched against a message's code, with -1 matching all codes
Code int64
}
// CreateSnapshot creates a network snapshot
func (s *Server) CreateSnapshot(w http.ResponseWriter, req *http.Request) {
snap, err := s.network.Snapshot()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, snap)
}
// LoadSnapshot loads a snapshot into the network
func (s *Server) LoadSnapshot(w http.ResponseWriter, req *http.Request) {
snap := &Snapshot{}
if err := json.NewDecoder(req.Body).Decode(snap); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
if err := s.network.Load(snap); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, s.network)
}
// CreateNode creates a node in the network using the given configuration
func (s *Server) CreateNode(w http.ResponseWriter, req *http.Request) {
config := &adapters.NodeConfig{}
err := json.NewDecoder(req.Body).Decode(config)
if err != nil && err != io.EOF {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
node, err := s.network.NewNodeWithConfig(config)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusCreated, node.NodeInfo())
}
// GetNodes returns all nodes which exist in the network
func (s *Server) GetNodes(w http.ResponseWriter, req *http.Request) {
nodes := s.network.GetNodes()
infos := make([]*p2p.NodeInfo, len(nodes))
for i, node := range nodes {
infos[i] = node.NodeInfo()
}
s.JSON(w, http.StatusOK, infos)
}
// GetNode returns details of a node
func (s *Server) GetNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// StartNode starts a node
func (s *Server) StartNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
if err := s.network.Start(node.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// StopNode stops a node
func (s *Server) StopNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
if err := s.network.Stop(node.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// ConnectNode connects a node to a peer node
func (s *Server) ConnectNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
peer := req.Context().Value("peer").(*Node)
if err := s.network.Connect(node.ID(), peer.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// DisconnectNode disconnects a node from a peer node
func (s *Server) DisconnectNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
peer := req.Context().Value("peer").(*Node)
if err := s.network.Disconnect(node.ID(), peer.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// Options responds to the OPTIONS HTTP method by returning a 200 OK response
// with the "Access-Control-Allow-Headers" header set to "Content-Type"
func (s *Server) Options(w http.ResponseWriter, req *http.Request) {
w.Header().Set("Access-Control-Allow-Headers", "Content-Type")
w.WriteHeader(http.StatusOK)
}
// NodeRPC forwards RPC requests to a node in the network via a WebSocket
// connection
func (s *Server) NodeRPC(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
handler := func(conn *websocket.Conn) {
node.ServeRPC(conn)
}
websocket.Server{Handler: handler}.ServeHTTP(w, req)
}
// ServeHTTP implements the http.Handler interface by delegating to the
// underlying httprouter.Router
func (s *Server) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s.router.ServeHTTP(w, req)
}
// GET registers a handler for GET requests to a particular path
func (s *Server) GET(path string, handle http.HandlerFunc) {
s.router.GET(path, s.wrapHandler(handle))
}
// POST registers a handler for POST requests to a particular path
func (s *Server) POST(path string, handle http.HandlerFunc) {
s.router.POST(path, s.wrapHandler(handle))
}
// DELETE registers a handler for DELETE requests to a particular path
func (s *Server) DELETE(path string, handle http.HandlerFunc) {
s.router.DELETE(path, s.wrapHandler(handle))
}
// OPTIONS registers a handler for OPTIONS requests to a particular path
func (s *Server) OPTIONS(path string, handle http.HandlerFunc) {
s.router.OPTIONS("/*path", s.wrapHandler(handle))
}
// JSON sends "data" as a JSON HTTP response
func (s *Server) JSON(w http.ResponseWriter, status int, data interface{}) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(status)
json.NewEncoder(w).Encode(data)
}
// wrapHandler returns a httprouter.Handle which wraps a http.HandlerFunc by
// populating request.Context with any objects from the URL params
func (s *Server) wrapHandler(handler http.HandlerFunc) httprouter.Handle {
return func(w http.ResponseWriter, req *http.Request, params httprouter.Params) {
w.Header().Set("Access-Control-Allow-Origin", "*")
w.Header().Set("Access-Control-Allow-Methods", "GET, POST, PUT, DELETE, OPTIONS")
ctx := context.Background()
if id := params.ByName("nodeid"); id != "" {
var node *Node
if nodeID, err := discover.HexID(id); err == nil {
node = s.network.GetNode(nodeID)
} else {
node = s.network.GetNodeByName(id)
}
if node == nil {
http.NotFound(w, req)
return
}
ctx = context.WithValue(ctx, "node", node)
}
if id := params.ByName("peerid"); id != "" {
var peer *Node
if peerID, err := discover.HexID(id); err == nil {
peer = s.network.GetNode(peerID)
} else {
peer = s.network.GetNodeByName(id)
}
if peer == nil {
http.NotFound(w, req)
return
}
ctx = context.WithValue(ctx, "peer", peer)
}
handler(w, req.WithContext(ctx))
}
}