go-ethereum/p2p/dial_test.go
Felix Lange 6f607de5d5
p2p, p2p/discover: add signed ENR generation (#17753)
This PR adds enode.LocalNode and integrates it into the p2p
subsystem. This new object is the keeper of the local node
record. For now, a new version of the record is produced every
time the client restarts. We'll make it smarter to avoid that in
the future.

There are a couple of other changes in this commit: discovery now
waits for all of its goroutines at shutdown and the p2p server
now closes the node database after discovery has shut down. This
fixes a leveldb crash in tests. p2p server startup is faster
because it doesn't need to wait for the external IP query
anymore.
2018-10-12 11:47:24 +02:00

706 lines
24 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"encoding/binary"
"net"
"reflect"
"testing"
"time"
"github.com/davecgh/go-spew/spew"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
func init() {
spew.Config.Indent = "\t"
}
type dialtest struct {
init *dialstate // state before and after the test.
rounds []round
}
type round struct {
peers []*Peer // current peer set
done []task // tasks that got done this round
new []task // the result must match this one
}
func runDialTest(t *testing.T, test dialtest) {
var (
vtime time.Time
running int
)
pm := func(ps []*Peer) map[enode.ID]*Peer {
m := make(map[enode.ID]*Peer)
for _, p := range ps {
m[p.ID()] = p
}
return m
}
for i, round := range test.rounds {
for _, task := range round.done {
running--
if running < 0 {
panic("running task counter underflow")
}
test.init.taskDone(task, vtime)
}
new := test.init.newTasks(running, pm(round.peers), vtime)
if !sametasks(new, round.new) {
t.Errorf("round %d: new tasks mismatch:\ngot %v\nwant %v\nstate: %v\nrunning: %v\n",
i, spew.Sdump(new), spew.Sdump(round.new), spew.Sdump(test.init), spew.Sdump(running))
}
t.Log("tasks:", spew.Sdump(new))
// Time advances by 16 seconds on every round.
vtime = vtime.Add(16 * time.Second)
running += len(new)
}
}
type fakeTable []*enode.Node
func (t fakeTable) Self() *enode.Node { return new(enode.Node) }
func (t fakeTable) Close() {}
func (t fakeTable) LookupRandom() []*enode.Node { return nil }
func (t fakeTable) Resolve(*enode.Node) *enode.Node { return nil }
func (t fakeTable) ReadRandomNodes(buf []*enode.Node) int { return copy(buf, t) }
// This test checks that dynamic dials are launched from discovery results.
func TestDialStateDynDial(t *testing.T) {
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, nil, nil, fakeTable{}, 5, nil),
rounds: []round{
// A discovery query is launched.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
new: []task{&discoverTask{}},
},
// Dynamic dials are launched when it completes.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
done: []task{
&discoverTask{results: []*enode.Node{
newNode(uintID(2), nil), // this one is already connected and not dialed.
newNode(uintID(3), nil),
newNode(uintID(4), nil),
newNode(uintID(5), nil),
newNode(uintID(6), nil), // these are not tried because max dyn dials is 5
newNode(uintID(7), nil), // ...
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
},
// Some of the dials complete but no new ones are launched yet because
// the sum of active dial count and dynamic peer count is == maxDynDials.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(4), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
},
},
// No new dial tasks are launched in the this round because
// maxDynDials has been reached.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(4), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(5), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// In this round, the peer with id 2 drops off. The query
// results from last discovery lookup are reused.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(4), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(5), nil)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(6), nil)},
},
},
// More peers (3,4) drop off and dial for ID 6 completes.
// The last query result from the discovery lookup is reused
// and a new one is spawned because more candidates are needed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(5), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(6), nil)},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(7), nil)},
&discoverTask{},
},
},
// Peer 7 is connected, but there still aren't enough dynamic peers
// (4 out of 5). However, a discovery is already running, so ensure
// no new is started.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(5), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(7), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(7), nil)},
},
},
// Finish the running node discovery with an empty set. A new lookup
// should be immediately requested.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(0), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(5), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(7), nil)}},
},
done: []task{
&discoverTask{},
},
new: []task{
&discoverTask{},
},
},
},
})
}
// Tests that bootnodes are dialed if no peers are connectd, but not otherwise.
func TestDialStateDynDialBootnode(t *testing.T) {
bootnodes := []*enode.Node{
newNode(uintID(1), nil),
newNode(uintID(2), nil),
newNode(uintID(3), nil),
}
table := fakeTable{
newNode(uintID(4), nil),
newNode(uintID(5), nil),
newNode(uintID(6), nil),
newNode(uintID(7), nil),
newNode(uintID(8), nil),
}
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, nil, bootnodes, table, 5, nil),
rounds: []round{
// 2 dynamic dials attempted, bootnodes pending fallback interval
{
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
&discoverTask{},
},
},
// No dials succeed, bootnodes still pending fallback interval
{
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
},
// No dials succeed, bootnodes still pending fallback interval
{},
// No dials succeed, 2 dynamic dials attempted and 1 bootnode too as fallback interval was reached
{
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
},
// No dials succeed, 2nd bootnode is attempted
{
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(2), nil)},
},
},
// No dials succeed, 3rd bootnode is attempted
{
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(2), nil)},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
},
},
// No dials succeed, 1st bootnode is attempted again, expired random nodes retried
{
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
},
// Random dial succeeds, no more bootnodes are attempted
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(4), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
},
},
},
})
}
func TestDialStateDynDialFromTable(t *testing.T) {
// This table always returns the same random nodes
// in the order given below.
table := fakeTable{
newNode(uintID(1), nil),
newNode(uintID(2), nil),
newNode(uintID(3), nil),
newNode(uintID(4), nil),
newNode(uintID(5), nil),
newNode(uintID(6), nil),
newNode(uintID(7), nil),
newNode(uintID(8), nil),
}
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, nil, nil, table, 10, nil),
rounds: []round{
// 5 out of 8 of the nodes returned by ReadRandomNodes are dialed.
{
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(2), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
&discoverTask{},
},
},
// Dialing nodes 1,2 succeeds. Dials from the lookup are launched.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(2), nil)},
&discoverTask{results: []*enode.Node{
newNode(uintID(10), nil),
newNode(uintID(11), nil),
newNode(uintID(12), nil),
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(10), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(11), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(12), nil)},
&discoverTask{},
},
},
// Dialing nodes 3,4,5 fails. The dials from the lookup succeed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(10), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(11), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(12), nil)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: newNode(uintID(3), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(5), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(10), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(11), nil)},
&dialTask{flags: dynDialedConn, dest: newNode(uintID(12), nil)},
},
},
// Waiting for expiry. No waitExpireTask is launched because the
// discovery query is still running.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(10), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(11), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(12), nil)}},
},
},
// Nodes 3,4 are not tried again because only the first two
// returned random nodes (nodes 1,2) are tried and they're
// already connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(10), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(11), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(12), nil)}},
},
},
},
})
}
func newNode(id enode.ID, ip net.IP) *enode.Node {
var r enr.Record
if ip != nil {
r.Set(enr.IP(ip))
}
return enode.SignNull(&r, id)
}
// This test checks that candidates that do not match the netrestrict list are not dialed.
func TestDialStateNetRestrict(t *testing.T) {
// This table always returns the same random nodes
// in the order given below.
table := fakeTable{
newNode(uintID(1), net.ParseIP("127.0.0.1")),
newNode(uintID(2), net.ParseIP("127.0.0.2")),
newNode(uintID(3), net.ParseIP("127.0.0.3")),
newNode(uintID(4), net.ParseIP("127.0.0.4")),
newNode(uintID(5), net.ParseIP("127.0.2.5")),
newNode(uintID(6), net.ParseIP("127.0.2.6")),
newNode(uintID(7), net.ParseIP("127.0.2.7")),
newNode(uintID(8), net.ParseIP("127.0.2.8")),
}
restrict := new(netutil.Netlist)
restrict.Add("127.0.2.0/24")
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, nil, nil, table, 10, restrict),
rounds: []round{
{
new: []task{
&dialTask{flags: dynDialedConn, dest: table[4]},
&discoverTask{},
},
},
},
})
}
// This test checks that static dials are launched.
func TestDialStateStaticDial(t *testing.T) {
wantStatic := []*enode.Node{
newNode(uintID(1), nil),
newNode(uintID(2), nil),
newNode(uintID(3), nil),
newNode(uintID(4), nil),
newNode(uintID(5), nil),
}
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, wantStatic, nil, fakeTable{}, 0, nil),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(3), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(5), nil)},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(3), nil)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(3), nil)},
},
},
// No new dial tasks are launched because all static
// nodes are now connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(4), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(5), nil)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(4), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(5), nil)},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Wait a round for dial history to expire, no new tasks should spawn.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(4), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(5), nil)}},
},
},
// If a static node is dropped, it should be immediately redialed,
// irrespective whether it was originally static or dynamic.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(3), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(5), nil)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(2), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(4), nil)},
},
},
},
})
}
// This test checks that static peers will be redialed immediately if they were re-added to a static list.
func TestDialStaticAfterReset(t *testing.T) {
wantStatic := []*enode.Node{
newNode(uintID(1), nil),
newNode(uintID(2), nil),
}
rounds := []round{
// Static dials are launched for the nodes that aren't yet connected.
{
peers: nil,
new: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(2), nil)},
},
},
// No new dial tasks, all peers are connected.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(2), nil)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(2), nil)},
},
new: []task{
&waitExpireTask{Duration: 30 * time.Second},
},
},
}
dTest := dialtest{
init: newDialState(enode.ID{}, wantStatic, nil, fakeTable{}, 0, nil),
rounds: rounds,
}
runDialTest(t, dTest)
for _, n := range wantStatic {
dTest.init.removeStatic(n)
dTest.init.addStatic(n)
}
// without removing peers they will be considered recently dialed
runDialTest(t, dTest)
}
// This test checks that past dials are not retried for some time.
func TestDialStateCache(t *testing.T) {
wantStatic := []*enode.Node{
newNode(uintID(1), nil),
newNode(uintID(2), nil),
newNode(uintID(3), nil),
}
runDialTest(t, dialtest{
init: newDialState(enode.ID{}, wantStatic, nil, fakeTable{}, 0, nil),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: nil,
new: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(2), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(3), nil)},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: staticDialedConn, node: newNode(uintID(2), nil)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(1), nil)},
&dialTask{flags: staticDialedConn, dest: newNode(uintID(2), nil)},
},
},
// A salvage task is launched to wait for node 3's history
// entry to expire.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(3), nil)},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Still waiting for node 3's entry to expire in the cache.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
},
// The cache entry for node 3 has expired and is retried.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(1), nil)}},
{rw: &conn{flags: dynDialedConn, node: newNode(uintID(2), nil)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: newNode(uintID(3), nil)},
},
},
},
})
}
func TestDialResolve(t *testing.T) {
resolved := newNode(uintID(1), net.IP{127, 0, 55, 234})
table := &resolveMock{answer: resolved}
state := newDialState(enode.ID{}, nil, nil, table, 0, nil)
// Check that the task is generated with an incomplete ID.
dest := newNode(uintID(1), nil)
state.addStatic(dest)
tasks := state.newTasks(0, nil, time.Time{})
if !reflect.DeepEqual(tasks, []task{&dialTask{flags: staticDialedConn, dest: dest}}) {
t.Fatalf("expected dial task, got %#v", tasks)
}
// Now run the task, it should resolve the ID once.
config := Config{Dialer: TCPDialer{&net.Dialer{Deadline: time.Now().Add(-5 * time.Minute)}}}
srv := &Server{ntab: table, Config: config}
tasks[0].Do(srv)
if !reflect.DeepEqual(table.resolveCalls, []*enode.Node{dest}) {
t.Fatalf("wrong resolve calls, got %v", table.resolveCalls)
}
// Report it as done to the dialer, which should update the static node record.
state.taskDone(tasks[0], time.Now())
if state.static[uintID(1)].dest != resolved {
t.Fatalf("state.dest not updated")
}
}
// compares task lists but doesn't care about the order.
func sametasks(a, b []task) bool {
if len(a) != len(b) {
return false
}
next:
for _, ta := range a {
for _, tb := range b {
if reflect.DeepEqual(ta, tb) {
continue next
}
}
return false
}
return true
}
func uintID(i uint32) enode.ID {
var id enode.ID
binary.BigEndian.PutUint32(id[:], i)
return id
}
// implements discoverTable for TestDialResolve
type resolveMock struct {
resolveCalls []*enode.Node
answer *enode.Node
}
func (t *resolveMock) Resolve(n *enode.Node) *enode.Node {
t.resolveCalls = append(t.resolveCalls, n)
return t.answer
}
func (t *resolveMock) Self() *enode.Node { return new(enode.Node) }
func (t *resolveMock) Close() {}
func (t *resolveMock) LookupRandom() []*enode.Node { return nil }
func (t *resolveMock) ReadRandomNodes(buf []*enode.Node) int { return 0 }