wait_for_sync was waiting too long
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0e2ed425c1
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@ -21,7 +21,7 @@ use std::sync::{atomic, Arc};
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use std::time::Duration;
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use tokio::select;
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use tokio::task::yield_now;
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use tokio::time::{sleep_until, Instant};
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use tokio::time::{sleep, sleep_until, Instant};
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use tracing::{debug, enabled, info, trace, warn, Level};
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#[derive(Clone, Debug, Serialize)]
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@ -92,7 +92,8 @@ impl PartialOrd for RpcRanking {
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pub enum ShouldWaitForBlock {
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Ready,
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// BackupReady,
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Wait { current: Option<U64> },
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/// how many blocks you will have to wait
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Wait(U64),
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// WaitForBackup { current: Option<U64> },
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NeverReady,
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}
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@ -337,6 +338,10 @@ impl RankedRpcs {
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min_block_num: Option<U64>,
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max_block_num: Option<U64>,
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) -> ShouldWaitForBlock {
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if !rpc.healthy.load(atomic::Ordering::Relaxed) {
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return ShouldWaitForBlock::NeverReady;
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}
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if let Some(min_block_num) = min_block_num {
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if !self.has_block_data(rpc, min_block_num) {
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trace!(
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@ -354,9 +359,9 @@ impl RankedRpcs {
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Ordering::Less => {
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trace!("{} is behind. let it catch up", rpc);
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// TODO: what if this is a pruned rpc that is behind by a lot, and the block is old, too?
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return ShouldWaitForBlock::Wait {
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current: Some(rpc_data.head_block_num),
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};
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return ShouldWaitForBlock::Wait(
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needed_block_num - rpc_data.head_block_num,
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);
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}
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Ordering::Greater | Ordering::Equal => {
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// rpc is synced past the needed block. make sure the block isn't too old for it
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@ -391,6 +396,10 @@ impl RankedRpcs {
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return false;
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}
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if !rpc.healthy.load(atomic::Ordering::Relaxed) {
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return false;
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}
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if let Some(min_block_needed) = min_block_needed {
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if !self.has_block_data(rpc, min_block_needed) {
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trace!(
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@ -1015,13 +1024,15 @@ impl RpcsForRequest {
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// TODO: do this without having 3 Vecs
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let mut filtered = Vec::with_capacity(max_len);
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let mut attempted = Vec::with_capacity(max_len);
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let mut failed = Vec::with_capacity(max_len);
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let mut attempted = HashSet::with_capacity(max_len);
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let mut completed = HashSet::with_capacity(max_len);
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// todo!("be sure to set server_error if we exit without any rpcs!");
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loop {
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if self.request.connect_timeout() {
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break;
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} else {
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yield_now().await;
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}
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let mut earliest_retry_at = None;
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@ -1032,11 +1043,11 @@ impl RpcsForRequest {
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attempted.clear();
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while attempted.len() + failed.len() < rpcs.len() {
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while attempted.len() + completed.len() < rpcs.len() {
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filtered.clear();
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// TODO: i'd like to do this without the collect, but since we push into `attempted`, having `attempted.contains` causes issues
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filtered.extend(rpcs.iter().filter(|x| !(attempted.contains(x) || failed.contains(x))));
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filtered.extend(rpcs.iter().filter(|x| !(attempted.contains(x) || completed.contains(x))));
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// tuple_windows doesn't do anything for single item iters. make the code DRY by just having it compare itself
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if filtered.len() == 1 {
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@ -1052,14 +1063,13 @@ impl RpcsForRequest {
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// TODO: should x.next_available should be Reverse<_>?
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let best_rpc = best_rpc(rpc_a, rpc_b);
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attempted.push(best_rpc);
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match best_rpc
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.try_request_handle(&self.request, error_handler, false)
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.await
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{
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Ok(OpenRequestResult::Handle(handle)) => {
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trace!("opened handle: {}", best_rpc);
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completed.insert(best_rpc);
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yield handle;
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}
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Ok(OpenRequestResult::RetryAt(retry_at)) => {
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@ -1068,13 +1078,14 @@ impl RpcsForRequest {
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best_rpc,
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retry_at.duration_since(Instant::now()).as_secs_f32()
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);
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earliest_retry_at = earliest_retry_at.min(Some(retry_at));
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attempted.insert(best_rpc);
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earliest_retry_at = earliest_retry_at.min(Some(retry_at, ));
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continue;
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}
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Ok(OpenRequestResult::Lagged(x)) => {
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trace!("{} is lagged. will not work now", best_rpc);
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// this will probably always be the same block, right?
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trace!("{} is lagged. will not work now", best_rpc);
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attempted.insert(best_rpc);
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if wait_for_sync.is_none() {
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wait_for_sync = Some(x);
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}
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@ -1083,34 +1094,40 @@ impl RpcsForRequest {
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Ok(OpenRequestResult::Failed) => {
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// TODO: log a warning? emit a stat?
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trace!("best_rpc not ready: {}", best_rpc);
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attempted.pop();
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failed.push(best_rpc);
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completed.insert(best_rpc);
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continue;
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}
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Err(err) => {
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trace!("No request handle for {}. err={:?}", best_rpc, err);
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attempted.pop();
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failed.push(best_rpc);
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completed.insert(best_rpc);
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continue;
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}
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}
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}
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debug_assert!(!attempted.is_empty());
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debug_assert!(!(attempted.is_empty() && completed.is_empty()));
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}
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yield_now().await;
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}
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// if we got this far, no inner or outer rpcs are ready. thats suprising since an inner should have been
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// clear earliest_retry_at if it is too far in the future to help us
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if let Some(retry_at) = earliest_retry_at {
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if self.request.connect_timeout_at() <= retry_at {
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if retry_at > self.request.connect_timeout_at() {
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// no point in waiting. it wants us to wait too long
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earliest_retry_at = None;
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}
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let now = Instant::now();
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if retry_at < now {
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warn!("this seems like a problem and not something we should just sleep on");
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earliest_retry_at = Some(now + Duration::from_millis(100))
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}
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}
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// TODO: i think theres a bug here so i
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// TODO: i think theres a bug here
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match (wait_for_sync, earliest_retry_at) {
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(None, None) => {
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// we have nothing to wait for. uh oh!
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@ -1118,12 +1135,7 @@ impl RpcsForRequest {
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}
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(None, Some(retry_at)) => {
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// try again after rate limits are done
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if retry_at > Instant::now() {
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sleep_until(retry_at).await;
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} else {
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// TODO: why is this happening? why would we get rate limited to now? it should be like a second at minimum
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yield_now().await;
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}
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sleep_until(retry_at).await;
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}
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(Some(wait_for_sync), None) => {
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select! {
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@ -1140,7 +1152,7 @@ impl RpcsForRequest {
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},
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}
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}
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_ = sleep_until(self.request.expire_at()) => {
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_ = sleep_until(self.request.connect_timeout_at()) => {
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break;
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}
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}
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@ -1161,8 +1173,6 @@ impl RpcsForRequest {
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}
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}
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_ = sleep_until(retry_at) => {
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// if sleep didn't have to wait at all, something seems wrong. have a minimum wait?
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yield_now().await;
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continue;
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}
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}
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