go-ethereum/common/mclock/simclock.go
Felix Lange b1c3010bf2
common/mclock: clean up AfterFunc support (#20054)
This change adds tests for the virtual clock and aligns the interface
with the time package by renaming Cancel to Stop. It also removes the
binary search from Stop because it complicates the code unnecessarily.
2019-09-16 11:16:30 +02:00

163 lines
4.0 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package mclock
import (
"sync"
"time"
)
// Simulated implements a virtual Clock for reproducible time-sensitive tests. It
// simulates a scheduler on a virtual timescale where actual processing takes zero time.
//
// The virtual clock doesn't advance on its own, call Run to advance it and execute timers.
// Since there is no way to influence the Go scheduler, testing timeout behaviour involving
// goroutines needs special care. A good way to test such timeouts is as follows: First
// perform the action that is supposed to time out. Ensure that the timer you want to test
// is created. Then run the clock until after the timeout. Finally observe the effect of
// the timeout using a channel or semaphore.
type Simulated struct {
now AbsTime
scheduled []*simTimer
mu sync.RWMutex
cond *sync.Cond
lastId uint64
}
// simTimer implements Timer on the virtual clock.
type simTimer struct {
do func()
at AbsTime
id uint64
s *Simulated
}
// Run moves the clock by the given duration, executing all timers before that duration.
func (s *Simulated) Run(d time.Duration) {
s.mu.Lock()
s.init()
end := s.now + AbsTime(d)
var do []func()
for len(s.scheduled) > 0 {
ev := s.scheduled[0]
if ev.at > end {
break
}
s.now = ev.at
do = append(do, ev.do)
s.scheduled = s.scheduled[1:]
}
s.now = end
s.mu.Unlock()
for _, fn := range do {
fn()
}
}
// ActiveTimers returns the number of timers that haven't fired.
func (s *Simulated) ActiveTimers() int {
s.mu.RLock()
defer s.mu.RUnlock()
return len(s.scheduled)
}
// WaitForTimers waits until the clock has at least n scheduled timers.
func (s *Simulated) WaitForTimers(n int) {
s.mu.Lock()
defer s.mu.Unlock()
s.init()
for len(s.scheduled) < n {
s.cond.Wait()
}
}
// Now returns the current virtual time.
func (s *Simulated) Now() AbsTime {
s.mu.RLock()
defer s.mu.RUnlock()
return s.now
}
// Sleep blocks until the clock has advanced by d.
func (s *Simulated) Sleep(d time.Duration) {
<-s.After(d)
}
// After returns a channel which receives the current time after the clock
// has advanced by d.
func (s *Simulated) After(d time.Duration) <-chan time.Time {
after := make(chan time.Time, 1)
s.AfterFunc(d, func() {
after <- (time.Time{}).Add(time.Duration(s.now))
})
return after
}
// AfterFunc runs fn after the clock has advanced by d. Unlike with the system
// clock, fn runs on the goroutine that calls Run.
func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer {
s.mu.Lock()
defer s.mu.Unlock()
s.init()
at := s.now + AbsTime(d)
s.lastId++
id := s.lastId
l, h := 0, len(s.scheduled)
ll := h
for l != h {
m := (l + h) / 2
if (at < s.scheduled[m].at) || ((at == s.scheduled[m].at) && (id < s.scheduled[m].id)) {
h = m
} else {
l = m + 1
}
}
ev := &simTimer{do: fn, at: at, s: s}
s.scheduled = append(s.scheduled, nil)
copy(s.scheduled[l+1:], s.scheduled[l:ll])
s.scheduled[l] = ev
s.cond.Broadcast()
return ev
}
func (ev *simTimer) Stop() bool {
s := ev.s
s.mu.Lock()
defer s.mu.Unlock()
for i := 0; i < len(s.scheduled); i++ {
if s.scheduled[i] == ev {
s.scheduled = append(s.scheduled[:i], s.scheduled[i+1:]...)
s.cond.Broadcast()
return true
}
}
return false
}
func (s *Simulated) init() {
if s.cond == nil {
s.cond = sync.NewCond(&s.mu)
}
}