Right now, DelayLeftOver is used to reserve time for block finalize, not block
broadcast. And the code does not work as expected.
The general block generation could be described as:
|- fillTransactions -|- finalize a block -|- wait until the period(3s) reached -|- broadcast -|
resubmit intervalAdjust is for PoW only, to remove it to make worker simpler.
With PoW, there will be a periodic timer to check if it is the time to stop
packing transaction and start calculating the desired hash value, since other miner
could succeed in hash compute if it spends too much time packing transactions.
It will commit the current fruit to calculate root at a reasonable time.
And it will schedule a new work to get a big block if new transaction was received.
When there are too many transactions in the TxPool, the interval of the resubmit timer would be
increased and vice versa.
But it is not needed with PoS related consensus, since the block interval is determined in PoS,
and there is already a timer to stop too long packing.
This change ensures the HTTP server will always terminate within
at most 5s, even when all connections are busy and do not become
idle.
Co-authored-by: Felix Lange <fjl@twurst.com>
* internal/ethapi: error if tx args includes chain id that doesn't match local
* internal/ethapi: simplify code a bit
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
* Remove locking in (*BlockChain).ExportN
Since ExportN is read-only, it shouldn't need the lock. (?)
* Add hash check to detect reorgs during export.
* fix check order
* Update blockchain.go
* Update blockchain.go
Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
* accounts/abi/bind: fix duplicate field names in the generated go struct #24627
* accounts, cmd/abigen: resolve name conflicts
* ci lint, accounts/abi: remove unused function overloadedArgName
Co-authored-by: Gary Rong <garyrong0905@gmail.com>
This changes the []byte <-> Uint8Array conversion to use an
ArrayBuffer, avoiding inefficient copying of the slice data in Goja.
Co-authored-by: Felix Lange <fjl@twurst.com>
The oss-fuzz engine crashes due to stack overflow decoding a large nested
structure into a interface{}. This PR limits the size of the input data, so
should avoid such crashes.