bc6569462d
enode.Node was recently changed to store a cache of endpoint information. The IP address in the cache is a netip.Addr. I chose that type over net.IP because it is just better. netip.Addr is meant to be used as a value type. Copying it does not allocate, it can be compared with ==, and can be used as a map key. This PR changes most uses of Node.IP() into Node.IPAddr(), which returns the cached value directly without allocating. While there are still some public APIs left where net.IP is used, I have converted all code used internally by p2p/discover to the new types. So this does change some public Go API, but hopefully not APIs any external code actually uses. There weren't supposed to be any semantic differences resulting from this refactoring, however it does introduce one: In package p2p/netutil we treated the 0.0.0.0/8 network (addresses 0.x.y.z) as LAN, but netip.Addr.IsPrivate() doesn't. The treatment of this particular IP address range is controversial, with some software supporting it and others not. IANA lists it as special-purpose and invalid as a destination for a long time, so I don't know why I put it into the LAN list. It has now been marked as special in p2p/netutil as well.
352 lines
8.3 KiB
Go
352 lines
8.3 KiB
Go
// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package discover
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import (
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"bytes"
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"crypto/ecdsa"
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"encoding/hex"
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"errors"
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"fmt"
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"math/rand"
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"net"
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"slices"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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)
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var nullNode *enode.Node
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func init() {
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var r enr.Record
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r.Set(enr.IP{0, 0, 0, 0})
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nullNode = enode.SignNull(&r, enode.ID{})
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}
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func newTestTable(t transport, cfg Config) (*Table, *enode.DB) {
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tab, db := newInactiveTestTable(t, cfg)
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go tab.loop()
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return tab, db
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}
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// newInactiveTestTable creates a Table without running the main loop.
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func newInactiveTestTable(t transport, cfg Config) (*Table, *enode.DB) {
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db, _ := enode.OpenDB("")
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tab, _ := newTable(t, db, cfg)
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return tab, db
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}
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// nodeAtDistance creates a node for which enode.LogDist(base, n.id) == ld.
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func nodeAtDistance(base enode.ID, ld int, ip net.IP) *enode.Node {
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var r enr.Record
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r.Set(enr.IP(ip))
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r.Set(enr.UDP(30303))
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return enode.SignNull(&r, idAtDistance(base, ld))
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}
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// nodesAtDistance creates n nodes for which enode.LogDist(base, node.ID()) == ld.
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func nodesAtDistance(base enode.ID, ld int, n int) []*enode.Node {
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results := make([]*enode.Node, n)
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for i := range results {
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results[i] = nodeAtDistance(base, ld, intIP(i))
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}
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return results
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}
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func nodesToRecords(nodes []*enode.Node) []*enr.Record {
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records := make([]*enr.Record, len(nodes))
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for i := range nodes {
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records[i] = nodes[i].Record()
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}
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return records
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}
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// idAtDistance returns a random hash such that enode.LogDist(a, b) == n
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func idAtDistance(a enode.ID, n int) (b enode.ID) {
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if n == 0 {
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return a
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}
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// flip bit at position n, fill the rest with random bits
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b = a
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pos := len(a) - n/8 - 1
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bit := byte(0x01) << (byte(n%8) - 1)
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if bit == 0 {
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pos++
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bit = 0x80
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}
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b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
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for i := pos + 1; i < len(a); i++ {
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b[i] = byte(rand.Intn(255))
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}
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return b
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}
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// intIP returns a LAN IP address based on i.
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func intIP(i int) net.IP {
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return net.IP{10, 0, byte(i >> 8), byte(i & 0xFF)}
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}
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// fillBucket inserts nodes into the given bucket until it is full.
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func fillBucket(tab *Table, id enode.ID) (last *tableNode) {
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ld := enode.LogDist(tab.self().ID(), id)
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b := tab.bucket(id)
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for len(b.entries) < bucketSize {
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node := nodeAtDistance(tab.self().ID(), ld, intIP(ld))
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if !tab.addFoundNode(node, false) {
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panic("node not added")
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}
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}
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return b.entries[bucketSize-1]
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}
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// fillTable adds nodes the table to the end of their corresponding bucket
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// if the bucket is not full. The caller must not hold tab.mutex.
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func fillTable(tab *Table, nodes []*enode.Node, setLive bool) {
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for _, n := range nodes {
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tab.addFoundNode(n, setLive)
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}
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}
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type pingRecorder struct {
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mu sync.Mutex
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cond *sync.Cond
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dead map[enode.ID]bool
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records map[enode.ID]*enode.Node
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pinged []*enode.Node
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n *enode.Node
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}
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func newPingRecorder() *pingRecorder {
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var r enr.Record
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r.Set(enr.IP{0, 0, 0, 0})
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n := enode.SignNull(&r, enode.ID{})
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t := &pingRecorder{
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dead: make(map[enode.ID]bool),
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records: make(map[enode.ID]*enode.Node),
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n: n,
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}
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t.cond = sync.NewCond(&t.mu)
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return t
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}
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// updateRecord updates a node record. Future calls to ping and
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// RequestENR will return this record.
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func (t *pingRecorder) updateRecord(n *enode.Node) {
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t.mu.Lock()
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defer t.mu.Unlock()
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t.records[n.ID()] = n
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}
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// Stubs to satisfy the transport interface.
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func (t *pingRecorder) Self() *enode.Node { return nullNode }
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func (t *pingRecorder) lookupSelf() []*enode.Node { return nil }
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func (t *pingRecorder) lookupRandom() []*enode.Node { return nil }
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func (t *pingRecorder) waitPing(timeout time.Duration) *enode.Node {
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t.mu.Lock()
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defer t.mu.Unlock()
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// Wake up the loop on timeout.
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var timedout atomic.Bool
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timer := time.AfterFunc(timeout, func() {
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timedout.Store(true)
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t.cond.Broadcast()
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})
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defer timer.Stop()
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// Wait for a ping.
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for {
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if timedout.Load() {
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return nil
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}
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if len(t.pinged) > 0 {
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n := t.pinged[0]
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t.pinged = append(t.pinged[:0], t.pinged[1:]...)
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return n
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}
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t.cond.Wait()
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}
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}
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// ping simulates a ping request.
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func (t *pingRecorder) ping(n *enode.Node) (seq uint64, err error) {
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t.mu.Lock()
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defer t.mu.Unlock()
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t.pinged = append(t.pinged, n)
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t.cond.Broadcast()
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if t.dead[n.ID()] {
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return 0, errTimeout
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}
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if t.records[n.ID()] != nil {
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seq = t.records[n.ID()].Seq()
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}
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return seq, nil
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}
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// RequestENR simulates an ENR request.
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func (t *pingRecorder) RequestENR(n *enode.Node) (*enode.Node, error) {
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t.mu.Lock()
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defer t.mu.Unlock()
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if t.dead[n.ID()] || t.records[n.ID()] == nil {
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return nil, errTimeout
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}
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return t.records[n.ID()], nil
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}
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func hasDuplicates(slice []*enode.Node) bool {
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seen := make(map[enode.ID]bool, len(slice))
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for i, e := range slice {
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if e == nil {
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panic(fmt.Sprintf("nil *Node at %d", i))
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}
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if seen[e.ID()] {
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return true
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}
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seen[e.ID()] = true
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}
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return false
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}
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// checkNodesEqual checks whether the two given node lists contain the same nodes.
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func checkNodesEqual(got, want []*enode.Node) error {
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if len(got) == len(want) {
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for i := range got {
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if !nodeEqual(got[i], want[i]) {
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goto NotEqual
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}
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}
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}
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return nil
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NotEqual:
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output := new(bytes.Buffer)
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fmt.Fprintf(output, "got %d nodes:\n", len(got))
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for _, n := range got {
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fmt.Fprintf(output, " %v %v\n", n.ID(), n)
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}
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fmt.Fprintf(output, "want %d:\n", len(want))
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for _, n := range want {
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fmt.Fprintf(output, " %v %v\n", n.ID(), n)
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}
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return errors.New(output.String())
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}
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func nodeEqual(n1 *enode.Node, n2 *enode.Node) bool {
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return n1.ID() == n2.ID() && n1.IPAddr() == n2.IPAddr()
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}
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func sortByID[N nodeType](nodes []N) {
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slices.SortFunc(nodes, func(a, b N) int {
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return bytes.Compare(a.ID().Bytes(), b.ID().Bytes())
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})
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}
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func sortedByDistanceTo(distbase enode.ID, slice []*enode.Node) bool {
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return slices.IsSortedFunc(slice, func(a, b *enode.Node) int {
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return enode.DistCmp(distbase, a.ID(), b.ID())
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})
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}
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// hexEncPrivkey decodes h as a private key.
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func hexEncPrivkey(h string) *ecdsa.PrivateKey {
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b, err := hex.DecodeString(h)
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if err != nil {
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panic(err)
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}
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key, err := crypto.ToECDSA(b)
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if err != nil {
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panic(err)
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}
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return key
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}
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// hexEncPubkey decodes h as a public key.
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func hexEncPubkey(h string) (ret encPubkey) {
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b, err := hex.DecodeString(h)
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if err != nil {
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panic(err)
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}
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if len(b) != len(ret) {
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panic("invalid length")
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}
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copy(ret[:], b)
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return ret
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}
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type nodeEventRecorder struct {
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evc chan recordedNodeEvent
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}
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type recordedNodeEvent struct {
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node *tableNode
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added bool
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}
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func newNodeEventRecorder(buffer int) *nodeEventRecorder {
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return &nodeEventRecorder{
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evc: make(chan recordedNodeEvent, buffer),
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}
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}
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func (set *nodeEventRecorder) nodeAdded(b *bucket, n *tableNode) {
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select {
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case set.evc <- recordedNodeEvent{n, true}:
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default:
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panic("no space in event buffer")
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}
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}
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func (set *nodeEventRecorder) nodeRemoved(b *bucket, n *tableNode) {
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select {
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case set.evc <- recordedNodeEvent{n, false}:
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default:
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panic("no space in event buffer")
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}
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}
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func (set *nodeEventRecorder) waitNodePresent(id enode.ID, timeout time.Duration) bool {
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return set.waitNodeEvent(id, timeout, true)
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}
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func (set *nodeEventRecorder) waitNodeAbsent(id enode.ID, timeout time.Duration) bool {
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return set.waitNodeEvent(id, timeout, false)
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}
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func (set *nodeEventRecorder) waitNodeEvent(id enode.ID, timeout time.Duration, added bool) bool {
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timer := time.NewTimer(timeout)
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defer timer.Stop()
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for {
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select {
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case ev := <-set.evc:
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if ev.node.ID() == id && ev.added == added {
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return true
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}
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case <-timer.C:
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return false
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}
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}
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}
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