bsc/logger/loggers.go

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/*
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Package logger implements a multi-output leveled logger.
Other packages use tagged logger to send log messages to shared
(process-wide) logging engine. The shared logging engine dispatches to
multiple log systems. The log level can be set separately per log
system.
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Logging is asynchronous and does not block the caller. Message
formatting is performed by the caller goroutine to avoid incorrect
logging of mutable state.
*/
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package logger
import (
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"fmt"
"io"
"log"
"os"
"sync"
"sync/atomic"
)
// LogSystem is implemented by log output devices.
// All methods can be called concurrently from multiple goroutines.
type LogSystem interface {
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GetLogLevel() LogLevel
SetLogLevel(i LogLevel)
LogPrint(LogLevel, string)
}
type message struct {
level LogLevel
msg string
}
type LogLevel uint8
const (
// Standard log levels
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Silence LogLevel = iota
ErrorLevel
WarnLevel
InfoLevel
DebugLevel
DebugDetailLevel
)
var (
logMessageC = make(chan message)
addSystemC = make(chan LogSystem)
flushC = make(chan chan struct{})
resetC = make(chan chan struct{})
)
func init() {
go dispatchLoop()
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}
// each system can buffer this many messages before
// blocking incoming log messages.
const sysBufferSize = 500
func dispatchLoop() {
var (
systems []LogSystem
systemIn []chan message
systemWG sync.WaitGroup
)
bootSystem := func(sys LogSystem) {
in := make(chan message, sysBufferSize)
systemIn = append(systemIn, in)
systemWG.Add(1)
go sysLoop(sys, in, &systemWG)
}
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for {
select {
case msg := <-logMessageC:
for _, c := range systemIn {
c <- msg
}
case sys := <-addSystemC:
systems = append(systems, sys)
bootSystem(sys)
case waiter := <-resetC:
// reset means terminate all systems
for _, c := range systemIn {
close(c)
}
systems = nil
systemIn = nil
systemWG.Wait()
close(waiter)
case waiter := <-flushC:
// flush means reboot all systems
for _, c := range systemIn {
close(c)
}
systemIn = nil
systemWG.Wait()
for _, sys := range systems {
bootSystem(sys)
}
close(waiter)
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}
}
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}
func sysLoop(sys LogSystem, in <-chan message, wg *sync.WaitGroup) {
for msg := range in {
if sys.GetLogLevel() >= msg.level {
sys.LogPrint(msg.level, msg.msg)
}
}
wg.Done()
}
// Reset removes all active log systems.
// It blocks until all current messages have been delivered.
func Reset() {
waiter := make(chan struct{})
resetC <- waiter
<-waiter
}
// Flush waits until all current log messages have been dispatched to
// the active log systems.
func Flush() {
waiter := make(chan struct{})
flushC <- waiter
<-waiter
}
// AddLogSystem starts printing messages to the given LogSystem.
func AddLogSystem(sys LogSystem) {
addSystemC <- sys
}
// A Logger prints messages prefixed by a given tag. It provides named
// Printf and Println style methods for all loglevels. Each ethereum
// component should have its own logger with a unique prefix.
type Logger struct {
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tag string
}
func NewLogger(tag string) *Logger {
return &Logger{"[" + tag + "] "}
}
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func (logger *Logger) sendln(level LogLevel, v ...interface{}) {
logMessageC <- message{level, logger.tag + fmt.Sprintln(v...)}
}
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func (logger *Logger) sendf(level LogLevel, format string, v ...interface{}) {
logMessageC <- message{level, logger.tag + fmt.Sprintf(format, v...)}
}
// Errorln writes a message with ErrorLevel.
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func (logger *Logger) Errorln(v ...interface{}) {
logger.sendln(ErrorLevel, v...)
}
// Warnln writes a message with WarnLevel.
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func (logger *Logger) Warnln(v ...interface{}) {
logger.sendln(WarnLevel, v...)
}
// Infoln writes a message with InfoLevel.
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func (logger *Logger) Infoln(v ...interface{}) {
logger.sendln(InfoLevel, v...)
}
// Debugln writes a message with DebugLevel.
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func (logger *Logger) Debugln(v ...interface{}) {
logger.sendln(DebugLevel, v...)
}
// DebugDetailln writes a message with DebugDetailLevel.
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func (logger *Logger) DebugDetailln(v ...interface{}) {
logger.sendln(DebugDetailLevel, v...)
}
// Errorf writes a message with ErrorLevel.
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func (logger *Logger) Errorf(format string, v ...interface{}) {
logger.sendf(ErrorLevel, format, v...)
}
// Warnf writes a message with WarnLevel.
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func (logger *Logger) Warnf(format string, v ...interface{}) {
logger.sendf(WarnLevel, format, v...)
}
// Infof writes a message with InfoLevel.
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func (logger *Logger) Infof(format string, v ...interface{}) {
logger.sendf(InfoLevel, format, v...)
}
// Debugf writes a message with DebugLevel.
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func (logger *Logger) Debugf(format string, v ...interface{}) {
logger.sendf(DebugLevel, format, v...)
}
// DebugDetailf writes a message with DebugDetailLevel.
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func (logger *Logger) DebugDetailf(format string, v ...interface{}) {
logger.sendf(DebugDetailLevel, format, v...)
}
// Fatalln writes a message with ErrorLevel and exits the program.
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func (logger *Logger) Fatalln(v ...interface{}) {
logger.sendln(ErrorLevel, v...)
Flush()
os.Exit(0)
}
// Fatalf writes a message with ErrorLevel and exits the program.
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func (logger *Logger) Fatalf(format string, v ...interface{}) {
logger.sendf(ErrorLevel, format, v...)
Flush()
os.Exit(0)
}
// NewStdLogSystem creates a LogSystem that prints to the given writer.
// The flag values are defined package log.
func NewStdLogSystem(writer io.Writer, flags int, level LogLevel) LogSystem {
logger := log.New(writer, "", flags)
return &stdLogSystem{logger, uint32(level)}
}
type stdLogSystem struct {
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logger *log.Logger
level uint32
}
func (t *stdLogSystem) LogPrint(level LogLevel, msg string) {
t.logger.Print(msg)
}
func (t *stdLogSystem) SetLogLevel(i LogLevel) {
atomic.StoreUint32(&t.level, uint32(i))
}
func (t *stdLogSystem) GetLogLevel() LogLevel {
return LogLevel(atomic.LoadUint32(&t.level))
}