go-ethereum/p2p/enode/nodedb.go
Felix Lange f0c6f92140
p2p/discover, p2p/enode: rework endpoint proof handling, packet logging (#18963)
This change resolves multiple issues around handling of endpoint proofs.
The proof is now done separately for each IP and completing the proof
requires a matching ping hash.

Also remove waitping because it's equivalent to sleep. waitping was
slightly more efficient, but that may cause issues with findnode if
packets are reordered and the remote end sees findnode before pong.

Logging of received packets was hitherto done after handling the packet,
which meant that sent replies were logged before the packet that
generated them. This change splits up packet handling into 'preverify'
and 'handle'. The error from 'preverify' is logged, but 'handle' happens
after the message is logged. This fixes the order. Packet logs now
contain the node ID.
2019-01-29 17:39:20 +01:00

448 lines
13 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package enode
import (
"bytes"
"crypto/rand"
"encoding/binary"
"fmt"
"net"
"os"
"sync"
"time"
"github.com/ethereum/go-ethereum/rlp"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/errors"
"github.com/syndtr/goleveldb/leveldb/iterator"
"github.com/syndtr/goleveldb/leveldb/opt"
"github.com/syndtr/goleveldb/leveldb/storage"
"github.com/syndtr/goleveldb/leveldb/util"
)
// Keys in the node database.
const (
dbVersionKey = "version" // Version of the database to flush if changes
dbNodePrefix = "n:" // Identifier to prefix node entries with
dbLocalPrefix = "local:"
dbDiscoverRoot = "v4"
// These fields are stored per ID and IP, the full key is "n:<ID>:v4:<IP>:findfail".
// Use nodeItemKey to create those keys.
dbNodeFindFails = "findfail"
dbNodePing = "lastping"
dbNodePong = "lastpong"
dbNodeSeq = "seq"
// Local information is keyed by ID only, the full key is "local:<ID>:seq".
// Use localItemKey to create those keys.
dbLocalSeq = "seq"
)
const (
dbNodeExpiration = 24 * time.Hour // Time after which an unseen node should be dropped.
dbCleanupCycle = time.Hour // Time period for running the expiration task.
dbVersion = 8
)
var zeroIP = make(net.IP, 16)
// DB is the node database, storing previously seen nodes and any collected metadata about
// them for QoS purposes.
type DB struct {
lvl *leveldb.DB // Interface to the database itself
runner sync.Once // Ensures we can start at most one expirer
quit chan struct{} // Channel to signal the expiring thread to stop
}
// OpenDB opens a node database for storing and retrieving infos about known peers in the
// network. If no path is given an in-memory, temporary database is constructed.
func OpenDB(path string) (*DB, error) {
if path == "" {
return newMemoryDB()
}
return newPersistentDB(path)
}
// newMemoryNodeDB creates a new in-memory node database without a persistent backend.
func newMemoryDB() (*DB, error) {
db, err := leveldb.Open(storage.NewMemStorage(), nil)
if err != nil {
return nil, err
}
return &DB{lvl: db, quit: make(chan struct{})}, nil
}
// newPersistentNodeDB creates/opens a leveldb backed persistent node database,
// also flushing its contents in case of a version mismatch.
func newPersistentDB(path string) (*DB, error) {
opts := &opt.Options{OpenFilesCacheCapacity: 5}
db, err := leveldb.OpenFile(path, opts)
if _, iscorrupted := err.(*errors.ErrCorrupted); iscorrupted {
db, err = leveldb.RecoverFile(path, nil)
}
if err != nil {
return nil, err
}
// The nodes contained in the cache correspond to a certain protocol version.
// Flush all nodes if the version doesn't match.
currentVer := make([]byte, binary.MaxVarintLen64)
currentVer = currentVer[:binary.PutVarint(currentVer, int64(dbVersion))]
blob, err := db.Get([]byte(dbVersionKey), nil)
switch err {
case leveldb.ErrNotFound:
// Version not found (i.e. empty cache), insert it
if err := db.Put([]byte(dbVersionKey), currentVer, nil); err != nil {
db.Close()
return nil, err
}
case nil:
// Version present, flush if different
if !bytes.Equal(blob, currentVer) {
db.Close()
if err = os.RemoveAll(path); err != nil {
return nil, err
}
return newPersistentDB(path)
}
}
return &DB{lvl: db, quit: make(chan struct{})}, nil
}
// nodeKey returns the database key for a node record.
func nodeKey(id ID) []byte {
key := append([]byte(dbNodePrefix), id[:]...)
key = append(key, ':')
key = append(key, dbDiscoverRoot...)
return key
}
// splitNodeKey returns the node ID of a key created by nodeKey.
func splitNodeKey(key []byte) (id ID, rest []byte) {
if !bytes.HasPrefix(key, []byte(dbNodePrefix)) {
return ID{}, nil
}
item := key[len(dbNodePrefix):]
copy(id[:], item[:len(id)])
return id, item[len(id)+1:]
}
// nodeItemKey returns the database key for a node metadata field.
func nodeItemKey(id ID, ip net.IP, field string) []byte {
ip16 := ip.To16()
if ip16 == nil {
panic(fmt.Errorf("invalid IP (length %d)", len(ip)))
}
return bytes.Join([][]byte{nodeKey(id), ip16, []byte(field)}, []byte{':'})
}
// splitNodeItemKey returns the components of a key created by nodeItemKey.
func splitNodeItemKey(key []byte) (id ID, ip net.IP, field string) {
id, key = splitNodeKey(key)
// Skip discover root.
if string(key) == dbDiscoverRoot {
return id, nil, ""
}
key = key[len(dbDiscoverRoot)+1:]
// Split out the IP.
ip = net.IP(key[:16])
if ip4 := ip.To4(); ip4 != nil {
ip = ip4
}
key = key[16+1:]
// Field is the remainder of key.
field = string(key)
return id, ip, field
}
// localItemKey returns the key of a local node item.
func localItemKey(id ID, field string) []byte {
key := append([]byte(dbLocalPrefix), id[:]...)
key = append(key, ':')
key = append(key, field...)
return key
}
// fetchInt64 retrieves an integer associated with a particular key.
func (db *DB) fetchInt64(key []byte) int64 {
blob, err := db.lvl.Get(key, nil)
if err != nil {
return 0
}
val, read := binary.Varint(blob)
if read <= 0 {
return 0
}
return val
}
// storeInt64 stores an integer in the given key.
func (db *DB) storeInt64(key []byte, n int64) error {
blob := make([]byte, binary.MaxVarintLen64)
blob = blob[:binary.PutVarint(blob, n)]
return db.lvl.Put(key, blob, nil)
}
// fetchUint64 retrieves an integer associated with a particular key.
func (db *DB) fetchUint64(key []byte) uint64 {
blob, err := db.lvl.Get(key, nil)
if err != nil {
return 0
}
val, _ := binary.Uvarint(blob)
return val
}
// storeUint64 stores an integer in the given key.
func (db *DB) storeUint64(key []byte, n uint64) error {
blob := make([]byte, binary.MaxVarintLen64)
blob = blob[:binary.PutUvarint(blob, n)]
return db.lvl.Put(key, blob, nil)
}
// Node retrieves a node with a given id from the database.
func (db *DB) Node(id ID) *Node {
blob, err := db.lvl.Get(nodeKey(id), nil)
if err != nil {
return nil
}
return mustDecodeNode(id[:], blob)
}
func mustDecodeNode(id, data []byte) *Node {
node := new(Node)
if err := rlp.DecodeBytes(data, &node.r); err != nil {
panic(fmt.Errorf("p2p/enode: can't decode node %x in DB: %v", id, err))
}
// Restore node id cache.
copy(node.id[:], id)
return node
}
// UpdateNode inserts - potentially overwriting - a node into the peer database.
func (db *DB) UpdateNode(node *Node) error {
if node.Seq() < db.NodeSeq(node.ID()) {
return nil
}
blob, err := rlp.EncodeToBytes(&node.r)
if err != nil {
return err
}
if err := db.lvl.Put(nodeKey(node.ID()), blob, nil); err != nil {
return err
}
return db.storeUint64(nodeItemKey(node.ID(), zeroIP, dbNodeSeq), node.Seq())
}
// NodeSeq returns the stored record sequence number of the given node.
func (db *DB) NodeSeq(id ID) uint64 {
return db.fetchUint64(nodeItemKey(id, zeroIP, dbNodeSeq))
}
// Resolve returns the stored record of the node if it has a larger sequence
// number than n.
func (db *DB) Resolve(n *Node) *Node {
if n.Seq() > db.NodeSeq(n.ID()) {
return n
}
return db.Node(n.ID())
}
// DeleteNode deletes all information associated with a node.
func (db *DB) DeleteNode(id ID) {
deleteRange(db.lvl, nodeKey(id))
}
func deleteRange(db *leveldb.DB, prefix []byte) {
it := db.NewIterator(util.BytesPrefix(prefix), nil)
defer it.Release()
for it.Next() {
db.Delete(it.Key(), nil)
}
}
// ensureExpirer is a small helper method ensuring that the data expiration
// mechanism is running. If the expiration goroutine is already running, this
// method simply returns.
//
// The goal is to start the data evacuation only after the network successfully
// bootstrapped itself (to prevent dumping potentially useful seed nodes). Since
// it would require significant overhead to exactly trace the first successful
// convergence, it's simpler to "ensure" the correct state when an appropriate
// condition occurs (i.e. a successful bonding), and discard further events.
func (db *DB) ensureExpirer() {
db.runner.Do(func() { go db.expirer() })
}
// expirer should be started in a go routine, and is responsible for looping ad
// infinitum and dropping stale data from the database.
func (db *DB) expirer() {
tick := time.NewTicker(dbCleanupCycle)
defer tick.Stop()
for {
select {
case <-tick.C:
db.expireNodes()
case <-db.quit:
return
}
}
}
// expireNodes iterates over the database and deletes all nodes that have not
// been seen (i.e. received a pong from) for some time.
func (db *DB) expireNodes() {
it := db.lvl.NewIterator(util.BytesPrefix([]byte(dbNodePrefix)), nil)
defer it.Release()
if !it.Next() {
return
}
var (
threshold = time.Now().Add(-dbNodeExpiration).Unix()
youngestPong int64
atEnd = false
)
for !atEnd {
id, ip, field := splitNodeItemKey(it.Key())
if field == dbNodePong {
time, _ := binary.Varint(it.Value())
if time > youngestPong {
youngestPong = time
}
if time < threshold {
// Last pong from this IP older than threshold, remove fields belonging to it.
deleteRange(db.lvl, nodeItemKey(id, ip, ""))
}
}
atEnd = !it.Next()
nextID, _ := splitNodeKey(it.Key())
if atEnd || nextID != id {
// We've moved beyond the last entry of the current ID.
// Remove everything if there was no recent enough pong.
if youngestPong > 0 && youngestPong < threshold {
deleteRange(db.lvl, nodeKey(id))
}
youngestPong = 0
}
}
}
// LastPingReceived retrieves the time of the last ping packet received from
// a remote node.
func (db *DB) LastPingReceived(id ID, ip net.IP) time.Time {
return time.Unix(db.fetchInt64(nodeItemKey(id, ip, dbNodePing)), 0)
}
// UpdateLastPingReceived updates the last time we tried contacting a remote node.
func (db *DB) UpdateLastPingReceived(id ID, ip net.IP, instance time.Time) error {
return db.storeInt64(nodeItemKey(id, ip, dbNodePing), instance.Unix())
}
// LastPongReceived retrieves the time of the last successful pong from remote node.
func (db *DB) LastPongReceived(id ID, ip net.IP) time.Time {
// Launch expirer
db.ensureExpirer()
return time.Unix(db.fetchInt64(nodeItemKey(id, ip, dbNodePong)), 0)
}
// UpdateLastPongReceived updates the last pong time of a node.
func (db *DB) UpdateLastPongReceived(id ID, ip net.IP, instance time.Time) error {
return db.storeInt64(nodeItemKey(id, ip, dbNodePong), instance.Unix())
}
// FindFails retrieves the number of findnode failures since bonding.
func (db *DB) FindFails(id ID, ip net.IP) int {
return int(db.fetchInt64(nodeItemKey(id, ip, dbNodeFindFails)))
}
// UpdateFindFails updates the number of findnode failures since bonding.
func (db *DB) UpdateFindFails(id ID, ip net.IP, fails int) error {
return db.storeInt64(nodeItemKey(id, ip, dbNodeFindFails), int64(fails))
}
// LocalSeq retrieves the local record sequence counter.
func (db *DB) localSeq(id ID) uint64 {
return db.fetchUint64(nodeItemKey(id, zeroIP, dbLocalSeq))
}
// storeLocalSeq stores the local record sequence counter.
func (db *DB) storeLocalSeq(id ID, n uint64) {
db.storeUint64(nodeItemKey(id, zeroIP, dbLocalSeq), n)
}
// QuerySeeds retrieves random nodes to be used as potential seed nodes
// for bootstrapping.
func (db *DB) QuerySeeds(n int, maxAge time.Duration) []*Node {
var (
now = time.Now()
nodes = make([]*Node, 0, n)
it = db.lvl.NewIterator(nil, nil)
id ID
)
defer it.Release()
seek:
for seeks := 0; len(nodes) < n && seeks < n*5; seeks++ {
// Seek to a random entry. The first byte is incremented by a
// random amount each time in order to increase the likelihood
// of hitting all existing nodes in very small databases.
ctr := id[0]
rand.Read(id[:])
id[0] = ctr + id[0]%16
it.Seek(nodeKey(id))
n := nextNode(it)
if n == nil {
id[0] = 0
continue seek // iterator exhausted
}
if now.Sub(db.LastPongReceived(n.ID(), n.IP())) > maxAge {
continue seek
}
for i := range nodes {
if nodes[i].ID() == n.ID() {
continue seek // duplicate
}
}
nodes = append(nodes, n)
}
return nodes
}
// reads the next node record from the iterator, skipping over other
// database entries.
func nextNode(it iterator.Iterator) *Node {
for end := false; !end; end = !it.Next() {
id, rest := splitNodeKey(it.Key())
if string(rest) != dbDiscoverRoot {
continue
}
return mustDecodeNode(id[:], it.Value())
}
return nil
}
// close flushes and closes the database files.
func (db *DB) Close() {
close(db.quit)
db.lvl.Close()
}