2015-07-07 03:54:22 +03:00
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// Copyright 2014 The go-ethereum Authors
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2015-07-22 19:48:40 +03:00
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// This file is part of the go-ethereum library.
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2015-07-07 03:54:22 +03:00
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//
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2015-07-23 19:35:11 +03:00
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// The go-ethereum library is free software: you can redistribute it and/or modify
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2015-07-07 03:54:22 +03:00
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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2015-07-22 19:48:40 +03:00
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// The go-ethereum library is distributed in the hope that it will be useful,
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2015-07-07 03:54:22 +03:00
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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2015-07-22 19:48:40 +03:00
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2015-07-07 03:54:22 +03:00
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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2015-07-22 19:48:40 +03:00
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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2015-07-07 03:54:22 +03:00
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2014-10-31 15:45:03 +02:00
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package trie
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2014-10-10 17:56:28 +03:00
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2017-02-23 01:49:34 +03:00
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import (
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"bytes"
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2017-04-13 12:14:19 +03:00
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"container/heap"
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2017-04-18 14:25:07 +03:00
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2017-02-23 01:49:34 +03:00
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"github.com/ethereum/go-ethereum/common"
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)
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2015-11-25 19:28:21 +02:00
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2016-09-25 21:49:02 +03:00
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// Iterator is a key-value trie iterator that traverses a Trie.
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2014-10-10 17:56:28 +03:00
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type Iterator struct {
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nodeIt NodeIterator
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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}
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{
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nodeIt: NewNodeIterator(trie),
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}
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}
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// FromNodeIterator creates a new key-value iterator from a node iterator
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func NewIteratorFromNodeIterator(it NodeIterator) *Iterator {
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return &Iterator{
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nodeIt: it,
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}
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}
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2016-09-25 21:49:02 +03:00
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// Next moves the iterator forward one key-value entry.
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func (it *Iterator) Next() bool {
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for it.nodeIt.Next(true) {
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if it.nodeIt.Leaf() {
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it.Key = hexToKeybytes(it.nodeIt.Path())
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it.Value = it.nodeIt.LeafBlob()
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return true
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}
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}
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it.Key = nil
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it.Value = nil
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return false
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}
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// NodeIterator is an iterator to traverse the trie pre-order.
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type NodeIterator interface {
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// Hash returns the hash of the current node
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Hash() common.Hash
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// Parent returns the hash of the parent of the current node
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Parent() common.Hash
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// Leaf returns true iff the current node is a leaf node.
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Leaf() bool
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// LeafBlob returns the contents of the node, if it is a leaf.
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// Callers must not retain references to the return value after calling Next()
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LeafBlob() []byte
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// Path returns the hex-encoded path to the current node.
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// Callers must not retain references to the return value after calling Next()
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Path() []byte
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// Next moves the iterator to the next node. If the parameter is false, any child
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// nodes will be skipped.
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Next(bool) bool
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// Error returns the error status of the iterator.
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Error() error
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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hash common.Hash // Hash of the node being iterated (nil if not standalone)
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node node // Trie node being iterated
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parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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child int // Child to be processed next
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pathlen int // Length of the path to this node
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}
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type nodeIterator struct {
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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err error // Failure set in case of an internal error in the iterator
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path []byte // Path to the current node
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}
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// NewNodeIterator creates an post-order trie iterator.
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func NewNodeIterator(trie *Trie) NodeIterator {
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if trie.Hash() == emptyState {
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return new(nodeIterator)
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}
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return &nodeIterator{trie: trie}
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}
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// Hash returns the hash of the current node
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func (it *nodeIterator) Hash() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].hash
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}
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// Parent returns the hash of the parent node
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func (it *nodeIterator) Parent() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].parent
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}
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// Leaf returns true if the current node is a leaf
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func (it *nodeIterator) Leaf() bool {
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if len(it.stack) == 0 {
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return false
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}
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_, ok := it.stack[len(it.stack)-1].node.(valueNode)
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return ok
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}
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// LeafBlob returns the data for the current node, if it is a leaf
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func (it *nodeIterator) LeafBlob() []byte {
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if len(it.stack) == 0 {
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return nil
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}
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if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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return []byte(node)
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}
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return nil
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}
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// Path returns the hex-encoded path to the current node
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func (it *nodeIterator) Path() []byte {
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return it.path
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}
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// Error returns the error set in case of an internal error in the iterator
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func (it *nodeIterator) Error() error {
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return it.err
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// sets the Error field to the encountered failure. If `descend` is false,
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// skips iterating over any subnodes of the current node.
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func (it *nodeIterator) Next(descend bool) bool {
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// If the iterator failed previously, don't do anything
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if it.err != nil {
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return false
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}
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// Otherwise step forward with the iterator and report any errors
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if err := it.step(descend); err != nil {
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it.err = err
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return false
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}
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return it.trie != nil
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}
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// step moves the iterator to the next node of the trie.
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func (it *nodeIterator) step(descend bool) error {
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if it.trie == nil {
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// Abort if we reached the end of the iteration
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return nil
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}
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if len(it.stack) == 0 {
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2016-09-25 21:49:02 +03:00
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// Initialize the iterator if we've just started.
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2016-05-19 13:24:14 +03:00
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root := it.trie.Hash()
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state := &nodeIteratorState{node: it.trie.root, child: -1}
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if root != emptyRoot {
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state.hash = root
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}
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it.stack = append(it.stack, state)
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return nil
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}
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if !descend {
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// If we're skipping children, pop the current node first
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it.path = it.path[:it.stack[len(it.stack)-1].pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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2015-12-28 15:20:37 +02:00
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// Continue iteration to the next child
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outer:
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for {
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if len(it.stack) == 0 {
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it.trie = nil
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return nil
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}
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2015-12-28 15:20:37 +02:00
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parent := it.stack[len(it.stack)-1]
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2016-01-08 13:46:45 +02:00
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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}
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2016-10-14 19:04:33 +03:00
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if node, ok := parent.node.(*fullNode); ok {
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// Full node, iterate over children
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for parent.child++; parent.child < len(node.Children); parent.child++ {
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child := node.Children[parent.child]
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if child != nil {
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hash, _ := child.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: child,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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it.path = append(it.path, byte(parent.child))
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break outer
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}
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}
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2016-10-14 19:04:33 +03:00
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} else if node, ok := parent.node.(*shortNode); ok {
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// Short node, return the pointer singleton child
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if parent.child < 0 {
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parent.child++
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hash, _ := node.Val.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node.Val,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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if hasTerm(node.Key) {
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it.path = append(it.path, node.Key[:len(node.Key)-1]...)
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} else {
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it.path = append(it.path, node.Key...)
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}
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2015-12-28 15:20:37 +02:00
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break
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}
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2016-01-06 12:11:56 +02:00
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} else if hash, ok := parent.node.(hashNode); ok {
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// Hash node, resolve the hash child from the database
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if parent.child < 0 {
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parent.child++
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node, err := it.trie.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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2015-12-28 15:20:37 +02:00
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break
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}
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}
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2017-02-23 01:49:34 +03:00
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it.path = it.path[:parent.pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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2016-02-16 12:37:00 +02:00
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return nil
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}
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2017-04-13 12:14:19 +03:00
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func compareNodes(a, b NodeIterator) int {
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cmp := bytes.Compare(a.Path(), b.Path())
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if cmp != 0 {
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return cmp
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}
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if a.Leaf() && !b.Leaf() {
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return -1
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} else if b.Leaf() && !a.Leaf() {
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return 1
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}
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cmp = bytes.Compare(a.Hash().Bytes(), b.Hash().Bytes())
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if cmp != 0 {
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return cmp
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}
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return bytes.Compare(a.LeafBlob(), b.LeafBlob())
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}
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2017-02-23 01:49:34 +03:00
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type differenceIterator struct {
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a, b NodeIterator // Nodes returned are those in b - a.
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eof bool // Indicates a has run out of elements
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count int // Number of nodes scanned on either trie
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}
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2017-02-23 01:49:34 +03:00
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// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
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// are not in a. Returns the iterator, and a pointer to an integer recording the number
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// of nodes seen.
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func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
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a.Next(true)
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it := &differenceIterator{
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a: a,
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b: b,
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}
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return it, &it.count
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}
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func (it *differenceIterator) Hash() common.Hash {
|
|
|
|
return it.b.Hash()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *differenceIterator) Parent() common.Hash {
|
|
|
|
return it.b.Parent()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *differenceIterator) Leaf() bool {
|
|
|
|
return it.b.Leaf()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *differenceIterator) LeafBlob() []byte {
|
|
|
|
return it.b.LeafBlob()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *differenceIterator) Path() []byte {
|
|
|
|
return it.b.Path()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *differenceIterator) Next(bool) bool {
|
|
|
|
// Invariants:
|
|
|
|
// - We always advance at least one element in b.
|
|
|
|
// - At the start of this function, a's path is lexically greater than b's.
|
|
|
|
if !it.b.Next(true) {
|
2015-12-28 15:20:37 +02:00
|
|
|
return false
|
|
|
|
}
|
2017-02-23 01:49:34 +03:00
|
|
|
it.count += 1
|
|
|
|
|
|
|
|
if it.eof {
|
|
|
|
// a has reached eof, so we just return all elements from b
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
|
|
|
for {
|
2017-04-13 12:14:19 +03:00
|
|
|
switch compareNodes(it.a, it.b) {
|
2017-02-23 01:49:34 +03:00
|
|
|
case -1:
|
|
|
|
// b jumped past a; advance a
|
|
|
|
if !it.a.Next(true) {
|
|
|
|
it.eof = true
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
it.count += 1
|
|
|
|
case 1:
|
|
|
|
// b is before a
|
|
|
|
return true
|
|
|
|
case 0:
|
|
|
|
// a and b are identical; skip this whole subtree if the nodes have hashes
|
|
|
|
hasHash := it.a.Hash() == common.Hash{}
|
|
|
|
if !it.b.Next(hasHash) {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
it.count += 1
|
|
|
|
if !it.a.Next(hasHash) {
|
|
|
|
it.eof = true
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
it.count += 1
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2016-01-06 12:11:56 +02:00
|
|
|
|
2017-02-23 01:49:34 +03:00
|
|
|
func (it *differenceIterator) Error() error {
|
|
|
|
if err := it.a.Error(); err != nil {
|
|
|
|
return err
|
2015-12-28 15:20:37 +02:00
|
|
|
}
|
2017-02-23 01:49:34 +03:00
|
|
|
return it.b.Error()
|
2015-12-28 15:20:37 +02:00
|
|
|
}
|
2017-04-13 12:14:19 +03:00
|
|
|
|
|
|
|
type nodeIteratorHeap []NodeIterator
|
|
|
|
|
|
|
|
func (h nodeIteratorHeap) Len() int { return len(h) }
|
|
|
|
func (h nodeIteratorHeap) Less(i, j int) bool { return compareNodes(h[i], h[j]) < 0 }
|
|
|
|
func (h nodeIteratorHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
|
|
|
|
func (h *nodeIteratorHeap) Push(x interface{}) { *h = append(*h, x.(NodeIterator)) }
|
|
|
|
func (h *nodeIteratorHeap) Pop() interface{} {
|
|
|
|
n := len(*h)
|
|
|
|
x := (*h)[n-1]
|
|
|
|
*h = (*h)[0 : n-1]
|
|
|
|
return x
|
|
|
|
}
|
|
|
|
|
|
|
|
type unionIterator struct {
|
|
|
|
items *nodeIteratorHeap // Nodes returned are the union of the ones in these iterators
|
|
|
|
count int // Number of nodes scanned across all tries
|
|
|
|
err error // The error, if one has been encountered
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewUnionIterator constructs a NodeIterator that iterates over elements in the union
|
|
|
|
// of the provided NodeIterators. Returns the iterator, and a pointer to an integer
|
|
|
|
// recording the number of nodes visited.
|
|
|
|
func NewUnionIterator(iters []NodeIterator) (NodeIterator, *int) {
|
|
|
|
h := make(nodeIteratorHeap, len(iters))
|
|
|
|
copy(h, iters)
|
|
|
|
heap.Init(&h)
|
|
|
|
|
|
|
|
ui := &unionIterator{
|
|
|
|
items: &h,
|
|
|
|
}
|
|
|
|
return ui, &ui.count
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) Hash() common.Hash {
|
|
|
|
return (*it.items)[0].Hash()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) Parent() common.Hash {
|
|
|
|
return (*it.items)[0].Parent()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) Leaf() bool {
|
|
|
|
return (*it.items)[0].Leaf()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) LeafBlob() []byte {
|
|
|
|
return (*it.items)[0].LeafBlob()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) Path() []byte {
|
|
|
|
return (*it.items)[0].Path()
|
|
|
|
}
|
|
|
|
|
|
|
|
// Next returns the next node in the union of tries being iterated over.
|
|
|
|
//
|
|
|
|
// It does this by maintaining a heap of iterators, sorted by the iteration
|
|
|
|
// order of their next elements, with one entry for each source trie. Each
|
|
|
|
// time Next() is called, it takes the least element from the heap to return,
|
|
|
|
// advancing any other iterators that also point to that same element. These
|
|
|
|
// iterators are called with descend=false, since we know that any nodes under
|
|
|
|
// these nodes will also be duplicates, found in the currently selected iterator.
|
|
|
|
// Whenever an iterator is advanced, it is pushed back into the heap if it still
|
|
|
|
// has elements remaining.
|
|
|
|
//
|
|
|
|
// In the case that descend=false - eg, we're asked to ignore all subnodes of the
|
|
|
|
// current node - we also advance any iterators in the heap that have the current
|
|
|
|
// path as a prefix.
|
|
|
|
func (it *unionIterator) Next(descend bool) bool {
|
|
|
|
if len(*it.items) == 0 {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the next key from the union
|
|
|
|
least := heap.Pop(it.items).(NodeIterator)
|
|
|
|
|
|
|
|
// Skip over other nodes as long as they're identical, or, if we're not descending, as
|
|
|
|
// long as they have the same prefix as the current node.
|
|
|
|
for len(*it.items) > 0 && ((!descend && bytes.HasPrefix((*it.items)[0].Path(), least.Path())) || compareNodes(least, (*it.items)[0]) == 0) {
|
|
|
|
skipped := heap.Pop(it.items).(NodeIterator)
|
|
|
|
// Skip the whole subtree if the nodes have hashes; otherwise just skip this node
|
|
|
|
if skipped.Next(skipped.Hash() == common.Hash{}) {
|
|
|
|
it.count += 1
|
|
|
|
// If there are more elements, push the iterator back on the heap
|
|
|
|
heap.Push(it.items, skipped)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if least.Next(descend) {
|
|
|
|
it.count += 1
|
|
|
|
heap.Push(it.items, least)
|
|
|
|
}
|
|
|
|
|
|
|
|
return len(*it.items) > 0
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *unionIterator) Error() error {
|
|
|
|
for i := 0; i < len(*it.items); i++ {
|
|
|
|
if err := (*it.items)[i].Error(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil
|
|
|
|
}
|